In Win flash pro CS6 desktop captive is a .app?

I think its a bug in the new CS6 flash pro 'cause the default file name for an application with runtime embeded is a .app file on Windows! surely this is what it is for a mac

Yeah. What happened to the Mac installer option? (http://helpx.adobe.com/flash/using/publishing-adobe-air-desktop.html) It's missing too...

Similar Messages

  • Flash Pro CS6 compatibility with Win 8

    Any news on this matter. I've got a full CC installation on a win 7 home laptop, and would like to upgrade it to Win 8 (using the new Win Pro upgrade dvd), what impact am i going to expect, licensing problems or perhaps complete breakdown of the Cloud!

    It appears from this Adobe support list http://www.adobe.com/support/OScompatibility.html that Flash Pro CS6 is not yet compatible with Windows 8.
    Have moved this post to the Flash Pro forum where someone can confirm this.

  • How to set Keyboard shortcuts for Flash Pro CS6?

    I have started to use Flash Pro CS6, but my keyboard shortcuts such as F6 to insert a new Keyframe didn't work..I soon found that you could create your own Keyboard Shortcut list within the Flash application, and I am trying to enter F6 for a new Keyframe, but it only lets me enter one letter/number at a time and deletes the other one. I have made sure that F6 isn't in use. It now isn't, any help would be appreciated.
    Thanks.

    if no shortcut works, try resetting your flash pro preferences:
    Hold down Shift+Ctrl+Alt (Win) or Shift+Command+Option (Mac) when starting flash pro.
    for more info:
    http://helpx.adobe.com/flash/kb/re-create-preferences-flash-professional.html

  • Lag in AS Editor, Flash Pro CS6

    I'm using Flash Pro CS6, and experiencing some major lag while typing in the AS editor (also in the Actions panel). There's anywhere from 0.5 - 3secs of lag between pressing a key and having the character appear on-screen, a major pain when trying to type quickly or holding down backspace.
    Anyone know a solution? I've tried restarting, reinstalling, and running in compatibility mode for Win XP SP2, with no luck.
    My system is an ASUS laptop, Win 7 64-bit, 256gb SSD, 16gb RAM, i7 CPU, and it's pretty new - no reason it should lag, and it runs high-intensity games fine. Also running Flash Pro CS6 12.0.2.529. I'm using AS3.
    Thanks!

    Some Laptops have troble with the new Adobe Flash Professional CS6.  if it dose not stop laging you might want to think about getting a good tower.  or it could be that you have to meny things installed on your laptop and it using up all of your resorces, and you may just need to uninstall some other programes and then it might work.
    ps. if this was helpful plz click that it was.

  • How to install latest AIR SDK (13 or 14) in Flash Pro CS6?

    Hi, I'm using Adobe Flash Pro CS6 on Windows 7 64-bit and I wanted to add latest Adobe AIR SDK, either 13 or 14, but non of them is seen as a valid SDK by Flash.
    I've tried downloading two possible SDKs (SDK & compiler and SDK without compiler) from here: Download Adobe AIR SDK (version 13) and here http://labs.adobe.com/downloads/air.html (version 14). Each time I copied the extracted SDK folder to my Flash CS6 folder where default 3.2 and 3.4 SDKs are located. After that I open Flash, then Help > Manage Air SDK, click on " + ", browse for the new folder, and all I get is "The selected folder does not contain a valid AIR SDK" warning message. It all looks the same with all four SDKs I downloaded!
    Not long ago I added AIR 4.0 without any problems. What am I doing wrong? Is new SDK Flash CC only or what?

    What are you naming the folder?
    Just as a general tip, since many applications (Flash CS4, 5, 5.5, 6, CC) you can save some space by only putting the AIR SDK in one place. Since CS6 and CC have "Manage AIR SDK" in their settings you no longer need to locate that folder like 5.5 which requires you to overlay the AIR 2.6 folder. So save some space and put it anywhere out of the way, out of the Flash folder. I have multiple drives and I have lots of SDKs installed at root on my E:\ (E:\SDK\AIR, E:\SDK\JDK, E:\SDK\Android, etc). I then just go in the help panel like you do and point CS6 and CC to E:\SDK\AIR and they work perfectly fine with the latest SDK released recently.
    Are you updating Flash Player to 13 as well?
    Last, do not download the Flex version for Flash. Flex is for Flash Builder if you intend on using Flex (it is different than Flash).
    Do not get this:
    You want the SDK from the big orange buttons above this warning.

  • Error installing Flash Pro CS6

    I'm trying to install Flash Pro CS6 but I keep getting the following error (the message is in portuguese) after running the .exe file (downloaded directly from Adobe's oficial website).
    I've tried it in 3 different computers with Windows 8 and in one computer with Windows 7 and all of them give me the same error. I'm using an Admin account so that's not the problem!

    The problem is happening when I try to extract the downloaded files from the .exe to another folder. The application has all the permissions available
    Here is another picture of the initial screen when I double click the .exe file.
    I've tried to extract it to other folders, like "Documents", "Downloads", but It gives me the same error as before.

  • Back button doesn't work in Flash Pro CS6 Simulator (ADL)

    Hi everyone. I'm testing Flash Pro CS6, and I've noticed the Back button is not detected in my Android app when testing in ADL (Control / Test movie / In ADL Mobile).
    When I try to select the option Device / Back (Ctrl+B) in ADL, it just doesn't do anything (I have a KEY_DOWN event listener which looks for the keycode Keyboard.BACK). In a real Android device, it works, but not in the "test movie" window (ADL). In CS5.5, the Back button always worked in ADL.
    Also, in the new Simulator window which comes up when "testing movie", there are "Menu", "Back" and "Search" buttons for easier access. Well, that Back button doesn't do anything, either.
    Does anyone know what's happening?
    BTW, I don't find the "Simulator" window too useful for my purposes. How can I disable it, so it doesn't automatically come up?
    Thanks!
    Edit: Well, it seems the KEY_DOWN event listener doesn't work for any key, not only the Back button.

    WHOWWW...
    suitable for Flash Player 11.6
    Back that down to as low a version as possible... 10 or so if possible.
    My advice.... never... ever target the latest version of plugin... most users will NOT have that plugin installed.
    Back it down and if that doesn't work, post a link to the actual Web page.
    Best wishes,
    Adninjastrator

  • How do I get someone to activate my Flash pro cs6 after I properly deactivated it and now it won't reactivate.  I need a phone number or email address or something.

    I may need to reformat my computer soon.  It has been acting badly.  So, in accordance with instructions I have gotten from FLASH I deactivated Flash Pro CS6 before I turned off my computer to save myself a problem if the computer died before I deactivated FLASH.  Now, when I get back into FLASH PRO CS6 the "deactivate" button is grayed.  Who do I talk to about this and how do I contact them?

    See if the following helps...
    Activation & Deactivation Help
    If not, here is a contact link for chat.  For the link below click the Still Need Help? option in the blue area at the bottom and choose the chat option...
    Serial number and activation chat support (non-CC)
    http://helpx.adobe.com/x-productkb/global/service1.html ( http://adobe.ly/1aYjbSC )

  • BUG - saving with both flash pro CS6 and CC causes library symbol names to change

    Concise problem statement:
    If you save with flash pro CC and then save with CS6, in the library panel, symbol names are changed.
    Specifically, pipes | and trailing spaces ("|Divider", "Divider ") get replaced by escape sequences ("&#124Divider", "Divider&#032" ...) Ampersands & and number signs # also get replaced, such that symbol names grow exponentially if you continue to save with both flash pro CC and CS6 ("Divider&#032", "Divider&#038&#035032", "Divider&#038&#035038&#038&#035035032" ...) This makes it difficult to transition a team from CS6 to CC.
    Sometimes, the original-name symbol remains, and an escaped-name symbol is also created. In this case, the children are removed from the original-name symbol, so it doesn't render anything to the screen; a mysterious, silent failure.
    Steps to reproduce bug:
    1. Create a library symbol named "|", save an xfl with flash pro CC, and close.
    2. Open, save, and close with flash pro CS6.
    3. Open, save, and close with flash pro CC.
    Results:
    A library symbol named "&#124".
    Expected results:
    A library symbol named "|".
    I submitted this bug with the bug form, and also with adobe bugbase (in case it isn't obsolete) - I'm just trying to maximize my chances of getting a fix.  Has anyone else encountered this bug?

    Hi,
    We are aware of this issue and its open for investigation internally. This issue is observed when you have certain special characters in your symbol names and try to open that file in Flash CS6. This happens due to a change in the way symbol naming is handled in Flash CC and in Flash CS 6.
    As a workaround, request you to use only Underscore or Hyphen as special characters while naming symbols or library layers etc.
    We shall update you as soon as this has been fixed.
    Thanks,
    Nipun

  • Can't install Flash Pro CS6

    I have 5.5 MacBook Pro 13 running 10.7.4.
    I am trying to install Flash Pro CS6 Trial .. this error appears in the beginning of the installation process (when the progress bar is around 1%) :
    Exit Code: 34
    -------------------------------------- Summary --------------------------------------
    - 1 fatal error(s), 0 error(s), 0 warning(s)
    FATAL: Payload '{3F023875-4A52-4605-9DB6-A88D4A813E8D} Camera Profiles Installer 6.0.98.0' information not found in Media_db.
    Any ideas how to fix that ?
    p.s. i did restart, closed all apps, etc, etc ..

    Do you meet the minimum specs:
    Multicore Intel processor
    Mac OS X v10.6 or v10.7
    2GB of RAM (3GB recommended)
    4GB of available hard-disk space for installation; additional free space required during installation (cannot install on a volume that uses a case-sensitive file system or on removable flash storage devices)
    1024x768 display (1280x800 recommended)
    Java Runtime Environment 1.6
    DVD-ROM drive
    QuickTime 7.6.6 software required for multimedia features
    Which Intel Processor do you have? Early Intels won't cut it.

  • Flash Pro CS6 to HTML5 Conversion

    I purchased Flash Pro CS6 yesterday and it does not convert my Flash file to HTML5 Correctly.  It converts everything except the Action Script.  I have contacted Tech Support and they have escalted the issue, but they are telling up to 96 hours.
    The website is www.davidhornbrook.com
    When I try to convert that page (the FLA file) it converts the bottom part, his logo, and the david dropping down the side.
    It does NOT convert the top menu items OR hte drop shadow behind the logo (which is all Action Script3).
    Can someone help me?
    I have the FLA files thast I can send to you / post if that helps.
    BTW when I convert it to SWF it works fine, just not when I export it to HTML5.

    Hello ChadXSO,
    The 'Help' offered to you so far has been, as far as I can tell, no help at all.
    I've been ploughing through an old .fla trying to make a conversion.
    Nothing complex, no animations.
    6 hours later, I've part of it running, not working, just not crashing.
    It's all script, so if CreateJS doesn't convert Action Script it's producing a very good pretense of doing so. The converter does appear to be looking at the AS, since if I change the AS the output changes.
    However, I have to edit the js, every time I publish, to prevent the HTML from looping. From time to time it throws a Line 77 error, claiming that there is an undefined .str in a non-existant .jsfl file (non-existant in that Windows can't find the file).
    I produce technical anims for my students in Flash so I'm none too pleased for the option for them to view them on-line to be taken away.
    Unless Adobe produces a working conversion tool 10 years of my work is going down the toilet. There will be thousands(?) of .swf creators in the same position.
    If CreateJS is the best Adobe can manage, at this rate, I won't live long enough to convert a single .fla.

  • Flash Pro CS6 fails to load

    Flash Pro CS6 loads and suddenly disappear while "loading fonts".  I found similar discussions, and their solution suggests to find fontinfo.txt and edit it, but i fail to find the fontinfo.txt but found a missfont.map.
    Help needed, thanks in advance..

    Hi,
    The fontinfo.txt file can be found at:
    C:\Users\«YourUserName»\AppData\Local\Adobe\Flash CS6\en_US\Configuration
    Firstly, let me know if you are able find the fontinfo.txt file at the said location. Secondly, if you manage find it, empty the .txt file, save as Read Only (you need to ENABLE this option, not Disable as in your post), and then try restarting Flash.
    Please see if it works for you. These are steps as described in the forum discussion Ned referred, and I would request you try these to see if the issue still persists.
    Regards,
    Suhas Yogin

  • Flash Pro CS6 crashes when creating symbol

    Okay...here's one I gotta share. I'm building some banner ads for a client. I open up Flash Pro CS6. I create a square on the stage. And when I right-mouse click on the drawing, choose Create Symbol...Flash completely locks up. I get that little Windows 7 'tink' in my speakers..and nothing. I cannot create a symbol of any kind. The program completely locks up.
    So...I uninstall the entire CS6 suite...reinstall with latest installers...and same result.
    BUT....if I put a graphic on the stage...go to the timeline...and try to apply a motion tween..flash alerts me that it needs to be a symbol and converts it to a movie clip for me...no errors.
    I'm on Windows 7, 64 bit, 16 G ram. So that ain't the problem. I tried in vane to get somebody on the phone at adobe....I knew that would be a waste of time.
    I've been using adobe software forever. And though it is frequently error and crash prone I can usually count on an uninstall squaring things away. Not this time. And I have no cause and effect to point to. I was using Flash a couple of weeks ago no problem...and now...unusable.
    If there's anyone out there reading this post...I'd really be interested in a solution.

    The only thing that could´ve changed are the settings on my mac...
    Sounds like this might be your trouble?
    I run a pc... no help to you.
    Optimizing for performance: Adobe Premiere Pro and After Effects
    http://blogs.adobe.com/aftereffects/2011/02/optimizing-for-performance-adobe-premiere-pro- and-after-effects.html

  • Lost cd for student edition flash pro cs6

    lost cd for student edition flash pro cs6, will "student serial" work with ADOBE's download/retrieve programs page?
    Thanks all

    Yes it should work, make sure to download correct version and language.
    Download CS6 products

  • Flash Pro CS6 & CreateJS - Prevent looping

    I've recently upgraded to Flash Pro CS6 because of the toolkit for CreateJS.  I've already successfully exported a few simple, slide by slide animations.  I was surprised to see them working in all modern browsers, not just Firefox and Chrome.  The only issue I have is that there doesnt seem to be much ActionScript support.  I'm trying to have my frames play through once, without looping through infinity.  I've tried seaching the API for an equivalent to stop(); but diddn't find anything.  Is there a built in funtion for this, or should I be using another API like jQuery?

    If you want to stop the main timeline looping there's a checkbox in the toolkit publish settings.
    If you want to stop individual clips then you can use js
    /* js
    stop();
    see http://www.adobe.com/devnet/createjs/articles/using-flash-pro-toolkit-createjs.html for more info

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