I don't get an option to rename a URL I drag to a folder that has a URL with the same name.

Windows 7 asks me if I want to "Copy and Replace" or "Don't copy", but I get no option to keep both files. Is there a setting to change this?

IE stores its favorites as separate files and folders on the hard drive and that makes it impossible to have multiple entries with the same name.<br />
So you get the same behavior as with creating or saving files on the hard drive.
Firefox uses an SQLite database file and that allows to store as many copies of the same URL as you want although links are used and there is only one actual entry if it is an exact copy (a click on the highlighted star on the location bar reveals this).<br />
You can clearly see this if the URL is in the location bar, but not when you bookmark a link.
If you want to replace or update a bookmark then you will have to edit that bookmark, either via the star in the location bar or in the Library or sidebar or bookmarks toolbar.

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    Hey Ronald Everett,
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  • HT1473 Sometimes when I copy a CD into iTunes all of the songs do not show y up in one album, but mutiple albums, all with the same name. Is there an easy way to get all of the songs into one album.

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    Generally adding a common album artist will fix things.
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    HT2500 Error when deleting email: Apple Support Communities

  • Trying to backup one of my iPhoto libraries I keep getting a error message that basically says that the file could not be backed up because there is another file on the external drive with the same name, etc. There is no other file.

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  • I need to rename my itunes library, as I have two libraries on 2 different Mac's with the same name.  Can this be done?

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    You can change the name from iTunes preferences.
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  • Any way to import a copy of a photo with the same name without renaming?

    I organize all my photos in my picture folder on my desktop, and I sometimes copy and paste the same photo into different folders so that I can use them for different purposes without having to hunt them down. I've never had to rename them as long as I've put them into a new folder, but when I imported my picture files into Lightroom 3, it only took the first copy of any picture and left out the other copies in subsequent folders. Is there any way to fool Lightroom into importing them without having to go back and rename all of them?
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    Thanks for the tip . . . I found the checkbox and it worked just fine!
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  • Two Artists with the same name in iTunes Store - how to get that split?

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  • Can you have more than one Edge Animate "project" on a website?  I'm getting messages that there is already a file with the same name and I'm asked if I want to replace it?!?!

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  • Cant get list of files from a folder (even though the folder and files are created with the same app)

    Ok so each character rolled with my app gets saved as an html file in a folder i create on the sdcard called RpgApp
    the code to do this is 
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    StorageFolder externalDevices = Windows.Storage.KnownFolders.RemovableDevices;
    StorageFolder sdcard = (await externalDevices.GetFoldersAsync()).FirstOrDefault(); //Windows.Storage.ApplicationData.Current.LocalFolder;
    var dataFolder = await sdcard.CreateFolderAsync("RpgApp",
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    var file = await dataFolder.CreateFileAsync(name+".html",
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    using (StreamWriter writer = new StreamWriter(await file.OpenStreamForWriteAsync()))
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    //trimed for the post
    now this as i say works perfectly and i can confirm that the files show up in the "RpgApp"folder
    now the next step is to have the app read the names of each of those html files and create a seperate button for each one named for the filename and with the filename as content (later i will link them up to load the html file they are named for in a webbrowser
    panal)
    here is the code that *should* do that
    private async Task readFiles()
    z.test.Clear();
    StorageFolder externalDevices = Windows.Storage.KnownFolders.RemovableDevices;
    StorageFolder folder = (await externalDevices.GetFolderAsync("RpgApp"));
    IReadOnlyList<StorageFile> fileList = await folder.GetFilesAsync();
    //z.test.Add("dummy");
    foreach (StorageFile file in fileList)
    z.test.Add(file.Name);
    public async void buttonTest()
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    CoreDispatcher dispatcher = CoreWindow.GetForCurrentThread().Dispatcher;
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    button1.Height = 75;
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    button1.Name = name;
    testStackPanal.Children.Add(button1);
    now i say should as what i get is an error of "A first chance exception of type 'System.UnauthorizedAccessException' occurred in mscorlib.ni.dll" (2 of them in fact one after another)
    more detailed error is at http://pastebin.com/3hBaZLQ9
    now i went through checking line after line to find the error and line that causes it is:
    StorageFolder folder = (await externalDevices.GetFolderAsync("RpgApp"));
    in the readFiles method
    i checked to make sure the case is right etc and its spot on, that IS the folder name, and remember my app creates that folder and creates the files that are inside that folder (and only files my app creates are in that folder) so it should have access
    im 100% stuck its taken me all day to get the files to save and now i cant get them to list correctly
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    all help most greatfully recieved

    this was actually solved for me on another forum thread 
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    if (!await continueToReadAllFiles(folder))
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  • HT1473 How do I get iTunes to download an entire album in one file versus splitting it into multiple files with the same Album Title?

    I have added several CDs to my iTunes files, several Albums were added in the form of multiple files of the same Album title with random songs listed, but not the entire album in one file.
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