Illustrator CS3 : making a transparent polygone

Hi everybody,
This is my first topic in this forum.
I want to know if there is any way to make a colored transparent polygone using illustrator CS3 or by any other adobe's family softs ?
Thank you

There's a polygon tool under the rectangle tool in the toolbar. Click and hold on the rectangle to see a sub-toolbar. The polygon tool looks like a hexagon. Click-and drag to start drawing a polygon. Press the up and down arrows before you let go of the mouse button to add or remove sides.
You can fill the polygon using the Color or Swatches panels. That's also where you can set the stroke colour. The stroke thickness is set in the Stroke panel.
You'll have to give a more thorough explanation of what you mean by transparent, but transparency is usually set in the Transparency panel (whodathunkit?).
Also, what are you doing with this graphic? Are you adding the polygon to existing art in Illustrator, importing the polygon into another program, saving an image for a web page, printing, or something else?

Similar Messages

  • Illustrator CS3 - Print - Output - Wont allow me to select Separations

    Hi there
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    I'm silkscreening for the first time. The prepping process should be really simple right?
    It is. But you're misunderstanding the whole principle of color separation.
    Separate colour layers...
    No. Forget Layers. Layers has nothing to do with color separations. Think of Layers as nothing but an organizational tool for the stack of objects in your file. Color separation is the generation of a separate print for each ink that will be printed.
    ...then print each layer onto transparency sheets.
    No. The image for each ink is printed on its own sheet.
    The image is CMYK...
    For clarity, don't call it an image. That makes it difficult to figure out what you're talking about. This is Illustrator; an object-based layout program. Your design can contain any number and combination of raster images, vector paths, and text objects. The word "image" in the context of a program like Illustrator always suggests a raster image object. If you're referring to a raster image object contained in the file, call it that: a raster image. If you're talking about your whole artwork, call it the design or the document. Don't call it "the image".
    ...its a single spot colour (I think)
    That's self-contradictory. Nothing can be CMYK and at the same time a single spot color.
    Here's a simple key to understanding color separation: Don't think in terms of "colors." Think entirely in terms of inks. In your immediate context, how many inks are going to be used to print with individual silkscreens?
    By definition, a CMYK color is built up by overlaying a combination of up to four specific inks: Process Cyan, Process Magenta, Process Yellow, and Process Black. (Note the word "process" here, refering to "four-color process.")
    By definition, a spot color is a Swatch (in Illustrator) which represents a single ink.
    So "spot color" and "process color" are antithetical. "CMYK" is germane to process color, not spot color. Although process color can be done by silkscreen printing, spot color is more common, and I'm assuming that's what you are targeting.
    So it's simple, when you think like this:
    Ask yourself: How many inks are going to be allowed to print this design? (Two: a black ink and a red ink.)
    Therefore, create that many (2) Swatches in Illustrator. Make sure they are defined as Spot Color Swatches. Use only those two Swatches in your entire design.
    You can name those two Spot Color Swatches anyway you want. It doesn't matter. There is a common misconception that Spot Color Swatches must be named like (or even selected from) Swatches in the Pantone Swatch Library. Not so. Regardless of how you name them, each color separation is going to print to its own separation "plate" and the actual image on that "plate" (or film, or vellum) is going to be black. This is true in both process and spot color. In spot color work, each Spot Color Swatch--again, regardless of how you name it-- is going to be printed to its own "plate" and the image on that plate will be black. The name of the Spot Color Swatches, therefore, is nothing more than a convention by which to convey to the printing house what inks you intend to be used for each separation "plate."  Obvously, it makes the most sense to name your Spot Color Swatches according to the names of the actual silkscreen inks that will be used (ex: "Nazdar Fire Red"), if you know them. If not, simply naming them "SpotRed" and "SpotBlack" will be fine.
    Which brings me to a point of common confusion with which I think you are struggling: Exactly parallel to the matter of merely naming your Spot Color Swatches is the matter of merely coloring your Spot Color Swatches for on-screen display. There is a common misconception that Spot Color Swatches must be selected from some pre-existing Swatch Library (ex: Panone). Again, not so. So long as you define a Swatch as Spot Color, you can use any "color mixer" to specify any color you want for how it is displayed on-screen. You can color your Spot Color Swatch using either the RGB color sliders, or the CMYK sliders. Again, it does not matter one whit. Using the CMYK sliders to color your Spot Color Swatches does not make it "a CMYK color" (i.e.; a process color). So long as the Swatch is designated a Spot Color Swatch it's still defining a spot color (a single ink) and will print to only one separation "plate". Obviously, it makes the most sense to try to color your Spot Color Swatches to approximate how the actual corresponding ink will look in print. But the truth is, it doesn't matter. You could, for example, use CMYK sliders to color your Spot Color Swatch named "Nazdar Fire Red" so that it looks lime green on screen. If you did, the separation plate would still be labeled "Nazdar Fire Red", and it would still have a black image on it, and the color in the final printed result would simply be a matter of what physical ink the printer loaded his silkscreen with.
    Again, to summarize that: Using CMYK sliders to color a Spot Color Swatch does not make it "a CMYK color" in terms of color separation. That is, it does not make it a process color. As long as the Swatch is defined as a Spot Color Swatch, it will print to only one color separation plate.
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    Printer is a Canon ix6500.
    The question regarding your desktop printer is always: Is it a PostScript printer? That is, does it contain a (firmware) PostScript interpreter, or does its driver contain a (software) PostScript interpreter? If not, it can't print color separations. If this is your problem, there is a workaround, and a particularly popular one in screen printing, sign making, and other industries: You can "print" to a PDF "virtual printer" (i.e.; software which pretends to be a printer). If you have Acrobat (that's Acrobat, not Reader) installed, and if you are on Windows, you probably have a virtual printer named Adobe PDF installed. If so, you can select that as your "printer" and "print" color separations to it. If you've built your design correctly the resulting PDF will have one page for each ink. (The image on each page will be black.) You can then print those PDF pages to your non-PostScript printer. (This workflow is quite common in small screen printing shops.)
    JET

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    Path:            /Applications/Adobe Illustrator CS3/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
    Identifier:      com.adobe.illustrator
    Version:         13.0.2 (13.0.2)
    Code Type:       X86 (Native)
    Parent Process:  launchd [63]
    Interval Since Last Report:          18878 sec
    Crashes Since Last Report:           3
    Per-App Interval Since Last Report:  17543 sec
    Per-App Crashes Since Last Report:   2
    Date/Time:       2009-11-24 11:48:56.681 -0200
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    Report Version:  6
    Anonymous UUID:  2C02A582-5205-4A84-A7AA-BFBAFA793888
    Exception Type:  EXC_BAD_ACCESS (SIGBUS)
    Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
    Crashed Thread:  14
    Thread 0:
    0   libSystem.B.dylib                 0x92f7d286 mach_msg_trap + 10
    1   libSystem.B.dylib                 0x92f84a7c mach_msg + 72
    2   com.apple.CoreFoundation          0x95d0de7e CFRunLoopRunSpecific + 1790
    3   com.apple.CoreFoundation          0x95d0eaa8 CFRunLoopRunInMode + 88
    4   com.apple.HIToolbox               0x96d642ac RunCurrentEventLoopInMode + 283
    5   com.apple.HIToolbox               0x96d640c5 ReceiveNextEventCommon + 374
    6   com.apple.HIToolbox               0x96daae0f IsUserStillTracking(MenuSelectData*, unsigned char*) + 493
    7   com.apple.HIToolbox               0x96d9407c TrackMenuCommon(MenuSelectData&, unsigned char*) + 3860
    8   com.apple.HIToolbox               0x96d8f32b MenuSelectCore(MenuData*, Point, double, unsigned long, OpaqueMenuRef**, unsigned short*) + 279
    9   com.apple.HIToolbox               0x96e1e030 MenuSelect + 104
    10  com.apple.HIToolbox               0x96e1df9c HIMenuBar::HandleMouseEvent(OpaqueEventRef*) + 92
    11  com.apple.HIToolbox               0x96d3c649 HIObject::EventHook(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 173
    12  com.apple.HIToolbox               0x96d3c13d DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 1181
    13  com.apple.HIToolbox               0x96d3b57b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
    14  com.apple.HIToolbox               0x96d57ecc SendEventToEventTarget + 52
    15  com.apple.HIToolbox               0x96d6a603 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 2579
    16  com.apple.HIToolbox               0x96d3c4f6 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2134
    17  com.apple.HIToolbox               0x96d3b57b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
    18  com.apple.HIToolbox               0x96d57ecc SendEventToEventTarget + 52
    19  com.adobe.illustrator             0x0007c6da 0x1000 + 505562
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    21  com.apple.HIToolbox               0x96d3b57b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
    22  com.apple.HIToolbox               0x96d3b3e0 SendEventToEventTargetWithOptions + 58
    23  com.apple.HIToolbox               0x96d69d54 ToolboxEventDispatcherHandler(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*) + 356
    24  com.apple.HIToolbox               0x96d3c4f6 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2134
    25  com.apple.HIToolbox               0x96d3b57b SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 405
    26  com.apple.HIToolbox               0x96d57ecc SendEventToEventTarget + 52
    27  com.apple.HIToolbox               0x96dc4a6c ToolboxEventDispatcher + 86
    28  com.apple.HIToolbox               0x96dc12c2 RunApplicationEventLoop + 222
    29  com.adobe.illustrator             0x0007c91f 0x1000 + 506143
    30  com.adobe.illustrator             0x000d24d1 0x1000 + 857297
    31  com.adobe.illustrator             0x0009df4a 0x1000 + 642890
    32  com.adobe.illustrator             0x000035e2 0x1000 + 9698
    33  com.adobe.illustrator             0x00003509 0x1000 + 9481
    Thread 1:
    0   libSystem.B.dylib                 0x92f7d286 mach_msg_trap + 10
    1   libSystem.B.dylib                 0x92f84a7c mach_msg + 72
    2   ...ple.CoreServices.CarbonCore    0x92c892a3 TS_exception_listener_thread + 155
    3   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    4   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 2:
    0   libSystem.B.dylib                 0x92f7d2e6 semaphore_timedwait_signal_trap + 10
    1   libSystem.B.dylib                 0x92faf2af _pthread_cond_wait + 1244
    2   libSystem.B.dylib                 0x92fb0b33 pthread_cond_timedwait_relative_np + 47
    3   com.apple.Foundation              0x90daedbc -[NSCondition waitUntilDate:] + 236
    4   com.apple.Foundation              0x90daebd0 -[NSConditionLock lockWhenCondition:beforeDate:] + 144
    5   com.apple.Foundation              0x90daeb35 -[NSConditionLock lockWhenCondition:] + 69
    6   com.adobe.illustrator             0x00906809 0x1000 + 9459721
    7   com.adobe.illustrator             0x008b640d 0x1000 + 9131021
    8   com.adobe.illustrator             0x00906264 0x1000 + 9458276
    9   com.apple.Foundation              0x90d68dfd -[NSThread main] + 45
    10  com.apple.Foundation              0x90d689a4 __NSThread__main__ + 308
    11  libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    12  libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 3:
    0   libSystem.B.dylib                 0x92f7d2e6 semaphore_timedwait_signal_trap + 10
    1   libSystem.B.dylib                 0x92faf2af _pthread_cond_wait + 1244
    2   libSystem.B.dylib                 0x92fb0b33 pthread_cond_timedwait_relative_np + 47
    3   ...ple.CoreServices.CarbonCore    0x92c8bcfe TSWaitOnConditionTimedRelative + 246
    4   ...ple.CoreServices.CarbonCore    0x92c8bade TSWaitOnSemaphoreCommon + 422
    5   ...ple.CoreServices.CarbonCore    0x92cbc9a8 TimerThread + 74
    6   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    7   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 4:
    0   libSystem.B.dylib                 0x92f8446e __semwait_signal + 10
    1   libSystem.B.dylib                 0x92faedcd pthread_cond_wait$UNIX2003 + 73
    2   ...ple.CoreServices.CarbonCore    0x92cace7f TSWaitOnCondition + 126
    3   ...ple.CoreServices.CarbonCore    0x92c8bcd2 TSWaitOnConditionTimedRelative + 202
    4   ...ple.CoreServices.CarbonCore    0x92cacafc MPWaitOnQueue + 208
    5   AdobeACE                          0x0134c743 0x131c000 + 198467
    6   AdobeACE                          0x0134bf71 0x131c000 + 196465
    7   ...ple.CoreServices.CarbonCore    0x92cab057 PrivateMPEntryPoint + 56
    8   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    9   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 5:
    0   libSystem.B.dylib                 0x92f8446e __semwait_signal + 10
    1   libSystem.B.dylib                 0x92faedcd pthread_cond_wait$UNIX2003 + 73
    2   com.apple.ColorSync               0x942413f8 pthreadSemaphoreWait(t_pthreadSemaphore*) + 42
    3   com.apple.ColorSync               0x94253d4e CMMConvTask(void*) + 54
    4   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    5   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 6:
    0   libSystem.B.dylib                 0x92f7d3a6 mach_wait_until + 10
    1   libSystem.B.dylib                 0x92ff43ad nanosleep + 314
    2   ...or.plugins.Save For Web(AI)    0x1df1a2a3 PowerPlug::Initializer::ReloadInitializers() + 141067
    3   ...or.plugins.Save For Web(AI)    0x1df0a6b5 PowerPlug::Initializer::ReloadInitializers() + 76573
    4   ...or.plugins.Save For Web(AI)    0x1df1a38d PowerPlug::Initializer::ReloadInitializers() + 141301
    5   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    6   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 7:
    0   libSystem.B.dylib                 0x92f7d286 mach_msg_trap + 10
    1   libSystem.B.dylib                 0x92f84a7c mach_msg + 72
    2   ...ia.Flash Player.authplaylib    0x2170be83 ExternalPlayer_Initialize + 292947
    3   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    4   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 8:
    0   libSystem.B.dylib                 0x92f7d3a6 mach_wait_until + 10
    1   libSystem.B.dylib                 0x92ff43ad nanosleep + 314
    2   ...r.plugins.Scripting Support    0x1bcf1db7 PluginMain + 377533
    3   ...r.plugins.Scripting Support    0x1bcf4b81 PluginMain + 389255
    4   ...r.plugins.Scripting Support    0x1bcf1ea1 PluginMain + 377767
    5   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    6   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 9:
    0   libSystem.B.dylib                 0x92f7d286 mach_msg_trap + 10
    1   libSystem.B.dylib                 0x92f84a7c mach_msg + 72
    2   com.apple.CoreFoundation          0x95d0de7e CFRunLoopRunSpecific + 1790
    3   com.apple.CoreFoundation          0x95d0eb04 CFRunLoopRun + 84
    4   com.apple.DesktopServices         0x931dfe17 TSystemNotificationTask::SystemNotificationTaskProc(void*) + 123
    5   ...ple.CoreServices.CarbonCore    0x92cab057 PrivateMPEntryPoint + 56
    6   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    7   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 10:
    0   libSystem.B.dylib                 0x92f7d286 mach_msg_trap + 10
    1   libSystem.B.dylib                 0x92f84a7c mach_msg + 72
    2   com.apple.CoreFoundation          0x95d0de7e CFRunLoopRunSpecific + 1790
    3   com.apple.CoreFoundation          0x95d0eb04 CFRunLoopRun + 84
    4   com.apple.DesktopServices         0x931dff90 TFSEventsNotificationTask::FSEventsNotificationTaskProc(void*) + 216
    5   ...ple.CoreServices.CarbonCore    0x92cab057 PrivateMPEntryPoint + 56
    6   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    7   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 11:
    0   libSystem.B.dylib                 0x92f8446e __semwait_signal + 10
    1   libSystem.B.dylib                 0x92faedcd pthread_cond_wait$UNIX2003 + 73
    2   ...ple.CoreServices.CarbonCore    0x92cace7f TSWaitOnCondition + 126
    3   ...ple.CoreServices.CarbonCore    0x92c8bcd2 TSWaitOnConditionTimedRelative + 202
    4   ...ple.CoreServices.CarbonCore    0x92cacafc MPWaitOnQueue + 208
    5   com.apple.DesktopServices         0x931eaf72 TNodeSyncTask::SyncTaskProc(void*) + 84
    6   ...ple.CoreServices.CarbonCore    0x92cab057 PrivateMPEntryPoint + 56
    7   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    8   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 12:
    0   libSystem.B.dylib                 0x92fad9c6 kevent + 10
    1   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    2   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 13:
    0   libSystem.B.dylib                 0x92fcc6fa select$DARWIN_EXTSN + 10
    1   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    2   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 14 Crashed:
    0   com.adobe.illustrator             0x004a88a7 0x1000 + 4880551
    1   libstdc++.6.dylib                 0x9025510c __gxx_personality_v0 + 1108
    2   libstdc++.6.dylib                 0x9025506c __gxx_personality_v0 + 948
    3   libgcc_s.1.dylib                  0x949955ee _Unwind_Backtrace + 270
    4   libgcc_s.1.dylib                  0x94995a20 _Unwind_Resume + 112
    5   com.adobe.versioncue              0x1b3452b4 CommonSymbolsTerminate + 84854
    6   com.adobe.versioncue              0x1b337645 CommonSymbolsTerminate + 28423
    7   com.adobe.versioncue              0x1b3a46ce 0x1b026000 + 3663566
    8   com.adobe.versioncue              0x1b3a5533 0x1b026000 + 3667251
    9   com.adobe.versioncue              0x1b33c06f CommonSymbolsTerminate + 47409
    10  com.adobe.versioncue              0x1b3a5a06 0x1b026000 + 3668486
    11  com.adobe.versioncue              0x1b39a8e4 0x1b026000 + 3623140
    12  com.adobe.versioncue              0x1b31063e ARMInitialize + 1767180
    13  com.adobe.versioncue              0x1b05fbda 0x1b026000 + 236506
    14  com.adobe.versioncue              0x1b3703f7 0x1b026000 + 3449847
    15  com.adobe.versioncue              0x1b322bd0 ARMInitialize + 1842334
    16  libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    17  libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 15:
    0   libSystem.B.dylib                 0x92f7d2c2 semaphore_wait_trap + 10
    1   com.adobe.illustrator             0x00b2ba52 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 432710
    2   com.adobe.illustrator             0x004f83fd 0x1000 + 5207037
    3   com.adobe.illustrator             0x004f8677 0x1000 + 5207671
    4   ...ple.CoreServices.CarbonCore    0x92cab057 PrivateMPEntryPoint + 56
    5   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    6   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 16:
    0   libSystem.B.dylib                 0x92f7d2c2 semaphore_wait_trap + 10
    1   com.adobe.illustrator             0x00b2ba52 AWS_CUI_RevertAlert(OpaqueWindowPtr*, adobe::aws::gen::String<unsigned short>&, adobe::aws::gen::String<unsigned short>&) + 432710
    2   com.adobe.illustrator             0x004f83fd 0x1000 + 5207037
    3   com.adobe.illustrator             0x004f8677 0x1000 + 5207671
    4   ...ple.CoreServices.CarbonCore    0x92cab057 PrivateMPEntryPoint + 56
    5   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    6   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 17:
    0   libSystem.B.dylib                 0x92f7d2e6 semaphore_timedwait_signal_trap + 10
    1   libSystem.B.dylib                 0x92faf2af _pthread_cond_wait + 1244
    2   libSystem.B.dylib                 0x92fb0b33 pthread_cond_timedwait_relative_np + 47
    3   ...ple.CoreServices.CarbonCore    0x92c8bcfe TSWaitOnConditionTimedRelative + 246
    4   ...ple.CoreServices.CarbonCore    0x92cacafc MPWaitOnQueue + 208
    5   com.apple.DesktopServices         0x931ecebc TFolderSizeTask::FolderSizeTaskProc(void*) + 104
    6   ...ple.CoreServices.CarbonCore    0x92cab057 PrivateMPEntryPoint + 56
    7   libSystem.B.dylib                 0x92fae155 _pthread_start + 321
    8   libSystem.B.dylib                 0x92fae012 thread_start + 34
    Thread 14 crashed with X86 Thread State (32-bit):
      eax: 0x004a88a4  ebx: 0x1b3375a4  ecx: 0x25732850  edx: 0x25732850
      edi: 0x00000004  esi: 0x00000000  ebp: 0xb072f9a8  esp: 0xb072f9a8
       ss: 0x0000001f  efl: 0x00010282  eip: 0x004a88a7   cs: 0x00000017
       ds: 0x0000001f   es: 0x0000001f   fs: 0x0000001f   gs: 0x00000037
      cr2: 0x00000000
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    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE AdobeCrashReport SYSTEM "AdobeCrashReporter.dtd">
    <crashreport version="1.1" crVersion="2.5.0.03142007CJK" applicationName="Illustrator" applicationVersion="13.0.2" build="434">
      <time year="2014" month="7" day="9" hour="8" minute="49" second="23" />
      <user guid="14DFA8A7-3704-4BA7-8C93-80DED8B98D04" />
      <system platform="macintosh" osversion="10.6.8" applicationlanguage="de" userlanguage="de" oslanguage="de_DE" ram="4096MB" machine="i386" model="iMac8,1" cpuCount="2" cpuFreq="2800MHz" busFreq="1064MHz" />
      <crash exception="Unmapped Memory Exception" instruction="6602b70f">
      <backtrace crashedThread="0">
      <thread index="0">
      <stackStatement index="0" address="0x01b6a76d" symbolname="unknown"/>
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    <email>[email protected]</email>
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  • Fireworks CS3 & Illustrator CS3

    I'm not sure if this is more an Illustrator problem or a
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  • Which Illustrator CS3 files are editable in Microsoft Word?

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  • Gradient doesn't show up in illustrator CS3 from PDF

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    Both files were made in InDesign CS4.
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  • Illustrator CS3 "Unknown Error" while trying to save (Win Vista)

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  • Illustrator CS3 on Windows- Freezing Issue

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  • Illustrator CS3 to CorelDRAW 12

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    X4 will output legacy formats but, realistically, Corel 12 is a couple of years out of date at this point. This can be a problem as even the latest versions of Corel (not to mention Adobe products) handle some complex tasks like dropshadows entirely differently than 12 did, making backward compatibility on these features problematical at best.
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