IMovie Cuts my movie short when using "share to file"

Hey guys, I am trying to convert my project which is a 10.2gb , 1hr 7min 9s movie to mp4 so that i can put it on either a on a dvd somehow or on a flash drive, etc.  I have tried to use the "share to file" option within iMovie, however it cuts the last 2 or 3 minutes off the movie.  Can anyone tell me what I'm doing wrong or how to remedy this situation?
thanks

It is always helpful to us if your provide your Sequence setting (right-click sequence in browser, got to settings) AND footage settings (select clip, press command-9).
In this case, your export settings as well.
More often than not it is related.
Are you exporting a WMV movie by chance? if you have not purchased flip4mac, it only exports 50%.

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                                                              1  HGGLRenderer::ProcessNode(HGNode*, HGRect, HGFormat, HGBitmap*, HGBuffer*, bool) + 1167 (HeliumRender) [0x1080f10ff]
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                                                                  1  HGNode::RenderPage(HGPage*) + 675 (HeliumRender) [0x108111323]
                                                                    1  HGGLRenderer::GetNodeTexture(HGNode*, HGRect, HGBuffer*) + 540 (HeliumRender) [0x1080f0c3c]
                                                                      1  HGGLRenderer::ProcessNode(HGNode*, HGRect, HGFormat, HGBitmap*, HGBuffer*, bool) + 1167 (HeliumRender) [0x1080f10ff]
                                                                        1  HGGLRenderer::ProcessNodeInternal(HGNode*, HGRect, HGFormat, HGBuffer*, bool) + 3425 (HeliumRender) [0x1080f3021]
                                                                          1  HGNode::RenderPage(HGPage*) + 181 (HeliumRender) [0x108111135]
                                                                            1  HGNode::PullTextures(HGPage*, int) + 185 (HeliumRender) [0x108111449]
                                                                              1  HGNode::PullTextures(HGPage*, int) + 185 (HeliumRender) [0x108111449]
                                                                                1  HGNode::PullTextures(HGPage*, int) + 290 (HeliumRender) [0x1081114b2]
                                                                                  1  HGGLRenderer::GetNodeTexture(HGNode*, HGRect, HGBuffer*) + 540 (HeliumRender) [0x1080f0c3c]
                                                                                    1  HGGLRenderer::ProcessNode(HGNode*, HGRect, HGFormat, HGBitmap*, HGBuffer*, bool) + 1167 (HeliumRender) [0x1080f10ff]
                                                                                       1  HGGLRenderer::ProcessNodeInternal(HGNode*, HGRect, HGFormat, HGBuffer*, bool) + 3425 (HeliumRender) [0x1080f3021]
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                                                                                           1  HGGLRenderer::Rect(HGHandler*, HGRect, int) + 451 (HeliumRender) [0x1080efb33]
                                                                                             1  HGGLHandler::Rect(HGRect, int) + 33 (HeliumRender) [0x1080e70e1]
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                                                                                                 1  gleDoDrawDispatchCore + 104 (GLEngine) [0x7fff91f91112]
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                                                                                                         1  ??? (GeForceGLDriver + 3211378) [0x123440310072]
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                                1  -[ILMediaManager _performLoadData] + 193 (iLifeMediaBrowser) [0x7fff8883055d]
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                                                        1  vsnprintf_l + 41 (libsystem_c.dylib) [0x7fff8b083fc6]
                                                          1  _vsnprintf + 623 (libsystem_c.dylib) [0x7fff8b083f67]
                                                            1  __v2printf + 471 (libsystem_c.dylib) [0x7fff8b09e2db]
                                                              1  __vfprintf + 17947 (libsystem_c.dylib) [0x7fff8b07a1be]
                1  _dispatch_queue_drain + 359 (libdispatch.dylib) [0x7fff8abe5617]
                  1  _dispatch_queue_invoke + 110 (libdispatch.dylib) [0x7fff8abe69c1]
                    1  _dispatch_queue_drain + 451 (libdispatch.dylib) [0x7fff8abe5673]
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                            1  -[FFStreamVideo newImageAtTime:duration:context:downstreamPT:roi:] + 568 (Flexo) [0x1048419f8]
                              1  -[FFAnchoredObjectSegmentedVideoStream newImageAtTimeIgnoringCache:duration:context:downstreamPT:roi:] + 375 (Flexo) [0x104e7bd87]
                                1  -[FFStreamVideoEffect newImageAtTimeIgnoringCache:duration:context:downstreamPT:roi:] + 495 (Flexo) [0x10483123f]
                                  1  -[FFStreamVideo newImageAtTime:duration:context:downstreamPT:roi:] + 568 (Flexo) [0x1048419f8]
                                    1  -[FFStreamVideoEffect newImageAtTimeIgnoringCache:duration:context:downstreamPT:roi:] + 840 (Flexo) [0x104831398]
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                                        1  -[FFMotionEffect newImageAtTime:duration:withInputStream:context:downstreamPT:channelOffset:roi: ] + 306 (MotionEffect) [0x10d38532c]
                                          1  -[FFMotionEffect newNodeAtTime:duration:withInputStream:context:downstreamPT:outputPT:outputData :roi:] + 6366 (MotionEffect) [0x10d384f0e]
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                                                1  GLRenderer::getFrameNodeIncludingFields(OZScene*, OZRenderParams&, HGRenderer*, long*) + 2779 (Ozone) [0x10d845fbb]
                                                  1  GLRenderer::getFrameNodeForSingleTime(OZScene*, OZRenderParams&, HGRenderer*, double, double, long*) + 1687 (Ozone) [0x10d846b07]
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                                                        1  OZCrop::getHelium(LiAgent&) + 586 (Ozone) [0x10d9c6e6a]
                                                          1  LiAgent::getHelium(LiImageSource*) + 16395 (Lithium) [0x10ece957b]
                                                            1  LiRenderer::getHelium(LiAgent&) + 51 (Lithium) [0x10ed5a623]
                                                              1  LiRenderInstance::getHelium(LiAgent&) + 794 (Lithium) [0x10ed5bd2a]
                                                                1  LiRenderInstance::buildHeliumGraph(LiAgent&) + 958 (Lithium) [0x10ed5c35e]
                                                                  1  LiRenderInstance::collect() + 5073 (Lithium) [0x10ed5dcf1]
                                                                    1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                      1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                        1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                          1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                            1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3923 (Lithium) [0x10ed5efd3]
                                                                              1  LiRenderInstance::collectGeode(LiGeode*, LiCollectState&) + 1445 (Lithium) [0x10ed5f605]
                                                                                1  LiPolygonInstance::makeNode(LiClipSet const&) + 10532 (Lithium) [0x10ed510c4]
                                                                                  1  LiAgent::getHelium(LiImageSource*) + 16395 (Lithium) [0x10ece957b]
                                                                                    1  OZMaskComp::getHelium(LiAgent&) + 81 (Ozone) [0x10d9dca51]
                                                                                       1  LiAgent::getHeliumInColorSpace(LiImageSource*, CGColorSpace*) + 110 (Lithium) [0x10eceb99e]
                                                                                         1  LiAgent::getHelium(LiImageSource*) + 16395 (Lithium) [0x10ece957b]
                                                                                           1  OZLiElementTimeRender::getHelium(LiAgent&) + 60 (Ozone) [0x10d7d2bcc]
                                                                                             1  LiRenderer::getHelium(LiAgent&) + 51 (Lithium) [0x10ed5a623]
                                                                                               1  LiRenderInstance::getHelium(LiAgent&) + 794 (Lithium) [0x10ed5bd2a]
                                                                                                 1  LiRenderInstance::buildHeliumGraph(LiAgent&) + 958 (Lithium) [0x10ed5c35e]
                                                                                                   1  LiRenderInstance::collect() + 5073 (Lithium) [0x10ed5dcf1]
                                                                                                     1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                       1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                                                         1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                           1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                                                             1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                               1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                                                                 1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3923 (Lithium) [0x10ed5efd3]
                                                                                                                   1  LiRenderInstance::collectGeode(LiGeode*, LiCollectState&) + 1445 (Lithium) [0x10ed5f605]
                                                                                                                     1  LiPolygonInstance::makeNode(LiClipSet const&) + 10532 (Lithium) [0x10ed510c4]
                                                                                                                       1  LiAgent::getHelium(LiImageSource*) + 16395 (Lithium) [0x10ece957b]
                                                                                                                         1  OZLiElementTimeRender::getHelium(LiAgent&) + 60 (Ozone) [0x10d7d2bcc]
                                                                                                                           1  LiRenderer::getHelium(LiAgent&) + 51 (Lithium) [0x10ed5a623]
                                                                                                                             1  LiRenderInstance::getHelium(LiAgent&) + 794 (Lithium) [0x10ed5bd2a]
                                                                                                                               1  LiRenderInstance::buildHeliumGraph(LiAgent&) + 958 (Lithium) [0x10ed5c35e]
                                                                                                                                 1  LiRenderInstance::collect() + 5073 (Lithium) [0x10ed5dcf1]
                                                                                                                                   1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                                                     1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                                                                                       1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                                                         1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                                                                                           1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                                                             1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3184 (Lithium) [0x10ed60880]
                                                                                                                                               1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                                                                 1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3562 (Lithium) [0x10ed609fa]
                                                                                                                                                   1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                                                                                                                                     1  LiRenderInstance::collectGroup(LiGroup*, LiCollectState&, LiCollectState&) + 3562 (Lithium) [0x10ed609fa]
                                                                                                                                                       1  LiRenderInstance::collect3D(LiSceneObject*, LiCollectState&) + 3955 (Lithium) [0x10ed5eff3]
                                  

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