How do you stop the camera adjusting itself in 3D?

It's my first time at after effects, and when using 3D text with a camera tied to a null object, after the camera moves over my text, I want the X rotation, Y rotation and position to change to focus on the next piece of text which is somewhere else. This works fine, however it automatically moves the camera between keyframes in a strange pattern, which takes away from the sharpness I was trying to create and I don't know why it's happening. Does anyone know how to stop this?

stever951 wrote:
...when using 3D text with a camera tied to a null object, after the camera moves over my text, I want the X rotation, Y rotation and position to change to focus on the next piece of text which is somewhere else. This works fine, however it automatically moves the camera between keyframes in a strange pattern, which takes away from the sharpness I was trying to create and I don't know why it's happening. Does anyone know how to stop this?
For starters, you can look at these recent podcasts on the Creative COW about animating cameras:
http://podcasts.creativecow.net/after-effects-tutorials-podcast/animating-a-camera-1
http://podcasts.creativecow.net/after-effects-tutorials-podcast/animating-a-camera-2
http://podcasts.creativecow.net/after-effects-tutorials-podcast/animating-a-camera-3
To answer your immediate problem, you need to change the null's Bezier Path.  Go to a keyframe.  Find the keyframe's Bezier Handles.  Adjust 'em.
But here's what's got me really worried: you're jumping into the deep end of the pool, and you're wearing lead shoes!  Here's what I mean:
stever951 wrote:
It's my first time at after effects
Wow, now there's a red flag if there ever was one!  In order to avoid confusion and frustration, go here:
http://blogs.adobe.com/toddkopriva/2010/01/getting-started-with-after-eff.html

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