Impulse responses for Space Designer

Hola,
Anyone know of third party companies making high end impulse responses for Space Designer?
I am particularly interested in finding an authentic spring reverb for dub style tracks ala Lee 'Scratch' Perry.
Thanks for any leads.

don't know if you consider them high end or low end but these ones are free
http://www.xs4all.nl/~fokkie/IR.htm
DAVE

Similar Messages

  • Missing some impulse resposes for Space Designer

    I just realized that that the impulse respones for the "Warped effects" are missing. They are not located under the Library/Audio/Impulse responses/Apple folder where the others are.
    Does anyone know how to get them?
    I'm on Logic Pro 9.1.1
    Thanks Morten

    In the folder you describe, I have 4 folders, Large, Medium, Small, and Surround Spaces. In each of those folders is another folder for "Warped." Do you not have that?
    I also found an Impulse Response folder in Library/Application Support/Soundtrack Pro. You could look there or see if there's one in the Logic folder. Nothing that was marked "Warped", but there were some of the same responses in there.

  • Impulses loaded into Space Designer?

    Hey does anybody know how to load impulse responses into Space Designer? Just downloaded some third party stuff and wanted to try them out. They are called "Beamsonic Impulses". Thanks

    Yeah, using gates would be clumsy and buggy. What the Sonic Birth API does is is allow you to construct your own AU by instatiating actual code. But you don't have to really write the code. You drag visual modules around and link them with virtual cables. Each module is ultimately a C++ class function and you're really just building object oriented code with a GUI. There really is very little you can't do. For example, you can even attentuate output amplitudes with whatever function or equation you wish to write. Recently I wrote a fade in/fade out plug that follows exponential curves when a timing loop is started by a boolean variable switching from 0 to 1. Designing a virtual logic circuit to test the input for its amplitude is very easy and that could be used as a trigger to switch between the output of several convolutions. To the end user it would look like any other AU if you packaged the IR wave files with the plug you create and set them up as presets. The catch is that the user has to actually have the Sonic Birth framework on their machine to use it. It doesn't make a generic AU that everyone can use.
    If I get this baby working I'm gonna get real excited.

  • Impulse Response editing - Do it the right way: IRs for Space Designer

    Dear fellow board members,
    after doing several research on this topic and many attempts to match some Impulse Responses I finally have to admit, that a little help or insight would be much appreciated. Most of the (Beamsonic) IRs, especially the Studer and Ampeg IRs, seem to have overlength (≈ 6 sec.) and some do have "silence" at the very beginning (see picture below).
    I would be thankful for a helping hand explaining me, which part of this IR is of relevant importance: Do I need the "silence" tail at the end? What should I take care of when editing such IRs as the pictured one? Would only the marked yellow area be of importance? Get rid of the red areas (beginning & end)?
    As many of the IRs I do have correspond to the image above, I have to go through heavy manual editing and before doing so, your help would be much appreciated.
    Does anybody have gone through this before and would like to exchange some of his material for the Space Designer (IRs + corresponding Presets)? I am looking for: EMT 250, Studer A80 Tape, other Tape Sats as well, Ampeg, Westlake Studio D, other useful top quality IRs as well.
    For now, many thanks in advance for sharing interest
    Vic.
      Mac OS X (10.3.8)  

    1. You maybe want to comment on what is considered to be the
    "technical right way" to achieve DAW Tape Saturation via IRs, i.e.
    what makes sense and what not?
    Really, there is no technical right way - all we are doing is altering our recorded audio in a way that we like - it will vary depending on your tools, your tastes, the material, the artistic intent etc...
    a - Insert the Convolution Reverb right on the Audio Channel
    itself with Pre/Post-Compression/EQing, etc.
    I will do this if I want to process an individual channel for colour. Remember to set the effect to 100% wet.
    b - Send audio to a Convolution Reverb Bus (and share w/multiple
    audio channels), loss of quality, etc?
    You're just sending a bunch of channels - in convolution terms, the results as far as I know will be the same if you process 10 channels indivdually and sum them, compared to if you sum the 10 channels then convolute them. Remember, convolution is a static process in most tools, including Space Designer.
    How would you judge the value of using "Impulse Responses"
    in comparison to "Plug-Ins"?
    Well, I don't think anyone's done a tape saturation plugin properly yet. I'm not an expert in this field, but had some interesting discussions with one of the Sonalksis developers over on KVR who is heavily researching into tape saturation (he's doing a doctorate in the subject) and he thinks that it is possible to do a decent tape saturation plugin - not easy by a long stretch, but possible, so I'm sure we will eventually see decent plugs appearing.
    Having said that, I'm not actually a huge fan of the tape sound anyway - I like the impulses for that colour if I need it, but I certainly don't run everything through it. I don't really like the smeared transients, at least on my "less natural" pieces. Rock music (as an example) may well work better.
    The plugins that do saturation in varying amounts are a mixed bag in my opinion. A lot of people love VintageWarmer, but I'm not that keen on it (again, I'm not an "expert" by a long stretch, these are just my personal opinions).
    I've had some great results using Guitar Amp Pro for saturation and warming (we're talking subtle stuff here) on drums and guitars.
    There are a bunch of other plugs too, but none that I have used to tape saturation. DUY's tape does saturation, but not really accurate tape simulation *from what I have heard* - I haven't used it personally myself. Charles Dye seems to like it, anyway!
    . Finally: Did anybody experiance differences in quality when
    comparing Convolution Reverbs (i.e. SD vs Altiverb vs Waves) in
    processing the same IR?
    In general, no. Mathmatical convolution is afaiu a mathmatically "perfect" process, much like the adding of audio signals in the digital realm. As long as you know how to do the maths correctly, there should be no difference, given the same IR (it's the IR that really determines the quality of the output).
    Of course, different plugs implement things differently, and have different features, but by and large, the convolution engines these things use should be generally the same.
    Again, I'm no expert and haven't done exhaustive testing or anything - this info comes from discussions I have and my understanding of these processes from a DSP point of view. Other may well be able to back up or debunk what I've said, so I'll leave the floor to them now...

  • Creating impuse resposes for space designer

    Can someone shed some light on this? Theres not a great deal about this subject in the manual. Has anyone actually created their own impulse responses?

    I have done, with a good level of success, a good way to figure it out is to do it with another software reverb. Say the terrible Platinumverb, play a tone sweep through it, bounce it, and bounce the dry tone sweep, then open space designer. Press the De-Convolution button, and it'll ask for the coded file, which is the wet tone sweep, then the dry tone sweep, and it'll do the rest.
    You can then A/B test it and see that it sounds the same, pretty amazing really. Something you can't really do when it comes to real rooms.

  • Any advice for space designer preset?

    just would like to know what's the best preset from ur point in he space design..
    my taste in term of reverb is more like lexicon 480, AMS,and real old plate.
    any goodies?just to lazy to listen to all those preset.
    will be curious to know ur habit .

    I use matches and petrol.
    I used to use any of the space designer rooms that didn't colour the sound too much - not many of those. I have since moved to Altiverb and am loving it.
    Any reverb sound has to be appropriate to the material. I understand about all the presets. I started off one afternoon intending to try them all and got as far as about 3. If you have an idea how long you want your reverb to last, then you can start auditioning only those that are within the right ballpark.
    It's a real eye opener to use Space Designer as an insert rather than an aux send effect. Balancing the wet and dry can really put the sound in a space, rather than just giving it some kind of a tail

  • 5th time installing, NO presets for Space Designer!!!!!!

    In another thread I talked about this but either no one has an answer ecxept "install on top of the current installation" or no one knows.
    what am i left to do ?
    Sell it?
    oh and the "register now" button on the start screen always stays blank.
    I guess they just don't want me to

    Sounds like you might have some permissions issues. A workaround for the registration button has been posted before. Does Logic work for you without your XSkey? (if you came via Logic Pro 7.)
    As for the presets, what is missing, the impulse files, or the plugin settings? If the installer can't write to your disk, then use Pacifist to extract the content you want from the install disks and copy them to where they should be.

  • How to Store SD Impulse Responses on External Drive?

    I'm curious as how to set up my folders so my impulse responses for Space Designer can be stored on an external drive. I dragged the impulse response folder into my external then created an alias and stored that where my IR's were originally, but it doesn't work. It asks me to search for them every time, so I end up going folder by folder until I find them on my external and then they load. How do I get it so they just load as if they were stored where they were originally stored?

    Hi Keith,
    Logic uses Spotlight search results to know where Impulse Responses are so you should be able to move them and Logic will find them once the drive is indexed. Do you have Spotlight disabled on that drive? Has it ever been indexed? Not a good idea to put them on a recording drive BTW. You generally want to disable Spotlight from indexing recording drives to prevent performance issues when it indexes it and that will prevent Logic from finding them.
    What is your purpose for moving the factory impulse responses?
    Cheers

  • Slow loading of IR's in Space Designer

    When i load an Impulse response in space designer, it takes at least 20-30 seconds with a frozen Logic, before it loads.
    I suppose Space Designer is looking for IR's but i don't know why.
    Anybody experienced the same?

    Slow is not so easy to calculate...
    Slow as Seconds?
    Minutes?
    They are original Apple IRs or from 3rd Party ones?
    there is some warning message during loading?
    How much free space size is in your System Hard Drive?
    I hope more than 25 or better 30% free space of the total disk size!
    G

  • How to Use Altiverb IR in Space Designer?

    Hello, how can I use Altiverb Impulse Responses in Space Designer? Do I need to convert them? How? SD doesn't load the .C files, does it

    It's my understanding that the Impulse Responses in Altverb are coded in a way that they can only be used within Altverb.
    Which makes perfect sense. They certainly don't want people copying Altverb's IR responses from their friends hard drive, to use within Logic (or any other DAW) for free, right?

  • Making Impulse responses

    Dear All,
    can someone address me where i can found the tutorial for making impulse responses in Space Designer ?
    Many Thanks

    Hi Anton, yes you can do this inside SD.
    It is fairly basic by itself but is usable.
    It's all under Convolution Reverb in logic's plugin manual.
    SD defaults to a Synthesized IR.
    i always use this as a starting point and it produces good results.
    for rolling your own, as i always like to do, there are 3P apps will let you construct IR's with realtime/realworld modelling.
    RaySpace springs to mind here.
    mind you, Noisevault and echochamber have heaps of IR's and some of my favourites are from Fokke van Saane and Steve von Kampen.

  • Altiverb impulse responses

    hi-
    is it possible to use Altiverb impulse responses on Space Designer? As an intel user I miss them a lot.
    best.

    Is this conclusive? http://noisevault.com/nv/index.php?option=com_smf&Itemid=38&topic=831.0

  • Space Designer True Stereo Impulse Responses

    I recently purchased some impulse responses. I am trying to load these into Space Designer on Logic 9.1. They have been supplied as L, R and C wav files. It says that Space Designer supports 'true stereo' impulse responses, where there is a seperate wav file for L and R. But I can't work out how to load both files? Has anyone on here successfully loaded True Stereo responses in Space Designer? The set of responses also includes 'quad' files consisting of just one stereo file - should I be using these instead?
    If anyone could help/offer any advice I would be very grateful
    Many thanks
    jlb

    jlb223 wrote:
    I recently purchased some impulse responses. I am trying to load these into Space Designer on Logic 9.1. They have been supplied as L, R and C wav files. It says that Space Designer supports 'true stereo' impulse responses, where there is a seperate wav file for L and R. But I can't work out how to load both files? Has anyone on here successfully loaded True Stereo responses in Space Designer? The set of responses also includes 'quad' files consisting of just one stereo file - should I be using these instead?
    If anyone could help/offer any advice I would be very grateful
    Many thanks
    jlb
    If the impulse responses are Stereo Interleaved audio files, then they load into Space Designer as true stereo impulses.
    Note : make SURE you create the space Designer on a STEREO AUX or channel, otherwise its mono--->Stereo, and will load mono impulses. At least that what it does on my system. They same impulse sounds very different when fed a mono source VS a stereo source...
    As for "QUAD" sources, it does not support them, at least I do not think it does.
    Try loading a Space Designer on a 4-channel audio track (a QUAD) track, and see what happens.
    Also, those QUAD files are probably 4 mono audio files contained in the one file. I've seen these before...
    Cheers
    Cheers

  • 96k Space Designer impulses ?

    Since all the factory presets for Space Designer default to "sample rate/2" in a 96k project, I'm assuming the factory impulses are all at 44.1k ?
    Any chance there are higher sampling rate versions of these factory impulses hidden somewhere ?
    Guessing the answer is "No" ...
    James
    [email protected]

    David_Pye wrote:
    I'm pretty sure I remember reading somewhere, maybe the Audio Ease website, that there's really no need to sample reverbs at anything about 48khz, as reverberations rarely contain frequencies over 18khz anyway.
    Makes sense. On the other hand, I'm guessing running a 44.1k impulse in a 96k session requires at minimum a realtime sample rate conversion, which will probably degrade the performance of the original impulse.
    Not to mention that a 44.1k sample in a 96k session won't necessarily use less CPU... possible that it uses more than a 96k impulse running at the native sample rate. I haven't tried to test.
    Probably splitting hairs here, but I'm curious...
    James
    [email protected]

  • Space Designer True Stereo file channel config.

    X-Post
    I'm trying batch convert IR's for Logic users.
    I have created true stereo IR's (not with the logic impulse utility)
    They are currently 2 interleaved stereo .wav files
    Left Side-Left&Right.wav
    Right Side-Left&Right.wav
    For Space Designer to load true stereo it needs to see a single 4channel interleaved file? Is this correct? If so what is the channel configuration & or naming convention/header or quicktime meteadata to let SD know what to do?

    Just to try to help: as you say, this is a cross-post. Perhaps if any Impulse Response Utility users would like to respond, it might be better for them to do so in the +Logic Pro 8 Forum.+ There are a lot more experts in there… you may have had a reply already by now!
    Here's the link: [http://discussions.apple.com/thread.jspa?threadID=2057446&tstart=0]

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