How to stop video setting in iCloud

Some of my videos appear in iCloud and need to download them to view... How can I stop this setting?

Settings/ iTunes and App Store/ turn off "show all".

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  • How to stop video from playing?

    Hi,
    i have a problem that i've already see that is pretty usual, the videoplayer that i have works fine but when i click in a button to go to another page the videoplayer doesn't stop,the audio continues playing even when i'm not on the videoplayer page.
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    // ############# CONSTANTS
    // time to buffer for the video in sec.
    const BUFFER_TIME:Number                = 8;
    // start volume when initializing player
    const DEFAULT_VOLUME:Number                = 0.6;
    // update delay in milliseconds.
    const DISPLAY_TIMER_UPDATE_DELAY:int    = 10;
    // smoothing for video. may slow down old computers
    const SMOOTHING:Boolean                    = true;
    // ############# VARIABLES
    // flag for knowing if user hovers over description label
    var bolDescriptionHover:Boolean = false;
    // flag for knowing in which direction the description label is currently moving
    var bolDescriptionHoverForward:Boolean = true;
    // flag for knowing if flv has been loaded
    var bolLoaded:Boolean                    = false;
    // flag for volume scrubbing
    var bolVolumeScrub:Boolean                = false;
    // flag for progress scrubbing
    var bolProgressScrub:Boolean            = false;
    // holds the number of the active video
    var intActiveVid:int;
    // holds the last used volume, but never 0
    var intLastVolume:Number                = DEFAULT_VOLUME;
    // net connection object for net stream
    var ncConnection:NetConnection;
    // net stream object
    var nsStream:NetStream;
    // object holds all meta data
    var objInfo:Object;
    // shared object holding the player settings (currently only the volume)
    var shoVideoPlayerSettings:SharedObject = SharedObject.getLocal("playerSettings");
    // url to flv file
    var strSource:String                    = root.loaderInfo.parameters.playlist == null ? "playlist.xml" : root.loaderInfo.parameters.playlist;
    // timer for updating player (progress, volume...)
    var tmrDisplay:Timer;
    // loads the xml file
    var urlLoader:URLLoader;
    // holds the request for the loader
    var urlRequest:URLRequest;
    // playlist xml
    var xmlPlaylist:XML;
    // ############# STAGE SETTINGS
    stage.scaleMode    = StageScaleMode.NO_SCALE;
    stage.align        = StageAlign.TOP_LEFT;
    // ############# FUNCTIONS
    // sets up the player
    function initVideoPlayer():void {
        // hide video controls on initialisation
        mcVideoControls.visible = false;
        // hide buttons
        mcVideoControls.btnUnmute.visible            = false;
        mcVideoControls.btnPause.visible            = false;
        mcVideoControls.btnFullscreenOff.visible    = false;
        // set the progress/preload fill width to 1
        mcVideoControls.mcProgressFill.mcFillRed.width    = 1;
        mcVideoControls.mcProgressFill.mcFillGrey.width    = 1;
        // set time and duration label
        mcVideoControls.lblTimeDuration.htmlText        = "<font color='#ffffff'>00:00</font> / 00:00";
        // add global event listener when mouse is released
        stage.addEventListener(MouseEvent.MOUSE_UP, mouseReleased);
        // add fullscreen listener
        stage.addEventListener(FullScreenEvent.FULL_SCREEN, onFullscreen);
        // add event listeners to all buttons
        mcVideoControls.btnPause.addEventListener(MouseEvent.CLICK, pauseClicked);
        mcVideoControls.btnPlay.addEventListener(MouseEvent.CLICK, playClicked);
        mcVideoControls.btnStop.addEventListener(MouseEvent.CLICK, stopClicked);
        mcVideoControls.btnNext.addEventListener(MouseEvent.CLICK, playNext);
        mcVideoControls.btnPrevious.addEventListener(MouseEvent.CLICK, playPrevious);
        mcVideoControls.btnMute.addEventListener(MouseEvent.CLICK, muteClicked);
        mcVideoControls.btnUnmute.addEventListener(MouseEvent.CLICK, unmuteClicked);
        mcVideoControls.btnFullscreenOn.addEventListener(MouseEvent.CLICK, fullscreenOnClicked);
        mcVideoControls.btnFullscreenOff.addEventListener(MouseEvent.CLICK, fullscreenOffClicked);
        mcVideoControls.btnVolumeBar.addEventListener(MouseEvent.MOUSE_DOWN, volumeScrubberClicked);
        mcVideoControls.mcVolumeScrubber.btnVolumeScrubber.addEventListener(MouseEvent.MOUSE_DOWN , volumeScrubberClicked);
        mcVideoControls.btnProgressBar.addEventListener(MouseEvent.MOUSE_DOWN, progressScrubberClicked);
        mcVideoControls.mcProgressScrubber.btnProgressScrubber.addEventListener(MouseEvent.MOUSE_ DOWN, progressScrubberClicked);
        mcVideoControls.mcVideoDescription.btnDescription.addEventListener(MouseEvent.MOUSE_OVER, startDescriptionScroll);
        mcVideoControls.mcVideoDescription.btnDescription.addEventListener(MouseEvent.MOUSE_OUT, stopDescriptionScroll);
        // create timer for updating all visual parts of player and add
        // event listener
        tmrDisplay = new Timer(DISPLAY_TIMER_UPDATE_DELAY);
        tmrDisplay.addEventListener(TimerEvent.TIMER, updateDisplay);
        // create a new net connection, add event listener and connect
        // to null because we don't have a media server
        ncConnection = new NetConnection();
        ncConnection.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
        ncConnection.connect(null);
        // create a new netstream with the net connection, add event
        // listener, set client to this for handling meta data and
        // set the buffer time to the value from the constant
        nsStream = new NetStream(ncConnection);
        nsStream.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
        nsStream.client = this;
        nsStream.bufferTime = BUFFER_TIME;
        // attach net stream to video object on the stage
        vidDisplay.attachNetStream(nsStream);
        // set the smoothing value from the constant
        vidDisplay.smoothing = SMOOTHING;
        // set default volume and get volume from shared object if available
        var tmpVolume:Number = DEFAULT_VOLUME;
        if(shoVideoPlayerSettings.data.playerVolume != undefined) {
            tmpVolume = shoVideoPlayerSettings.data.playerVolume;
            intLastVolume = tmpVolume;
        // update volume bar and set volume
        mcVideoControls.mcVolumeScrubber.x = (53 * tmpVolume) + 318;
        mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
        setVolume(tmpVolume);
        // create new request for loading the playlist xml, add an event listener
        // and load it
        urlRequest = new URLRequest(strSource);
        urlLoader = new URLLoader();
        urlLoader.addEventListener(Event.COMPLETE, playlistLoaded);
        urlLoader.load(urlRequest);
    function playClicked(e:MouseEvent):void {
        // check's, if the flv has already begun
        // to download. if so, resume playback, else
        // load the file
        if(!bolLoaded) {
            nsStream.play(strSource);
            bolLoaded = true;
        else{
            nsStream.resume();
        vidDisplay.visible = true;
        // switch play/pause visibility
        mcVideoControls.btnPause.visible    = true;
        mcVideoControls.btnPlay.visible        = false;
    function pauseClicked(e:MouseEvent):void {
        // pause video
        nsStream.pause();
        // switch play/pause visibility
        mcVideoControls.btnPause.visible    = false;
        mcVideoControls.btnPlay.visible        = true;
    function stopClicked(e:MouseEvent):void {
        // calls stop function
        stopVideoPlayer();
    function muteClicked(e:MouseEvent):void {
        // set volume to 0
        setVolume(0);
        // update scrubber and fill position/width
        mcVideoControls.mcVolumeScrubber.x                = 318;
        mcVideoControls.mcVolumeFill.mcFillRed.width    = 1;
    function unmuteClicked(e:MouseEvent):void {
        // set volume to last used value or DEFAULT_VOLUME if last volume is zero
        var tmpVolume:Number = intLastVolume == 0 ? DEFAULT_VOLUME : intLastVolume
        setVolume(tmpVolume);
        // update scrubber and fill position/width
        mcVideoControls.mcVolumeScrubber.x = (53 * tmpVolume) + 318;
        mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
    function volumeScrubberClicked(e:MouseEvent):void {
        // set volume scrub flag to true
        bolVolumeScrub = true;
        // start drag
        mcVideoControls.mcVolumeScrubber.startDrag(true, new Rectangle(318, 19, 53, 0)); // NOW TRUE
    function progressScrubberClicked(e:MouseEvent):void {
        // set progress scrub flag to true
        bolProgressScrub = true;
        // start drag
        mcVideoControls.mcProgressScrubber.startDrag(true, new Rectangle(0, 2, 432, 0)); // NOW TRUE
    function mouseReleased(e:MouseEvent):void {
        // set progress/volume scrub to false
        bolVolumeScrub        = false;
        bolProgressScrub    = false;
        // stop all dragging actions
        mcVideoControls.mcProgressScrubber.stopDrag();
        mcVideoControls.mcVolumeScrubber.stopDrag();
        // update progress/volume fill
        mcVideoControls.mcProgressFill.mcFillRed.width    = mcVideoControls.mcProgressScrubber.x + 5;
        mcVideoControls.mcVolumeFill.mcFillRed.width    = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
        // save the volume if it's greater than zero
        if((mcVideoControls.mcVolumeScrubber.x - 318) / 53 > 0)
            intLastVolume = (mcVideoControls.mcVolumeScrubber.x - 318) / 53;
    function updateDisplay(e:TimerEvent):void {
        // checks, if user is scrubbing. if so, seek in the video
        // if not, just update the position of the scrubber according
        // to the current time
        if(bolProgressScrub)
            nsStream.seek(Math.round(mcVideoControls.mcProgressScrubber.x * objInfo.duration / 432))
        else
            mcVideoControls.mcProgressScrubber.x = nsStream.time * 432 / objInfo.duration;
        // set time and duration label
        mcVideoControls.lblTimeDuration.htmlText        = "<font color='#ffffff'>" + formatTime(nsStream.time) + "</font> / " + formatTime(objInfo.duration);
        // update the width from the progress bar. the grey one displays
        // the loading progress
        mcVideoControls.mcProgressFill.mcFillRed.width    = mcVideoControls.mcProgressScrubber.x + 5;
        mcVideoControls.mcProgressFill.mcFillGrey.width    = nsStream.bytesLoaded * 438 / nsStream.bytesTotal;
        // update volume and the red fill width when user is scrubbing
        if(bolVolumeScrub) {
            setVolume((mcVideoControls.mcVolumeScrubber.x - 318) / 53);
            mcVideoControls.mcVolumeFill.mcFillRed.width = mcVideoControls.mcVolumeScrubber.x - 371 + 53;
        // chech if user is currently hovering over description label
        if(bolDescriptionHover) {
            // check in which direction we're currently moving
            if(bolDescriptionHoverForward) {
                // move to the left and check if we've shown everthing
                mcVideoControls.mcVideoDescription.lblDescription.x -= 0.1;
                if(mcVideoControls.mcVideoDescription.lblDescription.textWidth - 133 <= Math.abs(mcVideoControls.mcVideoDescription.lblDescription.x))
                    bolDescriptionHoverForward = false;
            } else {
                // move to the right and check if we're back to normal
                mcVideoControls.mcVideoDescription.lblDescription.x += 0.1;
                if(mcVideoControls.mcVideoDescription.lblDescription.x >= 0)
                    bolDescriptionHoverForward = true;
        } else {
            // reset label position and direction variable
            mcVideoControls.mcVideoDescription.lblDescription.x = 0;
            bolDescriptionHoverForward = true;
    function onMetaData(info:Object):void {
        // stores meta data in a object
        objInfo = info;
        // now we can start the timer because
        // we have all the neccesary data
        if(!tmrDisplay.running)
            tmrDisplay.start();
    function netStatusHandler(event:NetStatusEvent):void {
        // handles net status events
        switch (event.info.code) {
            // trace a messeage when the stream is not found
            case "NetStream.Play.StreamNotFound":
                trace("Stream not found: " + strSource);
            break;
            // when the video reaches its end, we check if there are
            // more video left or stop the player
            case "NetStream.Play.Stop":
                if(intActiveVid + 1 < xmlPlaylist..vid.length())
                    playNext();
                else
                    stopVideoPlayer();
            break;
    function stopVideoPlayer():void {
        // pause netstream, set time position to zero
        nsStream.pause();
        nsStream.seek(0);
        // in order to clear the display, we need to
        // set the visibility to false since the clear
        // function has a bug
        vidDisplay.visible                    = false;
        // switch play/pause button visibility
        mcVideoControls.btnPause.visible    = false;
        mcVideoControls.btnPlay.visible        = true;
    function setVolume(intVolume:Number = 0):void {
        // create soundtransform object with the volume from
        // the parameter
        var sndTransform        = new SoundTransform(intVolume);
        // assign object to netstream sound transform object
        nsStream.soundTransform    = sndTransform;
        // hides/shows mute and unmute button according to the
        // volume
        if(intVolume > 0) {
            mcVideoControls.btnMute.visible        = true;
            mcVideoControls.btnUnmute.visible    = false;
        } else {
            mcVideoControls.btnMute.visible        = false;
            mcVideoControls.btnUnmute.visible    = true;
        // store the volume in the flash cookie
        shoVideoPlayerSettings.data.playerVolume = intVolume;
        shoVideoPlayerSettings.flush();
    function formatTime(t:int):String {
        // returns the minutes and seconds with leading zeros
        // for example: 70 returns 01:10
        var s:int = Math.round(t);
        var m:int = 0;
        if (s > 0) {
            while (s > 59) {
                m++; s -= 60;
            return String((m < 10 ? "0" : "") + m + ":" + (s < 10 ? "0" : "") + s);
        } else {
            return "00:00";
    function fullscreenOnClicked(e:MouseEvent):void {
        // go to fullscreen mode
        stage.displayState = StageDisplayState.FULL_SCREEN;
    function fullscreenOffClicked(e:MouseEvent):void {
        // go to back to normal mode
        stage.displayState = StageDisplayState.NORMAL;
    function onFullscreen(e:FullScreenEvent):void {
        // check if we're entering or leaving fullscreen mode
        if (e.fullScreen) {
            // switch fullscreen buttons
            mcVideoControls.btnFullscreenOn.visible = false;
            mcVideoControls.btnFullscreenOff.visible = true;
            // bottom center align controls
            mcVideoControls.x = (Capabilities.screenResolutionX - 440) / 2;
            mcVideoControls.y = (Capabilities.screenResolutionY - 33);
            // size up video display
            vidDisplay.height     = (Capabilities.screenResolutionY - 33);
            vidDisplay.width     = vidDisplay.height * 4 / 3;
            vidDisplay.x        = (Capabilities.screenResolutionX - vidDisplay.width) / 2;
        } else {
            // switch fullscreen buttons
            mcVideoControls.btnFullscreenOn.visible = true;
            mcVideoControls.btnFullscreenOff.visible = false;
            // reset controls position
            mcVideoControls.x = 0;
            mcVideoControls.y = 330;
            // reset video display
            vidDisplay.y = 0;
            vidDisplay.x = 0;
            vidDisplay.width = 440;
            vidDisplay.height = 241;
    function playlistLoaded(e:Event):void {
        // create new xml with loaded data from loader
        xmlPlaylist = new XML(urlLoader.data);
        // set source of the first video but don't play it
        playVid(0, true)
        // show controls
        mcVideoControls.visible = true;
    function playVid(intVid:int = 0, bolPlay = true):void {
        if(bolPlay) {
            // stop timer
            tmrDisplay.stop();
            // play requested video
            nsStream.play(String(xmlPlaylist..vid[intVid].@src));
            // switch button visibility
            mcVideoControls.btnPause.visible    = true;
            mcVideoControls.btnPlay.visible        = false;
        } else {
            strSource = xmlPlaylist..vid[intVid].@src;
        // show video display
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        // reset description label position and assign new description
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        intActiveVid = intVid;
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        // check if there are video left to play and play them
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            bolDescriptionHover = true;
    function stopDescriptionScroll(e:MouseEvent):void {
        // disable scrolling
        bolDescriptionHover = false;
    // ############# INIT PLAYER
    initVideoPlayer();

    No,im not using flvplayback component (i think).
    Heres the video player that i'm using:
    http://www.thetechlabs.com/tutorials/xml/expanding-the-as3-videoplayer/

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