How to, resize photo to 80kb's

can this be done on iphoto? how?

you can not resize to a specific KB size - when you export (file menu ==> export) you can resize in several ways - setting a maximum pixel dimension, changing image quality, etc - to hit a specific KB size you will have to experiment
LN

Similar Messages

  • How to resize photos in iPhoto?

    Hi
    I can seem to figure out how to resize my photos so I can send them via email or just make them smaller in general. Any suggestions?

    What is your email client? If you use Mail, Eudora, Entourage or AOL then just select the photo you want to email and click on the Mail button. You'll be presented with a menu to choose the size of the file to attach to the email.
    If you are using a web based email you'll have to export the files to the Desktop via the File->Export->File Export menu option where you'll be able to set the file size and quality level of the files.
    See TD's treatis on file access on ways to access the photos for use outside of iPhoto.
    Do you Twango?

  • How to resize photos for web pages

    Can photos be resized within iPhoto to be used on a web site?  If not what is the best program to do this to keep good quality photos but have a fast reloading time.

    I need to edit photos for print and then create a second version for the web.
    You can resize photos as you export from iPhoto - use a custom size and set what you need and upload the exported photos
    This is how you do that - you can not "resize" within iPhoto - you resize (and make another copy) when you export.
    As to your saving photos form PS into the iPhoto library and wondering why it does not work - it is becaus you must NEVER make any changes of any sor tto the structure or content of the iPhoto library using any program other than iPhoto - saving a photo into the iPhoto libray is not supported and will not work - you set PS as the external editor and when you finish editing you save and iPhoto handles the new image
    LN

  • How to resize photos in aperture?

    How best to resize photos using Aperture?

    Resize in what way? Length by breadth? Use cropping.
    File Size? What size and format are the original shots? Export presets are the way to go here.
    Regards
    TD

  • How to resize photo to fit screen without loosing proportions?

    I am in the process of creating a PowerPoint presentation and it will basically consist of photos, some text and a music background.  I want the photos to fill my computer screen, so when I am in Elements 5, I am going to Image menu and then to resize - Image Size, and changing the pixel dimensions here.  My monitor is set at 1280 x 1024 pixels and I am trying to resize my photos to 1280 x 1024 so that they will perfectly fill the entire monitor when the PowerPoint presentation is played.  The problem is that when I go to resize the photos, I have to leave the Constrain Proportions options unchecked so that I can manually and freely enter the values I want for both the Width and the Height to match my monitor dimensions.  When my photo is resized using this method, the proportions get thrown off and the picture looks a little funny.  But if I check mark the Constrain Proportions option, then I will only be able to enter a value for one of the dimensions since Elements will automatically figure the other dimension for me.  This way the proportions look fine, but the photo may not completely fill the screen the way I would like.
    Is there some kind of work-around for this seeming catch-22 type of problem??
    Thanks,
    Lee

    That's great about being able to use px (pixels) as the unit of measurement regarding the cropping tool.  I will be playing around with this.  Thanks for this great bit of information.
    Real quick on my question regarding the original proportion of the photo.  I am sorry about the confusion here.  In my initial question I had mentioned how I had tried to resize my photo(s) by using the Image - Resize - Image Size command from the main menu and was not able to check the Constrain Proportions option because I needed to enter both values for the Width and Height to match my screen size in pixels.  But when I did that, I lost the original proportion of the photo and it looked funny and such.  People's faces were thinner and longer than they should have been etc...  So when you started talking about using the crop tool to get my photo to the same pixel dimensions as my screen, I am just asking if the photo can maintain its original proportions, or might I be running into the same problem I had before when I was using the Image - Resize command.  I am not talking about loosing my original photo, I am making all these changes to a copy of the original photo so my original is protected and safe.  Maybe I should be calling it the aspect ratio.  I am wondering if after I make these changes with the crop tool, can I also still maintain the original aspect ratio of the photo?  Because this was my original problem, I was contorting the photo due to the aspect ratio changing.  I hope I am using the right terms here being more clear?
    Lee

  • How to resize photos for email

    I have a MacBookAir 10.9 OS 0 in IPhoto...how can I resize any photo to send by email?
    Thanks
    dognose2

    With a web site, do not post high resolution images as the primary view of your products, that makes your site slower to load on lesser broadband connections, and more expensive to view on wireless connections.
    For a web site, use lower-resolution and smaller images for the primary view, and use a web content management system that allows for (for instance) clicking on a photo to view a higher-resolution image, and/or a content management system that allows the user to access a higher-resolution gallery of images.
    Default display of and mailing of larger and higher-resolution images chews up potentially very expensive data for folks on wireless connections, and usually won't be popular with mass-mailings.   Lower-resolution and smaller and even thumbnails with web links to higher-resolution images — which can incidentally also include tracker URLs, even in HTML-based mail — will consume less of the mobile recipient's cash, and will load and view much faster, or will load.  (On iOS, large messages will give the user the option to download the rest of a larger message, which means that most of your mail often won't even get viewed.) 
    Slow loads and large images can result in web connections get abandoned and mailing list clients drop off lists, too.  Thumbnails and text and simple HTML are better.
    As for "a good size", run some of your own tests on lower-performing network links, and see how well your content management system and your mail works in these situations — you're probably not aiming for customers on dial-up though I still deal with folks that only have that available — but you're definitely not going to want to assume ginormous network bandwidth with your marketing.  One megabit per second (1 Mbps) "broadband" links — and slower — are still very common, after all.  Also test your HTML with a few different clients, as there are various differences in how (or how well) HTML is rendered in various mail programs — some HTML mail looks like junk in some common clients.
    All of this stuff is fairly typical fodder for web and email marketing discussions, and not at all specific to OS X.

  • How to resize photo upload icons in Safari?

    When I go online to upload a photo from Safari, or any other browser for that matter, the preview icons in the grid view of the file upload pane are tiny. For example, I see the photo icons just fine in the finder window but, regardless of how big or small I scale the photos to be in the finder or on the desktop, the photo icons remain tiny in Safari. The icons were a fine size in Lion since I upgraded to Mountian Lion the icons have been really small and I haven't figured out how to change the size.
    Any help to this conundrum would be much appreciated
    ^this is basically how tiny the icons are, when I'd really like maybe 3 or 4 photos per row

    When I go online to upload a photo from Safari, or any other browser for that matter, the preview icons in the grid view of the file upload pane are tiny. For example, I see the photo icons just fine in the finder window but, regardless of how big or small I scale the photos to be in the finder or on the desktop, the photo icons remain tiny in Safari. The icons were a fine size in Lion since I upgraded to Mountian Lion the icons have been really small and I haven't figured out how to change the size.
    Any help to this conundrum would be much appreciated
    ^this is basically how tiny the icons are, when I'd really like maybe 3 or 4 photos per row

  • How to resize photos for retina display to avoid pixelation?

    My original image file looks fine but after scaling down, it looks pixelated. However, it looks fine on non-retina display. Why is this so and how do I solve it?
    Would appreciate your help!

    Can you give us more details about the size/resolution of the photo before and after scaling it down?

  • Can't figure out how to resize photos

    Trying to get photos into Craig's List.
    Apparently photo size is too big. Quits uploading.
    Trying to get photos smaller, in proportion, in iPhoto. Went to 'crop" and then to the different sizes. Top two are in pixels, I think, one display (1920x1080) and one actual (3264x2448).
    Then, down past the 2x3, 3x5, etc. options to customize. Typed in 500x350. But, in the information sidebar at lower left, shows now difference in size.
    How in the heck can I decrease the size of a photo to get it onto Craig's List. Or anywhere else for that matter.

    Problem solved ... although in somewhat of an unsusual way.
    Simply couldn't upload photos to Craig's List.
    When trying to upload photos, took forever and then quit. Site suggested I decrease the size of the photos. Never did figure out how to do that in iPhoto.
    Went to "Help" menu, called friends, posted in Apple Discussions.
    About to quit, when decided to switch browsers. Why not? Was using FireFox. Went to Safari and what do you know? Worked instantly.
    Any ideas on what that was all about? Anyway, it's done. Feel like I've designed a Web Page.

  • How to resize photos added to Keynote, without doing it proportionally?

    I want to scale a picture I add to Keynote for iPad, but it always does it proportionally. I can't skew it at all. If an object is added it can be skewed and scaled however, but this cannot be done with pictures added?
    Am I missing a setting, or a technic?
    Thanks

    siteminderUX wrote:
    I was referring to resizing a jpeg file.
    There is no technological way to resize a jpeg without either:
    1 recompressing it.
    2 using non-standard jpeg extensions.
    The problem with #1 we are mostly familiar: re-jpeg'ing a jpeg causes degradation.
    The problem with #2 is that other software won't be able to read them afterward.
    I experimented with lossless resizing using a couple different programs (e.g. a libjpeg-based utility), and it worked perfectly, but Lr can't read the resized files (it does not support the requisite jpeg extensions), nor could ACDSee...
    So, unless a specification for the jpeg extensions gets approved (and becomes a standard), I doubt we'll see lossless jpeg resizers in wide use.
    I have written a lossless crop script, which may be the next best thing, it's free, and available here:
    robcole.com - MiscLrScripts
    Script name: 'Jpeg perma-crop lossless'.
    Comes complete for Windows users, some assembly required on Mac.
    It will overwrite original source files, so not recommended unless:
    * it's really what you want to do, and/or
    * you have backups of original source files, in case you cropped it wrong, or change your mind afterward..
    (if possible, originals will be in trash/recycle-bin, so..).
    To be clear, in this context, "lossless" means "maintaining jpeg format without recompression" - jpeg is a lossy format to begin with..
    Rob

  • How do I resize photos to reduce MB.  Need photos of 5 MB max.

    Hi, need to know how to resize photos to 5 MB or less.

    Go to File>Save For Web and change Picture Quality your Picture Size Less

  • Resizing photos in iPhoto 6

    Hello,
    I've been doing this in Photoshop for a long while now, but am curious as to how to resize photos using iPhoto 6. I don't seen an obvious way to do this, but I'm probably just missing it. What I want to do is take an image at 2816x2112 and resize it to 800x600, without cropping. How do you do this in iPhoto 6?

    found the answer by doing a little more searching in the forums!

  • How to resize a photo from CameraUI?

    Hi there,
    i really need som help here. I cant seem understand how to resize an still image taken with the camera. Here are the code so far(also with the upload part). I just need a thumbnail to be uploaded to the server, not the HQ-image. Any ideas?
              Simple AIR for iOS Package for selecting a cameraroll photo or taking a photo and processing it.
              Copyright 2012 FIZIX Digital Agency
              http://www.fizixstudios.com
              For more information see the tutorial at:
              http://www.fizixstudios.com/labs/do/view/id/air-ios-camera-and-uploading-photos
              Notes:
              This is a barebones script and is as generic as possible. The upload process is very basic,
              the tutorial linked above gives information on how to post the image along with data to
              your PHP script.
              The PHP script will collect as $_FILES['Filedata'];
              import flash.display.MovieClip;
              import flash.events.MouseEvent;
              import flash.events.TouchEvent;
              import flash.ui.Multitouch;
        import flash.ui.MultitouchInputMode;
              import flash.media.Camera;
              import flash.media.CameraUI;
              import flash.media.CameraRoll;
              import flash.media.MediaPromise;
        import flash.media.MediaType;
              import flash.events.MediaEvent;
              import flash.events.Event;
              import flash.events.ErrorEvent;
              import flash.utils.IDataInput;
              import flash.events.IEventDispatcher;
              import flash.events.IOErrorEvent;
              import flash.utils.ByteArray;
              import flash.filesystem.File;
              import flash.filesystem.FileMode;
              import flash.filesystem.FileStream;
              import flash.errors.EOFError;
              import flash.net.URLRequest;
              import flash.net.URLVariables;
              import flash.net.URLRequestMethod;
                        // Define properties
                        var cameraRoll:CameraRoll = new CameraRoll();                                        // For Camera Roll
                        var cameraUI:CameraUI = new CameraUI();                                                            // For Taking a Photo
                        var dataSource:IDataInput;                                                                                          // Data Source
                        var tempDir;                                                                                                                        // Our temporary directory
                        CameraTest() ;
                        function CameraTest()
                                  Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
                                  // Start the home screen
                                  startHomeScreen();
                        // =================================================================================
                        // startHomeScreen
                        // =================================================================================
                        function startHomeScreen()
                                  trace("Main Screen Initialized");
                                  // Add main screen event listeners
                                  if(Multitouch.supportsGestureEvents)
                                            mainScreen.startCamera.addEventListener(TouchEvent.TOUCH_TAP, initCamera);
                                            mainScreen.startCameraRoll.addEventListener(TouchEvent.TOUCH_TAP, initCameraRoll);
                                  else
                                            mainScreen.startCamera.addEventListener(MouseEvent.CLICK, initCamera);
                                            mainScreen.startCameraRoll.addEventListener(MouseEvent.CLICK, initCameraRoll);
                        // =================================================================================
                        // initCamera
                        // =================================================================================
                        function initCamera(evt:Event):void
                                  trace("Starting Camera");
                                  if( CameraUI.isSupported )
                                            cameraUI.addEventListener(MediaEvent.COMPLETE, imageSelected);
                                            cameraUI.addEventListener(Event.CANCEL, browseCancelled);
                                            cameraUI.addEventListener(ErrorEvent.ERROR, mediaError);
                                            cameraUI.launch(MediaType.IMAGE);
                                  else
                                            mainScreen.feedbackText.text = "This device does not support Camera functions.";
                        // =================================================================================
                        // initCameraRoll
                        // =================================================================================
                        function initCameraRoll(evt:Event):void
                                  trace("Opening Camera Roll");
                                  if(CameraRoll.supportsBrowseForImage)
                                            mainScreen.feedbackText.text = "Opening Camera Roll.";
                                            // Add event listeners for camera roll events
                                            cameraRoll.addEventListener(MediaEvent.SELECT, imageSelected);
                                            cameraRoll.addEventListener(Event.CANCEL, browseCancelled);
                                            cameraRoll.addEventListener(ErrorEvent.ERROR, mediaError);
                                            // Open up the camera roll
                                            cameraRoll.browseForImage();
                                  else
                                            mainScreen.feedbackText.text = "This device does not support CameraRoll functions.";
                        // =================================================================================
                        // imageSelected
                        // =================================================================================
                        function imageSelected(evt:MediaEvent):void
                                  mainScreen.feedbackText.text = "Image Selected";
                                  // Create a new imagePromise
                                  var imagePromise:MediaPromise = evt.data;
                                  // Open our data source
                                  dataSource = imagePromise.open();
                                  if(imagePromise.isAsync )
                                            mainScreen.feedbackText.text += "Asynchronous Mode Media Promise.";
                                            var eventSource:IEventDispatcher = dataSource as IEventDispatcher;
                                            eventSource.addEventListener( Event.COMPLETE, onMediaLoaded );
                                  else
                                            mainScreen.feedbackText.text += "Synchronous Mode Media Promise.";
                                            readMediaData();
                        // =================================================================================
                        // browseCancelled
                        // =================================================================================
                        function browseCancelled(event:Event):void
                                  mainScreen.feedbackText.text = "Browse CameraRoll Cancelled";
                        // =================================================================================
                        // mediaError
                        // =================================================================================
                        function mediaError(event:Event):void
                                  mainScreen.feedbackText.text = "There was an error";
                        // =================================================================================
                        // onMediaLoaded
                        // =================================================================================
                        function onMediaLoaded( event:Event ):void
                                  mainScreen.feedbackText.text += "Image Loaded.";
                                  readMediaData();
                        // =================================================================================
                        // readMediaData
                        // =================================================================================
                        function readMediaData():void
                                  mainScreen.feedbackText.text += "Reading Image Data.";
                                  var imageBytes:ByteArray = new ByteArray();
                                  dataSource.readBytes( imageBytes );
                                  tempDir = File.createTempDirectory();
                                  // Set the userURL
                                  var serverURL:String = "http://www.hidden_in_this_example.com/upload.php";
                                  // Get the date and create an image name
                                  var now:Date = new Date();
                                  var filename:String = "IMG" + now.fullYear + now.month + now.day + now.hours + now.minutes + now.seconds;
                                  // Create the temp file
                                  var temp:File = tempDir.resolvePath(filename);
                                  // Create a new FileStream
                                  var stream:FileStream = new FileStream();
                                  stream.open(temp, FileMode.WRITE);
                                  stream.writeBytes(imageBytes);
                                  stream.close();
                                  // Add event listeners for progress
                                  temp.addEventListener(Event.COMPLETE, uploadComplete);
                                  temp.addEventListener(IOErrorEvent.IO_ERROR, ioError);
                                  // Try to upload the file
                                  try
                                            mainScreen.feedbackText.text += "Uploading File";
                                            //temp.upload(new URLRequest(serverURL), "Filedata");
                                            // We need to use URLVariables
                                            var params:URLVariables = new URLVariables();
                                            // Set the parameters that we will be posting alongside the image
                                            params.userid = "1234567";
                                            // Create a new URLRequest
                                            var request:URLRequest = new URLRequest(serverURL);
                                            // Set the request method to POST (as opposed to GET)
                                            request.method = URLRequestMethod.POST;
                                            // Put our parameters into request.data
                                            request.data = params;
                                            // Perform the upload
                                            temp.upload(request, "Filedata");
                                  catch( e:Error )
                                            trace(e);
                                            mainScreen.feedbackText.text += "Error Uploading File: " + e;
                                            removeTempDir();
                        // =================================================================================
                        // removeTempDir
                        // =================================================================================
                        function removeTempDir():void
                                  tempDir.deleteDirectory(true);
                                  tempDir = null;
                        // ==================================================================================
                        // uploadComplete()
                        // ==================================================================================
                        function uploadComplete(event:Event):void
                                  mainScreen.feedbackText.text += "Upload Complete";
                        // ==================================================================================
                        // ioError()
                        // ==================================================================================
                        function ioError(event:Event):void
                                  mainScreen.feedbackText.text += "Unable to process photo";

    1. Create a BitmapData of the correct size of the full image
    2. Use BitmapData.setPixels to create pixel data from your byteArray
    3. Make a new Bitmap, Bitmap.bitmapData = BitmapData
    4. Create a matrix with the correct scaling factors for your thumbnail
    5. Create a new BitmapData the size of your thumb
    6. Use BitmapData.draw to draw your image data from the Bitmap to the new BitmapData with the scaling matrix
    7. Use BitmapData.getPixels to create a bytearray from your thumb BitmapData
    8. save it
    You'll have to look up the AS3 reference to see how all these methods work.

  • I have Adobe Photoshop 9.  I am a novice.  How can I resize photos in my files using batch resize?

    I have Adobe Photoshop 9.  I am a novice.  How can I resize photos in my files using batch resize?

    In the Editor, use File...Process Multiple Files.  See the Help for more info.
    Ken

  • How do i resize photo attachment in icloud mail

    How do I resize photo attachment in icloud mail. The resize button does not appear as it did  before.

    Using iCloud mail online via a browser does not offer the option to resize the photo.  It's only available when emailing from iPhoto so iPhoto can do the resizing as it adds the image to the email.  Safari or whatever browser you're using doesn't have that capability.
    OT

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