I've had it with Motion 5.  What's the best way to reinstall Motion 4?

Not exactly sure why I paid £30 for Motion 5 when it's basically a downgrade from 4.  It crashes all the time especially when I open the font list and also when I go to export a movie.  Doesn't remember the right fonts for saved projects!  Won't let you create your own custom layout.  Vector images keep being cropped in a project I'm doing at the moment even though I've unchecked the fixed resolution box and they are all in 3D layers?
So, what is the best way of reinstalling Motion 4?
Thanks

You should never have uninstalled Motion 4.  They'll both live on the same system.  In fact, Motion 5's install puts all of your Final Cut Studio apps into a folder called "Final Cut Studio", it doesn't delete or overwrite it.
If you're having those problems, there's issues with your system, not Motion.  Run Disk Utility and Repair all disks.  May need to run Disk Warrior and rebuild the directories of all of your disks.
Verify your graphics card supports Motion 5, you have plenty of RAM, and your drives are fast enough.

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         The elements inside my "imageArray" are all individual graphics that I had imported, changed their type to movie clips using .Sprite as their base class (instead of .MovieClip) and then saved as classes. The reason I did this was because the classes could then be referenced via "getDefinitionByName" by each cell value that was being passed to it. In this grid every number from 1 to 9 appears randomly 12 times each (making the 108 cells which populate the grid). I did not, at the time (nor do I now), know of a better method to implement for making sure that each image appears in the cell that has the corresponding value (i.e. every time a cell has the value of 8 then the custom graphic/class "skin8" will be assigned to it so that the viewer will be able to see a more aesthetically pleasing numerical representation, that is to say a slightly more fancy looking number with a picture behind it). I was advised to store these images in an array so that I could destroy them when I reshuffle the grid in order to make room for the new images (but I probably messed up the instructions).
         If the "drawCell" function only returns a sprite rather than the image array itself, doesn't that mean that my "eraseCells" function won't be able to delete the array's children as their values weren't first returned to the global variable which my erasing function is accessing?
         As for the function name "drawCells," you have to keep in mind that a) my program has been redesigned in stages as I add new functionality/remove old functionality (such as removing text labels and formatting which were originally in this function) and b) that my program is called "Blanko."
         I will try and attach an Illustrator exported JPG file that contains the image I am using as the class "skin7" just to give you an example of what I'm trying to use as labels (although it won't let me insert it here in this post, so I will try it in the next post).
    Thank you for your help!

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