Imported pngs can be compressed, what about pngs added externally?

I love how I can import a PNG file with transparency and then
give it jpeg compression. it keeps the transparency, and the file
size is a lot smaller. What are my options when it comes to
importing external PNGs with transparency? Will I have to put each
one in its on swf and then load the swf instead? I would like to
avoid this step if possible, thanks!

quote:
Originally posted by:
Newsgroup User
MikeTheVike1 wrote:
> I love how I can import a PNG file with transparency and
then give it jpeg
> compression. it keeps the transparency, and the file
size is a lot smaller.
> What are my options when it comes to importing external
PNGs with transparency?
> Will I have to put each one in its on swf and then load
the swf instead? I
> would like to avoid this step if possible, thanks!
You can import png directly and maintain transparency.
It would be actually much quicker to try than post and wait
for reply, isn't ?
Best Regards
Urami
"Never play Leap-Frog with a Unicorn."
<urami>
If you want to mail me - DO NOT LAUGH AT MY ADDRESS
</urami>
maybe I didn't word my post correctly...When I import a png
to the library, i can give it jpg compression and maintain the
transparency. I want to load png files from an external source at
runtime, using the Loader class. Is there a way to give them the
jpg compression doing it this way? If not, is my only option to put
each png in its own swf and compress it, then load the swf's at
runtime?

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