Import .swf into Motion... Possible??
Does anyone know if you can import any type of Flash file into Apple Motion?
Short answer: sort of.
From Flash, you can export to a QuickTime movie via File > Export > Export Movie, and if you export with transparency (the "Ignore stage color" checkbox should be on) to a codec that supports it (Animation 100%) then you can bring that into Motion.
Motion doesn't seem to import QuickTime movies with Flash tracks, even if you've enabled that option in QuickTime preferences (under the Advanced tab). Final Cut Pro will import a QuickTime with a Flash track (though transparency is ignored) but when you send one from FCP to Motion, the media will be "missing".
Similar Messages
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I'm trying to import stills into motion but it's grouping some of them together as image sequences. How can stop Motion from detecting them as sequences, other than renaming them.
There's a button at the bottom right of the File Browser next to the "new folder" button. Click that to toggle off "group as image sequences".
Andy -
Need to import .swf into Flash 8 project
I'm working on a project that requires me to use an already
made .swf file in it. I'm creating the whole project (which is a
presentation) strictly in Flash 8. This project requires a user to
be able to navigate through various menus and categories to see
what's in them. Most of the categories have a slide-show of images
that are accompanied by a voice over sound track that explains to
them what they're watching; however, for other categories I already
have a previously created .swf file that I need to import into
Flash 8. The issue that I've noticed when I just import the .swf
file into Flash is that the file plays at about 100x the original
speed. I think that it is because Flash looks at this file as one
frame and tried to play everything all at once. I also looked into
the possibility of trying to the loadMovie() function, but that is
not that convenient for me because this requires me to decompile
the .swf file into .fla and edit it so that a user has a way of
coming back to the main menu of the presentation from that movie,
unless there is a function parameter of loadMovie() similar to
HTML's "_blank" where a new window opens so that the user can close
this window without having to worry about restarting the
presentation. I hope that what I'm doing is clear, and I'm very
much open to any suggestions about what I should do about it or any
other ways of doing what I'm trying to achieve, which is to be able
to play already-made .swf files in my Flash project. To give more
details on these .swf files, they were originally created in Adobe
Captivate and exported into .swf. They play perfectly when you play
them, but it's just that there is an issue when I try to play them
from my Flash project. Thank you in advance for your help.Hi Braulio
a good tutorial site can be found at
http://www.kirupa.com
and also, look in your Flash Docs, for loadClip() and
loavMovie() methods. They should get you started on some ideas to
import external content. -
Unable to open or import .swf into flash CC IDE
hello, since I installed flash CC yesterday, I am unable to import .swf file into my .fla neither open .swf file in flash IDE. SWF extension is even not listed in list of supported files (I did all this normally in CS6 and before). When I try to open swf file in flash (because I got some assets in swf and need to edit it and put it to fla) it says something like "one or more files were not imported because there were problems to read them." Shall I reinstall flash CC again or any other suggestion please ? thank you
Maýbe you can install the trial CS6 from the product page and then sign in with your cloud ID? It has worked for me before when I had to re-install. After installed it should ask if you want trial or has a license, sign in to license and it should work again I hope. You may have to update CS6 after through the cc manager.
Adobe should have put a full list of dropped features to read in one place before updating. It´s very poor customer management not to. But wise to all previous updates of Flash I keep every version, for ever if possible. -
I'm no longer able to successfully import SWFs into AE
Hi and apologies for the NOOB question. I've been searching for hours for information on this situation but have had no luck.
I've been using AE CS5 since last year, primarily to convert SWFs into high quality MOVs. Everything was working fine until bbout 3 weeks ago. Since thenm whenever I import a SWF, it displays in the Project area as a 72px black box without any data regarding dimensions or file size.
I can open older files and everything displays fine, but if I try to import a SWF (or even one that worked before), it shows up as the 72px black square.
I'm guessing that it may have been an inadvertant upgrade of some sort that caused this, but have no idea how to solve it. I'm running AE 10.0.2.4 on a MacBook Pro (Intel Core 2 Duo) running OS 10.6.8.
If anyone can help me resolve this problem, I'd greatly appreciate it.
thanks,
MikeWell, I've resolved the problem, kinda.
I uninstalled Flash CS5 and AE CS5 last night, then reinstalled them. I then opened one of the AE files with the "junk" SWF in it, and nothing had changed.
I then tried to import one of the questionalbe SWFs into AE on another machine and the same problem. But I could import a SWF made on that machine into AE (running on that system).
Then I brought that SWF back to my system, and was able to successfully imported it into AE. I then imported one of the questionable SWFs made before the software reinstall, and got the 72px black square. So I opened the FLA made a new SWF and happened to move it to the desktop. I was able to successfully import that SWF.
This is where it gets weird. I then made a new SWF and left it in the local folder with the FLA and tried to import it. black box again. I then drag-copied that SWF back to the desktop and I was able to import that.
So at the moment, it seems to have something to do with the location of the SWF in relation to the AE file? That's the best that I can figure at the moment. Though I'm not sure why this would, or should, be a factor. I wish I had tried this before doing all the software uninstall/reinstalls… but I never would have thought that it could have been an issue.
Thanks again for your prompt input yesterday. -
Make imported SWF into a button
I need to import a SWF and make it clickable on the fly. So I
tried making a button, then overlaying the button with a movie
clip. Then loading the swf into the mc. But once I load the swf it
becomes unclickable.
Any suggestions?Dinghus wrote:
> I need to import a SWF and make it clickable on the fly.
So I tried making a
> button, then overlaying the button with a movie clip.
Then loading the swf into
> the mc. But once I load the swf it becomes unclickable.
load it below the button.
Place button on top layer and the holder clip in which you
load the
swf place on layer below. It should and must remain
functionality,
unless, the swf itself has buttons in it. You can't place
button on
top of another. They will collide and results in
unpredictable button
behaviors
Best Regards
Urami
Beauty is in the eye of the beer holder...
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami> -
Importing .rtf into Motion for scrolling credits
I am trying to import an .rtf file into Motion (3) to create scrolling credits for a video, but Motion won't allow me to import it.
You need to copy and paste into a text object, but I'm not sure that rtf formatting support was added until Motion 4.
I would just create them from scratch in Motion.
Andy -
Importing SWFs into Flash Library
I used Camtasia Studio 4 on the Windows side to record some
screen action. They play clean as SWFs in Flash player when I want
to just watch them. However, when I import the SWF into the library
of a new Flash project so I can use them in that project, the SWF
comes in with a bunch of bitmaps and the bitmaps don't line up
quite properly, the animation comes in with all sorts of artifacts.
Why? Does anyone have a solution?I actually have the same question. What the previous post was referring to is that when you hit the import button in ITunes, a window appears that lets you browse your own drives for music files (like the 'file open" command). Mine defaults to the Drive D which is where my CD is inserted but the song files don't appear because my files are being read as ".acd" files and not any of the supported files. Any suggestions?
In the import preferences in iTunes, there is no
option to select .txt (or any of the others you
mention), so I'm not sure what you are doing.
Have a look at this.
How to import music from CDs
into iTunes. -
Importing SWF into Final Cut Pro with no Background
Hi Everyone:
I've created an animated macromedia .swf file and imported
into Final Cut Pro successfully just as an .swf file. I can see the
.swf file animate in Final Cut Pro, the only problem is there is a
white background along with my animation. I've seen many slighly
related threads to this problem, but no end solution or work
around. any help? here's what i've seen in posts and other forums:
- create another layer below your object and place a
tranparent color swatch box the size of your stage size
- export the flash file as .mov with an alpha channel
transparency
- export the flash file as a .mov with an alpha channel, then
open in quicktime pro, then re export again as a quicktime movie
with the "Millions +" option.
- i've also heard something about having the right codecs, or
purchasing some other 3rd part software.
none of these approaches have worked for me. My Dream would
be to just import the .swf file straight into Final Cut Pro. I've
been exporting my flash movies as a png sequence and importing
every image into FCP for the time being. I'm also thinking about
just making the background bright green, because i think i just
chroma key it out, but i'm not sure how clean this will be.
here's the related thread:
http://www.kirupa.com/forum/showthread.php?t=242444
Thanks for any help.You need one of these: http://desktop.thomsongrassvalley.com/products/videoconversion.php to do it properly. The ADVC 300 is the best option for the money.
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Hello,
I am new to Captivate 5, my scenario is - I want to publish videos (swf) files on our help desk. Previously all such files were part of HTML pages which require registration.Importantly I got all those flash files by getting the path of the file from HTML pages (eg. I opened the source of HTML page and navigated to where the swf file is mentioned and cut paste it)
- Can I open existing swf files into Captivate 5
Regards
SyedWelcome to our community
Are you asking if Captivate will allow you to click File > Open and open one of these files and allow you to make edits to it?
If so, the answer is no, it will not allow that. You should be able to insert one of these files as an animation on a slide, but how well that may or may not work will depend on a number of factors.
Cheers... Rick
Helpful and Handy Links
Captivate Wish Form/Bug Reporting Form
Adobe Certified Captivate Training
SorcerStone Blog
Captivate eBooks -
Help! I have a swf (flash movie) I am importing into
Captivate 3. The swf (flash movie) is 6 frames. I need the movie to
start on page 2 with the option of selecting the previous and/or
next buttons (also set up within that movie).
Right now if it displays on page 2/6, 3/6, through to 6/6
...I have no way of getting back to the previous pages. Hope this
makes sense. I am just trying everything I can or know to get this
working.
Using ActionScript 2 - Flash 8Hi All - I made the adjustments as noted above. Published at
30fps and Action Script 1.0. Checked transparency. Tried loading
from top and bottom in Flash publish settings. Still no luck.
I tried some other experiments as well. I right clicked on
the animation and tried moving to front / back etc. with no change
in results. But, when I merged the animation with slide background
... i could see an image of my swf in the published and preview
versions. But, it was static - not playing. -
Doesn't start an importing swf into indesign
HI to every one
Sorry for my english, I hope to be claer
I am using Indesign cs5 but i have a problem when I import a swf file into indesign.
Practically I import a Swf file made by Flash cs 5 into Indesign, and I export this file in swf by Indesign.
So when i open this file I see an icont but not the animation, to make starting the animation i have to click on this icon.....why???
I ask you, can't animation start automatically at the open of document??
Thank you to all
byeAfter you have placed your SWF, select it with selection tool (black arrow), open Window>Interactive>Media panel and check Play on page load.
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Importing SWF Into CS4 Flash Stage Results in text errors
I have a inDesign CS4 (.4 update) exported SWF that behaves badly when it is imported into Flash Pro CS4 (.2 update).
Hyphens in the text on word breaks are being changed into question marks. Font used is Arial.
The SWF ( attached) views fine in Flash Player 10, but produces the errors when imported to the stage. I have tried all settings (Text to Vector Paths, Text to Flash text) but the result is the same. Rasterizing the text is unacceptable because text quality is severely reduced on zooming the Flash document.
If you try importing the attached SWF to a blank file stage, you will see the errors on page 3.
So far, the only fix I have is creating all text in flash.
Any ideas?Did you read the original post?
I'm creating an Emagazine in InDesign CS4. There is no option to imbed fonts in the exported SWF, nor should there be any need there as the same computer system is creating the flash magazine. I have tried both Arial and Times fonts with the same end result. The Emagazine works just fine with the exception of the font issue.
In the original post, I also attached examples of the issue. If you open the SWF in Flash player, it shows the correct fonts. Once imported to the stage in Flash CS4, the errors appear. -
Hi there
Just wondering if anyone knows a way to import an SWF sequence into Illustrator?
I've tried placing and opening the swf in illustrator but neither seem to work
Thanks a lot
LarryI think the best you can do is export from Flash as a gif, jpeg or png sequence.
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Its possible import a After effect projects into Motion 5?
hi guys
its possible import a After effect projects into Motion 5?No you can't do that. Unless AfterEffects can export some sort of XML, even then I doubt everything would be translated. One way is to export layers
you know won't change as movies and import them into Motion. Then just recreate the layers that you need to change.
a
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