Image Sequence Bug?

I've never had a problem in the past importing image
sequences. However, in CS3, Flash no longer keyframes my sequence.
Instead, I noticed it put all the images ontop of each other in 1
keyframe. What's going on!?

nevermind, user error

Similar Messages

  • Bug: QT Pro fails to properly play PDF image sequence?

    Hi folks,
    I have a series of numbered PDF files that represent an animation. I can open these files as an "image sequence" with QuickTime Pro, but then the resulting movie seems corrupt. Only the first frame renders properly, and the remaining frames are white, sometimes with some garbled information from the PDF. (I'm using the latest version of QT Pro.)
    Is this a known limitation? Should QT be able to open a sequence of PDFs properly?
    I know that as a workaround I can rasterize the PDFs first, but this isn't really what I need. The eventual goal is to get this animation into Motion, so keeping the vector graphics as vectors for as long as possible is important. Also note that directly importing the image sequence into Motion produces the same problem, so I suspect that this is a QuickTime issue.
    Any thoughts?
    Zach Pincus
    powerbook g4   Mac OS X (10.4.5)  

    I believe QuickTime will only show page 1 of a single PDF, I'm not sure if that applies to multiple single-page PDF's within a single mov file though.
    http://developer.apple.com/qa/qa2001/qa1247.html
    So they are saying that if imported as a movie it can display multiple pages, if brought in as a graphic it can't.
    Instead of importing as an image sequence, you could open each pdf in QT Player, select all, copy, paste into the final movie (or seperate movies which you could then import) and hopefully you would end up with movies of multi-page pdfs instead of single page pdf graphics. What a mess.

  • Trouble with creating an image sequence in QT Pro 7.4.

    I'm having trouble creating an image sequence in QT Pro 7.4(Windows XP). I have a folder containing a JPEG sequence (alternative a PICT-Image sequenz). I Open image sequence, choose the image-frequency and choose the first image, but QT created only the first image in a self-contained movie. But, the same images with the same procedure with QT Pro 7.2 on another Windows XP- PC created a correctly self-contained movie. Is this a bug in QT Pro 7.4?
    Please help me and apologize for my bad english!

    You have to revert to an older version of QT. After Effects users are having the same issue. Here's a link to a temporary fix (reverting back to older version):
    http://www.adobeforums.com/webx/.3c05dee6
    1) I downloaded QT 7.3.1 from the Apple Support Downloads website.
    2) I downloaded Pacifist from their webiste
    3) I installed Pacifist on my machine
    4) I opened the QuickTime DMG file and drug the PKG file out of it
    5) I launched Pacifist and dragged the QuickTime 7.3.1 PKG file onto the Pacifist window.
    6) I clicked on "Contents of QuickTime531_Leopard.pkg" to select it in Pacifist
    7) I choose "Install" from the Pacifist menu at the top of the window
    It started installing and I chose "Replace" when ever it prompted me. You can actually click a little check box that says "Don't Keep Asking Me This" and then you don't have to click "Replace" a 1000 times.
    9) I restarted my computer (Intel Quad-Core 3 Ghz) went to System Preferences>QuickTime and checked that I was now actually running QT 7.3. YES!!!

  • QT 7 Pro - Open Image Sequence

    Seems like this has been asked many times before but I have not found any answeres or resolution to this. Here is my version of the problem:
    Quicktime 7.6.6 Pro
    MacBook Pro OSX 10.6.8
    I have about 8400 images that are named like Nnnnnnn-2011-08-08-1400-PDT.jpg, where the date and time increments by two hours.
    Quicktime will create an image sequence with the first 6 images following the one I selected. In some cases I can get it to do more frames, but it skips along the image sequence. It seems as though it is having trouble with the image names, and not understanding the order. Finder has no issues sorting the files correctly.
    So my questions are:
    Any workarounds?
    Any newer version I can use?
    Is this recognised as an actual bug by Apple?

    Sorry I had to change the file names a bit for some security reasons. The N's represent alpha characters only.
    If I select the first one, it uses the next 6 sequential frames and stops.
    If I select NN-Nnnnnnn-2011-08-10-0000-PDT.jpg, one time it loaded every 12th frame for a total of 24 frames, where only the date changed but the time remained the same. Another time it loads 12 frames sequentially, and duplcated the 12th frame as the 13th frame.
    NN-Nnnnnnn-2011-08-08-1243-PDT.jpg, NN-Nnnnnnn-2011-08-08-1400-PDT.jpg, NN-Nnnnnnn-2011-08-08-1600-PDT.jpg, NN-Nnnnnnn-2011-08-08-1800-PDT.jpg, NN-Nnnnnnn-2011-08-08-2000-PDT.jpg, NN-Nnnnnnn-2011-08-08-2200-PDT.jpg, NN-Nnnnnnn-2011-08-09-0000-PDT.jpg, NN-Nnnnnnn-2011-08-09-0200-PDT.jpg, NN-Nnnnnnn-2011-08-09-0400-PDT.jpg, NN-Nnnnnnn-2011-08-09-0600-PDT.jpg, NN-Nnnnnnn-2011-08-09-0800-PDT.jpg, NN-Nnnnnnn-2011-08-09-1000-PDT.jpg, NN-Nnnnnnn-2011-08-09-1200-PDT.jpg, NN-Nnnnnnn-2011-08-09-1400-PDT.jpg, NN-Nnnnnnn-2011-08-09-1600-PDT.jpg, NN-Nnnnnnn-2011-08-09-1800-PDT.jpg, NN-Nnnnnnn-2011-08-09-2000-PDT.jpg, NN-Nnnnnnn-2011-08-09-2200-PDT.jpg, NN-Nnnnnnn-2011-08-10-0000-PDT.jpg, NN-Nnnnnnn-2011-08-10-0200-PDT.jpg, NN-Nnnnnnn-2011-08-10-0400-PDT.jpg, NN-Nnnnnnn-2011-08-10-0600-PDT.jpg, NN-Nnnnnnn-2011-08-10-0800-PDT.jpg, NN-Nnnnnnn-2011-08-10-1000-PDT.jpg, NN-Nnnnnnn-2011-08-10-1200-PDT.jpg, NN-Nnnnnnn-2011-08-10-1400-PDT.jpg, NN-Nnnnnnn-2011-08-10-1600-PDT.jpg, NN-Nnnnnnn-2011-08-10-1800-PDT.jpg, NN-Nnnnnnn-2011-08-10-2000-PDT.jpg, NN-Nnnnnnn-2011-08-10-2200-PDT.jpg, NN-Nnnnnnn-2011-08-11-0000-PDT.jpg, NN-Nnnnnnn-2011-08-11-0200-PDT.jpg, NN-Nnnnnnn-2011-08-11-0400-PDT.jpg, NN-Nnnnnnn-2011-08-11-0600-PDT.jpg, NN-Nnnnnnn-2011-08-11-0800-PDT.jpg, NN-Nnnnnnn-2011-08-11-1000-PDT.jpg, NN-Nnnnnnn-2011-08-11-1200-PDT.jpg, NN-Nnnnnnn-2011-08-11-1400-PDT.jpg, NN-Nnnnnnn-2011-08-11-1600-PDT.jpg, NN-Nnnnnnn-2011-08-11-1800-PDT.jpg, NN-Nnnnnnn-2011-08-11-2000-PDT.jpg, NN-Nnnnnnn-2011-08-11-2200-PDT.jpg, NN-Nnnnnnn-2011-08-12-0000-PDT.jpg, NN-Nnnnnnn-2011-08-12-0200-PDT.jpg, NN-Nnnnnnn-2011-08-12-0400-PDT.jpg, NN-Nnnnnnn-2011-08-12-0600-PDT.jpg, NN-Nnnnnnn-2011-08-12-0800-PDT.jpg, NN-Nnnnnnn-2011-08-12-1000-PDT.jpg, NN-Nnnnnnn-2011-08-12-1200-PDT.jpg, NN-Nnnnnnn-2011-08-12-1400-PDT.jpg, NN-Nnnnnnn-2011-08-12-1600-PDT.jpg, (and so on)
    So these are real bugs. Does Apple ever reply in these forums or are we on our own?

  • Feature Request: Please allow us to merge audio with image sequence in AME.

    So far the only programs that allow this (that I'm aware of anyway) are the old version of QuickTime Pro, and Apple's Compressor. I simply want to add an image sequence to AME, and combine an audio track to that image sequence for export. This would save me an extra step. 80% of my work begins and ends in After Effects. I do very little video editing, so most of my exports are rendered from AE and then exported from Quicktime or Compressor to whatever file my clients request (Most often ProRes for a master version, and h264 or x264 Quicktime files for the web).
    Is it possible we might see this feature added anytime soon? Thanks!

    This is a good feature request and should be submitted here: Adobe - Feature Request/Bug Report Form
    The team reviews all the requests that come in through that form. It is a guaranteed way to get your request seen while we do not always see everything that gets posted to the forums.

  • Exporting PNG Image Sequence in Compressor?

    Hi everyone!
    Can anyone help? Any Compressor pro's out there?
    I can successfully export sequences via Final Cut Pro using Quicktime conversion as .PNG Image Sequences retaining the alpha channel (millions+). However in Compressor the Image Sequence settings seem to ONLY support targa or tiff, IS there a way to export the image sequence using compressor as a alpha channel PNG!
    You can export the sequence as a .mov with the png codec.. but I must have it as the image sequence!
    Any ideas anyone?

    Sorry, but I have not been able to find an option for exporting image sequences with Alpha channel in Compressor either. I submitted a bug report about this a few months ago.
    Why do you need to use Compressor? If it is for deinterlacing or resizing, you could export from FCP using Compressor, and choose to export a QuickTime movie using the Animation codec at 100%. After that, you can export your Animation file to a PNG image sequence using QuickTime Pro.
    It is the only workaround I can think of at the moment.
    I would recommend submitting a bug report: http://www.apple.com/feedback/compressor.html

  • Drag and Drop Image Sequence Issue

    Hello,
    Im having trouble dragging and dropping an image sequence folder. The folder drags in perfectly and the window even highlights but nothing happens. However when I go through FILE and IMPORT i do have success bringing in the image sequence as comp.

    > Is there anyplace to go to find known bugs with the program incase something like this arises in the future?
    We often post solutions to known issues on the Technical Support part of our site.
    I'll go ahead and write up a quick list of known issues in After Effects CC (12.2) with workarounds.
    Regarding the update that we thought we'd be releasing this week: We ran into a problem in which one of our fixes broke something else (which is why we do the testing), and we're having to redo some things. My current estimate is that the update will not come out this week but will come out some time within the next couple of weeks. Sorry for the delay, but we need to get this right more than we need to get it out fast.
    I'll post a summary of workarounds tomorrow to bridge the time between now and when the update is released.

  • File Out Tiff Image Sequence

    Hello! Can anyone recommend/explain the correct settings in the File Out node to output a TIFF Image Sequence?
    Thanks!

    Wow, I just figured out the Shake problem. First off you are right, my "black background" is an alpha mask. But why is it there?!? It is a "bug" in Shake:
    FileOut - Quicktime Movie - Animation - Options - Compression Settings - "MillionsofColors" - Okay
    Now, when I reopen the FileOut node to double check my Compression Settings, it has defaulted BACK to "MillionsofColors+" So yeah, "MillionsofColors" should result in an alpha-free export BUT SHAKE WILL NOT RETAIN A SELECTION OF ANYTHING OTHER THAN "MillionsofColors+" I tried setting it to "Black and White," "ThousandsofColors" - same issue - the export still has an alpha because Shake took the Compression Setting back to "MillionsofColors+"
    So thanks for all your help on this, I'm glad your system is not operating with this quirk.
    I'm pretty sure I hate Shake.

  • IMAGE SEQUENCE ISSUES

    Okay...I have sat here now for hours trying to figure this out and have gotten 0 percent closer to a resolution. I have NO CLUE what is happening and it is frustrating me. A while ago I had created a large video compiled of image sequences through tons of photos as you can see here:
    https://vimeo.com/33233916
    Now I go back to create something similar and for whatever reason all of my vertical photos are being stretched to fit the screen like a horizontal image...I can't do anything to fix it. I have tried keeping the height the same for both images, the width the same, etc. I have tried different aspect ratio in programs like iStopMotion and others, however Quicktime had worked great for me in the past when creating that other one. I have no clue why my verticals are being stretched. I have about 6,000 photos I need to compile into a sequence before the end of this week and nooooo clue how to get the verticals to just fit as they do in that video I linked above...they used to just fit. Any help would be greatly appreciated. I am currently on version 7.6.6 if that helps.

    Now I go back to create something similar and for whatever reason all of my vertical photos are being stretched to fit the screen like a horizontal image...I can't do anything to fix it. I have tried keeping the height the same for both images, the width the same, etc. I have tried different aspect ratio in programs like iStopMotion and others, however Quicktime had worked great for me in the past when creating that other one. I have no clue why my verticals are being stretched. I have about 6,000 photos I need to compile into a sequence before the end of this week and nooooo clue how to get the verticals to just fit as they do in that video I linked above...they used to just fit. Any help would be greatly appreciated. I am currently on version 7.6.6 if that helps.
    It appears that something has been altered as to the manner in which images are being added to the QT 7 Pro player window using the "Open Image Sequence..." option. Images are normally suppsed to be added using the "Fit Within..." scaling routine but instead are now being added using a "Fit To..." ("Fill") scaling routine. Since the scaling feature is automatically called by the app during the opening of the images and is not a user accessible option, there is nothing you can do until or uless Apple QT technicians fix this bug. Suggest you and any other users having this same problem post QT Feedback reports to bring the problem to Apple's attention.
    http://www.apple.com/feedback/quicktime.html

  • I get no response when trying to load Targa files as an Image Sequence.  It has always worked in the past.

    I just upgraded from an earlier version of QT 7 Pro for Windows to the latest version (QT 7.6.9 Pro).  I have always had good results in QuickTime Pro importing Targa (.tga) image files rendered in Alias Maya as an Image Sequence, and then exporting those as a QuickTime .MOV.  But now when I go through the steps to import the image sequence, going to the folder and selecting the first image in the sequence, I get no response.  The second QT window does not open, and there is no sign that the import has taken place. I've downloaded the QT manual PDF, and there is nothing in there that would tell me anything I'm not doing already.
    Any help would be appreciated.
    Ken

    I would think that image size would always be available when there is an active document in Photoshop.  The only time I remember seeing messages like that where they should work was during the five month period when Adobe released CS6 with so many bugs which took Adobe five months to fix.  During those five month messages like that that should not have happen were common when action switch between documents.  Adobe would start processing the next Action step before the document switch completed, Any step that required an active document could fail with a mess stating the command is not available.
    Are you by some chance using CS6 version 13.0 CS6 without any updates.  Use Photoshop menu Help>About Photoshop.  If it shows CS6 version 13.0 you need to update CS6. .

  • Exporting Image Sequence creates duplicate frames 5 & 6

    Before I go and report this as a bug, has anyone else seen it? I'm exporting clips from an HD-DVCPRO 23.98fps timeline (for VFX handoff). Select Track, Mark In & Out, File > Export > Quicktime Conversion > Image Sequence > TGA > 24fps, no space before numbers.
    End result? All ten of the clips that I exported exhibited exactly the same problem - frame 6 is a duplicate of frame 5. All other frames are correct. The resulting clip is, I believe, 1 frame too long, i.e. you can cut out that frame 6 and end up with what you expected. I need to double check that frame 6 hasn't been actually lost.
    I'm off to investigate if this happens with other file formats and conditions, but this is 100% repeatable for me anyway. FCS 5.1.2 on MacBook Pro.

    I'm gonna get slapped for posting this (but guys, I really am rendering now...stills...a couple high res stills)...but I replicated the issue (on my lappy while the main machine was rendering). I did the steps you did and also got a 6th frame that was a duplicate of frame 5.
    Interesting...
    Shane

  • File Naming for Image Sequence to work properly?

    Hi,
    I shot about a 226 shot time lapse this weekend and so far having a severe pain getting it to be a time lapse movie in photoshop.
    Shots were 3 minutes apart.
    Originally I tried using the RAW images, then exported them to full size jpeg, then finally exported them to HD video resolution jpegs thinking format might be part of my issue. But it seems to be more of a naming convention problem.
    Originally tried :
    AAA-XXX-<4 digit shot #>-20100508.<ext> & AAA-XXX-<4 digit shot #>-20100509.<ext>  as it spanned over night. Once sequence was loaded I then saved as PSD before trying to export.
    That would only load the very first image, even though it would come up with the frame rate question.
    Then I shorted it to 0508-HHMMSS.jpg & 0509-HHMMSS.jpg and set the frame rate to 10 frames per second. It warned "This sequence has gaps". Once sequence was loaded I then saved as PSD before trying to export.
    This created a 36 minute timeline in CS5 but the opening image was the one I selected, and then about 36 minutes of blank, with a random image from somewhere in the middle of the scene being the last frame.
    I tried this in both CS5 and CS4 thinking it may be a bug just in CS5.. but I get the exact same results.
    What naming convention is the Image Sequencing 'open' really looking for to work properly. I would have thought that either of the above would have worked.. but so far they are not.
    Any help would be appreciated.
    Using Adobe Photoshop CS5 & CS4.
    Christopher

    I did just do a generic 1.2.3.4.5.6. export up to 226 and that seems to have worked. But I don't think I should have to do that and the image sequence function should be able to handle more agile file naming sequences.
    Christopher

  • Please Fix FPS sequence bug in Premiere !

    every time you move a folder with a project or for example you copy a project into a hard drive to work in another computer all image sequence FPS changes to original frame rate instead what FPS you choose to assume.
    To replicate the error:
    in a mac OSX
    in finder prepare a folder with an image sequence
    1) create a project, with a PAL Timeline,
    2) insert a image sequence, modify the intepretation FPS to "assume this frame rate" change it to 25 or something different from the original FPS
    3) drag and drop the sequence into the timeline
    4) save and quit
    5) Copy the folder containing the project and the sequence to an external hard drive
    6) open the project in another computer.
    you will notice that the FPS interpretation has changed to the "use frame rate from file" instead the "assume this frame rate" option
    this is easy to fix when it's only one clip, but when you are doing huge edits with some differents Frame rates on same timeline, (especially intrepreting 60fps to 30fps) it's a really painful bug
    Adobe premiere Ver 7.2.1(4)
    OSX 10.8.5  2 x 2.4 Ghz Quad Core intel xeon 24G Ram

    Hi Mariano,
    I know this is fixed in Premiere Pro CC 7.2.1 for standard video clips. However, I'm not sure how it affects image sequences. Please file a bug. In the mean time, you could have this option if you convert your image sequences to video files.
    Thanks,
    Kevin

  • GoPro Camera Raw Lens Profile settings not working for image sequence in Photoshop/AE/Premiere CS6

    Hey Everyone,
    I'm in need of assistance in either Photoshop CS6, After Effects CS6, or Premiere Pro CS6.  I just installed the trials after seeing Russell Brown demo the GoPro Lens Profile correction feature in Camera Raw.  Basically what I'm looking to do is make adjustments (in Adobe Camera Raw) to a series of still images (shot with the time-lapse mode on the GoPro) and then either export those stills through Photoshop or Bridge to a temporary movie file that will be imported into a timeline (with other video clips), or import the JPG files (with Camera Raw settings) directly into After Effects or Premiere as an image sequence.  The latter would be preferable as it'd avoid the extra step of having to render the intermediate/temporary movie file.
    Right now, my current workflow for GoPro time-lapses is:
              - use Bridge CS4 to do basic color correction on the still images
              - save those as TIF files
              - run the TIF files through a custom script to have Hugin 2012.0.0 (open source pano stitcher) remove the fisheye distortion
              - open the new TIF image sequence into QuickTime Player 7 (Pro)
              - export the image sequence as a QuickTime movie file
              - import the movie file into Premiere Elements 10 to place on a timeline with other video clips (as Premiere Elements can't handle the sequence(s) of thousands of still images without crashing)
    If I can go directly from Bridge to a timeline, it'd save a lot of processing time (and it'd be much nicer to preview the images in Bridge without the fisheye distortion)!
    I can prepare the GoPro JPG files through Adobe Camera Raw in Bridge CS6, though when I go to import the JPEG image sequence into Premiere Pro CS6 or After Effects CS6, none of the Camera Raw settings are applied.  If I export the Camera Raw files in Bridge CS6 as DNG files (a step I'd really prefer to avoid) and then import the DNG image sequence into After Effects CS6, the Camera Raw settings are applied except for the Lens Profile settings -- I can pick other cameras but not the GoPro lens profiles when the DNG image sequence loads in After Effects.  It also appears that once I open the DNG files in After Effects CS6, I can no longer access the GoPro Lens Profile in Adobe Bridge CS6 -- the list changes to the same list I get in After Effects.  Premiere Pro CS6 doesn't let me import the DNG files at all.  I've also tried to import the JPG files (as well as the converted DNG files) into an image sequence in Photoshop CS6, though it doesn't allow me to do so (the Image Sequence checkbox is grayed out after I apply the Camera Raw settings in Bridge).
    There could be an issue going on with different Camera Raw versions.  I didn't have Premiere Pro CS6 installed during my initial testing, though now do notice that the Camera Raw dialog in Bridge CS6 only lets me choose compatibility up to "Camera Raw 7.1 and later" when I choose to export the files as DNG.  I thought Camera Raw 8.2 was an option there a couple days ago when I only had installed Photoshop CS6 and After Effects CS6 (though am not 100% certain).
    Please let me know if there is some workaround to get the GoPro lens profile Camera Raw corrections applied in an image sequence in one of the Adobe CS6 products (without having to export the files as temporary TIF or JPG files out of Camera Raw).  I'd greatly prefer to shorten my current workflow for these files.  (I just updated the CS6 trials and have tested all three programs again though I still get the same results described above.)
    Does Lightroom 5 have any option to export Camera Raw image sequences as movie files (or any other feature that might help in simplifying my current workflow)?  I can't install the trial right now as it's not compatible with OS X 10.6.8.  I'd consider upgrading OS X if I knew Lightroom 5 would do what I need, though am waiting for any potential color profile issues to be resolved in OS X 10.9.
    I can open the image sequence in Photoshop CS6 if no Camera Raw settings are applied and then use the Lens Correction Filter to apply the GoPro Lens Profile settings, though I really prefer the Camera Raw interface in Bridge for tweaking image settings.  As soon as I apply Camera Raw settings to the first image, Photoshop CS6 grays out the image sequence checkbox.
    If there isn't a way to take Camera Raw files straight from Adobe Bridge to a timeline, I may stick with my current workflow using CS4 and see what I can do to better automate some of the steps as the TIF export in Bridge, fisheye distortion removal in Hugin, and render in QuickTime Player all take quite a while.  I won't mind waiting for all the processing if I can set it and check back on it in later the next day when it's fully complete.  Is there a way to have Adobe ExtendScript execute an external shell command (i.e.: a command I could type into the bash shell in Terminal in OS X)?  If not, is there a way to call/run an ExtendScript script from the command line and pass a parameter to it that my custom script could use?
    Thanks in advance,
    Mark

    Can you zip up a few of your GoPro images, upload them to dropbox.com and post a share link, here, so others can experiment with them, or do you mean this issue is global to all camera models?

  • Jumpy playback from image sequences rendered in Apple Prores and then exported to h264

    I will start by saying I have been using FCP since 1.0 and am in no way new to this software, but this issue has me going crazy.
    First the Specs:
    MacPro 2 x 2.66 Quad cor Intel Xeon
    16 gig Ram
    OS 10.9.2
    FCP 7.0.3 (sorry but I am not a fan of FCP10 at all)
    In other words, a beast of a system that has played back everything I have ever built on it for years until now. So now for the issue: I work with an amazing 3D Max builder and we have created a building animation exported from that program into and image sequence ( we have tried JPG, TGA and PNG still all with the same effect). I open Quicktime 7 Pro, build the image sequence, save as .mov, import into FCP and drop it into my 1080p30 Apple Prores (HQ ... we also tried SQ) timelines. The timeline renders perfectly and I can play the video perfectly through my system out of Firewire 800 to my Motu V4HD device which then converts the signal to HDMI to my 55" LED TV. The video and playback is perfect.... until:
    If I try to play back the same exact time line into an exported video file, the file will play back with random jumpyness in it. I say random since you can play it back 10 times and it will hiccup during playback at different spots in the video. If you review every frame in the file though using Quicktime 10, 7 or VLC viewer, every frame is perfect. So, it must be the data rate right? Wrong. I have exported now to H264 MP4, M4V, MOV , ect, etc at different data rates from 4mb to 40 mb per second. They all have the same randow jumpyness to it. So it must be my computer right? Nope. I have a Macbook pro that is more powerful than this machine and I rebuild the file using the same method (something I have done a thousand times before) and the exported file does the same thing on that machine. I had my friend do it on his machine... same thing. ERRRR....
    We have even tried using After Effects and Premier to the same result. Rendered it straight from Quicktime Pro, same. Rendered it to 720p30, same. Render it to 24fps, same. I had another editor render it using whatever methods he wanted to use... same. Tried Compressor, SAME.  Tried Adobe Media Encoder, SAME......We even, god forbid, used a PC running Premier and built the image sequence and rendered to h264 at 30fps, 5mbs.... @#$@#$ SAME!
    We just remade the 3D Studio Max export into a 60fps animation since I thought that the individual frames we appearing too far apart and thus causing the jumpyness. That was causing the playback of the upclose objects flying across the screen fast to appear jittery, but not the random playback jumps. The 60fps did smooth out the animation greatly during fast flybys, but the playback jumps are still there in all players, QT, VLC, the web, etc.
    I was starting to think this issue is realted to Mavericks, but since the PC did the same thing that is not it either. I have linked a sample of the clip below exported to 720p30, 25mbs... something that is much smaller than the original and should playback smooth very easily on any of my systems.
    FYI: I have now opened numerous projects I have edited over the last few years and noticed that all of them are now jumpy, so this isn't just an image sequence issue. While the other projects don't use image sequences and instead are shot footage edited together, there is still the random jump (far less than the image sequence as you will see) but they are now there... ***? I have cleared preferences in FCP which helps for a short period of time, but once exported I get the same glitch.
    As I said... I am stumped... ANYONE have ideas for me to try?
    Here is a sample file for you all to see and please tell me if anyone does not see the issue after playing it several times in a row.
    www.media3lv.com/switch/NORTH-sample-720p30_25mb-sec.zip
    One last thing to note... my main goal for these videos is YouTube or Vimeo playback via our company website. I have a few other animations online right now using YouTube and the problem is also showing there. At first I thought it was just my videos, but I have looked at numerous YouTube videos now showing 3D animation and alot of them are jumpy.
    www.supernap.com/supernap-building-design.html
    www.supernap.com/supernap-tscif-exchange.html
    These don't show the issue as bad since the camera fly is much slower, but why is this occuring and is it coming from my source, or is this a known youtube issue? I can program this using out own modules, but YouTube and Vimeo allow for multiple resolutions and a checker script which makes it easier to share over all devices at all quality up to 1080p.
    Advice is welcome and appreciated?

    I have tried at actual, full screen, using 1080p30 size from the original compressed to 4mbs (something my system can handle without blinking), 720p30, etc. etc. etc.  Nothing stops the jumps. Even the activity monitor shows only 5%-15% processing being used by QT and/or FCP.
    I plan to pull my old G5 out of the closet, it runs 10.6.8 and is still rock solid for video editing in FCP7.  If it plays smooth on that 8 year old system then I know it's Mavericks. I'll try that tonight. It floors me though why the original 1080p30 will playback perfect via FCP and Motu, but once I turn of external monitoring and just try to play it via the preview monitor it is jumpy as **** and then the exported file does the same thing.  So strange.  I even deleted prefences of FCP and that does help with screen playback initially, but it always gets jumps in it after playing for a while.
    I knew I should not have started using Mavericks and I HATE FCP10.

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