How to correct an off axis shot? It has a slight tilt.

Hi all. I am very green here and have been messing about, trying to figure this one out, but so far I am drawing a blank.
We were under the gun and getting kicked out of a building the other day and the camera operator was nervous. So he was not paying proper attention and the result is a shot clearly not leveled. It's tilted, noticeably so.
Here is a low resolution YouTube link:
http://www.youtube.com/watch?v=oP0kNqdq66M
There is also some shimmer.
All in all an ugly shot. But one we cannot re-do. So I would like to know if there is a way with After Effects (CS5 version, NOT CS5.5!!!!) to correct this.
Obviously it would result in cropping, but that is okay.
This was shot 1080p 24fps.
IMPORTANT: I should mention that I am struggling how to even take my clip from my edit in Premiere Pro and even open it in After Effects. None of the tutorials I have watched show that part. They all start with the clip already in After Effects. I need those first steps or I am lost. I have been on this for five hours with no progress.

You can simply rotate the shot manually by opening the Rotation parameter in the timeline (press R), or using the Rotate tool (press W).
If you want to remove all the hand held kinks and turns, you need to stabilise the shot, then rotate it if necessary.
After Effects has a built in Stabiliser.
If you want a more complex but better quality tool, After Effects comes bundled with a third party tool called Mocha.
In order to fill the edges created after rotating your shots you're going to have to either increase the scale of the footage, or fill in the spaces with something else.  Scaling the footage will result in some softening, depending on how much scaling is required.  Filling in the spaces can be extremely time consuming and complex if you want a seamless result.  It may require Clone Stamping or masking of duplicated background elements.
If you upgrade to CS 5.5 you'll find the new Warp Stabiliser plugin the easiest solution to your problem.

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