Image gallery on my new website (IOS compatible)

hello,
I am creating a website about my hobby, scale modelling.
off course is want to have a lot of pictures on it.
i searched on the internet and did not find anything i wanted.
some things to keep in mind:
- needs to be compatible with IOS devices (ipad etc.) (HTML5?)
- needs to be simple (forward, previous)
- needs to look simple but nice.
i have photoshop and fireworks, i heard it might be smart to work with those programs at first and then upload it or something.
what are my options?
thanks!

Hi
want to have a lot of pictures on it.
needs to be compatible with IOS devices (ipad etc.)
Unless the person is using their own internet connection, (or a free wireless hotspot) these two items are not compatible, (and even more so if using smartphones). The reason I advise against this is that many providers are now charging for bandwidth usage, and images, (especially lots of them) will 'eat-up' the bandwidth.
No matter what you do a knowledge of html and css will be essential, try following a few of the tutorials here - http://www.adobe.com/devnet/dreamweaver.html.
Photoshop and fireworks are only used for building the initial 'mock-up / comp' of the site and should not be used for actual site code, see - http://www.adobe.com/devnet-archive/dreamweaver/articles/dw_fw_css_pt1.html.
PZ

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    Thanks for the message. I'm sure as time goes on new features will be introduced but it's a bit of a shame that the widget library is a little basic, oh, and at times it's just that little bit buggy. So far I'm really impressed by Muse despite being ever so slightly disappointed by some of it's limitations. I'd like to see more image gallery options, the ability to set up a client login area or a client ftp within a site, I also tried embedding video but as I'm no programmer the result looked clumsy so some focus on this would be a help. Considering that a good number of people benefiting from a Muse site will be online retailers a zoom function should have been there from the start.
    Best regards
    Jacques

  • Image gallery issue

    If a mod could delete my other post as I am quite far on from that and now having different issues.  Thanks.
    I am really stuck.  I will try my best to explain things clearly.  I am making an image gallery and I got the code from this gallery here.
    http://www.flashmo.com/preview/flashmo_122_3d_curve_gallery
    I made some changes to make it how I wanted it, nothing drastic though.  So now I have a nice gallery.
    Explaining what I am trying to do will better help explain things.  I am creating a modelling agency website.  The gallery I created above will display an individual image of every model in the agency (which it does).  Now when one of the model images is clicked, I then need it to load another image gallery which contains the complete set of images for that model, plus some of their information etc. 
    The way I am approaching it at the moment is to create an individual image gallery for every model in its own fla file.  If say the first model is clicked (image 1) it will load the corresponding swf (1.swf).  I am not sure how good it is loading an swf into what I already have, but couldnt think of another way.  So now I have a seperate image gallery just to test things out, and I need to load it into my original image gallery.
    So, I will show the code for the first gallery (which displays the individual images of each model).  The important methods are p_click (which hides the first gallery and loads the external swf), and on_pic_loaded (which displays the external swf). 
    I hope you understand what I am attempting, as I dont know if I have explained it right as my brain is going dead! (although I am liking the challenge).
    import org.papervision3d.scenes.*;
    import org.papervision3d.cameras.*;
    import org.papervision3d.objects.*;
    import org.papervision3d.materials.*;
    import caurina.transitions.*;
    import flash.net.URLRequest;
    import flash.display.Loader;
    import flash.events.Event;
    import flash.events.ProgressEvent;
    var container_x:Number = stage.stageWidth * 0.5;
    var container_y:Number = stage.stageHeight * 0.5 + 160;
    var container:Sprite = new Sprite();
    container.x = container_x;
    container.y = container_y;
    addChild(container);
    var scene:Scene3D = new MovieScene3D(container);
    var cam:Camera3D = new Camera3D();
    cam.zoom = 6;
    tn_url_target.visible = false;
    tn_title.text = "";
    tn_desc.text = "";
    tn_url.text = "";
    loading_info.text = "";
    url_button.visible = false;
    var no_of_ring:Number = 1;
    var angle:Number = 0;
    var p_dict:Dictionary = new Dictionary();
    var pa:Array = new Array();
    var filename_list = new Array();
    var url_list = new Array();
    var url_target_list:Array = new Array();
    var title_list = new Array();
    var description_list = new Array();
    var folder:String = "photos/thumbs/";
    var i:Number;
    var total:Number;
    var flashmo_xml:XML = new XML();
    var pic_loader:Loader = new Loader();
    var mLoader:Loader = new Loader();
    var xml_loader:URLLoader = new URLLoader();
    xml_loader.load(new URLRequest("thumbnail_list_5.xml"));
    xml_loader.addEventListener(Event.COMPLETE, create_thumbnail);
    function create_thumbnail(e:Event):void
        flashmo_xml = XML(e.target.data);
        total = flashmo_xml.thumbnail.length();
        var angle_per:Number = Math.PI * 2 * no_of_ring / total;
        for( i = 0; i < total; i++ )
            filename_list.push( flashmo_xml.thumbnail[i][email protected]() );
            url_list.push( flashmo_xml.thumbnail[i][email protected]() );
            url_target_list.push( flashmo_xml.thumbnail[i][email protected]() );
            title_list.push( flashmo_xml.thumbnail[i][email protected]() );
            description_list.push( flashmo_xml.thumbnail[i][email protected]() );
            var bfm:BitmapFileMaterial = new BitmapFileMaterial(
                folder + flashmo_xml.thumbnail[i][email protected]());
            bfm.oneSide = false;
            bfm.smooth = true;
            var p:Plane = new Plane(bfm, 100, 100, 2, 2);
            scene.addChild(p);
            var p_container:Sprite = p.container;
            p_container.name = "flashmo_" + i;
            p_dict[p_container] = p;
            p_container.buttonMode = true;
            p_container.addEventListener( MouseEvent.ROLL_OVER, p_rollover );
            p_container.addEventListener( MouseEvent.ROLL_OUT, p_rollout );
            p_container.addEventListener( MouseEvent.CLICK, p_click );
            p.rotationY = - (i * angle_per) * (180/Math.PI) + 90;
            p.x = Math.cos(i * angle_per) * 300;
            p.z = Math.sin(i * angle_per) * 300;
            p.y = Math.floor( i / 22 ) * 5;
    function startLoad()
        var mLoader:Loader = new Loader();
        var mRequest:URLRequest = new URLRequest("/subgallery/1.swf");
        mLoader.load(mRequest);
    function p_rollover(me:MouseEvent)
        var sp:Sprite = me.target as Sprite;
        Tweener.addTween( sp, {alpha: 0.5, time: 0.5, transition:"easeOutExpo"} );
    function p_rollout(me:MouseEvent)
        var sp:Sprite = me.target as Sprite;
        Tweener.addTween( sp, {alpha: 1, time: 0.4, transition:"easeInExpo"} );
    function p_click(me:MouseEvent)
        var sp:Sprite = me.target as Sprite;
        var s_no:Number = parseInt(sp.name.slice(8,10));
        var mRequest:URLRequest = new URLRequest("subgallery/1.swf");
        mLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, on_pic_loaded);
        mLoader.load(mRequest);
        Tweener.addTween( container, { y: 1200, time: 0.6, transition:"easeInExpo" } );
    function goto_URL(me:MouseEvent)
        navigateToURL(new URLRequest(tn_url.text), tn_url_target.text);
    function on_open(e:Event):void
        loading_info.text = "Loading... 0%";
    function on_progress(e:ProgressEvent):void
        var percent:Number = Math.round(e.bytesLoaded / e.bytesTotal * 100);
        loading_info.text = "Loading... " + percent + "%";
    function on_pic_loaded(e:Event):void
        addChild(e.currentTarget.content);
        //addChildAt(mLoader, 1);
        mLoader.x = Math.round(stage.stageWidth - mLoader.width) * 0.5;
        mLoader.y = Math.round(stage.stageHeight - mLoader.height) * 0.5;
        //mLoader.addEventListener(MouseEvent.CLICK, remove_pic);
        Tweener.addTween( mLoader, { alpha: 1, time: 0.8, transition:"easeInExpo" } );
        removeEventListener(Event.ENTER_FRAME, render);
    function remove_pic(e:Event):void
        Tweener.addTween( pic_loader, { alpha: 0, time: 1, onComplete:function() { removeChild(this); } } );
        Tweener.addTween( container, { y: container_y, time: 1, delay: 1, transition:"easeOutExpo"} );
        addEventListener(Event.ENTER_FRAME, render);
        tn_title.text = "";
        tn_desc.text = "";
        tn_url.text = "";
        url_button.visible = false;
    addEventListener(Event.ENTER_FRAME, render);
    function render(e:Event):void
        var distance_x:Number = (stage.mouseX - 400) * 0.0001;
        angle += distance_x;
        cam.x = - Math.cos(angle) * 150;
        cam.z = Math.sin(angle) * 150;
        scene.renderCamera(cam);
    Current issues as the moment is firstly, I dont know if this is the best way to achieve what I want.  Maybe there is a better option someone could tell me about, but you have to remember that each image displayed here will have multiple images to go with it.
    In terms of what I am attempting above, I currently get
    Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: file:///C|/Users/Nick/Desktop/gallery/gallery.xml
        at _1_fla::MainTimeline/frame1()
    I assume its a url error so I changed all urls in both fla's to contain the whole url path.  Didnt seem to work though unless I missed something.
    Any advise on absolutely anything will be so appreciated.
    Many thanks
    Nick

    Sorry about that.  If you can check my history, I normally always thank people who have helped, and I was intending to go back on the last few to sort them out.  Just got my first job so it has been rather hectic and been stressing out to much.  Also, I do things slightly different to other people.  If I receive a correct answer (which I normally do thank), I tend not to actually reply but to thank instead, mainly because if I reply I am pushing unanswered questions further down the list and eventually out of view.  I will go back and sort out the thanks I owe.
    In terms of asking the mods, other forums I visit are normally moderated by the community, so I assumed that someone like yourself might be the moderator.
    I tottally understand what you are saying, and as I say, I am normally on top of this.  Will go back now and sort out the thanks.
    Sorry for the delay.
    Nick

  • What is the easiest way to put a photo gallery into an existing website?

    I am ready to give up.  This really can't be this difficult. 
    Either that or I am the dumbest person in the world.  Up until now, I didn't know that I was. 
    I just want something easy.
    I am designing a website using Dreamweaver Cs5.5.  I am on a PC with Windows Vista Operating System.
    I have an existing website www.metzartonline.com. 
    On the Gallery page, I want to include a simple photo gallery where I can showcase paintings.  I would like a simple (theres that word again) grid that shows the photos as thumbnails.  When you click on the thumbnail, it shows the image in a larger size with a small caption.
    I've tried using Bridge which was very easy to set up but I'm at a loss on how to integrate that into the webpage.  After lots of research, I've come to the conclusion that integrating that into an existing website just insn't that easy to do.
    I purchased the Classic Photo Gallery from Flash Development 24 because it was described as "easy to use."
    It is not easy to use.
    The steb by step guide for one, isn't even written in proper English.  I've tried to work with it an I've emailed support several times.
    I'm ready to give that up.
    I just want to make a simple gallery that I can integrate into an existing website.
    Can anyone suggest the easiest program to use?
    Please?

    You can use Adobe Bridge (it is built into Dreamweaver) and Adobe Fireworks.  Once you have Dreamweaver open, go to File and you will see "Browse in Bridge".  Adobe Fireworks is a separate program and must be installed to make this work.  The instructions below are step by step and I was able to follow them even though I am not overly experienced in Dreamweaver.  I created these with Dreamweaver CS4 but the instructions below should work for CS5 as well.
    The first address here is to create a photo gallery with the Adobe Output Module which you open in Bridge.
    http://help.adobe.com/en_US/Bridge/3.0/WSCF044571-2772-4d28-9EBD-2C9F46AF008A.html
    The second address explains how to incorporate the gallery into a Dreamweaver page.
    http://foundationphp.com/tutorials/gallery/embed1.php
    Here is my wife's website for her art:   www.tanglewoodbrushstrokes.com
    You may want to look at the galleries there first to see if they are what you are looking for. 
    There are two disadvantages to these galleries.  One is that to add or subract images requires creating a new gallery.  The good side is that this can be done fairly quickly once you become accustomed to how they are created.  I can do a new one now in a half hour or less.  To make it easier, you can go to split screen once you have the new gallery made and substitute the html for the new gallery in place of the old one without recreating your page parameters for the gallery.
    Secondly, the galleries created in Fireworks use flash technology so they will not work on Iphones or Ipads.  To correct this on my wife's website, I upgraded to CS5.5 in order to use HTML5.  I am going through the tutorials for creating HTML5 web pages now.  Once I have completed them, I will be re-doing my wife's site.  I haven't yet figured out how I will create and install the galleries yet.  I have posed a question about albums for HTML5 on this forum.  Using HTML5 appears to be more complex than what I have experienced in the past, but we will see.
    Hope this helps.  Don't get too frustrated when you go through the tutorials above.  Take your time and you will be able to figure it out.  If I could do it, so can you.  I am a 65 year old retiree who only began working with Dreamweaver about three years ago.  My work experience was not in the computer field although we bought our first computer, an Apple IIE, in 1980.

  • Image gallery with CSS menu

    I have a image gallery (slideshow) created with Flash and
    XML. My website uses a css/javasript dropdown menu for navigation.
    The dropdown menu is hiding behind the slideshow no matter what I
    set it's z-index to. Is there something in flash that lets me set
    its z-index? I could jsut drop the menu off of the page and give a
    return link but that is a workaround and I would much rather stay
    consistent with my site. Any help that could be given would be
    appreciated.
    Mark V.

    "mvanneman" <[email protected]> a écrit
    dans le message de news:
    f9ssu4$346$[email protected]..
    >I have a image gallery (slideshow) created with Flash and
    XML. My website
    >uses
    > a css/javasript dropdown menu for navigation. The
    dropdown menu is hiding
    > behind the slideshow no matter what I set it's z-index
    to. Is there
    > something
    > in flash that lets me set its z-index? I could jsut drop
    the menu off of
    > the
    > page and give a return link but that is a workaround and
    I would much
    > rather
    > stay consistent with my site. Any help that could be
    given would be
    > appreciated.
    try to embed your movie with wmode="transparent"
    lea

  • How to use downloaded gallery in your portfolio website?

    i'm fairly new to flash and decided to build my own portfolio website. using flash cs4
    the overall website is looking and functioning fine but i want to add an image gallery.
    I downloaded one which included .fla .as xml and swf files but i dont know what to do with them in the sense of adding them to a particular page in my flash site.........
    if anyone knows what to do , help would be great!!

    First make sure what you downloaded works per your expectations.  Then look into using the Loader class to dynamically add the gallery swf to your existing Flash file.  You can probably find a tutorial on Google using terms like "AS3 Loader tutorial".
    The basic scenario involves using the Loader class to add the swf dynamically and then positioning it as desired.  You might have an empty movieclip on teh stage ready to be a home for it, or you might just want to add it to a timeline.  There is no guarantee the gallery is designed to be readily addable this way though, so you may need to end up tweaking that file via the fla/as files you acquired.

  • New website design apps

    What are some of the new website design apps that current iWeb users are going to?

    Ethmoid is right.  But after MMe is discontinued iWeb will has some problems but can be fixed as described below:
    It's now confirmed that iWeb and iDVD have been discontinued by Apple. This is evidenced by the fact that new Macs are shipping with iLife 11 installed but without iWeb and iDVD.
    On June 30, 2012 MobileMe will be shutdown. HOWEVER, iWeb will still continue to work but without the following:
    Features No Longer Available Once MobileMe is Discontinued:
    ◼ Password protection
    ◼ Blog and photo comments
    ◼ Blog search
    ◼ Hit counter
    ◼ MobileMe Gallery
    All of these features can be replaced with 3rd party options.
    I found that if I published my site to a folder on my hard drive and then uploaded with a 3rd party FTP client subscriptions to slideshows and the RSS feed were broken.  If I published directly from iWeb to the FPT server those two features continued to work correctly.
    There's another problem and that's with iWeb's popup slideshows.  Once the MMe servers are no longer online the popup slideshow buttons will not display their images.
    Click to view full size
    However, Roddy McKay and I have figured out a way to modify existing sites with those slideshows and iWeb itself so that those images will display as expected once MobileMe servers are gone.  How to is described in this tutorial: #26 - How to Modify iWeb So Popup Slideshows Will Work After MobileMe is Discontinued.
    In addition the iLife suite of applications offered on disc is now a discontinued product and the remaining supported iApps will only be available thru the App Store from now on.
    HOWEVER, the iLife 11 boxed version that is still currently available at the online Apple Store (Store button at the top of the page) and those copies still on the shelves of retailers will include iWeb and iDVD.
    This may also be of some help to you: Life After MobileMe.

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