I want to start my own business through Adobe.

Hi there,
I have spent most of last week and this weekend doing a load of research on the CC, BC and have previous knwoledge on the DPS all provided from Adobe.
I just have a couple questions:
How many sites can I host on any of these plans?
On the DPS, can I also upload apps to google for androids?
What are the best plan(s) I should go for?
Does the CC family support the DPS? Or would I need to buy both CC and DPS plans?
I have tried speaking to a sales consultant but know one ever got back to me - maybe it's cause I'm in South Africa?
I am wanting to start off pretty small and expand as the business grows. There will only be one designer, me, and another friend on the marketing/business side so it would kinda be like freelancing but I want to eventually start a business..
Any suggestions will help, and I apologise in advance for my naivety or any anger at this topic..

lisafromwindermere wrote:
I want to start my own account separate from my parents. Can I transfer my music from one account to another? If so, how?
Lisa,
Just get copies of the song files and add them to your iTunes library.  With the exception of any DRM-protected files (purchased before mid-2009 and never upgraded) they will play fine, even though they are technically associated with the original account.

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    I don't think I'm crazy. I'm using what I have to give back to the open source community, and using what I consider to be an cunning operational model to do it: back when the 450MHz P3 I spoke of was the only "main" working PC I had, I designed, in none other than Visual Basic 1.0, a media center UI. On Windows 98. In 2006. And, you know what, despite the fact that the animations it used were pretty basic, it actually looked really, really good. And why was this? Because I used software designed for 486DX2s running at 33MHz with 4 or 6MB of RAM, on a P3, with 128MB of RAM (yes, I've upgraded it since), clocked at 450MHz. The result? Blinding, optimized, speed. You really should try the older versions of VB sometime - I managed to score a copy of VB 2.0 which is legal to distribute because its "Make EXE" (ie compile) function is crippled. Email me and I'll mail you a copy - it's completely legal.
    In the same manner, if I design this IRC client and carefully construct it so its client/server model works capably on my two PCs, my server (a machine not unlike the P3 I've been discussing - my server just has more hard disks in it, a 50MHz faster processor, runs my left-hand display and my IRC network) and my old desktop (the 450MHz box I've mentioned so much), when I finally bring it over to my new computer it'll be so fast that it'll be as if the computer is registering keypresses before I even type them. And that's the kind of performance I want to couple with shinyyy graphics.
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    Bit of an update: Varreon emailed me regarding VB 2.0 and we had a bit of a discussion regarding the language I planned to use.
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    dav7 wrote:
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    I know I want it to be extensible, so I could either use a high-level, extensible but slow scripting language to power the client as a whole, or I could go down a path already travelled, proved extremely successful and in my opinion cleaner, and embed a scripting language, which would negate the requirement for a high-level language but still facilitate customization.
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    I'll probably move to C++ when I get a new PC, but for now, all I really find fast enough for my liking is C, and I'm a little concerned that C might be a little too low-level for what I want to design here - beyond scriptability, I want the client itself to be easily extended in various directions. Of course the client will only appeal to a specific market (in an open source sense), but I do want it to feel organic and something that can be extended in as many directions as possible. So C probably won't be the language I use, and since C++ is slow to compile, it's probably going to be off the list as well.
    All the same, I'm not concerned about speed in the irrational way I have been in the past, but at the same time I do need to be careful in my thinking regardless of the language I use since don't want a client that lags to death. A good example of a slow program is SciTE - the text editor I'm typing this in, Geany, uses the same edit control it uses (Scintilla, which is written in C++, AFAIK), and while this component has a good degree of editorial control, scrolling with the scroll wheel can be slow. Also, when I recently tried to run SciTE on an old laptop I found on the side of the road (AMD K-6, 350MHz, 32MB RAM), I discovered that just *typing* would lag the system horribly - typing about 15 keystrokes quickly resulted in a lag of about 6 seconds after which what I typed would appear all at once. Typing single keys - slowly - resulted in a delay of around 0.20-0.39ms (guessed).
    Regarding scripting, I had my eyes on one embeddable language in particular but I forgot what it was called, so I headed to Wikipedia for a quick hunt-down session for it and managed to discover Falcon, which appears to use a VM but is at the same time the same insanely fast because it uses a C/C++-only policy for its modules. It also advertises itself as a scripting engine "ready to empower mission-critical multithreaded applications" so I'm considering Falcon to be a possible engine to integrate, and on a slightly long shot, even the language I might end up using. I also think hunting the first language I considered down and embedding that might be a nice idea, and I also might embed Perl. I'd love to be able to embed Ruby.
    Overall however, I do need to contain my enthusiasm - the desire to throw in multiple scripting engines, awe-inspiring compositing graphics layers, and support for multiple protocols isn't such a bad idea, but if not controlled will result in serious featuritis, which when combined with a verbose, low-level language will only result in me throwing myself at the project too hard "to get it done", with proven disastrous results.
    -dav7
    [ Note, there's an update in a follow-up post below this one that affects the information you see here - just so you know ]
    I've done some consideration since that email and it's possible that C++ might be able to be brought onto the table. This was mostly inspired by the good outcome I had with writing a couple of modules for InspIRCd, which uses C++, compared to my previous attempt when I knew no C.
    The main thing I'm a little indecisive about at the moment is the toolkit; I want something that's fast but doesn't look all that bad; FLTK is, as I've said previously, not something I like the look of - it does appear to be somewhat themable but it's impossible to escape the fact that it values speed over shininess, and while this is excellent for my current target, I don't want to develop something that relies on it so heavily that it's next to impossible to port to whatever I end up using when it's time to get the graphics in, such as a UI model on top of an OpenGL canvas.
    The second thing I'm unsure of is what scripting language I should use. I've done quite a bit of looking around - mostly to try and find that language I mentioned that I lost - and found quite a lot of possibilities, and even discovered that with some work (well, a lot of work, admittedly) it's even possible to embed Ruby into C++, and have Ruby call user-defined C++ functions and so on. It's not an official part of the project, but someone managed it nonetheless.
    It seems to be possible to embed popular languages such as Perl, Python, Tcl, Lua, etc, but then there are lesser-known languages designed for embedding, such as Nesla, AngelScript and the like (such as that language I can't find, heh). And of course I could also embed a JavaScript engine, which would probably be very odd but all the same quite an experience.
    Then there's Falcon, which appears to be a pretty good language in general but doesn't appear to have all that many modules available for it just yet, so doesn't seem to suit my purposes.
    So, summing up:
    - I don't know how I should develop this in terms of graphics - should I wait for a new PC and just use SDL or whatever I'm going to use, use a toolkit and either rewrite half of everything at some other point or juggle two display methods, or what?
    - The number of scripting languages out there is mind-boggling. To me, it's not what syntax the language uses, or whether it's statically or dynamically typed, or how readable it is, it's #1 how fast it is, and #2 how suitable it would be in the context of an IRC client - string manipulation (even on every incoming and/or outgoing message), user interface control, and so on.
    -dav7
    Last edited by dav7 (2009-02-16 09:25:49)

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