Image Quality in iTunes

I noticed that there is a huge difference in image quality when my podcast is viewed from my .Mac site in Quicktime and when it is viewed in iTunes. iTunes looks really, really bad. Can anyone account for this? And is there any way to make the podcast look better in iTunes?
If you want to compare for yourself go to:
http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=214604232
and
http://rss.mac.com/igot2n0/iWeb/Fauxtography/Podcast/rss.xml
TC

I always do a two step export method:
First, I export as a "self-contained" Quicktime Movie (same codec as the sequence), and then
Second, I open that file in Quicktime (Pro) and do the final export there. Using this method may help you because the QT export box is easier to use, in my opinion.

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    That being said, if you can load your images in as smart objects as any scaling that takes place samples the original sized document. Making it possible to scale it down to a size that is barely visible and then reset the size back to where it was and have no loss of data.
    Where the ppi will come into play is when you are ready to print the final document, that is when the ppi will tell the printer at what size to print the document on the page.
    If your collage will span more than one page, you may want to do this in InDesign. All images are linked to their respective container (similar process as smart object in theory) Though I beleive smart objects are embedded which is debatable.
    In both InDesign and Illustrator, scaling the image in the document affects the ppi of the image, scaling down would increase the ppi whereas scaling upward would decrease the ppi as the number of pixels (the pixel dimension) has not changed.
    With photoshop, you have a choice, when scaling the entire document, you have the option to resample the image, doing so affects the pixel dimension and in that instance would degrade the image when scaling downward and bluring the image when scaling up. As photoshop is removing pixels when scaling down and guessing the neighbor pixels should be when scaling upward.
    But, when resampling is off, the pixel dimensions do not change and therefore there is no degration or bluring.
    Why this happens has to do with simple math.
    inches x ppi = pixels
    Knowing any two of the above forumula will give you the third.
    When resampling is enabled, the pixels can change and when it is disabled, it is fixed so only the other two values can change.

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    Hello,
    i´m getting familiar with PS CS3 Demo and what buffles me is the poor quality of the downsized view of large images. I loaded a 8 MP JPEG image from a digital camera and it looks good in 100%, but when i choose to view the whole image to fit the window (33,33% in my case), the resulting "downsampled" image is very jaggy and pixelated. I use a freeware image viewer called Xnview that gives me a far superior view when viewing large images downsized - i can even choose to select a "HQ" mode so those images get resampled to look better. It it normal that PS does not offer such a thing (or did i not see it?) and delivers such poor visual quality or is there something wrong with my PC?
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    Though 6.735, 12.5, 25 and 50% views usually are OK too. "Image quality" is great, though sometimes deceivingly so. I guess I don't understand sampling enough to tell you why 33% looks bad (rounding errors, I suppose). But 66% makes sense. You're trying to stuff 3 pixels into the space of 2.
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