Image gallery issue

If a mod could delete my other post as I am quite far on from that and now having different issues.  Thanks.
I am really stuck.  I will try my best to explain things clearly.  I am making an image gallery and I got the code from this gallery here.
http://www.flashmo.com/preview/flashmo_122_3d_curve_gallery
I made some changes to make it how I wanted it, nothing drastic though.  So now I have a nice gallery.
Explaining what I am trying to do will better help explain things.  I am creating a modelling agency website.  The gallery I created above will display an individual image of every model in the agency (which it does).  Now when one of the model images is clicked, I then need it to load another image gallery which contains the complete set of images for that model, plus some of their information etc. 
The way I am approaching it at the moment is to create an individual image gallery for every model in its own fla file.  If say the first model is clicked (image 1) it will load the corresponding swf (1.swf).  I am not sure how good it is loading an swf into what I already have, but couldnt think of another way.  So now I have a seperate image gallery just to test things out, and I need to load it into my original image gallery.
So, I will show the code for the first gallery (which displays the individual images of each model).  The important methods are p_click (which hides the first gallery and loads the external swf), and on_pic_loaded (which displays the external swf). 
I hope you understand what I am attempting, as I dont know if I have explained it right as my brain is going dead! (although I am liking the challenge).
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
import org.papervision3d.materials.*;
import caurina.transitions.*;
import flash.net.URLRequest;
import flash.display.Loader;
import flash.events.Event;
import flash.events.ProgressEvent;
var container_x:Number = stage.stageWidth * 0.5;
var container_y:Number = stage.stageHeight * 0.5 + 160;
var container:Sprite = new Sprite();
container.x = container_x;
container.y = container_y;
addChild(container);
var scene:Scene3D = new MovieScene3D(container);
var cam:Camera3D = new Camera3D();
cam.zoom = 6;
tn_url_target.visible = false;
tn_title.text = "";
tn_desc.text = "";
tn_url.text = "";
loading_info.text = "";
url_button.visible = false;
var no_of_ring:Number = 1;
var angle:Number = 0;
var p_dict:Dictionary = new Dictionary();
var pa:Array = new Array();
var filename_list = new Array();
var url_list = new Array();
var url_target_list:Array = new Array();
var title_list = new Array();
var description_list = new Array();
var folder:String = "photos/thumbs/";
var i:Number;
var total:Number;
var flashmo_xml:XML = new XML();
var pic_loader:Loader = new Loader();
var mLoader:Loader = new Loader();
var xml_loader:URLLoader = new URLLoader();
xml_loader.load(new URLRequest("thumbnail_list_5.xml"));
xml_loader.addEventListener(Event.COMPLETE, create_thumbnail);
function create_thumbnail(e:Event):void
    flashmo_xml = XML(e.target.data);
    total = flashmo_xml.thumbnail.length();
    var angle_per:Number = Math.PI * 2 * no_of_ring / total;
    for( i = 0; i < total; i++ )
        filename_list.push( flashmo_xml.thumbnail[i][email protected]() );
        url_list.push( flashmo_xml.thumbnail[i][email protected]() );
        url_target_list.push( flashmo_xml.thumbnail[i][email protected]() );
        title_list.push( flashmo_xml.thumbnail[i][email protected]() );
        description_list.push( flashmo_xml.thumbnail[i][email protected]() );
        var bfm:BitmapFileMaterial = new BitmapFileMaterial(
            folder + flashmo_xml.thumbnail[i][email protected]());
        bfm.oneSide = false;
        bfm.smooth = true;
        var p:Plane = new Plane(bfm, 100, 100, 2, 2);
        scene.addChild(p);
        var p_container:Sprite = p.container;
        p_container.name = "flashmo_" + i;
        p_dict[p_container] = p;
        p_container.buttonMode = true;
        p_container.addEventListener( MouseEvent.ROLL_OVER, p_rollover );
        p_container.addEventListener( MouseEvent.ROLL_OUT, p_rollout );
        p_container.addEventListener( MouseEvent.CLICK, p_click );
        p.rotationY = - (i * angle_per) * (180/Math.PI) + 90;
        p.x = Math.cos(i * angle_per) * 300;
        p.z = Math.sin(i * angle_per) * 300;
        p.y = Math.floor( i / 22 ) * 5;
function startLoad()
    var mLoader:Loader = new Loader();
    var mRequest:URLRequest = new URLRequest("/subgallery/1.swf");
    mLoader.load(mRequest);
function p_rollover(me:MouseEvent)
    var sp:Sprite = me.target as Sprite;
    Tweener.addTween( sp, {alpha: 0.5, time: 0.5, transition:"easeOutExpo"} );
function p_rollout(me:MouseEvent)
    var sp:Sprite = me.target as Sprite;
    Tweener.addTween( sp, {alpha: 1, time: 0.4, transition:"easeInExpo"} );
function p_click(me:MouseEvent)
    var sp:Sprite = me.target as Sprite;
    var s_no:Number = parseInt(sp.name.slice(8,10));
    var mRequest:URLRequest = new URLRequest("subgallery/1.swf");
    mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, on_pic_loaded);
    mLoader.load(mRequest);
    Tweener.addTween( container, { y: 1200, time: 0.6, transition:"easeInExpo" } );
function goto_URL(me:MouseEvent)
    navigateToURL(new URLRequest(tn_url.text), tn_url_target.text);
function on_open(e:Event):void
    loading_info.text = "Loading... 0%";
function on_progress(e:ProgressEvent):void
    var percent:Number = Math.round(e.bytesLoaded / e.bytesTotal * 100);
    loading_info.text = "Loading... " + percent + "%";
function on_pic_loaded(e:Event):void
    addChild(e.currentTarget.content);
    //addChildAt(mLoader, 1);
    mLoader.x = Math.round(stage.stageWidth - mLoader.width) * 0.5;
    mLoader.y = Math.round(stage.stageHeight - mLoader.height) * 0.5;
    //mLoader.addEventListener(MouseEvent.CLICK, remove_pic);
    Tweener.addTween( mLoader, { alpha: 1, time: 0.8, transition:"easeInExpo" } );
    removeEventListener(Event.ENTER_FRAME, render);
function remove_pic(e:Event):void
    Tweener.addTween( pic_loader, { alpha: 0, time: 1, onComplete:function() { removeChild(this); } } );
    Tweener.addTween( container, { y: container_y, time: 1, delay: 1, transition:"easeOutExpo"} );
    addEventListener(Event.ENTER_FRAME, render);
    tn_title.text = "";
    tn_desc.text = "";
    tn_url.text = "";
    url_button.visible = false;
addEventListener(Event.ENTER_FRAME, render);
function render(e:Event):void
    var distance_x:Number = (stage.mouseX - 400) * 0.0001;
    angle += distance_x;
    cam.x = - Math.cos(angle) * 150;
    cam.z = Math.sin(angle) * 150;
    scene.renderCamera(cam);
Current issues as the moment is firstly, I dont know if this is the best way to achieve what I want.  Maybe there is a better option someone could tell me about, but you have to remember that each image displayed here will have multiple images to go with it.
In terms of what I am attempting above, I currently get
Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: file:///C|/Users/Nick/Desktop/gallery/gallery.xml
    at _1_fla::MainTimeline/frame1()
I assume its a url error so I changed all urls in both fla's to contain the whole url path.  Didnt seem to work though unless I missed something.
Any advise on absolutely anything will be so appreciated.
Many thanks
Nick

Sorry about that.  If you can check my history, I normally always thank people who have helped, and I was intending to go back on the last few to sort them out.  Just got my first job so it has been rather hectic and been stressing out to much.  Also, I do things slightly different to other people.  If I receive a correct answer (which I normally do thank), I tend not to actually reply but to thank instead, mainly because if I reply I am pushing unanswered questions further down the list and eventually out of view.  I will go back and sort out the thanks I owe.
In terms of asking the mods, other forums I visit are normally moderated by the community, so I assumed that someone like yourself might be the moderator.
I tottally understand what you are saying, and as I say, I am normally on top of this.  Will go back now and sort out the thanks.
Sorry for the delay.
Nick

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    Adobe Community Expert (DW) ::
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    Adobe Community Expert (DW) ::
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    Webpage coding
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Strict//EN" "
    http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd">
    <html xmlns="
    http://www.w3.org/1999/xhtml">
    <head>
    <meta http-equiv="Content-Type" content="text/html;
    charset=utf-8" />
    <title>shorty designs</title>
    <style type="text/css">
    <!--
    body,td,th {
    font-family: Verdana, Arial, Helvetica, sans-serif;
    color: #666666;
    body {
    margin-left: 0px;
    margin-top: 0px;
    background-image: url(images/fashion_back.gif);
    background-repeat: no-repeat;
    a:hover {
    color: #999999;
    text-decoration: none;
    .Sections {
    color: #333333;
    font-weight: bold;
    #wrapper {
    background-color: #FFFFFF;
    padding: 10px;
    width: 760px;
    margin-right: auto;
    margin-left: auto;
    .section_reg {
    color: #333333;
    font-weight: bold;
    font-family: Verdana, Arial, Helvetica, sans-serif;
    font-size: large;
    padding-left: 10px;
    .contact {
    font-family: Verdana, Arial, Helvetica, sans-serif;
    font-size: large;
    color: #333333;
    background-color: #FFFFFF;
    width: 400px;
    padding-left: 22px;
    text-align: right;
    .section_back {
    font-family: Verdana, Arial, Helvetica, sans-serif;
    font-size: large;
    color: #FFFFFF;
    background-color: #000000;
    width: 135px;
    padding-left: 10px;
    margin-top: 15px;
    margin-bottom: 15px;
    background-position: center center;
    vertical-align: middle;
    height: auto;
    .style2 {color: #F0F0F0}
    a:link {
    text-decoration: none;
    color: #333333;
    a:visited {
    text-decoration: none;
    color: #333333;
    a:active {
    text-decoration: none;
    -->
    </style>
    <script src="Scripts/AC_RunActiveContent.js"
    type="text/javascript"></script>
    </head>
    <body>
    <div id="wrapper">
    <p class="Sections"><img src="images/version5.jpg"
    alt="shorty logo" width="166" height="85" /><span
    class="contact">Contact by email:
    [email protected]</span></p>
    <p class="Sections">
    <script type="text/javascript">
    AC_FL_RunContent( 'codebase','
    http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0','wid th','536','height','518','align','right','src','/flash/fashion/fashion','quality','high',' pluginspage','http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=Shockwa veFlash','movie','/flash/fashion/fashion'
    ); //end AC code
    </script>
    <noscript>
    <object
    classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="
    http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,28,0"
    width="536" height="518" align="right">
    <param name="movie" value="/flash/fashion/fashion.swf"
    />
    <param name="quality" value="high" />
    <embed src="/flash/fashion/fashion.swf" width="536"
    height="518" align="right" quality="high" pluginspage="
    http://www.adobe.com/shockwave/download/download.cgi?P1_Prod_Version=ShockwaveFlash"
    type="application/x-shockwave-flash"></embed>
    </object>
    </noscript>
    </p>
    <p class="section_back">Fashion</p>
    <p class="section_reg"><a
    href="travel.html">Travel</a></p>
    <p class="section_reg"><a
    href="wedding.html">Wedding</a></p>
    <p class="section_reg"><a
    href="layout.html">Layout</a></p>
    <p class="section_reg"><a
    href="personal.html">Personal</a></p>
    </div>
    </body>
    </html>

    Yep, these are the directions:
    this is very easy to update. You only need to edit the simple
    xml file and add images to the images folder.
    step 1.
    add as many images as you like at the size 536 x 403
    step 2.
    create thumbnails for the above images at size 100x75
    step 3.
    update the xml file with the name url and caption for each
    image. (to take the url off just click through to the button on the
    main picture and delete the script that says getURL(theurl)
    step 4.
    open flash file and change the 'toadd' variable to the folder
    where the flash file and image folder is located on your site.
    thats it done.
    The frustrating thing now is that the files are finally being
    found but the thumbnail function has decided to mess up.

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