In-app purchasing for Android & iOS

Hi,
I have developed an AIR mobile app for both Android and iOS devices. Now, I want to sell my app through Google Play and Apple stores.
1. How to implement in-app purchasing for Andorid and iOS in my AIR app
2. Does Adobe have support for implementing in-app purchasing?
3. Implementing in-app purchasing only once in my app will be enough to send it to both Google and Apple stores?
Kindly, guide me. Thanks is advance...

I used milkmangames ANE. (50$), because i didnt want to fork the code for each os.
http://www.milkmangames.com/blog/tools/
It was "easy" to set up (quotes: as easy as something complicate can be).
Consumables, or One-time-purchases worked out of the box, but restore, subscriptions and auto subscriptions (like newspapers) had bugs like hell and were unusable.
Also check out here for some free stuff (wich propably works as well as the comercial, "supported" stuff, stupid-me)...
https://github.com/freshplanet/ANE-In-App-Purchase
More ANEs:
http://sleepydesign.blogspot.de/2012/07/ane-free-air-native-extensions.html

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