How to animate with no Bone tool ?
HI all. ow can I make my Draw walk with no Bone Tool option ?
I cant find even one tutorial on youtube that not using bone tool
Hi Omer,
Yes, the bone tool was deprecated from Flash Professional CC. To use the bone tool, you can install Flash CS6.
For a detailed discussion on this topic, see The bone tool no longer in flash pro cc?
Thanks,
Preran
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Option 2:
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Perhaps something like this...
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I cannot get this bone to connect with the lower part of the leg. I am doing a standard rough draft character walking. please help me
p.s. if you have a vid or solution please post it in the topic ^_^
http://www.youtube.com/watch?v=TX8lDhbT7ig
I posted it and if there is any problem it is in the attachmentHI Fuzzles128
Would you mind sending your file to us? I would like to investigate this issue.
[email protected]
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Thanks a lot for your help. I have got that book now and i'll have a look.You won't regret it. I absolutely love that book for both its content and clarity.Don't forget readability.
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muraliHi Murali,
... as well as http://help.sap.com/saphelp_nw04/helpdata/en/42/e6753939033ee5e10000000a1553f7/frameset.htm and http://help.sap.com/saphelp_nw04/helpdata/en/42/c99b91341a6bade10000000a1553f6/frameset.htm
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Help using the Bones tool with imported art
Hi
I have a game design project that I have to animate characters for. The Bone tool in Flash seems like the perfect tool for the job!
Here's my problem: I can draw things in Flash and rig them with the Bone tool and animate them fine. However, I'm much more comfortable with Illustrator. But whenever I try to bring in external artwork, I get lots of errors.
Create (solid color, single object) body parts as layers in Illustrator. Import Illy file to stage in Flash. Drag bone tool across body. Body is highlighted but I can't connect the other objects. I realize the Armature is only above the body layer and all the other layers are on top. Drag Armature layer to top. Still no luck. The bone just doesn't care about the other objects.
This is my ideal workflow so I'd love it if anybody could tell me what I'm doing wrong here. Should I make all the elements into MovieClips? That hasn't worked when I've tried it. Should I import differently? Should I make the entire character into a movieclip and then rig the instance on the stage?
I'll be exporting it to PNGs at the end, so I don't need it to be robust down the line.
I get other errors with other importing methods too, but I can't recall them ("Can't connect...something" when using a PSD). But like I said: Illy to Flash is my ideal.
Thanks in advance!Hi Brian,
There are two ways of dealing with bones. You can either connect bones to a single shape on a layer. Or you can connect bones to multiple movieclips. The bones will link the movieclips together and put them all on one layer if the movieclips are on different layers.
Shape cases are good to use if you wish to morph the shape during animation. This is really useful if you have simple shapes.
For more complex shapes (shape with lots of control points), it is best to convert them to movieclip.
You can read more about bone in the Adobe help docs:
http://help.adobe.com/en_US/flash/cs/using/WS58BD3A02-DA25-488f-B534-AE5463A24833.html
Q -
IK Bone Tool Bones are not Displaying
This may be a very dumb question, but how do you get the bones to display?
I have connected 5 graphics together with the bone tool, but when I was clicking and dragging the bones did not appear. The armature was created and I can click and drag them into position, BUT I only see the end result and it doesn't show what the armature is doing while I'm dragging it around.
When I select the armature layer, I don't see the bones either. The only reason I know it works is that when I click and release the armature, it is moved to a position normally produced by the bone tool.
In summary:
Bones are not displaying.
Armature is not animating when being dragged.
Any help would be great.
Cheers,
Mike.Hi Mike,
Were you using Actionscript 2.0 or 3.0 document? The bone visibility is available only when you use Actionscript 3.0 document.
Quynh -
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Okay so I have spent countless hours trying to figure this out. I want to use the bone tool to make a leg animation. First I create a new symbol called Leg. I double click the Leg in the library which opens it in leg window. Then I grab the circle tool in the tool bar and make the thigh. Then I make another circle for the leg. Now the problem is when I click the bone tool to connect them, it won't let me connect the thigh with the leg! Can somebody tell me why this is happening? (This is all done on one layer).
However when I click the circle tool and then click object drawing tool in the bottom of the tool bar I then can connect both the thigh and the leg with the bone tool. Problem is when I use this feature if I want to move the shapes to revise it a little they wont seperate. The thigh is stuck to the leg.
Some please please help me.. this is making me angry!
I want to be able to draw a leg with a couple shapes and be able to connect the bone tool to one shape to the other. Thanks RossiFollowing article covers how to add bones to Symbols:
http://help.adobe.com/en_US/flash/cs/using/WS14DAFDB4-B9AD-4080-A29F-022128CCFD39.html
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