How do you publish AIR captive runtime for Windows from OSX in Flash Pro CS6?

Is this possible?  If I move the app from a Mac to Windows it isn't looking like an app anymore.  It's looking like a set of folders instead.  Do I need to change publish options?  changeing the extension to .exe didn't fix it. Help appreciated!
Thanks,
Dave

Hi Dave ,
The published AIR captive runtime in Flash from Windows and Mac will have the following structure -
Windows -
MyApp/
    META-INF/
    Adobe AIR/         // The captive runtime minus irrelevant files
    mimetype
    MyApp.swf          // Assets
    MyApp.exe          // An entrypoint that loads the captive runtime
Mac -
MyApp.app/
    Contents/
        Frameworks/
            Adobe AIR.framework/ // The captive runtime
        Info.plist
        MacOS/
            MyApp                // An entrypoint that loads the captive runtime
        PkgInfo
        Resources/
            META-INF/
            mimetype
            MyApp.swf            // Assets
The entry point that loads the Captive runtime is different in the above cases.
Hence we need to explicitly publish from the required platform.
You can even check this link : http://help.adobe.com/en_US/air/build/WSfffb011ac560372f709e16db131e43659b9-8000.html
To create a captive runtime bundle for Windows, you must package the application while running under the Windows operating system.
Thanks and regards,
Sudeshna Sarkar
Adobe Flash Professional Team.

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