Image Trace CS6 moving results

When using image trace in CS6, illustrator seems to be shifting the results.  Is there anyway to prevent this.  I have several images that I am tracing along with other vector elements that need to stay in alignment with each other. 
The Blue is the location of the original image and the black is the tracing result.  I'm seeing this shift in each of the view modes and regardless of which preset I use.  I've also tried leaving the image linked and embedding the image with no difference.
In addition, I am having a hard time getting black and white images to trace to the same quality I had in CS4.  As you can see I'm getting pinched sections on lines even with a Path setting of 97-100% and Noise of 1 px. I also tried a path setting of as low as 20%, the pinching of the lines was gone, but it was so over generalized that I lost a lot of the other character.
In CS4 I was able to use path fitting 2px Min area 10px corner angle 20 and get this much better result
No shift, the white hole is preserved, there is no pinching of the line.  I keep reading how the new image trace is supposed to be so much better,  but I can't seem to find any evidence of it in a simple a black and white image.
Although, my main concern is the shift, any help getting a more accurate result would be appriciated.

could you post your results with both the original and the trace result?  Black and white logo was one of the first settings I tried.  Also, I should point out that my screenshots are of a zoomed in portion of the image I am tracing.  The image itself has a dpi of 800.  The shift that I see when I do tracing (even at the preset black and white logo) is 0.6mm x 0.4mm.  While this may not sound significant, it does make a big difference in terms of registration with the numerous other elements in my file and is clearly visible at 100% zoom scale. 
Also, I am not surprised that it was able to duplicate the sample you showed above in terms of detail, since you were using the more generalized unusable result from my sample.  If you use my CS4 result as your starting point, are you able to capture the detail?
In my sample I also did not use strokes.  Everything is an area path.   That is what makes the differences between the CS4 results and the CS6 results seem more like a bug in CS6.  Also, I tried to set my noise value to its lowest setting and it still removed areas greater than one pixel.  Is there another preference inside of illustrator that controls the image trace options?
I understand that some images need cleaned up prior to tracing and have done that in the past, however, upgrading to CS6 should not mean that I now have to do even more prep work on my images to get the same (or in this case lower quality) results than I have in the past.

Similar Messages

  • Can I import settings from CS5's Live Trace to CS6's Image Trace?

    I'm loving CS6 Illustrator, except for one thing. Image Trace. Here, Adobe seem to have taken away the two most usefull settings from Live Trace, and replaced all the presets with ones that are pretty much unusable. I almost always used either 'Comic Art' or 'Lettering' to trace hand-drawn images, but they're both gone. None of the new settings are good enough, even if I make a custom one. The main issue is that the sliders in Image Trace are for completely different things to those in Live Trace, so it's difficult to translate one set of settings into the other.
    With Image Trace, I cannot get the same results as with Live Trace, and so far, have found myself having to have Illustrator CS5 open at the same time as CS6, just so I can get workable traces.
    I don't know if it's possible, but is there any way to import the presets from Live Trace, or even the full tool, into CS6, to replace the new Image Trace presets?
    If not, does anyone know how to make the equivelant of Comic Art  in Image Trace's new settings?
    Images, to help define the problem: This is a close up of a file I was trying to trace, showing the major difference in quality between the two CS versions.
    Left: CS5 - Comic Art setting.
    Right: CS6 - This is a custom setting, but is the closest I have come to Comic Art thus far.
    As you can see, the definition of Image Trace is far lower in quality than Live Trace, giving me one large connected blob of colour rather than the distictly separate lines produced in Live Trace.

    I can't show the original as it is a HUGE file, 10000 pixels wide. I scan as high as my scanner will go. And that 10000 is shrunk down already so as not to exhaust my RAM. Below is a smaller version, but yes it is a b/w drawing but on a colour scan. It's been treated using Levels in Photoshop to remove the grey/blue colour of the paper, but nothing else.
    I can see round the edges of the black in Photoshop that there are bits of colour, mainly reds/yellows. What do you think I need to do to it to help it trace better?
    Actually, I'll throw in my Image Trace settings too, so people can see what settings I'm currenty trying... I got the Threshold directly from Comic Art in CS5.5.

  • New Image Trace in Illustrator CS6 | Visual Design CS6 | Adobe TV

    Product manager Brenda Sutherland Convert shows how to convert raster images to editable vectors using a completely new tracing engine in Illustrator CS6.
    http://adobe.ly/IKo2Vu

    While the Help videos are fun to watch, they are NOT AT ALL helpful.  Imagine yourself as a new user  (or a user migrating up from CS3-CS5 to Cloud CS6) who wants to learn how to use Illustrator Image Trace (or find where it was moved for this release) .   Now, watch the videos currently posted.  Where is this command located?  Where are the presets located?  Where are the tools located?  It seems the demonstrators are right clicking on the mouse and  using keyboard shortcut commands. which do not "show" on the video.  Do we really need 12 minute videos? 
    As a long time user and sometime trainer, text instructions are much faster to search/read/refer and easier to remember than flashy graphics, loud music and a talking head.   
    The Adobe website forces users to be caught in a Contact Us loop when looking for help.  For example, I spent 20 minutes looking for a printed version of a help file, 20 minutes in a chat session with a customer service rep who eventually gave me a number to call, then 57 minutes on the phone with a technician who was not familiar with the issues or the software.  He did, however, help me find the PDF help file but we were unable to search for the words Paint or Trace ... until he looked it up (Ctl F).  In fact, the only way to search the PDF file is to download it to the user's hard drive and use the Find command (Mac/PC).  This was only for Illustrator.  Same story for Photoshop (issue resolved by reinstalling) and In Design.
    Honestly, the entire Creative Cloud experience has truly been frustrating - from download to support.  If cars were like computers, we'd still be driving horse and buggies.

  • Can one extract (then edit, modify, etc.) paths created from an image trace? (CS6)

    Hiya Adobe community,
    This may date me a bit, but long ago I used to use freehand as my defacto drawing tool until I switched to AI. Back in those days, I  also used "Streamline" (http://www.adobe.com/products/streamline/) to perform the functions image trace does today. While it's results were somewhat crude, the software provided me the vector points, paths and acnhors i needed. After every trace, I could manually edit the resulting vector traces.
    I have been using CS6's tracing feature, but the one thing I cannot figure out for the life of me is the "Bounding box" issue for an imported image. Everytime I trace a drawing, AI's tracing results always place a bounding box around the traced image area. My goal: To trace an item, get rid of the bounding box and extract the outlines and paths so that I can then modify these to my linking.
    Can this be done? Im sure it can,... I just cannot find out how. (Or am I making crack wishes?) All I'm saying, if Streamline allowed me to edit paths from a trace, then it'd be a shame if AI CS6 does not.
    Check out the attached image for some content. Thanks in advance for any help!

    Sriegel,
    Thank you my friend. For future reference to anyone else who may be mystified by this, here is the actual location of the command:

  • Results in Image Trace don't match Live Trace

    I just started using CS6, jumping from CS3. A major tool I use is Live Trace, and I have custom settings for that. I cannot find a way to make Image Trace behave the way Live Trace did for black and white line drawings. The results I get in CS6 are far inferior to those I got in CS3 in terms of retaining the look of the original raster image. Help would be greatly appreciated. Otherwise, I will have to leave CS3 installed just to do my Live Trace.
    Here is a sample of what I mean. You can see the quality degredation in CS6 compared to CS3. (And it's much more obvious when it's full size and full resolution.)
    My settings used in Live Trace (CS3) were:
    The settings I tried in CS6 that gave the above result were:
    Thanks for the help!

    I was very dissapointed to find out that CS6 is much inferior to CS5 or earlier versions when tracing black and white line drawings or comic art. By the way many users are of the same opinion. Here is a review of CS6 vs CS5 tracing results:
    http://vector.tutsplus.com/tutorials/tools-tips/quick-tip-how-to-use-the-new-image-trace-i n-adobe-illustrator-cs6/
    And here is my own experience. Whatever settings I try in CS6 the result is just terrible. This one is the best I could get. Details are lost. Lines are very thick.
    In comparison, here is how wonderfully the same work is done by CS5, not to mention that I didn't even have to tackle with any settings at all. Just clicked the button Live Trace and got saticfactory results with the default preset.
    These are original unreduced files:
    https://dl.dropbox.com/u/61392902/Illustrator%20Bugs/Traced_in_CS5.jpg
    https://dl.dropbox.com/u/61392902/Illustrator%20Bugs/Traced_in_CS6.jpg
    https://dl.dropbox.com/u/61392902/Illustrator%20Bugs/Original_Raster_Drawing.jpg
    P.S. It is sometimes possible to get good results in CS6, if you take the big drawing apart into small separate drawings. However it means a lot of additional work: tens of extra hours in a year in fact. Which, of coarse, undoubtfully means that CS6 is a step backwards if compared with CS5.
    Besides some big complex drawings with many details can not be devided into a smaller ones. And if you don't have an earlier version of the program, in this case there is no way to get a quality trace at all!

  • Break Apart A Vector Created in Image Trace? CS6

    I realize this is probably simple, but I have taken a simple graphic pattern jpeg and I've used image trace to trace it in Illustrator CS6.
    But when I try and select parts of the vector is just selects the entire image in a single big box.
    How can I break it apart so that the individual vector parts and be copied, pasted, edited and so on?
    Thanks,
    Mark

    You need to "Expand" it and then "ungroup" to select the different section in the image

  • Cs6 image trace. want all bk to wt. wt to bk

    cs6 image trace of psd raster file to vector (preset black & white) comes out just GREAT. but i need all that cs6 output - all black must be white. all output white must be black.
    this probably is best: all black must be white.
    all white must be transparent.
    i'm taking the lynda.com illustrator online class. don't see this.
    thanks!
    doug

    use
    select-same-fill color
    or
    edit-edit colors-recolor artwork

  • I recently upgraded my Mac to Yosemite and I can't use the custom function (grayed out) in Image Trace Illustrator CS6 (physical version). Anyone else having this issue?

    I recently upgraded my Mac to Yosemite and I can't use the custom function (grayed out) in Image Trace Illustrator CS6 (physical version). Anyone else having this issue?

    Custom will show automatically as soon as you just edit some options. So just go ahead, you don't need to select "custom"

  • Can you export an Image Trace from CS6 to ArcMap 10.0 and then convert it to a shapefile?

    I am new to AI CS6 and I hope that Image Traces can be exported as files that are usable in ArcMap 10.0. I ultimately need a shapefile in ArcMap.

    You export a DWG from AI and import it into ArcGIS. Read the ArcGIS help and forums for instructions and tips on how to avoid problems.
    Mylenium

  • I am working through a tutorial based on Illustrator CS6, but I am using CS5.  The tutorial requests that I open "Image Trace" but I don't see this function on CS5... please could you advise what the equivalent tool would be?  Thank you!

    I am working through a tutorial based on Illustrator CS6, but I am using CS5.  The tutorial requests that I open "Image Trace" but I don't see this function on CS5... please could you advise what the equivalent tool would be?  Thank you!

    I think in CS5, it was called "Live-Trace." Whatever it's called, it should become available on the options panel (the context-sensitive control panel at the top) when you select a trace-eligible raster image on your artboard.

  • Illustrator CS6 - Image Trace (Outline)

    I'm trying to outline an image. In photoshop, I did find edges (save), then opened the image in illustrator and did image trace. I obtained a perfectly outlined image.
    The problem: I can't obtain the same results using illustrator image trace alone.
    I've adjusted the advance settings a few times to get the same result but with no luck. Threshhold and corner settings are ok, but I'm getting more paths and noise than I want, with the settings at low/1 respectively.
    I also tried the gray scale setting since the image is mostly gray, expand, etc, but no dice).
    Can you help?

    The top donut-like shape is your original image, correct?
    Hm...since you're not getting the results you want with Image Trace, I would try another approach. I don't usually use Image Trace alone since it isn't a perfect translation to vector. It can be very touchy with some images, this one being among them apparently.
    Since it's a pretty simple shape, I would just manually trace it using the pen tool. That way you could also get that middle section filled with gray, and have a lot more control over how your image is traced. It will take a longer time however, so you might just want to stick with your Photoshop to Image Trace technique.

  • Image Trace colors don't match selected color group. (Mac, CS6)

    When I select the Document Library option when making a color image trace, the colors shift in the image but do not match the selected color group. I've tried multiple color groups, and the colors always change, but never match the selected swatches. Is this typical? Can anyone explain this?

    After some additional experimentation, I discovered the problem was with images dragged from iPhoto and dropped into an illustrator file. When I placed the files instead, the colors matched the selected color group. After trying several other images using both methods, it appears as if dragging and dropping from iPhoto is a no-no when wanting to image trace and change the colors.

  • When I Image Trace in CS6 and then expand it shifts the art?

    For my work I use the Image Trace a lot. When I Image Trace something and then expand it, it shifts the art over. Every once in a while I wouldn't mind but it does it every time and I have to go back and nudge it back into place by setting the original layer as a template and then looking at it in Outline mode. Here is an example of the shift...
    I never had this issue in any other version of Illustrator and I have been working with it since 8. When I have multiple items to Image Trace on one of my jobs and I Image Trace on each one individually, it does it in random directions. Sometimes down and to the right, sometimes up and to the left and sometimes it doesn't do it at all.
    Here are the settings I am using...
    I am image tracing 1200ppi bitmaps and I don't need it to be any more exact than it is now becuase I am then offsetting it .05" and using that as a relief for our products. But ignoring the shift would make one of our CNC machines mill through the art. Anything to stop "THE SHIFT" would be great. I am using up precious time in my pre-production schedule to be constantly doing this.
    Sincerely,
    Jason

    I just checked that and it seems to have no effect. it still expands off center. Here is a screenshot of it after Image Trace with Pixel Preview on...

  • CC6 Image Trace results differ depending on crop?

    Summary of question:
    Illustrator CC traces my high-resolution black-and-white image differently depending on how its cropped. I use the same PPI resolution and trace settings for both images.
    When it's cropped closer, detail is traced accurately.
    When tracing the entire image, it reproduces details poorly.
    Hi,
    My system:
    MacOs X Mavericks v. 10.9
    MacBook Pro
    2.4 GHz Intel Core 2 Duo
    4 GB 1067 MHz DDR3 RAM
    Details:
    I just switched to Illustrator CC and I am experiencing issues with Image Trace that did not experience with CS5 Live Trace when tracing the exact same picture.
    I have a black-and-white JPEG image with of detail areas throughout that I want to trace in Illustrator.
    The full image is grayscale 8" x 8.7" @ 1200 PPI. (See screenshot of original below)
    If I open the entire image into Illustrator CC and choose to trace it, the details suffer immensly.
    (See trace with settings below)
    But, if I crop the image to just the area around the detail in Photoshop beforehand, and then open and trace it, Image Trace treats it differently, even though I have the same settings! (See trace with same settings below)
    I have already tried changing the tracing settings when dealing with the larger image, but to no avail.
    What is going on, and how can I get sufficient detail when tracing the entire picture?

    > How does Lightroom adjust images to fit a given paper size?
    During export - see "constrain size".
    > Also, Is there any way to set a crop size before actually cropping?
    Just set a 4x6 ratio and then constrain the size during export. If you do this a lot you can create a 4x6 export preset, for example.

  • Illustrator CS6 crashing when using Image Trace - Make on Mac OSX

    Hi all,
    I have a user on a new mac that is just a few months old. It has all Mac updates and all Adobe updates, has passed all Mac hardware tests (and a separate memory test) and I ran the disk permissions check yesterday.
    The issue is that whenever she uses Image Trace - Make illustrator will crash completely. It doesn't give the spinning wheel of death, it just closes. This happens every time on any image file. While we haven't run every possible command on Illustrator I'm sure, this is the only command that crashes the program.
    I have tried deleting the preferences file, but it did not make any difference.
    On the crash report, it does give me a details option which gives a heck of a lot of info but I don't know what parts are relevant exactly so I'll refrain from posting the entire thing.
    Any help is appreciated.
    Thank you

    Hi,
    Have you submitted the crash log to Adobe? If yes than can you please tell me what ID you used during the submission of the crash log.
    If possible can you join the connect session:
    https://my.adobeconnect.com/rbhunwal
    Thanks and Regards,
    Raghuveer

Maybe you are looking for