Incompatibility of CC 2014 with CC
Is there a way to downgrade? I have CC in my office, and my school offered me an opportunity to buy CC for my home computer, but it turned out to be CC-2014.
Normally, I'd be happy to have the newer version, but I'm using InDesign, and the files I open and save at home become incompatible with the files I use in the office.
Saving files in the .idml format is slow and some things look different, so that's totally useless. I can't believe that there's no "save as" earlier version option.
Help!
Thanks,
---Steve
Is there a way to downgrade?
All Cloud members have access to CS6, CC and CC 2014.
See Install a previous version of any Creative Cloud application
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It seems you did not installed complete software. Make sure you have downloaded below from
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Please mark this reply as answer if it solved your issue or vote as helpful if it helped so that other forum members can benefit from it.
My TechNet Wiki Articles -
I'm using the latest photoshop cc 2014 with most updated camera raw... i am having A LOT/REPEATED trouble getting files to "synch" with corrections, no matter what i options i select (i.e. "everything")... WTH is wrong with me/my computer/adobe?! help. fast. please
BOILERPLATE TEXT:
Note that this is boilerplate text.
If you give complete and detailed information about your setup and the issue at hand,
such as your platform (Mac or Win),
exact versions of your OS, of Photoshop (not just "CS6", but something like CS6v.13.0.6) and of Bridge,
your settings in Photoshop > Preference > Performance
the type of file you were working on,
machine specs, such as total installed RAM, scratch file HDs, total available HD space, video card specs, including total VRAM installed,
what troubleshooting steps you have taken so far,
what error message(s) you receive,
if having issues opening raw files also the exact camera make and model that generated them,
if you're having printing issues, indicate the exact make and model of your printer, paper size, image dimensions in pixels (so many pixels wide by so many pixels high). if going through a RIP, specify that too.
etc.,
someone may be able to help you (not necessarily this poster, who is not a Windows user).
a screen shot of your settings or of the image could be very helpful too.
Please read this FAQ for advice on how to ask your questions correctly for quicker and better answers:
http://forums.adobe.com/thread/419981?tstart=0
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If you have any feedback on our support, please click
here.
Lydia Zhang
TechNet Community Support -
I pay my CC 2014 with my wife credit card, but you refused it because you say is not in my record. I need it to be accepted because this credit card is able.
Pagué my CC2014 con la tarjeta de crédito de mi esposa, pero la rechazan porque no figura en mis datos. Necesito que la acepten porque la tarjeta está vigente.Contact sales support directly by web chat.
Mylenium -
Photoshop cc 2014 with Extension Builder 3 not working properly.
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>SmsManifestBaseURL</key>
<string>http://serviceupdates.adobe.com/CEP4/SmsManifest.xml</string>
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<string>1</string>
</dict>
</plist>
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Thanks for the help,
Mattias -
Premiere Pro CC 2014 with NVIDIA system freezes (Win7x64)
It appears after perhaps the last update Premiere Pro CC 2014 started freezing during editing. It appears to happen mostly with 4K material and using the Ultra key and alpha blending but may also occur with 4K titles. The sequences are 23.976 1080p, with mixed footage from the Sony A7S (50 Mbps XAVC-S/H.264) and GH4 (4K 100 Mbps H.264). There are also frequent crashes with GPUFoundation.dll (Mercury + CUDA). No freezing with software only rendering. I tried a variety of drivers when using a Quadro 5000 with no change in freeze behavior. I tried a new GTX 770 (clean driver install) and the freeze behavior and GPUFoundation.dll crashes are the same, however now even the mouse freezes. With the Quadro 5000, the entire Windows GUI would freeze (become inactive), however the mouse would still move. Thus, it appears there are issues with both NVidia drivers and Premiere Pro CUDA code path on Windows (app errors shouldn't be able to lock up the entire GUI). GPU Meter shows low GPU and GPU memory utilization during the freezes. The freezes typically occur when switching between clips during playback or scrubbing (more often with fast scrubbing). As a developer, it feels like some kind of semaphore lock / race condition, since during the freezes CPU, GPU, and memory utilization are very low. Additional hardware info: 2010 MacPro 12-Core, 24GB RAM running Win7x64 (with latest updates). Side note: PPro used to hang in memory on exit, but stopped after a recent Microsoft forced update (PPro now crashes sometimes on exit but no longer hangs in memory (used to have to kill it after exiting every time)). Has this been reported before? (A7S XAVC & GH4 4K footage is relatively new)
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The full debug info wouldn't post, edited shorter:
Application Specific Signatures:
Graphics hardware encountered an error and was reset: 0x0000001f
Process: Adobe Premiere Pro CC 2014 [380]
Path: /Applications/Adobe Premiere Pro CC 2014/Adobe Premiere Pro CC 2014.app/Contents/MacOS/Adobe Premiere Pro CC 2014
Identifier: com.adobe.AdobePremierePro
Version: 8.0.1 (8.0.1)
Code Type: X86-64 (Native)
Parent Process: launchd [191]
Responsible: Adobe Premiere Pro CC 2014 [380]
User ID: 501
Date/Time: 2014-10-01 03:13:25.803 -0700
OS Version: Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: 3E030FD4-F38F-857C-3EB9-85D10E36AB49
Crashed Thread: 11 Dispatch queue: opencl_runtime
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
abort() called
Application Specific Signatures:
Graphics hardware encountered an error and was reset: 0x0000001f
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff8bcbfa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bcbed18 mach_msg + 64
2 com.apple.CoreFoundation 0x00007fff8bb10f15 __CFRunLoopServiceMachPort + 181
3 com.apple.CoreFoundation 0x00007fff8bb10539 __CFRunLoopRun + 1161
4 com.apple.CoreFoundation 0x00007fff8bb0fe75 CFRunLoopRunSpecific + 309
5 com.apple.HIToolbox 0x00007fff8d375a0d RunCurrentEventLoopInMode + 226
6 com.apple.HIToolbox 0x00007fff8d3757b7 ReceiveNextEventCommon + 479
7 com.apple.HIToolbox 0x00007fff8d3755bc _BlockUntilNextEventMatchingListInModeWithFilter + 65
8 com.apple.AppKit 0x00007fff86c7424e _DPSNextEvent + 1434
9 com.apple.AppKit 0x00007fff86c7389b -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 122
10 com.apple.AppKit 0x00007fff86c6799c -[NSApplication run] + 553
11 com.adobe.Frontend.framework 0x00000001000ca38d FE::MacApplication::RunSelf() + 45
12 com.adobe.Frontend.framework 0x000000010004898a FE::Application::Run(std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 4058
13 com.adobe.Frontend.framework 0x00000001000cbc44 FE::AppMain(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int, void*) + 276
14 com.adobe.Frontend.framework 0x00000001000d2e25 FE::Run(ASL::ObjectPtr<ASL::Module, ASL::AtomicValue> const&, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, int) + 581
15 com.adobe.AdobePremierePro 0x00000001000018ac main + 508
16 com.adobe.AdobePremierePro 0x00000001000016a4 start + 52
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8bcc4662 kevent64 + 10
1 libdispatch.dylib 0x00007fff8a0c2421 _dispatch_mgr_invoke + 239
2 libdispatch.dylib 0x00007fff8a0c2136 _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x00007fff8bcc464a kevent + 10
1 com.adobe.dvatransport.framework 0x0000000100e294fc boost::asio::detail::kqueue_reactor::run(bool, boost::asio::detail::op_queue<boost::asio::detail::task_io_service_operation>&) + 236
2 com.adobe.dvatransport.framework 0x0000000100e291a7 boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 375
3 com.adobe.dvatransport.framework 0x0000000100e28d18 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
4 com.adobe.dvatransport.framework 0x0000000100e18157 SkyConnectionEnv::MainLoop() + 167
5 com.adobe.dvatransport.framework 0x0000000100e17c09 SkyConnectionEnv::StaticThreadFunc(SkyConnectionEnv*) + 9
6 com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
7 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
8 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
9 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff8bcc3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8c0d0c3b _pthread_cond_wait + 727
2 com.adobe.dvacore.framework 0x000000010036a0ab boost::asio::detail::task_io_service::do_run_one(boost::asio::detail::scoped_lock<boost:: asio::detail::posix_mutex>&, boost::asio::detail::task_io_service_thread_info&, boost::system::error_code const&) + 139
3 com.adobe.dvacore.framework 0x0000000100369e18 boost::asio::detail::task_io_service::run(boost::system::error_code&) + 552
4 com.adobe.dvacore.framework 0x0000000100369bda boost::asio::detail::posix_thread::func<boost::asio::detail::resolver_service_base::work_ io_service_runner>::run() + 42
5 com.adobe.dvatransport.framework 0x0000000100e29bb3 boost_asio_detail_posix_thread_function + 19
6 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
7 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
8 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff8bcc3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8c0d0c3b _pthread_cond_wait + 727
2 com.apple.CoreServices.CarbonCore 0x00007fff824bc800 TSWaitOnCondition + 108
3 com.apple.CoreServices.CarbonCore 0x00007fff824bc9ff TSWaitOnConditionTimedRelative + 172
4 com.apple.CoreServices.CarbonCore 0x00007fff8248d145 MPWaitOnQueue + 192
5 com.adobe.dvacore.framework 0x00000001003a359d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
6 com.adobe.dvacore.framework 0x00000001003a1500 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
7 com.adobe.dvacore.framework 0x00000001003919ac boost::function0<void>::operator()() const + 28
8 com.adobe.dvacore.framework 0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
9 com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
10 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
11 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
12 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8bcc3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8c0d0c3b _pthread_cond_wait + 727
2 com.adobe.GPUFoundation.framework 0x000000010941b8d6 void boost::condition_variable_any::wait<boost::unique_lock<boost::mutex> >(boost::unique_lock<boost::mutex>&) + 70
3 com.adobe.GPUFoundation.framework 0x0000000109419705 GF::Device::AcquireExclusiveAccess() + 117
4 com.adobe.PlayerMediaCore.framework 0x0000000129518684 AdobePlayer::PlayerDisplay::UpdateWindow() + 372
5 com.adobe.PlayerMediaCore.framework 0x000000012952b2a5 AdobePlayer::PlayerMain::OnUpdate() + 21
6 com.adobe.PlayerMediaCore.framework 0x0000000129530501 PrPlayModule<AdobePlayer::PlayerMain>::PlayEntry(int, pmStdParms*, void*, void*) + 241
7 com.adobe.PlayerMediaCore.framework 0x0000000129530390 xPlayEntry + 16
8 com.adobe.PlayerHost.framework 0x00000001057238c4 ML::CallPlayerModuleGuarded(int (*)(int, pmStdParms*, void*, void*), int, pmStdParms*, void*, void*, int*, std::basic_string<unsigned short, std::char_traits<unsigned short>, dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&) + 276
9 com.adobe.PlayerHost.framework 0x0000000105721669 ML::PlayerModule::CallPlugin(int, void*, void*) + 153
10 com.adobe.PlayerHost.framework 0x0000000105745c36 ML::VideoPlayer::CallPlayModuleSelector_Update() + 86
11 com.adobe.PlayerHost.framework 0x000000010573421d ML::VideoPlayer::ForceDisplayRedraw(ML::PlayerOutputQuality) + 205
12 com.adobe.PlayerHost.framework 0x0000000105728a34 ML::PlayModuleThreadQueue::ExecuteDeferredCall(ASL::ObjectPtr<ML::DeferredCallBase, ASL::AtomicValue>) + 340
13 com.adobe.PlayerHost.framework 0x0000000105727935 ML::PlayModuleThreadQueue::ServiceQueue() + 293
14 com.adobe.dvacore.framework 0x00000001003a159e dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 318
15 com.adobe.dvacore.framework 0x00000001003919ac boost::function0<void>::operator()() const + 28
16 com.adobe.dvacore.framework 0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
17 com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
18 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
19 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
20 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff8bcc3716 __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x00007fff8c0d0c77 _pthread_cond_wait + 787
2 com.apple.CoreServices.CarbonCore 0x00007fff824bc9e7 TSWaitOnConditionTimedRelative + 148
3 com.apple.CoreServices.CarbonCore 0x00007fff8248d145 MPWaitOnQueue + 192
4 com.adobe.dvacore.framework 0x00000001003a359d dvacore::threads::ThreadSafeDelayQueue::PopWithTimeout(std::auto_ptr<dvacore::threads::Al locatedFunctionT<boost::function<void ()> > >&, int) + 141
5 com.adobe.dvacore.framework 0x00000001003a1500 dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 160
6 com.adobe.dvacore.framework 0x00000001003919ac boost::function0<void>::operator()() const + 28
7 com.adobe.dvacore.framework 0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
8 com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
9 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
10 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
11 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8bcbfa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bcbed18 mach_msg + 64
2 libcuda_334.01.03_mercury.dylib 0x00000001223f85a2 cuosEventWait + 210
3 libcuda_334.01.03_mercury.dylib 0x000000012233e922 intHandlerMain + 114
4 libcuda_334.01.03_mercury.dylib 0x00000001223f9479 cuosPosixThreadStartFunc(void*) + 41
5 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
7 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8bcbfa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bcbed18 mach_msg + 64
2 libclh.dylib 0x000000011ae0fe19 0x11a800000 + 6356505
3 libclh.dylib 0x000000011a8c5df2 0x11a800000 + 810482
4 libclh.dylib 0x000000011ae10c69 0x11a800000 + 6360169
5 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
7 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff8bcbfa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bcbed18 mach_msg + 64
2 libclh.dylib 0x000000011ae0fe19 0x11a800000 + 6356505
3 libclh.dylib 0x000000011a8c5df2 0x11a800000 + 810482
4 libclh.dylib 0x000000011ae10c69 0x11a800000 + 6360169
5 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
7 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff8bcbfa1a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bcbed18 mach_msg + 64
2 libclh.dylib 0x000000011ae0fe19 0x11a800000 + 6356505
3 libclh.dylib 0x000000011a8c5df2 0x11a800000 + 810482
4 libclh.dylib 0x000000011ae10c69 0x11a800000 + 6360169
5 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
6 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
7 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
Thread 11 Crashed:: Dispatch queue: opencl_runtime
0 libsystem_kernel.dylib 0x00007fff8bcc3866 __pthread_kill + 10
1 libsystem_pthread.dylib 0x00007fff8c0cf35c pthread_kill + 92
2 libsystem_c.dylib 0x00007fff8c131bba __abort + 145
3 libsystem_c.dylib 0x00007fff8c131b29 abort + 140
4 libGPUSupportMercury.dylib 0x00007fff89db41ca gpusKillClient + 111
5 libGPUSupportMercury.dylib 0x00007fff89db4b51 gpusQueueSubmitDataBuffers + 155
6 libclh.dylib 0x000000011a90ee26 0x11a800000 + 1109542
7 libclh.dylib 0x000000011a8b104a 0x11a800000 + 725066
8 libclh.dylib 0x000000011a8b10a1 0x11a800000 + 725153
9 libclh.dylib 0x000000011a8b4394 0x11a800000 + 738196
10 libclh.dylib 0x000000011a910425 clhCtxSynchronize + 21
11 com.nvidia.web.GeForceGLDriverWeb 0x00001234402e627d gldFinishQueue + 234
12 com.apple.opencl 0x00007fff87917abe 0x7fff87911000 + 27326
13 com.apple.opencl 0x00007fff87931123 0x7fff87911000 + 131363
14 com.apple.opencl 0x00007fff8793414a 0x7fff87911000 + 143690
15 libdispatch.dylib 0x00007fff8a0c028d _dispatch_client_callout + 8
16 libdispatch.dylib 0x00007fff8a0c6a18 _dispatch_barrier_sync_f_slow + 460
17 com.apple.opencl 0x00007fff87933faa 0x7fff87911000 + 143274
18 com.apple.opencl 0x00007fff8792a202 clEnqueueMapBuffer + 631
19 com.adobe.RendererGPU.framework 0x0000000111714245 GF::ScopedRecordedHostMemory::Map() const + 133
20 com.adobe.RendererGPU.framework 0x00000001117685ea RendererGPU::PointwiseFilterHostNode::ApplyConcatenatedPointwiseFilters(ASL::InterfaceRef <MF::IVideoFrame, MF::IVideoFrame> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame> const&, boost::shared_ptr<RenderResults> const&, std::vector<RendererGPU::PointwiseFilter, std::allocator<RendererGPU::PointwiseFilter> > const&) + 826
21 com.adobe.RendererGPU.framework 0x0000000111767daf RendererGPU::PointwiseFilterHostNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 831
22 com.adobe.RendererGPU.framework 0x000000011171d2b8 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1448
23 com.adobe.RendererGPU.framework 0x00000001117ad03c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
24 com.adobe.RendererGPU.framework 0x000000011171d094 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 900
25 com.adobe.RendererGPU.framework 0x00000001117ad03c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
26 com.adobe.RendererGPU.framework 0x000000011171d094 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 900
27 com.adobe.RendererGPU.framework 0x00000001117ad03c RenderNodeBase::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 76
28 com.adobe.RendererGPU.framework 0x000000011171d094 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 900
29 com.adobe.RendererGPU.framework 0x00000001117194d5 RendererGPU::CompositorNode::Process(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&) + 1413
30 com.adobe.RendererGPU.framework 0x000000011171d2b8 RendererGPU::FilterNode::ProcessFrameOnDevice(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&) + 1448
31 com.adobe.RendererGPU.framework 0x000000011170f36f RendererGPU::(anonymous namespace)::RendererGPU::ProduceFrame(ASL::InterfaceRef<IRenderNode, IRenderNode> const&, RenderParams const&, boost::shared_ptr<RenderResults> const&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, std::string*, ASL::ParamRect<int>) + 1279
32 com.adobe.PlayerMediaCore.framework 0x0000000129535bf0 AdobePlayer::RenderRequest::ProduceFrame(ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, ASL::InterfaceRef<MF::IVideoFrame, MF::IVideoFrame>&, RenderParams const&, std::string*, ASL::ParamRect<int>) + 96
33 com.adobe.PlayerMediaCore.framework 0x000000012951cefd AdobePlayer::PlayerDisplay::PresentRenderRequestImpl(boost::shared_ptr<AdobePlayer::Rende rRequest> const&) + 1901
34 com.adobe.PlayerMediaCore.framework 0x00000001295204db AdobePlayer::PlayerDisplay::PresentLastCompletedRenderRequestImpl() + 267
35 com.adobe.dvacore.framework 0x00000001003a159e dvacore::threads::(anonymous namespace)::ThreadedWorkQueue::WorkerMain(boost::shared_ptr<dvacore::threads::ThreadSafeD elayQueue> const&, boost::shared_ptr<dvacore::threads::Gate> const&) + 318
36 com.adobe.dvacore.framework 0x00000001003919ac boost::function0<void>::operator()() const + 28
37 com.adobe.dvacore.framework 0x000000010039e473 dvacore::threads::(anonymous namespace)::LaunchThread(std::string const&, boost::function0<void> const&, dvacore::threads::ThreadPriority, boost::function<void ()> const&, boost::function<void ()> const&) + 115
38 com.adobe.boost_threads.framework 0x0000000100294dba thread_proxy + 186
39 libsystem_pthread.dylib 0x00007fff8c0ce899 _pthread_body + 138
40 libsystem_pthread.dylib 0x00007fff8c0ce72a _pthread_start + 137
41 libsystem_pthread.dylib 0x00007fff8c0d2fc9 thread_start + 13
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 319
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 56776
thread_create: 1
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=679.6M resident=223.0M(33%) swapped_out_or_unallocated=456.6M(67%)
Writable regions: Total=19.5G written=15.6G(80%) resident=14.2G(73%) swapped_out=3.0G(16%) unallocated=5.3G(27%)
REGION TYPE VIRTUAL
=========== =======
ATS (font support) 32.0M
ATS (font support) (reserved) 8K reserved VM address space (unallocated)
CG backing stores 23.8M
CG image 584K
CG raster data 48K
CG shared images 204K
CoreImage 8K
Foundation 4K
IOKit 78.3M
IOKit (reserved) 268K reserved VM address space (unallocated)
Image IO 1032K
Kernel Alloc Once 8K
MALLOC 1.5G
MALLOC (admin) 32K
MALLOC_LARGE (reserved) 512K reserved VM address space (unallocated)
Memory Tag 241 128K
Memory Tag 242 12K
Memory Tag 249 192K
Memory Tag 251 24K
OpenCL 1.0G
OpenGL GLSL 1664K
STACK GUARD 56.8M
Stack 113.7M
VM_ALLOCATE 52.6G
VM_ALLOCATE (reserved) 30.4M reserved VM address space (unallocated)
__DATA 71.6M
__IMAGE 528K
__LINKEDIT 225.7M
__NV_CUDA 456K
__TEXT 453.8M
__UNICODE 544K
mapped file 84.0M
shared memory 68K
=========== =======
TOTAL 56.3G
TOTAL, minus reserved VM space 56.3G
Model: MacPro5,1, BootROM MP51.007F.B03, 12 processors, 6-Core Intel Xeon, 2.93 GHz, 24 GB, SMC 1.39f11
Graphics: NVIDIA GeForce GTX 770, NVIDIA GeForce GTX 770, PCIe, 2048 MB
Memory Module: DIMM 1, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
Memory Module: DIMM 2, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
Memory Module: DIMM 3, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
Memory Module: DIMM 5, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
Memory Module: DIMM 6, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
Memory Module: DIMM 7, 4 GB, DDR3 ECC, 1333 MHz, 0x857F, 0x463732353155363446393333334700000000
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x8E), Broadcom BCM43xx 1.0 (5.106.98.100.22)
Bluetooth: Version 4.2.7f3 14616, 3 services, 15 devices, 1 incoming serial ports
Network Service: Ethernet 1, Ethernet, en0
PCI Card: NVIDIA GeForce GTX 770, Display Controller, Slot-1
PCI Card: pci1095,3132, SATA Controller, Slot-2
PCI Card: NVIDIA GeForce GTX 770, NVDA,Parent, Slot-1
PCI Card: pci1b73,1100, USB eXtensible Host Controller, Slot-4
Serial ATA Device: HL-DT-ST DVD-RW GH61N
Serial ATA Device: WDC WD1001FALS-41Y6A0, 1 TB
Serial ATA Device: OWC Mercury Extreme Pro SSD, 240.06 GB
Serial ATA Device: OWC Mercury Extreme Pro SSD, 240.06 GB
Serial ATA Device: WDC WD4001FAEX-00MJRA0, 4 TB
USB Device: Scarlett 2i2 USB
USB Device: Keyboard Hub
USB Device: USB-PS/2 Optical Mouse
USB Device: Apple Keyboard
USB Device: My Passport 0741
USB Device: My Passport 0820
USB Device: USB3.0 Media Reader
USB Device: BRCM2046 Hub
USB Device: Bluetooth USB Host Controller
USB Device: Logitech RumblePad 2 USB
USB Device: Mobile Keys 49
FireWire Device: built-in_hub, Up to 800 Mb/sec
Thunderbolt Bus: -
Performance Issue Premiere Pro CC 2014 with Late 2013 Mac Pro
Hi all!
Im working Premiere Pro CC 2014 on a Late 2013 Mac Pro 6 core D700s and 32GB RAM on OSX 10.9.4
After the 2014 update i have experience some drop frames and hangs with a new 1080p timeline project.
And it later results in software hang and crashing . even after a quit (force quit) and re-poen, it seems to happen again and again.
Even after a system reboot seems to be fine at first, but it still crashes on the project.
Tired to render the timeline and still the same. Also tried to delete rendered file and play right with timeline with yellow bar, same.
Even drop the preview playback to 1/2 and still..
files are mixed 1080p footage from Canon 5d3, 60D, T2i.
I have 3 layers (interview video with different angles) and a title layer (hard subtitle)
had some light color correction with fast color corrector and a sharpening on the 5d3 layer.
Ive work with the CC premiere pro before with mac pro and everything is fine and never hand an issue.
All my memory setting are set for performance and i have open GL on my D700s
Im not sure if this a software issue or someone my hardware is not working right?!
Thanks in advance!I am having the same issues.
Im working on a late 2012 iMac, 3.4 GHz Intel Core i7. 32 Gb ram, NVIDIA GeForce GTX 680MX, OS X 10.9.4.
I'm editing RED footage, about 3 TB worth for this project from a Promise Pegasus drive.
The software really slows down when using the TYPE tool and also when scrubbing through footage.
When I attempt to quite the software and restart, the interface goes away but the app is still running but says "not responding" when I attempt to force quit.
If you've figured it out since then Id love to know what works.
Thanks!
G -
Mac Mini 2014 with Apple bluetooth keyboard and Magic Mouse
Hi all,
I'm currently in the process of moving from my old MacBook to a Mac Mini 2014 and I have a couple of questions regarding functionality of the Apple bluetooth keyboard and Magic Mouse with the Mac Mini.
As these are the only keyboard and mouse I have available to me as I currently only have the one computer in the house, I'm wondering how I will pair them with my new Mac Mini (arriving next week for Christmas) without a wired user input device (keyboard or mouse). When I paired them with my MacBook, I of course had its trackpad and keyboard to navigate through the various steps, but as the Mac Mini does not have these, how does the pairing process work? Will I have to get my hands on a wired mouse/keyboard? I'm asking in advance because I need to get my new system up and running to start work on 27th December and so I need to know if I should pick up a cheap wired mouse/keyboard in advance.
My second question relates to the Mac Mini, Apple bluetooth keyboard and Boot Camp. Usually, when I want to boot into Windows on my MacBook, I hold down the Option/Alt key on my MacBook's built-in keyboard to be given the choice of operating systems. Sometimes when I do this using the bluetooth keyboard, it hasn't paired in time and it boots straight into OS X, so I have to wait until that has booted, shut down and then try again. Clearly, this might be a problem on a Mac Mini if I have urgent work I need to complete in Windows, so rebooting over and over until my keyboard finally pairs in time isn't desirable. Any tips here would be greatly appreciated!
Thanks in advance for your help!If you unpair your BT KB and mouse from the old computer they should pair during the initial setup of the Mini. However, sometimes they donot a wired KB and mouse is required. You can use any USB PC KB and mouse.
Once you get the BT KB to work you can use the Option key on the BT KB while booting to get your choice of OS to boot into. -
Macbook pro 2014 with ASUS PB287Q and SAMSUNG U28D590D
Hi
I was wondering if my new macbook pro 15" 2014
2.5GHz Quad-core Intel Core i7
16GB 1600MHz DDR3L SDRAM
512GB Flash Storage
Intel Iris Pro Graphics+Nvidia GT750m 2GB
will work with the ASUS PB287Q 4K or the samsung U28D590D?
I read that if u connect it with HDMI you only get 30Hz, is there a way to get 60Hz with the macbook pro?
They both have a displayport port.
ThanksI just hooked up my ASUS pb287q and downloaded SwitchResX. It took some playing around but now I'm getting near perfect retina (2x) resolution. First choose "Scaled" under the 'display' tab then switch over to SwitchResX and go to the 'current resolution' scroll down to the bottom and select 1280x720, 60hz (HiDPI). This will give you the retina quality. It's really big but remember it's twice the resolution of 1280x720.
If it's too big for you, you can play around the other resolutions, but this is the setting I would recommend.
I tested this in Adobe Photoshop CS (uses retina standard) and opened a document that was 2572x5760, it fit perfectly at 100% zoom.
I'm using a displayport 1.2 and a HDMI 1.4 4k cable. links provided below.
http://www.amazon.com/gp/product/B00F90H77A/ref=oh_aui_detailpage_o03_s00?ie=UTF 8&psc=1
http://www.amazon.com/gp/product/B00NBGCX00/ref=oh_aui_detailpage_o02_s00?ie=UTF 8&psc=1
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