In FormsCentral responses, how do you retrieve the images loaded on the responses?

I can only seem to get the image names in the .xls or .csv exports.

This tutorial explains how to download them:
http://forums.adobe.com/docs/DOC-2656

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  • How Do You Make an Image Flow with the Text?

    Hello all,
    I am using CS4 InDesign on Windows Vista. I am fairly new to Indesign but try to do my research and homework well before asking what I hope is not a really dumb question.
    I am writing a book of approx. 350 pages that is an illustrated encyclopedia of 156 plants and their oils.
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    I researched the help file and found out about the neccessity of anchoring graphics to text. I have read through the threads in this forum, followed links to "indesignsecrets.com/make-an-image-flow-with-the-text" and " Working with anchored objects by Anne Marie Concepcion"
    My concerns are this.
    An inline graphic places the graphic back onto your text layer for some reason ( Previously my graphics each had their own layer)
    Not wanting to start (again) from scratch with my graphics I converted them to inline/custom anchored objects.
    But to select then cut then paste every pre existing graphic to anchor it inline seems to be cumbersome and counter intuitive although the top smaller graphic did position well and the text seemed to wrap ok.
    When I placed the larger bottom graphic on the left facing page using custom positioning I was not able to get the text to wrap at all.( The in line anchoring did not seem to allow for positioning on anything but the 'Y' axis).
    It seems that there would be a simpler way to place text and graphics where you want them and have them associate and flow together (or not) when you want them to and have text wrap easily around an anchored object without keyboard gymnastics. It would seem that the concept of a certain graphic being associated or linked with certain text would not be an unusual concept in desktop publishing.
    Am I missing something?
    Can you place an anchored graphics frame on the master page with your desired options?
    How would this be done if possible?
    Is there any other way (i.e grouping) to keep graphics associated with the desired text so that it flows together if extra pages are added?
    Is the fact that my graphics frames are on my master pages responsible for my text wrap difficulty? (I have text wrap enabled on my master pages)
    Are there any settings, redundant or otherwise, I need to be aware of?
    Thank you in advance for any suggestions or directions
    L.N.

    Hello Again,
    Thank You Bob but I am still a little fuzzy on this. I have already created object styles for the graphics frames. For instance the small graphic underneath the heading (Its a drop of oil) has an object style applied. Now I checked and it has the anchored object options checked in the style dialog box. When I reapply the style to the next similar graphics nothing happens. It is still not anchored. Do I need to create a new style based on "nothing" add my effects plus the anchoring options? Basically start over. If thats what I need to do thats OK. As to your instruction that object styles could accomodate this anchoring thing...thats what I thought too but somehow I can't get it to work. See object style dialog box screenshot below:
    For the larger graphic on the bottom of the left facing page. I still cannot get any text to wrap. In the screenshot example the text describing this particular plant doesn't go to the bottom of the page so the wrapping issue on this page is moot. However I have some entries where the body of the description is more involved and does go to the bottom of the page and the text WOULD need to wrap around the plant (larger ) graphic.
    Hi there Harb, Yes I found out early on that object styles can't apply size (that would be on my wish list for sure) That is why I found that creating my graphics frames on the master page with the correct size, effects and positioning tickled me so much. Can you believe I originally went through and MANUALLY resized and repositioned each and every 300+ graphics in this book but it still wasn't right. I'm nothing if not persistent. (Now if I could just get my grown sons to pick up their socks!)
    Anyway the master page graphics frames idea would be perfect if I could get the images to anchor in their respective spots on the master page as well.
    For your second suggestion. I am not clear about why I would need to break the threads of each spread so that each spread is a seperate article. Is the threading issue the thing that is causing my text to move on leaving their associated graphics behind? If so how do I go about doing this?
    So to recap:
    1. I need to know if I can modify my object style or recreate from scratch with the anchoring option (as I said it didn't work)
    2. Can't get text to wrap around the Custom anchored graphic at bottom of page at all
    3. Im not clear on the breaking the threading on the spreads
    I am willing to go back through and start from scratch (new master pages, styles etc ) if neccesary. This book is the culmination of 7 years of research and artwork.Basically the project is DONE. Now if I can just format it correctly.
    I can't thank you both enough for your time, suggestions, expertise and patience.
    Thanks again
    LN

  • Help!! How do you retrieve photos from Lightroom after the trial ends??

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  • Also how can you get an image preview in the video section

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    The music videos you buy in iTunes come with a
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  • How can you zoom on image assets in the cloud asset viewer?

    I've been using the web interface for viewing image assets. I am typically working with very "tall" images, which are comps of full-length webpages. Because they are so tall, they are often zoomed out quite far. If I click on the "full screen" expand icon, it doesn't really do anything of value - it still shows me the entire tall image. Is there any way, within the web interface, to zoom in on a particular section of a high-resolution image (specifically PNGs of JPEGs)? If I use the browser's native zoom function, it actually makes the images smaller.

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  • Sorry I'm new to Final Cut Express. How do you make an image (jpeg file for example) move across the screen slowly as I've seen in many films.

    Sorry I'm new to Final Cut Express. How do you make an image (jpeg file for example) move across the screen slowly as I've seen in many films.

    Neil from bristol wrote:
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  • Loading Images/Having images load at the center of a JFrame with random col

    Hey Guys,
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    Ah alright then so what i have to far is i have an image load to my J Frame/J Panel and after it loads it starts to fall like a tetris block and i am able to move it left and right. When the image loads it loads to the default coordinates of 0,0 the left hand top corner. What i want to do it when i run my application the image loads at the center of the J Frame/J Panel but also have another block connected to it when it loads. So basically i have loaded four separate different images and want them to load to my J Frame/ J Panel two at a time side by side like tetris and puyo puyo smashed together here is my code sorry its hard for me to explain it for some reason hope this makes more sense.
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        public static void main(String[] args) { {
        JFrame frame = new JFrame("Tetris");
        frame.setContentPane(new BlockPanel());
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(200,500);
        frame.setResizable(false);
        frame.setVisible(true);
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import javax.swing.event.*;
    public class BlockAnimation extends JPanel {
      public static final int numDroppingBlocks=2;
      private static final int MAX_X = 200;
      private static final int MAX_Y = 430;
      private static final int DELTA_Y = 2;
      private static final int TIMER_DELAY = 20;
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       Image image[];
       Timer pptimer;
       boolean right,left;
       int X = 0;
       int x = 32;
       int y;
    public BlockAnimation() {
          super();
          //Load an image file into the Image object. This file has to be in the same folder
          image = new Image[4];
          image[0] = Toolkit.getDefaultToolkit().getImage("block_yellow.png");
          image[1] = Toolkit.getDefaultToolkit().getImage("block_blue.png");
          image[2] = Toolkit.getDefaultToolkit().getImage("block_green.png");
          image[3] = Toolkit.getDefaultToolkit().getImage("block_red.png");
        //image5 = Toolkit.getDefaultToolkit().getImage("DeathNote1.jpg");
          setFocusable(true);
          BlockMove block_move = new BlockMove(); // Make a new video game KeyListener
          addKeyListener(block_move);
          //setBackground(Color.BLACK);
          pptimer = new Timer(TIMER_DELAY, new TimerAction());
          pptimer.start();
            public void setAnimation(boolean OnandOff) {
            if (OnandOff) {
                pptimer.start(); 
            } else {
                pptimer.stop(); 
            public void paintComponent(Graphics g) {
             super.paintComponent(g); 
             // draw the "stop" line for the animation
             g.setColor(Color.black);
             g.drawLine(0, MAX_Y, getWidth(), MAX_Y);
                // Draw our Image object.
           g.drawImage(image[0],X,y,this);
             if(right) // Move the block to the right
                   X++;
                   if(left) // Move the block to the left
                  X--;
                 repaint();
         private class BlockMove implements KeyListener {
         public void keyTyped(KeyEvent e){}
          public void keyReleased(KeyEvent e)
           if(e.getKeyCode() == e.VK_RIGHT)
            right = false;
            if(e.getKeyCode() == e.VK_LEFT)
              left = false;
                   public void  keyPressed(KeyEvent e)
                  if(e.getKeyCode() == e.VK_RIGHT)
                             right = true;
                        if(e.getKeyCode() == e.VK_LEFT)
                             left = true;
            class TimerAction implements ActionListener {
            public void actionPerformed(ActionEvent e) {
                 y += DELTA_Y;
                if (y + x  >= MAX_Y) {
                setAnimation(false);
    }//end class
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    class BlockPanel extends JPanel {
       BlockAnimation pa;  
        BlockPanel() {
            pa = new BlockAnimation();       
            JButton startButton = new JButton("Start");       
            JButton stopButton  = new JButton("Stop");
            startButton.addActionListener(new Start());
            stopButton.addActionListener(new Stop());
            JPanel button = new JPanel();
            button.setLayout(new FlowLayout());
            button.add(startButton);
            button.add(stopButton);
            this.setLayout(new BorderLayout());
            this.add(button, BorderLayout.SOUTH);
            this.add(pa,BorderLayout.CENTER);
        class Start implements ActionListener {
            public void actionPerformed(ActionEvent e) {
                pa.setAnimation(true);
        class Stop implements ActionListener {
            public void actionPerformed(ActionEvent e) {
                pa.setAnimation(false);
    }//endclass Edited by: Riz01 on Sep 14, 2009 2:34 PM

  • How do you retrieve the USR_LOCK value?

    How do you retrieve the USR_LOCK value, it cant be mapped directly on the process task right?
    You writed custom JAVA code?
    Thanks in advance.

    If by any change you want this with 11g APIs then you can use http://docs.oracle.com/cd/E14571_01/apirefs.1111/e17334/oracle/iam/identity/usermgmt/vo/User.html#getManuallyLocked__ and http://docs.oracle.com/cd/E14571_01/apirefs.1111/e17334/oracle/iam/identity/usermgmt/vo/User.html#getAccountLockedDate__
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    Bikash

  • TS4009 how do you retrieve information after the system has been reset to default

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