HT201303 HELP ME PLEASE!!!! ASAP:(

i forget my security question, did any one knows how to solved?
please apple users help me:'(
because i can't download any app on my macbook pro:(

Apple ID: Resetting Forgotten Security Questions

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    I need TECHNICAL SUPPORT ASAP PLEASE.
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    At this point your data is already gone.  YOu will have to proceed with the restore.  However if you backup on a regular basis, once the restore is done, you will have the option to restore from itunes or icloud.
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    you'll need to download and install the plugin JRE. Then you may have to goto the tools/Internet Options menu to select the new plugin as the default plugin.

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  • I need help with this script please ASAP

    So I need this to work properly, but when ran and the correct answer is chosen the app quits but when the wrong answer is chosen the app goes on to the next question. I need help with this ASAP, it is due tommorow. Thank you so much for the help if you can.
    The script (Sorry if it's a bit long):
    #------------Startup-------------
    display dialog "Social Studies Exchange Trviva Game by Justin Parzik" buttons {"Take the Quiz", "Cyaaaa"} default button 1
    set Lolz to (button returned of the result)
    if Lolz is "Cyaaaa" then
    killapp()
    else if Lolz is "Take the Quiz" then
              do shell script "say -v samantha Ok starting in 3…2…1…GO!"
    #------------Question 1-----------
              display dialog "Around age 11, many boys left their fathers to become…" buttons {"Scholars", "Warriors", "Apprentices"}
              set A1 to (button returned of the result)
              if A1 is "Apprentices" then
                        do shell script "say -v samantha Correct Answer"
              else
                        do shell script "say -v samantha Wrong Answer"
      #----------Question 2--------
                        display dialog "Most children were taught
    to read so that they could understand the…" buttons {"Music of Mozart", "Bible", "art of cooking"}
                        set A2 to (button returned of the result)
                        if A2 is "Bible" then
                                  do shell script "say -v samantha Correct Answer"
                        else
                                  do shell script "say -v samantha Wrong Answer"
      #------------Question 3---------
                                  display dialog "In the 1730s and 1740s, a religious movement called the_______swept through the colonies." buttons {"Glorius Revolution", "Great Awakening", "The Enlightenment"}
                                  set A3 to (button returned of the result)
                                  if A3 is "Great Awakening" then
                                            do shell script "say -v samantha Correct Answer"
                                  else
                                            do shell script "say -v samantha Wrong Answer"
      #-----------Question 4--------
                                            display dialog "_______ was
    a famous American Enlightenment figure." buttons {"Ben Franklin", "George Washington", "Jesus"}
                                            set A4 to (button returned of the result)
                                            if A4 is "Ben Franklin" then
                                                      do shell script "say -v samantha Correct Answer"
                                            else
                                                      do shell script "say -v samantha Wrong Answer"
      #----------Question 5-------
                                                      display dialog "______ ownership gave colonists political rights as well as prosperity." buttons {"Land", "Dog", "Slave"}
                                                      set A5 to (button returned of the result)
                                                      if A5 is "Land" then
                                                                do shell script "say -v samantha Correct Answer"
                                                      else
                                                                do shell script "say -v samantha Wrong Answer"
      #---------Question 6--------
                                                                display dialog "The first step toward guaranteeing these rights came in 1215. That
    year, a group of English noblemen forced King John to accept the…" buttons {"Declaration of Independence", "Magna Carta", "Constitution"}
                                                                set A6 to (button returned of the result)
                                                                if A6 is "Magna Carta" then
                                                                          do shell script "say -v samantha Correct Answer"
                                                                else
                                                                          do shell script "say -v samantha Wrong Answer"
      #----------Question 7--------
                                                                          display dialog "England's cheif lawmaking body was" buttons {"the Senate", "Parliament", "King George"}
                                                                          set A7 to (button returned of the result)
                                                                          if A7 is "Parliament" then
                                                                                    do shell script "say -v samantha Correct Answer"
                                                                          else
                                                                                    do shell script "say -v samantha Wrong Answer"
      #--------Question 8-----
                                                                                    display dialog "Pariliament decided to overthrow _______ for not respecting their rights" buttons {"King James II", "King George", "King Elizabeth"}
                                                                                    set A8 to (button returned of the result)
                                                                                    if A8 is "King James II" then
                                                                                              do shell script "say -v samantha Correct Answer"
                                                                                    else
                                                                                              do shell script "say -v samantha Wrong Answer"
      #--------Question 9------
                                                                                              display dialog "Parliament named ___ and ___ as England's new monarchs in something called ____." buttons {"William/Mary/Glorius Revolution", "Adam/Eve/Great Awakening", "Johhny/Mr.Laphalm/Burning of the hand ceremony"}
                                                                                              set A9 to (button returned of the result)
                                                                                              if A9 is "William/Mary/Glorius Revolution" then
                                                                                                        do shell script "say -v samantha Correct Answer"
                                                                                              else
                                                                                                        do shell script "say -v samantha Wrong Answer"
      #---------Question 10-----
                                                                                                        display dialog "After accepting the throne William and Mary agreed in 1689 to uphold the English Bill of _____." buttons {"Money", "Colonies", "Rights"}
                                                                                                        set A10 to (button returned of the result)
                                                                                                        if A10 is "Rights" then
                                                                                                                  do shell script "say -v samantha Correct Answer"
                                                                                                        else
                                                                                                                  do shell script "say -v samantha Wrong Answer"
      #---------Question 11------
                                                                                                                  display dialog "By the late 1600s French explorers had claimed the ___ River Valey" buttons {"Mississippi", "Ohio", "Hudson"}
                                                                                                                  set A11 to (button returned of the result)
                                                                                                                  if A11 is "Ohio" then
                                                                                                                            do shell script "say -v samantha Correct Answer"
                                                                                                                  else
                                                                                                                            do shell script "say -v samantha Wrong Answer"
      #------Question 12---------
                                                                                                                            display dialog "______ was sent to ask the French to leave 'English Land'." buttons {"Johhny Tremain", "George Washington", "Paul Revere"}
                                                                                                                            set A12 to (button returned of the result)
                                                                                                                            if A12 is "George Washington" then
                                                                                                                                      do shell script "say -v samantha Correct Answer"
                                                                                                                            else
                                                                                                                                      do shell script "say -v samantha Wrong Answer"
      #---------Question 13-------
                                                                                                                                      display dialog "_____ proposed the Albany Plan of Union" buttons {"George Washingon", "Ben Franklin", "John Hancock"}
                                                                                                                                      set A13 to (button returned of the result)
                                                                                                                                      if A13 is "Ben Franklin" then
                                                                                                                                                do shell script "say -v samantha Correct Answer"
                                                                                                                                      else
                                                                                                                                                do shell script "say -v samantha Wrong Answer"
      #--------Question 14------
                                                                                                                                                display dialog "The __________ declared that England owned all of North America east of the Mississippi" buttons {"Proclomation of England", "Treaty of Paris", "Pontiac Treaty"}
                                                                                                                                                set A14 to (button returned of the result)
                                                                                                                                                if A14 is "" then
                                                                                                                                                          do shell script "say -v samantha Correct Answer"
                                                                                                                                                else
                                                                                                                                                          do shell script "say -v samantha Wrong Answer"
      #-------Question 15-------
                                                                                                                                                          display dialog "Braddock was sent to New England so he could ______" buttons {"Command an attack against French", "Scalp the French", "Kill the colonists"}
                                                                                                                                                          set A15 to (button returned of the result)
                                                                                                                                                          if A15 is "Command an attack against French" then
                                                                                                                                                                    do shell script "say -v samantha Correct Answer"
                                                                                                                                                          else
                                                                                                                                                                    do shell script "say -v samantha Wrong Answer"
      #------TheLolQuestion-----
                                                                                                                                                                    display dialog "____ is the name of the teacher who runs this class." buttons {"Mr.White", "Mr.John", "Paul Revere"} default button 1
                                                                                                                                                                    set LOOL to (button returned of the result)
                                                                                                                                                                    if LOOL is "Mr.White" then
                                                                                                                                                                              do shell script "say -v samantha Congratulations…you…have…common…sense"
                                                                                                                                                                    else
                                                                                                                                                                              do shell script "say -v alex Do…you…have…eyes?"
                                                                                                                                                                              #------END------
                                                                                                                                                                              display dialog "I hope you enjoyed the quiz!" buttons {"I did!", "It was horrible"}
                                                                                                                                                                              set endmenu to (button returned of the result)
                                                                                                                                                                              if endmenu is "I did!" then
                                                                                                                                                                                        do shell script "say -v samantha Your awesome"
                                                                                                                                                                              else
                                                                                                                                                                                        do shell script "say -v alex Go outside and run a lap"
                                                                                                                                                                              end if
                                                                                                                                                                    end if
                                                                                                                                                          end if
                                                                                                                                                end if
                                                                                                                                      end if
                                                                                                                            end if
                                                                                                                  end if
                                                                                                        end if
                                                                                              end if
                                                                                    end if
                                                                          end if
                                                                end if
                                                      end if
                                            end if
                                  end if
                        end if
              end if
    end if

    Use code such as:
    display dialog "Around age 11, many boys left their fathers to become…" buttons {"Scholars", "Warriors", "Apprentices"}
    set A1 to (button returned of the result)
    if A1 is "Apprentices" then
    do shell script "say -v samantha Correct Answer"
    else
    do shell script "say -v samantha Wrong Answer"
    return
    end if
    #----------Question 2--------
    display dialog "Most children were taught to read so that they could understand the…" buttons {"Music of Mozart", "Bible", "art of cooking"}
    set A2 to (button returned of the result)
    if A2 is "Bible" then
    do shell script "say -v samantha Correct Answer"
    else
    do shell script "say -v samantha Wrong Answer"
    return
    end if
    (90444)

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    To Contact iTunes Customer Service and request assistance
    Use this Link  >  Apple  Support  iTunes Store  Contact
    Accepted forms of payment  >  http://support.apple.com/kb/HT5552
    Changing Account Information  >  http://support.apple.com/kb/HT1918

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  • Can anyone help me, please

    Hello again:
    Please run my coding first, and get some view from my coding.
    I want to add a table(it is from TableRenderDemo) to a JFrame when I click on the button(from DrawCalendar) of the numer 20, and I want the table disply under the buttons(from DrawCalendar), and the table & buttons all appear on the frame. I added some code for this problem(in the EventHander of the DrawCalendar class), but I do
    not known why it can not work.Please help me to solve this problem.
    Can anyone help me, please.
    Thanks.
    *This program for add some buttons to JPanel
    *and add listeners to each button
    *I want to display myTable under the buttons,
    *when I click on number 20, but why it doesn't
    *work, The coding for these part are indicated by ??????????????
    import javax.swing.*;
    import java.awt.*;
    import java.awt.event.*;
    import java.awt.GridLayout;
    public class DrawCalendar extends JPanel {
         private static DrawCalendar dC;
         private static TestMain tM;
         private static TableRenderDemo myTable;
         private static GridLayout gL;
         private static final int nlen = 35;
        private static String names[] = new String[nlen];
        private static JButton buttons[] = new JButton[nlen];
         public DrawCalendar(){
              gL=new GridLayout(5,7,0,0);
               setLayout(gL);
               assignValues();
               addJButton();
               registerListener();
        //assign values to each button
           private void assignValues(){
              names = new String[35];
             for(int i = 0; i < names.length; i++)
                names[i] = Integer.toString(i + 1);
         //create buttons and add them to Jpanel
         private void addJButton(){
              buttons=new JButton[names.length];
              for (int i=0; i<names.length; i++){
                   buttons=new JButton(names[i]);
         buttons[i].setBorder(null);
         buttons[i].setBackground(Color.white);
         buttons[i].setFont(new Font ("Palatino", 0,8));
    add(buttons[i]);
    //add listeners to each button
    private void registerListener(){
         for(int i=0; i<35; i++)
              buttons[i].addActionListener(new EventHandler());          
    //I want to display myTable under the buttons,
    //when I click on number 20, but why it doesn't
    //work
    private class EventHandler implements ActionListener{
         public void actionPerformed(ActionEvent e){
         for(int i=0; i<35; i++){
    //I want to display myTable under the buttons,
    //when I click on number 20, but why it doesn't
    //work
         if(i==20){  //???????????               
              tM=new TestMain(); //???????
              tM.c.removeAll(); //??????
              tM.c.add(dC); //???????
              tM.c.add(myTable); //????
              tM.validate();
         if(e.getSource()==buttons[i]){
         System.out.println("testing " + names[i]);
         break;
    *This program create a table with some data
    import javax.swing.table.AbstractTableModel;
    import javax.swing.table.TableColumn;
    import javax.swing.DefaultCellEditor;
    import javax.swing.table.TableCellRenderer;
    import javax.swing.table.DefaultTableCellRenderer;
    import javax.swing.*;
    import java.awt.*;
    import java.awt.event.*;
    public class TableRenderDemo extends JScrollPane {
    private boolean DEBUG = true;
    public TableRenderDemo() {
    // super("TableRenderDemo");
    MyTableModel myModel = new MyTableModel();
    JTable table = new JTable(myModel);
    table.setPreferredScrollableViewportSize(new Dimension(700, 70));//500,70
    //Create the scroll pane and add the table to it.
    setViewportView(table);
    //Set up column sizes.
    initColumnSizes(table, myModel);
    //Fiddle with the Sport column's cell editors/renderers.
    setUpSportColumn(table.getColumnModel().getColumn(2));
    * This method picks good column sizes.
    * If all column heads are wider than the column's cells'
    * contents, then you can just use column.sizeWidthToFit().
    private void initColumnSizes(JTable table, MyTableModel model) {
    TableColumn column = null;
    Component comp = null;
    int headerWidth = 0;
    int cellWidth = 0;
    Object[] longValues = model.longValues;
    for (int i = 0; i < 5; i++) {
    column = table.getColumnModel().getColumn(i);
    try {
    comp = column.getHeaderRenderer().
    getTableCellRendererComponent(
    null, column.getHeaderValue(),
    false, false, 0, 0);
    headerWidth = comp.getPreferredSize().width;
    } catch (NullPointerException e) {
    System.err.println("Null pointer exception!");
    System.err.println(" getHeaderRenderer returns null in 1.3.");
    System.err.println(" The replacement is getDefaultRenderer.");
    comp = table.getDefaultRenderer(model.getColumnClass(i)).
    getTableCellRendererComponent(
    table, longValues[i],
    false, false, 0, i);
    cellWidth = comp.getPreferredSize().width;
    if (DEBUG) {
    System.out.println("Initializing width of column "
    + i + ". "
    + "headerWidth = " + headerWidth
    + "; cellWidth = " + cellWidth);
    //XXX: Before Swing 1.1 Beta 2, use setMinWidth instead.
    column.setPreferredWidth(Math.max(headerWidth, cellWidth));
    public void setUpSportColumn(TableColumn sportColumn) {
    //Set up the editor for the sport cells.
    JComboBox comboBox = new JComboBox();
    comboBox.addItem("Snowboarding");
    comboBox.addItem("Rowing");
    comboBox.addItem("Chasing toddlers");
    comboBox.addItem("Speed reading");
    comboBox.addItem("Teaching high school");
    comboBox.addItem("None");
    sportColumn.setCellEditor(new DefaultCellEditor(comboBox));
    //Set up tool tips for the sport cells.
    DefaultTableCellRenderer renderer =
    new DefaultTableCellRenderer();
    renderer.setToolTipText("Click for combo box");
    sportColumn.setCellRenderer(renderer);
    //Set up tool tip for the sport column header.
    TableCellRenderer headerRenderer = sportColumn.getHeaderRenderer();
    if (headerRenderer instanceof DefaultTableCellRenderer) {
    ((DefaultTableCellRenderer)headerRenderer).setToolTipText(
    "Click the sport to see a list of choices");
    class MyTableModel extends AbstractTableModel {
    final String[] columnNames = {"First Name",
    "Last Name",
    "Sport",
    "# of Years",
    "Vegetarian"};
    final Object[][] data = {
    {"Mary ", "Campione",
    "Snowboarding", new Integer(5), new Boolean(false)},
    {"Alison", "Huml",
    "Rowing", new Integer(3), new Boolean(true)},
    {"Kathy", "Walrath",
    "Chasing toddlers", new Integer(2), new Boolean(false)},
    {"Sharon", "Zakhour",
    "Speed reading", new Integer(20), new Boolean(true)},
    {"Angela", "Lih",
    "Teaching high school", new Integer(4), new Boolean(false)}
    public final Object[] longValues = {"Angela", "Andrews",
    "Teaching high school",
    new Integer(20), Boolean.TRUE};
    public int getColumnCount() {
    return columnNames.length;
    public int getRowCount() {
    return data.length;
    public String getColumnName(int col) {
    return columnNames[col];
    public Object getValueAt(int row, int col) {
    return data[row][col];
    * JTable uses this method to determine the default renderer/
    * editor for each cell. If we didn't implement this method,
    * then the last column would contain text ("true"/"false"),
    * rather than a check box.
    public Class getColumnClass(int c) {
    return getValueAt(0, c).getClass();
    * Don't need to implement this method unless your table's
    * editable.
    public boolean isCellEditable(int row, int col) {
    //Note that the data/cell address is constant,
    //no matter where the cell appears onscreen.
    if (col < 2) {
    return false;
    } else {
    return true;
    * Don't need to implement this method unless your table's
    * data can change.
    public void setValueAt(Object value, int row, int col) {
    if (DEBUG) {
    System.out.println("Setting value at " + row + "," + col
    + " to " + value
    + " (an instance of "
    + value.getClass() + ")");
    if (data[0][col] instanceof Integer
    && !(value instanceof Integer)) {
    //With JFC/Swing 1.1 and JDK 1.2, we need to create
    //an Integer from the value; otherwise, the column
    //switches to contain Strings. Starting with v 1.3,
    //the table automatically converts value to an Integer,
    //so you only need the code in the 'else' part of this
    //'if' block.
    try {
    data[row][col] = new Integer(value.toString());
    fireTableCellUpdated(row, col);
    } catch (NumberFormatException e) {
    JOptionPane.showMessageDialog(TableRenderDemo.this,
    "The \"" + getColumnName(col)
    + "\" column accepts only integer values.");
    } else {
    data[row][col] = value;
    fireTableCellUpdated(row, col);
    if (DEBUG) {
    System.out.println("New value of data:");
    printDebugData();
    private void printDebugData() {
    int numRows = getRowCount();
    int numCols = getColumnCount();
    for (int i=0; i < numRows; i++) {
    System.out.print(" row " + i + ":");
    for (int j=0; j < numCols; j++) {
    System.out.print(" " + data[i][j]);
    System.out.println();
    System.out.println("--------------------------");
    *This program for add some buttons and a table on JFrame
    import java.awt.*;
    import javax.swing.*;
    public class TestMain extends JFrame{
    private static TableRenderDemo tRD;
         private static TestMain tM;
    protected static Container c;
    private static DrawCalendar dC;
         public static void main(String[] args){
         tM = new TestMain();
         tM.setVisible(true);
         public TestMain(){
         super(" Test");
         setSize(800,600);
    //set up layoutManager
    c=getContentPane();
    c.setLayout ( new GridLayout(3,1));
    tRD=new TableRenderDemo();
    dC=new DrawCalendar();
    addItems();//add Buttons to JFrame
    private void addItems(){
         c.add(dC); //add Buttons to JFrame
         //c.add(tRD); //add Table to JFrame     

    Click Here and follow the steps to configure your Linksys Router with Version FIOS.

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