Illustrator CS6 on dual monitors
I'm losing my mind trying to work on IllyCS6 with dual monitors. when i switch around between programs on different monitors, Illustrator seems to mistakenly think I am dragging it from one screen to another and it keeps jumping back and forth. i've never experienced this with another program before.
Anyone have ideas on how i can 'lock' it to one screen so it just stays put?
What OS?
No issue here at all with 3 monitors on Mac OS 10.6.8.
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Short Brush Stroke Lag CS6 in Dual Monitor Setup
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Longer and continuous strokes don't have any lagging going on.
I have reinstalled the driver and tried a few different versions as well but the issue persists. I also tried different settings for the Graphics Processor in preferences but no change.
I am on an Intuos5 L and before that I had the Intuos 3 A4 and I had the problems with that tablet as well.
I am on i5 iMac Quad-Core 2.5ghz, 32gb ram Radeon HD 6750M 512 MB - Mac OS X 10.7.5
Update:
After a few testing I realized this lagging appears to happen only when I am on Dual monitor setup.
My main monitor is an Eizo CG222W I have Photoshop setup whereby all my tools and panels are on my iMac and the main window with the image is on my Eizo.
When I only use my Eizo with tools and panels then the lagging disappears.
Any suggestion?
ThanksI guess I was thinking that if the Histogram Panel requires more processing so as to fill it out, then you could expect its display to take more computer time.
For what it's worth, I did some testing and with a sufficiently large brush I can certainly get ahead of Photoshop - that's pretty well known. I couldn't see for myself where having the Histogram Panel open made any difference, though.
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Dual monitor setup for prem pro cs6
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Mylenium -
Both the screen flickering after dual monitor setup in Premiere Pro CS6
Hello,
I recently installed Premiere Pro CS6 in my PC. Then after I set up dual monitor in the Preference, the screens of both the monitor started to flicker until I stop the playback. Previously I used same hardware with CS5 but there were no problem.
Link to dxdiag text file :
https://dl.dropbox.com/u/53681371/DxDiag.txt
I have attached the screenshots of msinfo32 and my graphics drive info.Some ideas for a Desktop Video Editing PC
http://www.adkvideoediting.com/
-ADK Kudos http://forums.adobe.com/thread/877201
Build http://forums.adobe.com/thread/878520?tstart=0
-more build ideas http://ppbm6.com/Planning.html
-Build it Yourself http://forums.adobe.com/thread/815798
-http://www.shawnlam.ca/2012/premiere-pro-cs6-video-editing-computer-build/
Laptop Video Editing PC http://forums.adobe.com/message/4578948 -
Unable to setup dual monitors for cs6
Using a Mac,
the dual monitor setup was working just fine, then one day it all of a sudden disappeared and I tried enabling playback through preferences, which it is already checked off.
Please help!!!I set the sequence setting editing mode to ARRI Cinema, and it worked.
Can someone explain this to me, and if this is the right way of going about it -
Can anyone offer some suggestions what the error message below means? CS6 Illustrator is crashing, often and almost always during the saving of a document.
Computer Specs - OS 10.6.8, 2 x 2.66 Dual Core Intel Xeon, 4GB 667MHz DDR2 FB-DIMM
Error Message as follows:
Process: Adobe Illustrator [99826]
Path: /Applications/Adobe Illustrator CS6/Adobe Illustrator.app/Contents/MacOS/Adobe Illustrator
Identifier: com.adobe.illustrator
Version: 723 (16.0.0)
Code Type: X86-64 (Native)
Parent Process: launchd [129]
Date/Time: 2013-04-02 15:28:17.463 -0400
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Interval Since Last Report: 536298 sec
Crashes Since Last Report: 2
Per-App Interval Since Last Report: 697646 sec
Per-App Crashes Since Last Report: 2
Anonymous UUID: 00E0F738-6FCE-49DE-892A-3DBBB8F85921
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Application Specific Information:
*** error for object 0x14dad2298: incorrect checksum for freed object - object was probably modified after being freed.
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 libSystem.B.dylib 0x00007fff84f630b6 __kill + 10
1 libSystem.B.dylib 0x00007fff850039f6 abort + 83
2 libSystem.B.dylib 0x00007fff84ff262d szone_error + 519
3 libSystem.B.dylib 0x00007fff84f1e6c6 tiny_free_list_remove_ptr + 158
4 libSystem.B.dylib 0x00007fff84f1bc8e szone_free_definite_size + 2005
5 com.apple.CoreGraphics 0x00007fff898d8cf1 CGGStackRestore + 54
6 com.apple.CoreGraphics 0x00007fff898d8cb0 CGContextRestoreGState + 65
7 com.apple.AppKit 0x00007fff81cc0f38 +[NSGraphicsContext restoreGraphicsState] + 149
8 com.apple.AppKit 0x00007fff81cc3490 -[NSFocusStack popTopView] + 134
9 com.apple.AppKit 0x00007fff81cc327b -[NSView unlockFocus] + 98
10 com.apple.AppKit 0x00007fff81cb91df -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 5332
11 com.apple.AppKit 0x00007fff81cb8ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
12 com.apple.AppKit 0x00007fff81cb7b2c -[NSThemeFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 254
13 com.apple.AppKit 0x00007fff81cb43de -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2683
14 com.apple.AppKit 0x00007fff81c2dc0e -[NSView displayIfNeeded] + 969
15 com.apple.AppKit 0x00007fff81c28aba _handleWindowNeedsDisplay + 678
16 com.apple.CoreFoundation 0x00007fff83cfdb07 __CFRunLoopDoObservers + 519
17 com.apple.CoreFoundation 0x00007fff83cd9434 __CFRunLoopRun + 468
18 com.apple.CoreFoundation 0x00007fff83cd8d8f CFRunLoopRunSpecific + 575
19 com.apple.HIToolbox 0x00007fff82ffe74e RunCurrentEventLoopInMode + 333
20 com.apple.HIToolbox 0x00007fff82ffe4b1 ReceiveNextEventCommon + 148
21 com.apple.HIToolbox 0x00007fff82ffe40c BlockUntilNextEventMatchingListInMode + 59
22 com.apple.AppKit 0x00007fff81bfdeb2 _DPSNextEvent + 708
23 com.apple.AppKit 0x00007fff81bfd801 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
24 com.apple.AppKit 0x00007fff81bc368f -[NSApplication run] + 395
25 com.adobe.exo.framework 0x0000000108e71747 exo::app::OS_AppBase::RunEventLoop() + 55
26 com.adobe.illustrator 0x0000000100769a58 0x100000000 + 7772760
27 com.adobe.illustrator 0x0000000100708de1 0x100000000 + 7376353
28 com.adobe.illustrator 0x00000001006f8bb4 0x100000000 + 7310260
29 com.adobe.illustrator 0x0000000100163358 0x100000000 + 1454936
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x00007fff84f2dc0a kevent + 10
1 libSystem.B.dylib 0x00007fff84f2fadd _dispatch_mgr_invoke + 154
2 libSystem.B.dylib 0x00007fff84f2f7b4 _dispatch_queue_invoke + 185
3 libSystem.B.dylib 0x00007fff84f2f2de _dispatch_worker_thread2 + 252
4 libSystem.B.dylib 0x00007fff84f2ec08 _pthread_wqthread + 353
5 libSystem.B.dylib 0x00007fff84f2eaa5 start_wqthread + 13
Thread 2:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 ...ple.CoreServices.CarbonCore 0x00007fff817afd87 TSWaitOnCondition + 118
3 ...ple.CoreServices.CarbonCore 0x00007fff8171eff8 TSWaitOnConditionTimedRelative + 177
4 ...ple.CoreServices.CarbonCore 0x00007fff81718efb MPWaitOnQueue + 215
5 com.adobe.ACE 0x0000000102a332c9 0x1029fa000 + 234185
6 com.adobe.ACE 0x0000000102a325da 0x1029fa000 + 230874
7 ...ple.CoreServices.CarbonCore 0x00007fff816f10d1 PrivateMPEntryPoint + 63
8 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
9 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 3:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 ...ple.CoreServices.CarbonCore 0x00007fff817afd87 TSWaitOnCondition + 118
3 ...ple.CoreServices.CarbonCore 0x00007fff8171eff8 TSWaitOnConditionTimedRelative + 177
4 ...ple.CoreServices.CarbonCore 0x00007fff81718efb MPWaitOnQueue + 215
5 com.adobe.ACE 0x0000000102a332c9 0x1029fa000 + 234185
6 com.adobe.ACE 0x0000000102a325da 0x1029fa000 + 230874
7 ...ple.CoreServices.CarbonCore 0x00007fff816f10d1 PrivateMPEntryPoint + 63
8 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
9 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 4:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 ...ple.CoreServices.CarbonCore 0x00007fff817afd87 TSWaitOnCondition + 118
3 ...ple.CoreServices.CarbonCore 0x00007fff8171eff8 TSWaitOnConditionTimedRelative + 177
4 ...ple.CoreServices.CarbonCore 0x00007fff81718efb MPWaitOnQueue + 215
5 com.adobe.ACE 0x0000000102a332c9 0x1029fa000 + 234185
6 com.adobe.ACE 0x0000000102a325da 0x1029fa000 + 230874
7 ...ple.CoreServices.CarbonCore 0x00007fff816f10d1 PrivateMPEntryPoint + 63
8 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
9 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 5:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 com.adobe.AGM 0x0000000102ee1cfb AGMInitialize + 3255535
3 com.adobe.AGM 0x0000000102ee2afc AGMInitialize + 3259120
4 com.adobe.AGM 0x0000000102ee9d8b AGMInitialize + 3288447
5 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
6 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 6:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 com.adobe.ape.engine 0x00000001227a0c0d APXGetHostAPI + 2516093
3 com.adobe.ape.engine 0x000000012254eec1 APXGetHostAPI + 83761
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 7:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 com.adobe.ape.engine 0x00000001227a0c0d APXGetHostAPI + 2516093
3 com.adobe.ape.engine 0x000000012254eec1 APXGetHostAPI + 83761
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 8:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 com.adobe.ape.engine 0x00000001227a0c0d APXGetHostAPI + 2516093
3 com.adobe.ape.engine 0x000000012254eec1 APXGetHostAPI + 83761
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 9:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 com.adobe.ape.engine 0x00000001227a0c0d APXGetHostAPI + 2516093
3 com.adobe.ape.engine 0x000000012254eec1 APXGetHostAPI + 83761
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 10:
0 libSystem.B.dylib 0x00007fff84f14d7a mach_msg_trap + 10
1 libSystem.B.dylib 0x00007fff84f153ed mach_msg + 59
2 com.apple.CoreFoundation 0x00007fff83cd9902 __CFRunLoopRun + 1698
3 com.apple.CoreFoundation 0x00007fff83cd8d8f CFRunLoopRunSpecific + 575
4 com.apple.CoreMediaIOServices 0x00007fff8a25c5f7 MIO::DAL::RunLoop::OwnThread(void*) + 147
5 com.apple.CoreMediaIOServices 0x00007fff8a25e1c2 CAPThread::Entry(CAPThread*) + 140
6 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
7 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 11:
0 libSystem.B.dylib 0x00007fff84f14dda semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x00007fff84f53772 _pthread_cond_wait + 1015
2 com.adobe.ape.engine 0x00000001227a0bd0 APXGetHostAPI + 2516032
3 com.adobe.ape.engine 0x00000001227b8ddb APXGetHostAPI + 2614859
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 12:
0 libSystem.B.dylib 0x00007fff84f14dda semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x00007fff84f53772 _pthread_cond_wait + 1015
2 com.adobe.ape.engine 0x00000001227a0bd0 APXGetHostAPI + 2516032
3 com.adobe.ape.engine 0x0000000122933233 APXGetHostAPI + 4164259
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 13:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f4f8f9 nanosleep + 148
2 libSystem.B.dylib 0x00007fff84f4f863 usleep + 57
3 ...ustrator.plugins.dBrushTool 0x0000000126bcd2c2 PluginMain + 364594
4 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
5 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 14:
0 libSystem.B.dylib 0x00007fff84f14db6 semaphore_wait_trap + 10
1 ...ustrator.plugins.dBrushTool 0x0000000126bcf7da PluginMain + 374090
Thread 15:
0 libSystem.B.dylib 0x00007fff84f14db6 semaphore_wait_trap + 10
1 ...ustrator.plugins.dBrushTool 0x0000000126bcf7da PluginMain + 374090
Thread 16:
0 libSystem.B.dylib 0x00007fff84f14db6 semaphore_wait_trap + 10
1 ...ustrator.plugins.dBrushTool 0x0000000126bcf7da PluginMain + 374090
Thread 17:
0 libSystem.B.dylib 0x00007fff84f14db6 semaphore_wait_trap + 10
1 ...ustrator.plugins.dBrushTool 0x0000000126bcf7da PluginMain + 374090
Thread 18:
0 libSystem.B.dylib 0x00007fff84f14d7a mach_msg_trap + 10
1 libSystem.B.dylib 0x00007fff84f153ed mach_msg + 59
2 com.apple.CoreFoundation 0x00007fff83cd9902 __CFRunLoopRun + 1698
3 com.apple.CoreFoundation 0x00007fff83cd8d8f CFRunLoopRunSpecific + 575
4 com.apple.Foundation 0x00007fff848b214f +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 297
5 com.apple.Foundation 0x00007fff84833114 __NSThread__main__ + 1429
6 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
7 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 19:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f4f8f9 nanosleep + 148
2 ...or.plugins.ScriptingSupport 0x0000000121ffc8cb PluginMain + 1570107
3 ...or.plugins.ScriptingSupport 0x0000000121fe45b9 PluginMain + 1471017
4 ...or.plugins.ScriptingSupport 0x0000000121ffcc16 PluginMain + 1570950
5 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
6 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 20:
0 libSystem.B.dylib 0x00007fff84f58956 recvfrom + 10
1 ServiceManager-Launcher.dylib 0x000000012be225ec Invoke + 45721
2 ServiceManager-Launcher.dylib 0x000000012be21813 Invoke + 42176
3 ServiceManager-Launcher.dylib 0x000000012be20be0 Invoke + 39053
4 ServiceManager-Launcher.dylib 0x000000012be20c66 Invoke + 39187
5 ServiceManager-Launcher.dylib 0x000000012be1c30f Invoke + 20412
6 ServiceManager-Launcher.dylib 0x000000012be1c616 Invoke + 21187
7 ServiceManager-Launcher.dylib 0x000000012be1ccd7 Invoke + 22916
8 ServiceManager-Launcher.dylib 0x000000012be1cf41 Invoke + 23534
9 ServiceManager-Launcher.dylib 0x000000012be1f61d Invoke + 33482
10 ServiceManager-Launcher.dylib 0x000000012be1f775 Invoke + 33826
11 ServiceManager-Launcher.dylib 0x000000012be1ffb2 Invoke + 35935
12 ServiceManager-Launcher.dylib 0x000000012be200ad Invoke + 36186
13 ServiceManager-Launcher.dylib 0x000000012be12d6b Login + 480
14 ServiceManager-Launcher.dylib 0x000000012be167ad Login + 15394
15 ServiceManager-Launcher.dylib 0x000000012be20412 Invoke + 37055
16 ServiceManager-Launcher.dylib 0x000000012be22253 Invoke + 44800
17 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
18 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 21:
0 libSystem.B.dylib 0x00007fff84f14dda semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x00007fff84f53772 _pthread_cond_wait + 1015
2 com.adobe.ape.engine 0x00000001227a0bd0 APXGetHostAPI + 2516032
3 com.adobe.ape.engine 0x00000001227b8ddb APXGetHostAPI + 2614859
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 22:
0 libSystem.B.dylib 0x00007fff84f14dda semaphore_timedwait_signal_trap + 10
1 libSystem.B.dylib 0x00007fff84f53772 _pthread_cond_wait + 1015
2 com.adobe.ape.engine 0x00000001227a0bd0 APXGetHostAPI + 2516032
3 com.adobe.ape.engine 0x00000001229332c3 APXGetHostAPI + 4164403
4 com.adobe.ape.engine 0x00000001227a0cd1 APXGetHostAPI + 2516289
5 com.adobe.ape.engine 0x00000001227a0d4a APXGetHostAPI + 2516410
6 com.adobe.ape.engine 0x00000001227a0e79 APXGetHostAPI + 2516713
7 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
8 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 23:
0 libSystem.B.dylib 0x00007fff84f14db6 semaphore_wait_trap + 10
1 com.adobe.illustrator 0x00000001001bcd25 0x100000000 + 1821989
2 com.adobe.illustrator 0x00000001001bc8fe 0x100000000 + 1820926
3 ...ple.CoreServices.CarbonCore 0x00007fff816f10d1 PrivateMPEntryPoint + 63
4 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
5 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 24:
0 libSystem.B.dylib 0x00007fff84f14db6 semaphore_wait_trap + 10
1 com.adobe.illustrator 0x00000001001bcd25 0x100000000 + 1821989
2 com.adobe.illustrator 0x00000001001bc8fe 0x100000000 + 1820926
3 ...ple.CoreServices.CarbonCore 0x00007fff816f10d1 PrivateMPEntryPoint + 63
4 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
5 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 25: com.apple.CFSocket.private
0 libSystem.B.dylib 0x00007fff84f58932 select$DARWIN_EXTSN + 10
1 com.apple.CoreFoundation 0x00007fff83cfb468 __CFSocketManager + 824
2 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
3 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 26:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 com.adobe.AFlame 0x000000013cca35f5 Flame_Terminate + 1642661
3 com.adobe.AFlame 0x000000013cc844cb Flame_Terminate + 1515387
4 com.adobe.AFlame 0x000000013cc3c28a Flame_Terminate + 1219898
5 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
6 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 27:
0 libSystem.B.dylib 0x00007fff84f4fa6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff84f53881 _pthread_cond_wait + 1286
2 com.adobe.illustrator 0x00000001007410af 0x100000000 + 7606447
3 com.adobe.illustrator 0x00000001001bccb4 0x100000000 + 1821876
4 com.adobe.illustrator 0x00000001001bc8fe 0x100000000 + 1820926
5 ...ple.CoreServices.CarbonCore 0x00007fff816f10d1 PrivateMPEntryPoint + 63
6 libSystem.B.dylib 0x00007fff84f4dfd6 _pthread_start + 331
7 libSystem.B.dylib 0x00007fff84f4de89 thread_start + 13
Thread 28:
0 libSystem.B.dylib 0x00007fff84f2ea2a __workq_kernreturn + 10
1 libSystem.B.dylib 0x00007fff84f2ee3c _pthread_wqthread + 917
2 libSystem.B.dylib 0x00007fff84f2eaa5 start_wqthread + 13
Thread 29:
0 libSystem.B.dylib 0x00007fff84f2ea2a __workq_kernreturn + 10
1 libSystem.B.dylib 0x00007fff84f2ee3c _pthread_wqthread + 917
2 libSystem.B.dylib 0x00007fff84f2eaa5 start_wqthread + 13
Thread 30:
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000000 rbx: 0x000000010af5f000 rcx: 0x00007fff5fbfd438 rdx: 0x0000000000000000
rdi: 0x00000000000185f2 rsi: 0x0000000000000006 rbp: 0x00007fff5fbfd450 rsp: 0x00007fff5fbfd438
r8: 0x0000000000000e03 r9: 0x0000000000000000 r10: 0x00007fff84f5f0fa r11: 0x0000000000000206
r12: 0x0000000000000000 r13: 0x000000014dad2298 r14: 0x00000001091c8000 r15: 0x000000010af5f0c0
rip: 0x00007fff84f630b6 rfl: 0x0000000000000206 cr2: 0x000000011cec4000
Binary Images:
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NVIDIA GeForce 7300 GT:
Chipset Model: NVIDIA GeForce 7300 GT
Type: GPU
Bus: PCIe
Slot: Slot-1
PCIe Lane Width: x16
VRAM (Total): 256 MB
Vendor: NVIDIA (0x10de)
Device ID: 0x0393
Revision ID: 0x00a1
ROM Revision: 3011
Displays:
Acer P201W:
Resolution: 1680 x 1050 @ 60 Hz
Pixel Depth: 32-Bit Color (ARGB8888)
Display Serial Number: LAR080454220
Main Display: Yes
Mirror: Off
Online: Yes
Rotation: Supported
SyncMaster:
Resolution: 1024 x 768 @ 60 Hz
Pixel Depth: 32-Bit Color (ARGB8888)
Display Serial Number: HCFT700853
Mirror: Off
Online: Yes
Rotation: Supported -
Illustrator CS6 - opens in window too small
Anytime I double-click on an Illustrator file to open it, the Illustrator CS6 window opens up too small to view the file. It comes up with an error message that says "Can't open the illustration. There is not enough room for the window; increase document area and try again."
If I then click on the box to expand the Illustrator window to full-size, then I can open the file. It's just frustrating that everytime I try to open an AI file by double-clicking on it, I get this error message.Like many I'm experiencing the same problem. 'Can't open the illustration. There is not enough room for the window; increase document area and try again.' Running Windows 7 - dual monitors although I don't believe that's the problem. Tried the suggestion in preferences uncheck 'open documents as tabs' didn't work. Tried Properties shortcut tab choose 'Maximized' didn't work. This is what I find, when I right click to open a PDF in Illustrator - I can open the first illustration (if it was closed using Exit), but I get this error on the second illustration I try to open in the same way. If I close an illustration using the X than when I try to open the illustration the next time I get the error message. If I chose Close or Ctrl W - the next time I open the application I get the error - HOWEVER, if I close the application by hitting Exit it will open properly the next time. Even if the first illustration opens properly I still have a problem with the second one. Can anyone help as this is a pain. Been using CS6 for sometime but this just started happening ~ 3 months ago so it didn't start with the upgrade.
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I just bought a 12 core with Quatro 4000 and 5770, I want to use dual monitor setup, monitors are NEC with Spectraview-II. How do I connect? 4000 only has 1 Display Port and 1 DVI. 5770 has 2 of each, if I use both 5770 Display Ports, does the 4000 contribute any work at all? I read where on a PC they would work together, but on a MAC they do not.
I read that Display Port has higher band width than DVI, NEC monitors for best performance they recommend using DIsplay Port.
When I was setting this up I looked at a Nvidia Quadro 4000, unfortunately it was for PC, it had 2 Display Ports, in the Mac version they reduce it to one. I did not think there could be a difference.
Mainly want to use it for CS6 and LR4.
How to proceed???
I do not want to use the Quadro 4000 for both, that would not optimize both monitors, one DP and 1 DVI. Using just the 5770 would work but I do not think the 4000 would be doing anything, and the 5770 has been replaced by the 5870.more bandwidth.
Any ideas, I am a Mac newbie, have not ever tried a Mac Pro, just bought off ebay and now I have these problems.
As a last resort I could sell both and get a 5870. That would work, I'm sure of that, it's just that I wanted the better graphics card.
Thanks,
BillThe Hatter,
I am a novice at Mac so I read all I can. From what I understand the NEC monitors I bought require Display Port for their maximum performance. The GTX 680 only has DVI outputs. Difference from what I understand is larger bandwidth with the DP.
You said I have the 4000 for CUDA. I am not all that familiar with CUDA and when I do read about it I do not understand it.
A concern I have is, that if I connect the 2 high end NEC monitors via the 5770, using it's 2 Display Ports I would have nothing connected to the 4000. Is the 4000 doing anything with nothing connected? I read where in a PC system the 2 cards would interact but in a Mac system they do not.
Bottom line, as I see it, the 4000 will not be useful at all to me, since I want a dual monitor set-up.
So far the 5870 seems the best choice, higher band width than the 5770, and it has 2 Display Ports to optimize the NEC monitors.
I'm not sure how fine I am splitting hairs, nor do I know how important those hairs are. I am just trying to set up a really fast reliable system that will mainly be used for CS6 and LR4. Those NEC monitors are supposed to be top notch. -
Color management in Illustrator CS6 and InDesign CS 6-settings & workflow questions.
I've read the color management posts and the Adobe help file regarding the Pantone + libraries and the new differences between CS5 & 6. However I'm still a bit confused as to just what my settings should be, and a few posts offer different pieces of advice, so I'm looking for clarification. I don't need to work with legacy CS files, so I don't want to swap out the old Pantone libraries for the Plus ones. However I still have my old Pantone Solid, Coated and Uncoated swatchbooks and until I can afford the new Plus swatchbooks, I'll depend on those. I'm hoping the difference between Pantone 321U and Pantone+ 321 is not great.
If I'm preparing a file for print and to be placed into an InDesign CS6 document for print, I know both document color modes should be CMYK—got that. In Illustrator CS6, I'm assuming I would use a Pantone+ Uncoated swatch (remember I'm using the old Pantone Uncoated swatch book as a visual guide and praying that the difference isn't too noticeable.)
1. In the Swatch settings pallette, should I set the Spot Color option to use the first choice—use LAB values specified by the book manufacturer, or use CMYK values from the manufacturer process books.
2. In the View menu, should I select Overprint Preview to get a (more or less-I know the drill) closer monitor color to what will be printed.
I don't want to fool around with trying to set the CMYK values as listed in Pantone Color Bridge CMYK EC (found on Scribed here: http://www.scribd.com/doc/33104/Pantoner-Color-BridgeTm-Cmyk-Ec ), and I'm not even sure of the point in doing so or what it would do for me.
What I want is to depend on a swatch book, select the named swatch from the Pantone library, have all my settings set properly, then place it in InDesign, then send the file to a digital printer and get as close an approximation to the swatch book selection as possible. I need monitor color settings to reflect the swatches as best possible.
When I can afford it, should I opt for the Pantone+ Coated and Uncoated swatchbooks, or the Color Bridge? I'm usure of the difference, and if there are any Illustrator or InDesign settings that would need to be changed depending.
As a corollary to this questions, once the settings are OK in Illustrator, what do they need to be in InDesign? There are settings for Ink Manager (all spots to process or use standard LAB values for spots, the Color palette has check options for LAB, CMYK, RGB.
I'm not sure what needs to be set in InDesign to make sure colors are consistent between what is set in Illustrator and then what InDesign does.Let me try to help you further:
1. In Illustrator's Swatch settings pallette, should the Spot Color Mode option be set to use:
a. CMYK
b. LAB
c. Book Color (not sure if this refers to the pantone swatchbook)
- I would use "c" - Book Color. This is the file going to the printer which will use Spot Color on press. For a copy of the file to be output by your Canon, use "a" - CMYK.
2. In the View menu should Overprint Preview be checked, and why, and would it differ based on the settings for #1.
- Only if the color was transparent ( which it isn't ) would overprint preview be of any use or you use a tint value of the Spot color and a black, but even then you may not be able to detect any change in the screen view. I typically do not use any overprint preview and I do not rely on the monitor for any color deisions. You could be different and that is OK. Let me know if you are able to detect any deviates using overprint preview.
I'm sorry for being a little short. There is a lot of confusion about these issues and Adobe and Pantone are not making things any easier.
The key is your Canon will not be able to print accurate Spot color without a RIP for the necessary color tables and conversions for that particular printer. In your case, it will be necessary to build a CMYK file to print a somewhat approximate representation of that specific Spot color. Another frustrating part of this matrix is CMYK cannot match all Pantone Spot Colors. -
I am looking at switching from using Aperture and Photoshop, to Lightroom and Photoshop for my photography workflow. However during my free Lightroom trial, I have ran into a deal breaker with dual monitor support.
I use a Macbook pro w/ an external monitor for editing. In Photoshop and A3, I keep all my pallets, sliders, and thumbnails on the laptop screen, and display the full size image on the external display. I would like to do the same in Lightroom 4, however, there is one small problem.
When trying to achieve the same set up in Lightroom, I can view the image nicely on the external monitor, but I can't actually work on the external monitor. Example: If I decide a blemish needs touched up I can't use the spot removal tool on the large external display, but instead have to use it on the small laptop screen image. The same is true of the crop overlay and adjustment brushes. Also the fantastic option commands for mask overlay and sharpening, are not visible on the external display.
Please tell me there is someway to change this?
I strongly prefer LR4's sharpening and noise reduction, and feel I could reduce my reliance on CS6 for many images.
Thanks in advance,
TroyMy first encounter with Lightroom was similar to yours: Why the heck can't I move the panels where I want them? This is ridiculous...but after a while it grew on me.
There's no reason you can't have the main action on the large external monitor (as ssprengel says). But you have to get used to the idea right away that Lightroom is a single-screen application, and the second screen is just an extension used for an alternative view (grid/loupe/1:1). Don't fight it, it's just how it is.
Troy_Fagan wrote:
feel I could reduce my reliance on CS6 for many images.
That's absolutely right, that's what happened to me. -
Surface Pro 3 with Illustrator CS6/CS3
Hi there,
before I want to buy the Surface pro 3 I have a few questions. The main reason I want to use it for is to work with Adobe Illustrator.
1) I've installed CS6 student edition on my desktop pc at the moment. Is it possible to use CS6 student also at the Surface by using the same license as on the pc.
2) Can I use the pressure sensative of the brushes in Illustrator CS6 with the Surface 3 pen?
3) If it's not possible to use CS6 on both devices, I have also the older Illustrator CS3 student edition. Has anyone tried to use this pressure option in the Illustrator CS3 on the Surface pro 3?
4) Could you generally advise to use Illustrator on the Surface pro 3. I've read that the GUI symbols are very small. Has anyone experiences?
Thank you so much,
ktofflerYou shouldn't have much problems with the surface. The only thing I can think of is the issue of the higher resolution. Since illustrator is an older version is is lacking the features for higher resolution monitors. You may need to lower the resolution to make it easier to see and use. Other than that you should be fine.
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Using Illustrator CS6, how to preserve drawn colors when Save For Web to PNG?
Using Illustrator CS6 on Mac OSX 10.9.1:
step 1. I open a new file for Web profile.
step 2. I verify that File > Document Color Mode is RGB.
step 3. I draw a square and set it's color to 0,103,197 (decimal).
step 4. I click File > Save For Web
step 5. In the popup that opens, I set to PNG-24, and verify the option Convert To sRGB is not selected.
step 6. Using the Mac's DigitalColorMeter, I observe the color is 0,109,191 in the Save For Web popup. If I save it, then open the saved PNG file, it's color is also 0,109,191.
How to do this so the colors don't change?
step 7. I close Save For Web popup.
step 8. I verify Edit > Color Settings for Working Spaces is set to Monitor RGB, and that the Color Management Policies for RGB is off.
step 9. I verify Edit > Assign Profile is set to Don't Color Manage This Document.
step 10. I verify View > Proof Colors is off.
Can anyone provide a set of Illustrator CS6 settings that let me save a PNG image with the same colors it's drawn in so I can use that PNG image in a website?
I must be missing something obvious, because anyone working in web design must do this day in and day out, please let me know what procedure people follow to achieve this.
UPDATE:
Using the above procedure DOES preserve the colors when embedding the PNG image in a webpage viewed in Firefox and Chome, but NOT for Safari. Also, the colors are not preserved in Mac's Preview software, as well as Microsoft Office 2011 for Mac.
I'm pretty new to all this. Hoping someone can provide some perspective on what typical procedure people use for web development when working with colors in Illustrator CS6.Using Illustrator CS6 on Mac OSX 10.9.1:
step 1. I open a new file for Web profile.
step 2. I verify that File > Document Color Mode is RGB.
step 3. I draw a square and set it's color to 0,103,197 (decimal).
step 4. I click File > Save For Web
step 5. In the popup that opens, I set to PNG-24, and verify the option Convert To sRGB is not selected.
step 6. Using the Mac's DigitalColorMeter, I observe the color is 0,109,191 in the Save For Web popup. If I save it, then open the saved PNG file, it's color is also 0,109,191.
How to do this so the colors don't change?
step 7. I close Save For Web popup.
step 8. I verify Edit > Color Settings for Working Spaces is set to Monitor RGB, and that the Color Management Policies for RGB is off.
step 9. I verify Edit > Assign Profile is set to Don't Color Manage This Document.
step 10. I verify View > Proof Colors is off.
Can anyone provide a set of Illustrator CS6 settings that let me save a PNG image with the same colors it's drawn in so I can use that PNG image in a website?
I must be missing something obvious, because anyone working in web design must do this day in and day out, please let me know what procedure people follow to achieve this.
UPDATE:
Using the above procedure DOES preserve the colors when embedding the PNG image in a webpage viewed in Firefox and Chome, but NOT for Safari. Also, the colors are not preserved in Mac's Preview software, as well as Microsoft Office 2011 for Mac.
I'm pretty new to all this. Hoping someone can provide some perspective on what typical procedure people use for web development when working with colors in Illustrator CS6. -
Dual Monitor Problems with Vista
I have a Lenovo T61 laptop running Vista ultimate 32 bit, SP1. I schlep this back and forth from home to work and put it in docking stations at each location. The docking stations have external monitors attached. At work I have a Viewsonic VX2035wm 20" Wide screen, (16:10) monitor with optimum resolution of 1680x1050. At home I have a Viewsonic VA912b 19" standard aspect ratio monitor with a suggested resolution of 1280x1024.
I typically run in dual monitor mode using my laptop display and the external monitor and extend the display across both monitors. Sometimes I run with the laptop display as the primary monitor, sometimes the external is the primary.
When I take my system from one location to another, generally upon boot or resume it recognizes the different monitor configurations and adjusts the display properties accordingly. However, about once a week I have a problem. For example, I shutdown at home, came into work and attempted to boot the system. Upon boot my external monitor displayed a frequency out of range error and did not display anything else. I suspect that the external port was configured to a setting that was not supported by the monitor. It appears that this was the primary display because my laptop only showed the background and the desktop did not display. Since nothing was displayed, I couldn't click the start menu, any icons, etc. I tried to adjust the monitor configuration by right clicking the laptop screen and selecting personalize, but the personalization dialog would not show up and I suspect that it went to the blanked out external monitor.
Please advise on how I can handle this situation. Is there any way to move the display from the external to the notebook when this happens? I noticed that Viewsonic has Vista drivers listed on their web site. Would it help to download and install these? Is there anything else you can suggest?The main point of posting this topic was to point out the appalling service offered by Adobe but, of course resolving this issue would be nice also.
So here goes;
Dual monitor issue (Applies to CS4 applications; Photoshop, Illustrator, InDesign etc. but not Flash or Dreamweaver or any other manufacturers software).
I have 2 monitors installed with Windows Vista 64bit, using Nvidia Quadro FX 1700:
-1280 x 1024 (primary display on the left) &
-1440 x 900 (on the right)
With a CS4 application maximised in the larger monitor, all the drop down menus display fine, if the chosen drop-down menu is taller than the height of the monitor (fonts, for instance), an arrow appears at the bottom of the menu so that I can scroll down the rest of the menu. If I then reduce the size of the CS4 application window, move it to the smaller monitor and maximised it again, the drop-down menu (which displayed and functioned fine in the primary monitor) is cropped off so I can't access the rest of the menu.
This might seem a minor irritation, but for batch-processing of merged files (the main purpose for having 2 monitors) CS4 makes the 2nd monitor redundant.
Another, less irritating issue (again, only with the applications named above) is that the window when maximised in the secondary monitor 'hangs over' into the primary monitor. -
Why does the document window in illustrator cs6 move to the far left when I reopen the file?
why does the document window in illustrator cs6 move to the far left when I reopen the file?
Hi John,
thanks for the fast response. cs5 remembered the window position. I like having the window in the middle as I have a 27" monitor. I just upgraded to cs6 yesterday and I'm sure it was remembering the window document position. I think. If i find out how to fix this, I'll post it here.
And while I'm on the subject of cs6, why the f*** did adobe combine the stroke and swatches pallettes? Now I forever have to click stroke and swatch tabs all day. And I love the army and navy file icons of photoshop and illustrator. I won't comment on Acrobat X. ; (
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