In Multi-track window, audio mutes when it reaches a volume envelope.

...and what's up with that?  I am running Audition 1.0 on a Windows XP machine with an Lynx soundcard.  The problem is a new development.  When the audio reaches the point at which the volume envelope changes, the audio cuts out and will not return, even if the volume is returned to unity.  But, it will mix down correctly, with the volume changes done.  It is just not possible to hear them before mixing it down, which is useless, of course.  I have increased virtual RAM.  Anybody have any ideas?  My thanks in advance for your help.

Don't know if this will help...  Try changing the multi-track preview/playback settings (press F4)...  If the playback buffer is too big or too small you may get dropouts...
Also try to defrag the hard drive with virtual memory turned off.  With VM off it may run slow, but it should defrag the swap file as well making your drive super optimized. You may have to boot in safe mode to make it work though...  Of course you can turn the VM back on when you're done...
Clean out the dust from the computer and make sure it isn't over heating...???

Similar Messages

  • Audio mutes when switching modes in Audio Cons

    I have an Xfi Platinum that is working great except one annoying problem. Ever since I upgraded the drivers to the latest version, everytime I switch audio modes, for example from game to entertainment, the sound mutes on my system. I have to open the Windows XP sound control to uncheck mute every time. Has anybody experienced this problem and have a fix for it's I downloaded the mode switching program from a link on this forum, but it does the same thing. Thank you!

    Don't know if this will help...  Try changing the multi-track preview/playback settings (press F4)...  If the playback buffer is too big or too small you may get dropouts...
    Also try to defrag the hard drive with virtual memory turned off.  With VM off it may run slow, but it should defrag the swap file as well making your drive super optimized. You may have to boot in safe mode to make it work though...  Of course you can turn the VM back on when you're done...
    Clean out the dust from the computer and make sure it isn't over heating...???

  • 12 tracks of audio on match frame to a clip captured with 2 tracks of audio

    Hi. I'm new to FCP 5.1.4 but am very experienced in 4.5. My problem is the following:
    Some of the clips I've captured using a Blackmagic DV NTSC Easy Setup appear to have captured correctly in the browser with 1 Video track and 2 audio tracks. They even open into the Viewer as such. When I drop the clip into a sequence and match frame back to the viewer, the clip suddenly has 12 mono audio tracks. Has anyone run into this?
    The number 12 makes sense, because the Blackmagic DV NTSC setup gives me no other option than to have 12 tracks of audio, but when the footage is logged, it is logged as 1V, 2A.
    I hope I'm providing enough info. Please let me know if you need to know anything else. Any ideas?

    Might be the same, but I used to get 8 tracks in AJA. Turn off the tracks 4-12 in the clip settings tab in the log and capture window. You basically captured 10 empty audio tracks. Do this by clicking the green speakers next to the tracks. They should be grayed out, except the ones you want to capture.

  • Restarting Windows Audio service semi-disables audio OSD on Win7

    Windows 7. Thinkpad W520.
    Observed behaviour: 
    Run "services.msc"
    Restart the "Windows Audio" service or any service depending on it (e.g. Windows Audio Endpoint Builder).
    Use the volume keys to modify the audio level. Audio level is modified but the on-screen-display doesn't indicate any change.
    Use the mute button. Audio is muted and this is reflected in the Windows audio mixer, but the LED in the button doesn't light up to indicate the state change.
    Expected behaviour: The on-screen-display should continue to function even when restarting the audio service.
    I should note how I came across this. I was firing up some old games and some don't interact too well with the Windows 7 sound system and globally alters the volume level even after exiting, i.e. the mixer shows that the volume is at an unaltered 50% (or whatever), but the system is much quieter. Restarting the audio service fixes this, but apparently breaks the volume OSD.

    It's probably just a bug in the OSD software code.  A very minor bug, at that.  Why are you so concerned about it?
    Since there's probably nothing you can do to "fix" it, anyways.

  • Audio Drop out when editing in Waveform / No Multi track File

    Ok so i have a bigger problem. Therefore thats why i am reposting.
    I have a 40 minutes video and the last scene needs alot of audio editing. I am trying to export the 8 minute scene to a Multi Track project for soundtrack pro. When i click send to multi track project, i click "Include background video" however when i click save, it exports then gives me the error "Error Sending Selection to Soundtrack Pro" however when I uncheck the "include background video" i am able to open up soundtrack pro and see all the audio tracks but the video is absent.
    Its just the multi track that i am unable to do. I am able to export as a Audio File Project and still the video. However when i try to do nosie reduction the audio plays for a few seconds then stops.

    Hi Luis,
    Thank you for that.
    Seems like you have a point about the "hardware" issue.  I'm unsure (new to it all) at what data rate my (er...wonderful) fusion drive provides FCPX for smooth playback - or where I can find that info on the iMac.  Playing back movies in the 422 HQ codec seems to have no issues (when I converted the movie from 4444 HQ). 
    But playing the full 4444 HQ, the picture is smooth, but the audio has these drop-outs - even with "best performance" option ticked. Interesting that the audio suffers, not the picture in FCPX - so not sure what's going on there. I also read - perhaps - that to play a smooth ProRes 4444 HQ movie in FCPX the data rate should be min of 500 Mbs (based upon About Apple ProRes) for HD movies and up (i.e. 2k).  ProRes 422 HQ needs a data rate of 220 Mbs - so that is my upper-limit to smooth video&audio playback with the current system I have, I guess.
    Does anyone recommend a fast USB3 or Thunderbolt drive (500Mbs+) where I am able to run 4444HQ movies with no issues to picture or sound (away from the fusion drive)?
    KR
    H.

  • Audio Science ASI5111 Sound Card not working with Aud. 3 Multi-track

    I am using an Audio Science ASI 5111 Sound Card.  I also used Audi
    tion 3.0.1 on Windows 7.
    The program suddenly freezes when using the ASI driver (not Audition driver) in Multi-track mode.
    At times I get the R6025 error

    Audio Science is aware of the issue.  It has been solved by going back to an older driver.  3.12.07

  • Problems with Audio Stutter when moving minimizing/maximizing windows

    I am using an Emu 1820m (ASIO driver) with AA3.0. I'm using the same ASIO driver mode in both edit and multi-track view.
    In multi-track view, I can have several tracks going (i.e., 24 tracks as I type this) and the audio is fairly rock solid. I can go to other programs, move windows around, minimize/maximize windows, etc. and the audio is glitch free. This is while running the Emu 1820m at 48k/24-bit and 2ms latency!
    However, in the single edit view, this is another story. When I have an audio playing in the edit view, I get many audio glitches with audio events. The worst is when I minimize/maximize any window (not just AA3). I get a "brzzzzzt" while the window minimizes/maximizes. I can make this stop by disabling animations when minimizing/maximizing windows; however, why does mult-track view behave fine even with animations on?
    Also, in single edit view, moving windows around causes a lot of dropouts in audio (but again, not in multi-track view.)
    Can anyone shed any light as to what is going on here?
    A very extreme case to show the problem even further:
    In multi-track view, load up some tracks and play them. Now run dxdiag (while the multi-tracks are playing) and on the display tab, run the Direct3D tests. Even with the Direct3D tests running, the AA3.0 audio plays flawlessly while in multi-track mode. Now, play a file in Edit mode. Do the same test with dxdiag while the file is playing - GLITCH CITY!
    This doesn't happen in other audio programs I have (i.e., Sound Forge, Sonar, etc.)
    Please, someone, shed some light on this issue!
    My system is:
    + Intel Q6600 2.4 quad core G0 stepping @ 3.20
    + Arctic pro freezer 7 cooler
    + 4 gigs (2 sticks of 2 gigs) of G.Skill DDR2 1066 ram (PC2 8500)
    + Gigabyte GA-EP35-DS3P Mobo
    + Gigabyte Nvidia GeForce 8600GTS 256MB PCI Express graphics
    + Rosewill RP600V2-S-SL 600W SLI Ready-ATX12V V2.01 PSU
    + Seagate Barracuda ES.2 250GB 7200 RPM SATA 3.0Gb/s Hard Drive (system)
    + Seagate Barracuda ES.2 250GB 7200 RPM SATA 3.0Gb/s Hard Drive (user/recording)
    + Seagate Barracuda 7200.11 500GB 7200 RPM SATA 3.0Gb/s Hard Drive (samples)
    + Seagate Barracuda 7200.11 750GB 7200 RPM SATA 3.0Gb/s Hard Drive (backup)
    + Emu 1820m PCI Audio
    + Sunbeam Silent Storm IC-SS-SVBK Case
    + SAMSUNG 20X DVD±R DVD Burner Model SH-S203N
    + Windows XP Pro SP2

    SteveG, I don't believe it is an 1820m issue at all. Do you have a single or multi-core processor? This behavior did not occur on my old P4 3GHz system. I only started observing it when I built this quad core system about a month ago.
    By the way, today I replaced my mobo with one of the same brand and model and the behavior still exists (to rule out a defective mobo.) I've also tried 3 different video cards (although they were all NVIDIA) and the problem remains no matter which card I use.
    Durin,
    As I was typing the first post, I verified that I was using the Emu 1820m ASIO driver in both Edit and Multitrack views. (As I was writing it, it crossed my mind that I might have it set to something else in one mode.) However, it is the same in both.
    One thing I forgot to mention is that there is one more app that behaves similarly (Reaper). All other apps (Sonar, FL Studio, eXT, Ableton Live, Sound Forge, Wavosaur) do not show this behavior and are rock solid.
    If you'd like to see my thread about this behavior in Reaper (and others who can reproduce it) see here: http://www.cockos.com/forum/showthread.php?t=19036
    I believe Sonar, FL Studio, eXT, Ableton Live, Sound Forge, Wavosaur, etc.. are doing something properly when playing back audio and/or initializing plugins that Adobe Audition and Reaper are failing to do properly with certain hardware configurations.
    -Clayton

  • Multicam editing with multi-track audio?

         Does anyone know how to do multicam editing with multi-track audio?  Apparently, the multicam editor can only see Audio Track #1 in the Source Sequence.  I tried mixing my original audio tracks #1, #2, and #3 (submixes) to the master audio track in the Source Sequence and if I listen to the new Multicam Sequence (the nested Source Sequence) all 3 original audio tracks are there (combined), but when I go to do the multicam edit in the multicam monitor window, I"m back to just Audio Track #1 of the Source Sequence and audio tracks #2 and #3 are missing ???  Thanks for your help!

    I have run the gambit of different techniques. The one that is most efficient is listed in Colin Brougham's response number 9
    There's a far easier way to do this: after you sync your angles, hold down Alt/Opt and select or lasso just the video portions of the clips, and nest those. The audio stays put, but the video moves into the nest, and you can then enable Multicam on the nested sequence.
    One of the best things about this is that it circumvents Premiere Pro's totally BS "Render Required Files" nonsense.
    I must admit the ALT lasso tip was one of the best features I have seen. Like a revelation when I discovered it some months ago while watching a tutorial about something not related. As far as the "Rendering required files" That was kicking my but for a while doing multicam editing. If you do edit both audio and video in multicam you might find the "Rendering required files" issue. Basically the problem stems from having a lot of cuts to process at the same time both audio and video. 1080P is a huge amount of data when you multiply it by four cameras plus multiple audio cuts and effects ,(audio gain, Deessing etc.) So Pre-rendering the audio by clicking in the main sync timeline and then at the top Click Sequence/Render Audio.This takes care of the issue when you are cutting multiple tracks at once. It is a good practice to work from a main sync sequence and then copy that to a new sequence  preserving the main sequence as unchanged. I found the solution is to "render audio" only in the master sync sequence this will then pass through to all subsequent copies that are made "downstream" allowing you to easily clean up anything. If you make a mistake you can always start from the main sync sequence and not lose too much time. Takes a little bit of time to render but once that is done you can cut all tracks video and audio like butter. I have been doing a lot of 1080p multicam editing over this past year and had quite learning curve. Most of the work I do is multicam editing by choice it is much faster for me to edit this way because I am used to working in live events where we need to look at all shots at the same time make a "best choice" and keep rolling. Have fun with it!

  • How can I clear all the audio clips from the tracks at once in multi-track?

    Just switched to CS and trying to find shortcut to clearing all of the audio from all of the tracks when I am doing a multi-track session.  Thanks for any help.

    THANKS that's what I was looking for
    Whitey Whitney
    Production Director
    Wilks Broadcasting - Kansas City
    KMXV, KBEQ, KFKF, KCKC
    508 Westport Rd.  Suite 202
    Kansas City, MO.  64111
    816-753-4000

  • Will Soundtrack Pro allow me to master multi-track audio CD?

    Please help! I have been looking for the past 4 days for a multi-track audio editing software that will allow me to burn multiple tracks to a CD. Here's what I'm trying to do: I have a 45 minute message and I want to fade a song in at the beginning, and another song fading out at the end. Then I want to place markers every 10 minutes, split into separate tracks, and burn the whole thing to CD from within that software (possibly I can fudge on this last one by exporting each individual track to iTunes, then making a playlist, but if Soundtrack Pro or some other program can do it all, then that is what I prefer!)
    I tried Audacity, and it was close to what I wanted, but when I exported into iTunes the last 20 seconds of every song dropped audio! I have also tried the following and these are the errors/difficulties I encountered:
    • Amadeus II : No multi-track mixing capability
    • Cacophony: kept crashing, multiple error messages
    • Jasmine: unique tape-style interface, but again, no multi-track export
    • Sound Studio 3: good interface, easy marking, but no sound after export
    • Snd Sampler: only one sound can be open at a time
    • Deck LE: wouldn't even open one of my audio files!
    So now my attention is on Soundtrack Pro and Logic Pro. Both of these seem like they will have what I need, but I'm going to have to fork over a pretty penny. Which is better and will either do multi-track mixing to CD?
    Thank you so much to anyone who will read through my whole ordeal and help me out with their musical expertise and sound audio advice!
    Sincerely,
    Paul

    Hello,
    I thank you both for the help you've given, and I have obtained STP and really enjoy using it, but I am still disappointed that it will not allow me to master multiple tracks. For instance in Audacity, there is the export multiple command that splits one long song up according to the markers that you placed and then exports them as several different files. In STP, this same process is amazingly difficult, you have to take the razor tool, cut each section, drag it down to another track, then put a stop song marker after the cut section, then select each track and "export selected". (Do you know of an easier way?) Now for a $1200 dollar program that is just a little bit ridiculous, why cannot Apple just have a command to export by markers? Where can I go to request this feature be implemented?
    Here's an example of what I am looking for, with features such as Redbook CD mastering (but this software is too buggy)
    http://www.xowave.com/
    Sincerely,
    Paul

  • Multi-track duration issue when inserting clips

    I apologize if I missed this anywhere.  Tried to search first.
    I'm using Audition cs6 and I have a clip in my waveform viewer.  I have already created a new multi-track session that matches the specs of the source files.
    HOWEVER, when I make a selection on the source file and select "Insert into multitrack" and then select the session, it inserts it 14-hours and 22-minutes into the blank 30-second session.  This throws off the whole viewing slider and it becomes very difficult to manipulate the timeline.  If I simply drag the file from the browser and then re-trim it, it's fine, but not using the insert command.
    Why is this and is there a way to correct this?
    Any help would be wonderful
    -Todd
    Windows 7 64bit
    12GB RAM
    Production Premium CS6

    It sounds like the file has BWF Time Reference metadata embedded.  You can verify this by opening Window > Metadata and under the BWF tab, check the Time Reference field.  To disable this behavior, uncheck Preferences > Multitrack > Use embedded timecode when inserting clips into Multitrack.

  • Computer freezes when watching TV show when Windows Audio started

    Sorry in advance for the length of this post. I am currently running itunes 7.0.2.16. I can't load an earlier version because it tells me I need this version to access the itunes store. I orignally had a problem with my computer freezing (hard boot required) when downloading TV shows. Most of the time it would freeze when beginning the "Processing File" phase. I solved it by booting into safe mode to download the shows. I decided to troubleshoot the problem and uninstalled then reinstalled itunes and quicktime as instructed by Apple tech support. Things went from bad to worse. Now everytime I click on a TV show to watch it, my computer freezes. Using msconfig, I narrowed it down to the "Windows Audio" service. If I disable the service, itunes runs fine albeit without sound (silent episodes of Lost anyone?). I renamed the audiosrv.dll file and tried to copy a new version over from another computer. The system said it was still there and asked me if I wanted to replace it. I said no and restarted the computer. Windows XP magically recreated the file so then I had two copies of the file in the System32 directory, the renamed one and a new one. Deleted both, restarted, and the file magically reappeared. I then tried itunes and it immediately froze. After the required hard reboot, I replaced the existing file with the new file. Started itunes, clicked on a movie, and it froze. At this point I don't know if the problem lies with itunes or if I have a damaged file in XP. My virus/spyware scanner didn't find anything and neither did trend micro's house-call. I downloaded AVG AS and it also came up clean with the exception of a few tracking cookies. I would like to reslove the issue without rebuilding the whole machine. Can anyone offer any suggestions? Thanks in advace.
    AMD 64   Windows XP  

    You can try the following combination of settings:-
    A] With the help of Cisco Connect Software (if at all you have installed the router with the help of this software)
              1] Open the software and go to the option which says "Router Settings"
              2] Then click on the option which says "Advanced Settings" which will take you to the router's configuration page.
             3] Lower the MTU (Maximum Transmission Unit) from 1500 to 1400 or less (usually found on your routers main/ basic setup page). Here is the link for determining and setting up the correct MTU size: http://www6.nohold.net/Cisco2/ukp.aspx?vw=1&docid=fbf8e8564632422eaa8ea80bf9dcba64_386.xml&pid=80&re...
    B] If you haven't installed Cisco Connect then you can log on to the router's user interface using it's default IP address in the browser which is 192.168.1.1 and type in 'admin' as the password leaving the user name field blank. This will take you to the router's web interface and then follow steps as mentioned above to make the changes.

  • Jerky start on audio, moving to Multi-track

    Aloha, I've been working it the new Audition for about 3 weeks now and really enjoying it more with every session. Alot has to do with my learning curve...how did I do this before and how can I do it now. I do have a few observations:
    Sometimes the audio cuts off at the very beginning when playing a file do a point where I think "did I hear that right...." I play it again and it's okay. (I'm using a Lynx L22 sound card). I notice this mostly in the File View and not the multi track.
    It still seems a little awkward either opening a new or finding a multi track session as compared to AA3. Haven't quite put my finger on it, but it does.
    And of course, the ability to burn a project to CD is so important, but the extra step at the moment is okay.
    I know this is not a technically observation, but just my impressions from producing radio spots daily.
    Have a great weekend.
    Ed Kanoi
    Hawaii

    Hey Ed
    We are all still learning this new Audition to some extent and while there is not a lot of detail in your post I would probably offer the suggestion to make sure you are using the asio driver for your sound card and make sure that the sample rate is set to the same as the AA5.5 session (assuming you haven't already)  as this is not enforced during playback.
    It might not be the answer but it can't hurt.
    AA5.5's performance is pretty spectacular compared to AA3 so a 'jerky' start would make me think that there is something else going on . So questions like is it a laptop that you are on, is there anti virus on, what sort of hardware etc you are running could all be helpful to someone offering some other suggestions

  • Going from "Audio File" to "Multi-track" Editing in Soundtrack

    Howdy!
    In Final Cut I've exported multiple clips via right click and "Send to STP as Audio File Project."
    Now, I've realized I am doing it all horribly wrong, and I would like to export my entire sequence again as a multi-track project!
    Great, but now I have to ask myself, "What about the clips I've already EQed and used the noise cancellation tool on? Do I leave them as they are and just expect for them to go back to their original state? Or should I delete the files that STP made?" When I right click a clip this is the file type that STP made, that FCP links to, "292_1336_03.MOV (sent).stap"
    Can I delete that file and about 7 others to make my audio return to it's normal state? Or is there a couple other steps I should do before ruining my life?
    Thanks a bunch,
    JS

    I'd start with a Send to STP Multiclip project. You'll probably have to isolate the clips you already modified individually, only so you don't lay another track-based effect on top of an existing clip-based effect. Then just listen and see what you've got. If it's not going to work for you, well, chalk that up to a "learning moment," or "experiment." I have plenty of those sitting around here. Once you get a handle on the STP workflow it's much faster overall for dealing with an entire project (not so good for single clips).

  • How can I use all tracks from multi-channel source audio with Multicam clips?

    I cannot figure this out. Working in Premiere I'm prepping for a 2 camera show, with typically 4 to 6 track dual-system audio recorded by the sound guy. I can sync, and make multicam clips any number of ways–whether sync by timecode, sync by audio, or eyeballing–but whenever I edit using the MC clip, Premiere mixes down all the audio channels into a stereo single track, and I cannot pick and choose which audio track from the original to use. With 2-5 people mic'd on lavs, I need to be able to choose which audio is either cut in or heard at any given shot.
    Is there any way to have control in multicam clips over which track of audio gets edited into the timeline, or even: that all tracks of audio get cut in? It's very important for the editors to be able to see waveform (which also disappears for some reason in the mixdown) and pick and choose which audio is heard?
    I'm sure this might be a simple fix, but I cannot get my head around it for workflow purposes for my assistant editors. We need to use multicam, but this audio thing is driving all of us crazy. None of us can figure out how to have a multicam clip and use it with control over what audio is cut in.

    True, but what I need to be able to do is have my multicam sequence in the source monitor, and cut into my working sequence with either just the audio I need from the sound guy's multi-channel WAV, OR cut in all the sound and from then I can just enable or disable what I need or don't need. But also be able to match back to the Multicam source from my working sequence.
    I don't want to have to open the synced sequence, and razor blade the things I need and have to copy and paste into my working sequence in order to have the full spectrum of my multi-channel mono lav WAV files...with their waveforms visible.
    Essentially, I want my Multicam clips to load in the source monitor, and the ability to cut them into the working sequence without it mixing down the audio into a single track with no visible waveform–which is what it is doing currently. Can I choose to edit in either ALL of the tracks of the WAV file along with the camera shot I want, or control which audio gets cut in?

Maybe you are looking for