How to publish project to get url?

how to publish project to get url?

Hi
If you publish your Captivate project to Adobe Connect, then you will get a URL which you can provide to your users. Users need to open the URL to play the project.
If you publish your Captivate project which is SCORM compliant, then you need to upload this project to any LMS,  you will get a URL which you need to provide to your users, users will open on the URL and project will start playing.
Thanks and Regards
VJ

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           //CaptivateObj.SetVariable(strFSArg3, strErr);
           CaptivateObj.SetScormVariable(strFSArg3, strErr);
         } else if (strFSCmd.substring(0,3) == "LMSGet") {
          strErr = "-2: No Flash variable specified"
         return strErr;
      </script>
    </head>
    <body  bgcolor="#F1F4F5" onunload="Finish();">
         <!-- <center> -->
      <div id="CaptivateContent" style="position:absolute; top: 0px; left: 0px;">
      </div>
      <layer id="NS_dynamic" name="NS_dynamic">
      <script type="text/javascript">
        var tempso = new SWFObject("SCORM_support/scorm_support.swf", "scorm_support", "2", "2", "8", "#CCCCCC");
        tempso .addParam("quality", "high");
        tempso .addParam("id", "scorm_support");
        tempso .addParam("bgcolor","#FFFFFF");
        tempso .addParam("menu", "false");
        tempso .addParam("movie", "SCORM_support/scorm_support.swf");
        tempso .setAttribute("redirectUrl", "http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash");
      </script>
      <noscript>
       <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
        codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0"
        width="2" height="2" id="scorm_support" align="">
        <param name=movie value="SCORM_support/scorm_support.swf"> <param name=quality value=high> <param name=menu value=false> <param name=bgcolor value=#FFFFFF>
        <embed src="SCORM_support/scorm_support.swf" quality=high bgcolor=#FFFFFF  width="2" height="2" name="scorm_support" align=""
         type="application/x-shockwave-flash" pluginspage="http://www.adobe.com/go/getflashplayer">
        </embed>
       </object>
      </noscript>
      </layer>
      <script type="text/javascript" language="JavaScript">
       var timeCurrent_int = new Date().getTime();
       var timeLimit_int = new Date().getTime() + (intIntervalSecs * 1000);
       // This simply loops for a set period of time, waiting for the API to
       // load and/or be found.  A better solution would be to use setInterval
       // and on the timeout, redirect or load the resulting Captivate file.
       while((g_objAPI == null) && timeCurrent_int < timeLimit_int)
        g_objAPI = getAPI(g_intAPIOrder);
        timeCurrent_int = new Date().getTime();
       if(g_objAPI != null)
        strURLParams += (strURLParams==""?"?":"&") + "SCORM_API=" + g_zAPIVersion + "&SCORM_TYPE=" + g_intAPIType;
       //document.write('<center>');
       //document.write('<table border="0" cellpadding="7" cellspacing="7"> \n');
       //document.write('  <tr>  \n');
       //document.write('    <td align="middle">');
       document.write('<div id="flash" style="position:absolute; top:0px; left:0px;"> \n');
       var so = new SWFObject(strURLFile + strURLParams, "Captivate", "992", "625", "9", "#CCCCCC");
        so.addParam("quality", "high");
        so.addParam("name", "Captivate");
        so.addParam("id", "Captivate");
        so.addParam("wmode", "window");
        so.addParam("bgcolor","#FFFFFF");
        so.addParam("menu", "false");
        so.addVariable("variable1", "value1");
        so.setAttribute("redirectUrl", "http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=S hockwaveFlash");
        so.write("CaptivateContent");
       document.write(' </div> \n');
       //document.write('</td> \n');
       //document.write('  </tr> \n');
       //document.write('</table> \n');
       //document.write('</center>');
      </script>
      </center>
    </body>
    </html>

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