I am apparently using a crazy amount of data this month.  Could there be something running in the background on my device?

I am apparently using a crazy amount of data this month.  Could there be something running in the background on my device?

As mama23dogs said check data usage, if you see any spikes you can drag the vertical lines in to that range and it will update the apps for that time frame. 

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    Message was edited by: modular747

  • IPhone using extremely high amounts of data when not in use

    I have a 4S on AT&T and am grandfathered in w/ the unlimited data plan. Last month I got the notification that I was in the top 5% of data users (which sounds crazy to me considering what some other people I've read about seem to use). According to AT&T's site I had used 2.09 GB with 16 days left in my billing cycle.
    Once I got that notification I logged on to see if I could find out when I was using such large amounts of data. It turns out between midnight and 1 am almost every night there was large amounts of data sent. I think this is strange since for two reasons, 1) I'm on WiFi at home in my apartment and 2) I wasn't even awake at the times these charges occurred.
    Example: January 6, 2012 at 12:40 am I was charged for 417,327kb, roughly 417MB.
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    Now, if I was on a truly unlimited plan and there was no such thing as throttling I really wouldn't care about this. But the fact is that my 3G speeds are being throttled (just ran speed test at a location I used to get over 1Mbps and I am was at .07 Mbps). I have spoken to AT&T and they insisted it was an issue w/ my phone, either the hardware or the OS. So I went to apple and the "Genius" did a DFU restore for me in store and told me that would fix it. It hasn't and now I'm stuck with this constantly happening and unbearably slow 3G data speeds for the rest of the month.
    That was my last billing cycle where I was throttled down to download speeds of .07mbps. Unusable. This month I decided to closely monitor my data usage. I turned off iCloud and photostream, and turn off data whenever I'm using wifi. I turned off the sending info to apple setting.
    I checked my account on ATT.com today and noticed that yesterday morning at 7:58 am while driving to work I somehow used 247 MB. Don't ask me how, I'm not steaming anything and my phone is either locked or playing music from the iPod app. I could probably stream Netflix for 5 hours and not use that much data.
    I called AT&T to let them know (AGAIN) and got bumped up to a "Data manager" who was incredibly b*tchy and rude. She said there must be some app that's using that much data to update. I don't have any apps that are even that size so I don't see how this could possibly be the case. I tried to talk with her about how that can't really be the case and she just kept repeating that there must be some app using the data blah blah. I've gone to apple with this last month after failing with AT&T and at first they did a DFU restore and we restored the phone as new, then it kept happening so I went back they replaced my phone. AT&T said it must be a hardware or software issue last month, but this month it must be an app that's doing this. I can't get a straight answer from them and they just keep passing the ball to say it's Apple's problem.
    I really don't know what to do. I'm grandfathered in on the unlimited plan and don't really want to change that. Say I change my plan to the 3GB's at the same $30/month. What's to say this won't keep happening and I'll be over that 3GB's in 10 days then get charged an extra $10 for each additional GB?!
    I can't think of any apps I've downloaded in the past few months that would result in this change and I can't live with another 2/3 of my billing cycle being throttled down to unusable speeds.
    Has anybody else had anything similar happen? I have no idea what to do next (and sorry for the long rant but I'm fresh off the phone with AT&T and I'm ******)

    Thanks for the link. I only went through the last three pages and unfortunately it looks like there is no solution. I turn data off every night and turn it on only when I'm not in a wifi area. It seems that as soon as I turn it on, within an hour it charges me data for a backlog of whatever it didn't do when it was connected to wifi.
    I think it's absolutely disgusting that AT&T can just dismiss this and act like it's the users fault. Apps and email updating in the middle of the night to the tune of 400MB? I highly doubt it and then when I called to ask them about it they try to make me sound stupid like I have an app or two open. Just really ticked me off. The worst part about it is that there doesn't appear to be anything I can do about it aside from never using my data.

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  • Anybody experiencing an unusual amount of data usage? Like there's no way your possibly using that much data?

    Anybody experiencing an unusual amount of data usage? Like there's no way I'm using that much data???

    Many people complain of this, but depends on if it is a JetPack-type device or a phone.  Usually comes down to a phone turning off its wifi when asleep or idle, or apps running wild in the background, or a hotspot device with many connected devices.

  • My IPhone4 is secretly using alot of data even though I have double tapped Home button and closed all the apps running in the background.

    My Iphone4 is secretly using alot of data even after I have double tapped the home button and closed all the apps running in the background.
    This just started happening 3 days ago.
    When im out of home, the phone drains battery REALLY FAST, I lose 6% battery in 5 minutes.
    The phone also heats up and feels very warm after a few minutes.
    When I turn the data plan off, it becomes normal again, like I lose 1% every 30minutes even while listening to mp3.
    I can conclude that its secretly using the 3G at an alarming rate which causes the battery to die so quickly
    I have uploaded 2 pictures showing what happens before and after I turn on my WIFI.
    Notice that the ping spikes like crazy on my home network once I turn on my WIFI on my IP4
    WIFI OFF:
    WIFI ON:
    I hope someone can assist me with this!
    Thanks!!

    chuuburg wrote:
    My Iphone4 is secretly using alot of data even after I have double tapped the home button and closed all the apps running in the background.
    This just started happening 3 days ago.
    There is a common misconception that closing an app on the Quick Launch screen (it's real name) also kills the app's background process. This is not the case. First, all built in apps (mail, contacts, calendar, game center, notes, reminders, Genius, Photo Stream, etc) continue running their background processes even if killed in the Quick Launch screen. For apps from the App Store killing the foreground process also gives the app the option of killing its background process, but it doesn't have to. In addition, any app that has Notifications enabled can restart its background process if it receives a Notification.
    iOS 7 gives the user more control over background processes; you can selectively allow or deny any app to run in background. As you apparently have not upgraded this option is not available to you.
    As Chris has already told you, there's an app on your phone that is stuck in a loop. As you discovered killing foreground processes did not resolve the problem. One trick that sometimes resolves this is to let the battery run down until the phone shuts off and will not restart. Then charge to 100%.

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  • The application does not use the  screen and run in the background

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    I have downloaded a package of j2me Midlet
    from [link] here [link]
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    The application does not use the screen and run in the background
    I think the error into one of these two classes
    package main;
    import javax.microedition.midlet.*;
    import javax.microedition.midlet.*;
    import javax.microedition.lcdui.*;
    import javax.microedition.media.Manager;
    import javax.microedition.media.MediaException;
    import javax.microedition.media.Player;
    import java.io.IOException;
    import java.io.InputStream;
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        private SSGameCanvas gameCanvas ;
        private Command exitCommand ;
        private Player player = null;
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              gameCanvas = new SSGameCanvas();
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              gameCanvas.addCommand(exitCommand);
              gameCanvas.setCommandListener(this);
                Display.getDisplay(this).setCurrent(gameCanvas);
       catch (java.io.IOException e)
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            try {
                // start sounds
                InputStream in = getClass().getResourceAsStream("/resource/startfly.wav");
                player = Manager.createPlayer(in,"audio/x-wav");
                player.setLoopCount(1);
                player.start();
            catch (MediaException ex)
                ex.printStackTrace();
             catch (IOException ex)
                ex.printStackTrace();
        public void pauseApp() {
        public void destroyApp(boolean unconditional) {
            if (player != null) {
                player.close();
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      public void commandAction(Command command, Displayable displayable) {
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                 notifyDestroyed();
    package main;
    import java.io.IOException;
    import javax.microedition.lcdui.*;
    import javax.microedition.lcdui.game.*;
    public class SSGameCanvas extends GameCanvas implements Runnable {
        protected GameManager gameManager;
        protected boolean running;
        private int tick=0;
        private static int WIDTH;
        private static int HEIGHT;
        private int mDelay = 20;
        Form mainForm;
        Display display;
        //private int MaxTime;
        public SSGameCanvas() throws IOException{
            super(true);
            gameManager = new GameManager(5,5,getHeight()-10,getWidth()-10,this);
        public void start() {
                this.running = true;
                Thread t = new Thread(this);
                t.start();
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            WIDTH = getWidth();
            HEIGHT = getHeight();
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            g.setColor(0, 0, 50);
            g.fillRect(0,0,WIDTH-1,HEIGHT-1);
            // draw border
            g.setColor(200,0,0);
            g.drawRect(0,0,WIDTH-1,HEIGHT-1);
            // draw game canvas
            gameManager.paint(g);
        public void run() {
            while (running) {
                // draw graphics
                render(getGraphics());
                // advance to next graphics
                advance(tick++);
                // display
                flushGraphics();
                try { Thread.sleep(mDelay); }
                catch (InterruptedException ie) {}
        public void advance(int ticks) {
            // advance to next game canvas
            gameManager.advance(ticks);
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    }Edited by: VANPERSIE on Jul 10, 2012 12:26 PM

    Hi Andi,
    Thanks for your reply.
    Yes, I have waited for a while and the result doesn't change.
    The Porblem here is the application is seen started in visual administrator.Only restart brings up the page back.
    Can you please suggest anything.
    Thanks and regards
    Nagaraj

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        That's definitely strange, kzmidge. I want a working phone in your hands though. I noticed you mentioned you received the suggestion to complete a reset. Did you already do that? Is it working again? Are you receiving an error message?
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