I'm trying out the environment.....

...And I have a question. For the Audio Objects that become Audio tracks, what would one use the cabling feature for? Examples would be great!
I haven't used the environment up until today because I always looked at it like opening up my sound board and blindly moving things around. I received the macprovideo logic bundle for christmas and just got around to the Environment video and am really less afraid now then I was yesterday. So I thought I would jump in.
Thanks.
X

X-man,
Ah, the environment. Fresh air, beautiful countryside, the place where boys and girls of all ages can experience the thrill of Cable Junction where faders, buttons, cable splitters, and transformers are at your beck and call. Holiday packages start at $999!
On "blindly moving things around"...  ;-)
The first thing to know is that the environment is really one big space -- like a warehouse -- where all of the various environment objects are stored (instruments, transformers, audio objects, and so on). In a typical setup there are dozens of objects, and if you were forced to view them all at once it would be a bit overwhelming and require a lot of scrolling to navigate through them. So to make it easier to deal with all of these objects, the environment has what are called "layers"; each layer is like a floor in multi-story warehouse. Audio objects are all housed on one floor, the instruments on another floor, and so on.
There is a special layer called the "all objects" layer which shows you the warehouse's entire inventory. When you view this layer and 2-click on one of the items listed, it will switch to the layer where that object was placed.
But layers aren't like walled rooms with no way in or out. Cables can be freely run between objects in different layers. So you can create a button in, say, your Clicks & Ports layer for the purpose of bypassing FX plug-ins. You can then run multiple outputs from this one button to audio objects in the Audio Layer and even the Instrument layer, and bypass their FX plugs from the one button.
Keep in mind also that there are no hard and fast rules that dictate, for example, that an audio instrument object can only live in the Instrument layer. If you found it more convienient to view your instruments in the same layer as your audio tracks, for example, you could move them to the Audio layer. It wouldn't change anything about Logic's performance. All it does is put the instruments on the same "floor" as your audio tracks.
HTH,
-=iS=-

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