I'm using XP with Google Chrome, what is "getPlusPlus for Adobe 162103?

I'm using XP with Google Chrome, my Adobe Flash Player is 11,7,700,225. Do I need to keep a plug-in called  "getPlusPlus for Adobe 162103 or should I delete it?

It's a download manager; you can safely delete it.

Similar Messages

  • Flash player lags bad with Firefox but not with google chrome,what is the problem ?

    Every time i try to play any game using flash player with Firefox i have a lot of lag time. I have to stop playing and wait for things to catch up to play to play any more,I do not have this problem with google chrome playing the same games.I have updated all add ons and plugins.
    == This happened ==
    Every time Firefox opened
    == about a month ago

    Everyone can blame flash player if they want, but the truth is for me I went from an earlier version that had plugin container which created lag for me. I disabled the plugin container in about:config settings, and firefox worked fine. Plugin container screwed up any videos i tried to watch on the internet by freezing, lagging, and crashing firefox. I was fine after I disabled plugin container, but then eventually some time later down the road I received a warning that i would soon be forced to update my mozilla so I eventually/reluctantly gave in and complied. At this point the same problems started again!!! I disabled plugin container again and it did help a bit right away. But this version 12.0 even with plugin container disabled with just a few tabs open I receive choppy video (like a snapshot of the video at 3 seconds in, and then another snap at 6 seconds in) I'm only seeing snapshots of the video like every 3 seconds while the audio continues on fine. That"s how bad the lag is. This is horrible performance for a browser. If I try to load a video while one is already playing, just that little bit of stress (2 youtube videos open at once) is all it takes to crash this poor performing version of firefox. I mean I can't even close the tabs after these situations and the audio sometime runs after closing for me as well. These problems did not start until the version changes of firefox and the addition of plugin container, not flash player. I have been a loyal mozilla fan, but my patients is wearing so so thin with the performance of this browser at the moment. Unfortunately I just realized for the first time ever I actually have to (against my will) install another browser just to watch videos. How sad is that? Considering watching videos is one of the main uses of a browser, I consider this version a failure. How could I not??? I guess I have no choice but to Chrome it up. I hope a fix for this problem can be found soon for I miss the great performing days of this previously top performing browser. Fingers Crossed!!!

  • What is getPlusPlus for Adobe 16291?

    I downloaded Firefox again and installed it. In the plugins list there is now a plugin called getPlusPlus for Adobe 16291. What is this?

    Thank you! Info helped tremendously and it is now gone! (I'm almost pretty sure I'm positive. lol)

  • Flash not working with Internet Explorer or Firefox - is OK with Google Chrome - What gives?

    The title is my question.  When accessing Youtube with either Internet explorer or Firefox and attempting to watch videos I have viewed before from both browsers, I get messages that I need to install the latest version of Flash player.  After multiple re-installs of both Flash and the browser software as well, the problem still exists.  The only browser that I can use is Google chrome, and I prefer not to.  What can I do?

    Hello,
    Welcome to Adobe Forums.
    Do you have Windows or MAC ?
    Which version of IE and Firefox are you using ?
    Do you see Flash bouncing logo here : http://www.adobe.com/software/flash/about/
    Check whether Shockwave Flash Object is enabled or not ? (For IE : Tools -> Manage Add-ons & For Firefox : Tools -> Add-ons)
    Note : Open the above URL on IE or Firefox
    Thanks,
    Vikram

  • I am trying to watch videos online, but a message saying "You are currently browsing the web with Google Chrome..."

    I have a MacBook Pro, which I just bought in August.
    When I try to watch videos on my computer, a message pops up saying, "You are currently browsing the web with Google Chrome and your Video Player might be outdated." I know it's a pop up, but I don't know how to get rid of it and watch videos on my computer. I did look it up online and I downloaded the TSM Adware Removal Tool, which removed some adware files. Then I also downloaded Bitdefender Virus Scanner from the app store to scan my entire computer - nothing came up.
    Please help me solve this problem. Thanks.

    The update alerts are fake, and are intended to dupe you into installing malware or disclosing private information so that your identity can be stolen.
    You might get the alerts when visiting a website that has been hacked. Don't visit the site again. If applicable, notify the site administrator of the problem, but don't send email to an unknown party.
    If you get the alerts when visiting more than one well-known website, such as Google, YouTube, or Facebook, then they're almost certainly the result of an attack on your router that has caused you to get false results from looking up the addresses of Internet servers. Requests sent to those sites are redirected to a server controlled by the attacker. It's possible, but less likely, that the DNS server used by your ISP has been attacked, but you should assume that the router is at fault until proven otherwise.
    The router's documentation should tell you how to reset it to the factory default state. Usually there's a pinhole switch somewhere in the back. It may be labeled "RESET." Insert the end of a straightened paper clip or a similar tool and press the button inside for perhaps 15 seconds, or as long as the instructions specify.
    After resetting the router, quit the web browser and relaunch it while holding down the shift key. From the Safari menu bar, select
              Safari ▹ Preferences... ▹ Privacy ▹ Remove All Website Data
    and confirm. Do the equivalent if you use another browser. Open the Downloads folder and delete anything you don't recognize.
    Then go through the router's initial setup procedure. I can't be specific, because it's different for every model. The key points are these:
    1. Don't allow the router to be administered from the WAN (Internet) port, if it has that option. Most do.
    2. Set a strong password to protect the router's settings: at least ten random upper- and lower-case letters and digits. Don't use the default password or any other that could be guessed. Save the password in your keychain. Any password that you can remember is weak.
    3. If the router is wireless, or if you have a wireless access point on the network, use "WPA 2 Personal" security and set a different strong password to protect the network. If the router or access point doesn't support WPA 2, it's obsolete and must be replaced.
    During the time the router was compromised, you were redirected to bogus websites. If you ever connected to a secure site and got a warning from your browser that the identity of the server could not be verified, and you dismissed that warning in order to log in, assume that your credentials for the site have been stolen and that the attacker has control of the account. This warning also applies to all websites on which you saw the fake update alerts.
    Check the router manufacturer's website for a firmware update.
    If you downloaded and installed what you thought was a software update, ask for instructions.

  • After installing 2014.3 my site had multiple issues with Google Chrome

    After installing 2014.3 my site had multiple issues with Google Chrome. After I rebuilt the home page in 2014.3 the site is still not well. With the old software the site worked well with all the browsers and loaded incredibly. Despite Adobe's claim of a faster load with the new software it is much slower and in Chrome at times it won't load up at all.
    The home page had two "Video-Animation light box galleries" by Visual pictures company. One had 12 videos, the other 3 videos. All the videos were streamed from Vimeo. There was also an Edge Animate animation in the middle of the page imported as a .oam file. the rest of the page was nothing special except using some web fonts. Again, these elements worked together well before the update.
    After the update everything loads slower in all browsers and in Chrome all types of weirdness happened. Videos would play randomly, all of the audio from all the videos played as the site loaded. Videos would play in the wrong place. Instead of my animation playing a video from the galleries played in it's place instead.
    I rebuilt most of the home page using a new video gallery and that helped some what but when I placed the animation.oam file in the page had new issues. To survive, I've taken the Animation out which helped but the functionality is still far from being acceptable. My boss is un my backside, other work is not getting done the stress level is through the roof because I was the one who encouraged using all these new Adobe tools (which I'm paying for personally). Now you broke it with a new update. This is not the first time I've been caught out with problems with updates. I couldn't use SpeedGrade for months following an update. ADOBE MUST VET THEIR       

    Sorry,
    It was slated to go to the Creative Cloud - Muse area. How it got to Photoshop is beyond me.
    Bob

  • Recently, when opening some websites, I can't view the page and now must open them with google chrome or internet explorer in order to view them

    Recently, when opening some websites, I can't view the page and now must open them with google chrome or internet explorer in order to view them

    Hi headshot, <br /> Sorry you are having problems.
    Are you seeing any error message or notification ? <br />If so what ?
    If the page fails to load try clearing Reloading with the Ctrl F5 shortcut to force loading without the old new cached files. If that does not help try cache and clearing cookies for that site.
    * Also see [[Websites don't load - troubleshoot and fix error messages]]
    * [[Delete cookies to remove the information websites have stored on your computer#w_delete-cookies-for-a-single-site]]_delete-cookies-for-a-single-site
    Reload the webpage while bypassing the cache using '''one''' of the following steps:
    *Hold down the ''Shift'' key and click the ''Reload'' button with a left click.
    OR
    *Press ''Ctrl'' + ''F5'' or ''Ctrl'' + ''Shift'' + ''R'' (Windows and Linux)
    *Press ''Command'' + ''Shift'' + ''R'' (Mac)
    Let us know if this solves the issues you are having.
    Many site issues can be caused by corrupt cookies or cache. In order to try to fix these problems, the first step is to clear both cookies and the cache.
    Note: ''This will temporarily log you out of all sites you're logged in to.''
    To clear cache and cookies do the following:
    #Go to Firefox > History > Clear recent history or (if no Firefox button is shown) go to Tools > Clear recent history.
    #Under "Time range to clear", select "Everything".
    #Now, click the arrow next to Details to toggle the Details list active.
    #From the details list, check ''Cache'' and ''Cookies'' and uncheck everything else.
    #Now click the ''Clear now'' button.
    Further information can be found in the [[Clear your cache, history and other personal information in Firefox]] article.

  • Possible legal case issue with google chrome pepper flash player.

    Ok so i have been on the phone to adobe for about an hour and this is the result.
    As far as adobe are concerned their flash player works fine which it does.
    However the google chrome Pepper flash player is obviously broken.
    Now adobe say this has nothing to do with them their flash player is fine and googles version of adobe flash player has nothing to do with ADOBE either.
    So why when you go into chrome plugin settings it says ADOBE flash player.
    It doesn't say Google Flash player.
    It says ADOBE Flash player.
    So it seem to me that either google have stolen the Adobe flash player then made their own and broke it. OR Adobe let them make their own version and is fully aware of the issue but doesn't care?
    How can Adobe ignore this issue for so long is disgraceful.
    Adobe should be in contact with google saying what have you done to OUR Flash player.
    Please the CEO of adobe should sort this out OR at least provide evidence that google hasn't stole Adobe flash player and broke it.
    This situation is completely unacceptable and i belive a legal case should be opened if Adobe has NOT given permission for google to use and implement a version of ADOBE's Flash player.

    your not going to like this, but i would of said the exact same thing myself, im a flash developer, i use chrome as my main browser with pepper running for general use. and from day to day im looking at javascript websites with simple little flash video players and adverts with spinning bitmaps, with no issues apart from the usual crashes when running flash videos, followed by that "oh snap" error message, which im sure the 18 year olds developing chrome find very ammusing. And of course when im developing flash applications im using the debugger version of the flash player in all my browsers like you should do, then i come to test my app on a pepper enabled instance of chrome one day and oh look at that nothing works. maybe if your running some basic timeline animation of a spinning dollar sign or a youtube video with some kids jumping off a roof it works, but a hell of alot is broken, loaders, loading fonts, uploading files, reloading cached files, and a plethora of things iv read in forums that i cant even get to try because i cant get anything to load consistently or find a debugger version of the pepper player to do a getStackTrace. i tried emptying all the caches and data from hosted apps, i tried deleting preference folders, tried recreating flash projects in flash builder from scratch, tried different versions of windows, tried testing it in the chrome beta, but that's even worse because instead of posting an error message it just hangs on a black screen in my app. none of this happens in any other version of the flash player i have tested so far, im tracking all errors that users of my app run into by logging them to a database and all of them are specific to pepper, and reproducable. In chromes bug reporting section there's a long list of these kinds of issues, its been like this for months, peoples businesses are being ruined by this stupid tiny little .dll file and the only solution anyone has found, other than the odd hack that fixes some bugs like setting video resolution to 479 instead of 480 to make a video stream play because google didnt bother to test anything other then the most basic default functions... Is to just throw a warning message to people with pepper player to go into their chrome plugins page, press a tiny little button in the corner to show some complicated dll file information, press another tiny disable button under the not very well marked pepflashplayer.dll, and then select always allow at the bottom so you don't have to deal with chrome blocking any working flash player other than pepper from running because its out of date. which in the end probably takes longer than installing the real flash player in the first place, there is literally no need for this damn dll file to even exist and for some mind blowing reason it has the exact same version number as every other flash player i have tried, which all work flawlessly. and also then obviously most people ignore the warning messages, continue to use your app wonder why its crashing, get frustrated and leave... So my only alternative so far is to totally block anyone using pepper player from even being able to load my app and tell them to do all of the above or use Internet explorer which seems to actually have a working built in flash player. so that instantly cuts out, as ofFebruary 2013, 50.0 % of Internet users unless they boot up internet explorer then manually navigate back to my webpage. which can make a huge dent to the amount of people who actually bother to even try your app.
    Now you may be saying to yourself "well he sounds a bit miffed about this pepper player that for me seems to work fine". maybe there's some kind of hack way to get swfs running in pepper that only some of you in the know, know about, google doesn't have any answers, when i rang adobe they were utterly clueless, when i rang google there wasn't even a human being to talk to from that faceless corporate monstrosity. and iv got 4 years worth of development time riding on this damn flash app which, unless adobe pull the plug on pepper, or google learn how to bundle other peoples software. is totally useless just as im trying to deploy it, and im going to have to copy and paste the whole lot into some .js files and try to reverse engineer it all into javascript which means gutting all the stuff that you can only do in flash, which is about half of it. now obviously you start asking questions like, how could it be possible that a version of flash this flea-ridden was ever allowed to be let out into the jungle when sooooo much is at risk for certain types of businesses that rely on this technology. you could literally put people out of a job by doing this, the man on the phone from adobe says well its not our problem its googles version and they are in charge of it, well if that's the case you better pull the licensing quick fast because it makes adobe look bad and the the flash brand look even worse. normal chrome users who arn't even trying to peddle their wares made in flash are even complaining that its "poisoning" their beloved chromium, and the most they have to suffer with is a buggy experience in a flash game but those of us with serious time and work invested into flash and businesses based on it are utterly fuming.
    Now, either you think this is all nonsense, you see no evidence, i must be doing something wrong, and all these cases im reading are just my imagination. Or you are fully aware of this situation and you are just saying the thing devs including myself always have to say to our users when we don't have a good answer or time to worry about it "Everything works great on my system, just submit a bug report". or you are so disconnected that you simply don't know about it yet and this is just a total waste of my time and anybody worth talking to his hidden deep in the bowels of adobe barred from communicating with the outside world.
    What i want to hear is that indeed you are fully aware of and informed about these issues, and within 1 month the pepper player will be removed from chrome and users will be allowed to use the official flash player from adobe which will remain stable and fully functional.

  • Fingerprint does not work in connection with Google Chrome - solution?

    My Fingerprint Sensor doesn't work in another Explorer than IE. I want to use it as well with Google Chrome (some Applications run better there).
    Any workarounds?

    What fingerprint software do you use? Is it from AuthenTec?
    Here the page from Authentec:
    http://authentec.com
    It seems that the last version supports the Internet Explorer, Firefox and Chrome

  • Choppy sound and game play with Google Chrome.

    I'm getting choppy audio and game play with Bejeweled Blitz with google chrome.  I tried all the solutions offered on the "Flash player games, video, audio don't work" site.  None of which helped.
    Any other ideas?
    running flash player version - 11.5.31.137
    Chrome version - 24.0.1312.57

    Do you notice any difference if you use the system version of Flash Player instead of the built in version included in Chrome?
    Enable system Flash Player in Google Chrome | Windows | Mac
    If this continues to be a problem, please go ahead and submit a bug report so we can investigate further.  This FAQ details what we'll need and how to submit the report.
    How do I report a bug against Flash Player for Google Chrome?
    Thanks,
    Chris

  • HP LASERJET CP1525nw print error when printing online Gmail emails with Google Chrome

    HP LASERJET CP1525nw print error when printing online Gmail emails with Google Chrome. Extra large font sizes and weird formatting issues only when printing emails from Gmail within Chrome. No problems when printing the same email from Gmail+Internet Exolorer or Thunderbird. Using the IE Tab extension in Chrome prints the email correctly but the style of Gmail's message window is completely weird ie: formatting bar is spread out vertically instead of horizontally. I believe it is clear that this is an application specific issue between the HP LASERJET CP1525nw printer and Google Chrome + Gmail. This printing scenario does not occur when printing anything else or when printing via another printer. I would appreciate receiving any suggestions to solve this issue.
    OS: Windows 7 Ultimate x64
    Browser: Google Chrome 15
    HP Print driver: HP Universal Print Driver for Windows PCL6 v5.4.0
    Printer is connected by WiFi to 4 computers

    Hi AbZu, 
    You need to contact Google Chromes technical support as this is only an issue with Chrome. You have indicated that the printer functions correctly everywhere else. Check out the link below for Google Chrome technical support. Let me know if you need additional assistance?
    http://support.google.com/chrome/?hl=en
    I am an HP employee.
    Say Thanks by clicking the Kudos Star in the post that helped you.
    Please mark the post that solves your problem as "Accepted Solution"

  • Webhelp generated from Robohelp 7 doesnot work fine with Google Chrome

    Why is it that Webhelp generated from Robohelp 7 doesnot work fine with Google Chrome? Are there any issues with browser compatibility for Google Chrome? Please let me know how to fix it.

    You don't say what you mean by "doesn't work." It doesn't open at all, it opens but doesn't work?
    See Item 2 at http://www.grainge.org/pages/snippets/snippets.htm#browsers Likely that is the answer but if not there is a link to another Google Chrome item.
    See www.grainge.org for RoboHelp and Authoring tips
    @petergrainge

  • Empty camera names in Flash Player with Google Chrome

    So, it seems we got another problem with devices (cameras and microphones) in Flash Player integrated with Google Chrome (PPAPI). Many Flash developers can remember clickjacking problem and ugly fix for this issue implemented in Google Chrome. For now, if you have some application that uses camera or microphone, Google Chrome users must allow access to their devices twice: for Flash Player (small window centered in Flash-object) and for Google Chrome (gray panel with buttons under address bar).
    Until recently the whole process of granting camera access looked like this:
    Application want to attach camera to Video object or NetStream.
    Even without permission you can get camera names and populate some UI components with them.
    Flash Player show security panel with "Allow" and "Deny" buttons.
    Google Chrome show it's own security panel, so both security panels are visible at the same time.
    Users press "Allow" button in Flash Player security panel.
    Now you have false for camera.muted property, but camera show zero FPS, because access is still denied in browser.
    Users press "Allow" button in browser security panel.
    Win! You have access granted everywhere.
    Of course, that second security panel of Google Chrome is a real pain. Users just don't notice it. Flash developers handled this issue with hints inside application and FAQ pages. But now we have another big problem.
    Recently the process of granting camera access changed to this:
    Application want to attach camera to Video object or NetStream.
    You can't get camera names until access granted in browser. There will be just spaces (" ", symbol with code 32) in camera.name property.
    Flash Player show security panel with "Allow" and "Deny" buttons.
    Google Chrome will not show it's security panel until access granted in Flash Player.
    Users press "Allow" button in Flash Player security panel.
    Now you have false for camera.muted property, but camera show zero FPS and have no name, because access is still denied in browser.
    Google Chrome show it's own security panel.
    Users press "Allow" button in browser security panel (this panel shown twice for some reason).
    Now you have access granted everywhere, but devices still have just spaces instead of real names.
    Unfortunately, AS3 will not update camera names after access granted in browser. Camera names are empty event in Flash Player settings window before browser access granting. So it's impossible now to get camera names in Flash application running in Google Chrome without reloading. User need to grant access in browser first, than reload application and only after that we can get camera names in AS3. I have tried to use flash.media.scanHardware() to refresh camera names, but it seems it's not working.
    Also I have created a small example and posted it online. You can test it by yourself in Google Chrome. Just don't forget to clear your choice each time. You need to remove "http://wonderfl.net:80" entry from list on chrome://settings/contentExceptions#media-stream to clear your prevoius choice.
    Also I got similar complaints from Opera users.
    Here is my code:
    package
        import flash.display.Sprite;
        import flash.display.StageAlign;
        import flash.display.StageScaleMode;
        import flash.events.Event;
        import flash.events.TimerEvent;
        import flash.media.Camera;
        import flash.media.Microphone;
        import flash.media.Video;
        import flash.media.scanHardware;
        import flash.text.TextField;
        import flash.utils.Timer;
        public class BrowserPermissionTest extends Sprite
            private var output:TextField;
            private var timer:Timer;
            public function BrowserPermissionTest()
                super();
                addEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);
            private function addedToStageHandler(event:Event):void
                removeEventListener(Event.ADDED_TO_STAGE, addedToStageHandler);
                stage.scaleMode = StageScaleMode.NO_SCALE;
                stage.align = StageAlign.TOP_LEFT;
                output = new TextField();
                output.border = true;
                output.multiline = true;
                output.wordWrap = true;
                output.x = output.y = 10;
                addChild(output);
                updateView();
                stage.addEventListener(Event.RESIZE, stage_resizeHandler);
                var i:int;
                var numCameras:int = 0;
                var numMicrophones:int = 0;
                if (Camera.isSupported)
                    var cameraNames:Array = Camera.names;
                    numCameras = cameraNames ? cameraNames.length : 0;
                    if (numCameras > 0)
                        log("Cameras:");
                        for (i = 0; i < numCameras; i++)
                            var cameraName:String = cameraNames[i];
                            log((i + 1) + ". \"" + cameraName + "\"");
                    else
                        log("Camera not found.");
                else
                    log("Camera is not supported.");
                log("");
                if (Microphone.isSupported)
                    var microphoneNames:Array = Microphone.names;
                    numMicrophones = microphoneNames ? microphoneNames.length : 0;
                    if (numMicrophones > 0)
                        log("Microphones:");
                        for (i = 0; i < numMicrophones; i++)
                            var microphoneName:String = microphoneNames[i];
                            log((i + 1) + ". \"" + microphoneName + "\"");
                    else
                        log("Microphone not found.");
                else
                    log("Microphone is not supported.");
                log("");
                if (numCameras > 0 || numMicrophones > 0)
                    if (numCameras > 0)
                        var defaultCamera:Camera = Camera.getCamera();
                        var video:Video = new Video(1, 1);
                        addChild(video);
                        video.attachCamera(defaultCamera);
                        defaultCamera.muted ? devicesMutedInFlashPlayer() : devicesUnmutedInFlashPlayer();
                    else if (numMicrophones > 0)
                        var defaultMicrophone:Microphone = Microphone.getMicrophone();
                        defaultMicrophone.setLoopBack(true);
                        defaultMicrophone.muted ? devicesMutedInFlashPlayer() : devicesUnmutedInFlashPlayer();
                    else
                        log("No devices found for test.");
            private function devicesMutedInFlashPlayer():void
                log("Devices are muted in Flash Player.");
                log("Starting permission check timer...");
                timer = new Timer(100);
                timer.addEventListener(TimerEvent.TIMER, flashPlayerPermissionTimer_timerHandler);
                timer.start();
            private function flashPlayerPermissionTimer_timerHandler(event:TimerEvent):void
                var defaultCamera:Camera = Camera.getCamera();
                if (!isDevicesMutedInFlashPlayer())
                    timer.stop();
                    timer.removeEventListener(TimerEvent.TIMER, flashPlayerPermissionTimer_timerHandler);
                    timer = null;
                    devicesUnmutedInFlashPlayer();
            private function devicesUnmutedInFlashPlayer():void
                log("Devices are unmuted in Flash Player.");
                isDevicesMutedInBrowser() ? devicesMutedInBrowser() : devicesUnmutedInBrowser();
            private function devicesMutedInBrowser():void
                log("Devices are muted in browser.");
                log("Starting permission check timer...");
                timer = new Timer(100);
                timer.addEventListener(TimerEvent.TIMER, browserPermissionTimer_timerHandler);
                timer.start();
            private function browserPermissionTimer_timerHandler(event:TimerEvent):void
                scanHardware();
                if (!isDevicesMutedInBrowser())
                    timer.stop();
                    timer.removeEventListener(TimerEvent.TIMER, browserPermissionTimer_timerHandler);
                    timer = null;
                    devicesUnmutedInBrowser();
            private function devicesUnmutedInBrowser():void
                log("Devices are unmuted in browser.");
            private function isDevicesMutedInFlashPlayer():Boolean
                var cameraNames:Array = Camera.names;
                var numCameras:int = cameraNames ? cameraNames.length : 0;
                if (numCameras > 0)
                    var defaultCamera:Camera = Camera.getCamera();
                    return defaultCamera.muted;
                else
                    var microphoneNames:Array = Camera.names;
                    var numMicrophones:int = microphoneNames ? microphoneNames.length : 0;
                    if (numMicrophones > 0)
                        var defaultMicrophone:Microphone = Microphone.getMicrophone();
                        return defaultMicrophone.muted;
                return true;
            private function isDevicesMutedInBrowser():Boolean
                var cameraNames:Array = Camera.names;
                var numCameras:int = cameraNames.length;
                for (var i:int = 0; i < numCameras; i++)
                    var cameraName:String = cameraNames[i];
                    if (cameraName != " ")
                        return false;
                var microphoneNames:Array = Microphone.names;
                var numMicrophones:int = microphoneNames.length;
                for (i = 0; i < numMicrophones; i++)
                    var microphoneName:String = microphoneNames[i];
                    if (microphoneName != " ")
                        return false;
                return true;
            private function log(text:String):void
                output.appendText(text + "\n");
            private function updateView():void
                output.width = stage.stageWidth - 2 * output.x;
                output.height = stage.stageHeight - 2 * output.y;
            private function stage_resizeHandler(event:Event):void
                updateView();
    So, I wonder if it's a bug or some kind of new security feature implemented by Google Chrome team? Maybe someone already faced this problem and can share more info about it.
    For now it looks like modern browsers killing Flash with all that features and ugly solutions.
    PS: You can find some silly mistakes in my message. Sorry for my English.
    Updated code to check microphones also.

    After couple of tests I have found strange behavior of PPAPI Flash.
    The test was made with two SWFs working simultaneously on the same page. The first one was asking for device access like some regular application (by calling video.attachCamera). The second SWF was created/removed in cycle by JavaScript to avoid this thing:
    Scanning the hardware for cameras takes time. When the runtime finds at least one camera, the hardware is not scanned again for the lifetime of the player instance.
    I have made both SWFs to get all devices names and post them to screen. So I was able to see all changes regarding devices in first SWF (before and after permission granted) and in refreshable second SWF (each second). Also I have used scanHardware in both SWfs.
    I have found that second (refreshable) SWF got correct list of devices, but first one got only microphones. Camera names was empty.
    So it looks like we have another bug of PPAPI Flash here. I don't have another explanation for this. I mean, why do they need to update only microphones, but not cameras?

  • I know this may be a lame question, but can I use Thunderbird with my Chrome browser and gmail account?

    I don't presently have firefox browser and have been very comfortable with Chrome for years now; can I use Thunderbird with my Chrome browser? I want to manage a large mailing list for a non-profit group that wants me to use Thunderbird.
    thank you,
    Reuben

    If you got someone else email than that's a BIG error and it has nothing to do with whatever client you are using. You send your credentials to gmail and they connected to another account, not even Google would like to do that.
    Either you send the wrong credentials and then you happend to have the same password as this other account. Try using webmail on that account.
    Change your password!!! If you can access that account he/she can access yours.

  • Why doesn't my iWeb page work with google chrome?

    Why doesn't my iWeb page work with google chrome?

    Bonjour
    Don't test your website with Google Chrome if you publish it into a local  folder.
    Publish to a server. You need an URL with http:// and ( not file://) to view an iWeb site in Chrome.
    You can also
    activate the web sharing on your computer (Preferences system > Sharing > Check web sharing)
    publish to Sites folder (MacIntosh HD > Users > Home folder >Sites)
    and use the URL (with http) given by the web sharing tab in preferences system http://computer_name.home/~user_name/site_name/

Maybe you are looking for