Inserted swf animation plays slowly 50% of the time.

Hi, I am currentlyhaving a problem where i am trying to add a swf file animation to a captivate 6 project.
the swf is made in flash 4 and is at most 2mb big.
there is lots of moving things in the swf file.
Basically, when i add the swf to any project (heavily tested) or even a blank project:
the cpu jumps to 45%ish
the animation plays slowly at points or constantly, if i move forward a page, then move back it pretty much always is smooth like it should be but if i go to next page then back again, this time it could be slow.  there seems to be no tangible pattern to whether or not the animation will run choppy or smooth.
My animation originally was in layers, i systematically broke it all down so that everything moving is on the first layer now.
There's a lot of masks in my animation.
Both captivate and flash are/were set to 30 fps.
I have been trying to fix this for weeks now but to no avail, i have exhausted every bit of advice i can find. 
Remember, the problem still persists even on a blank project.
If anyone can help me, that would be greatly apppreciated.  I will be around for the next hour then on again tomorow (and the day after, and the day after)
thanks

ok, i got into contact with adobe.  Afer about 30 mins it seems the problem is only when i preview, when i actually publish the project, it is fine. 
So for other people experiencing this problem, publish your project (even publish a dummy copy) and test that if your previews are playing back slowly and unpredictably.  I get the feeling this is a problem thats been happening with a lot of people because nobody wants to publish something that doesnt seem to be working.

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