Inserting a picture inside a oval shape

What steps do I need to insert a video inside a oval shap object?

My new book actually covers a number of track matte effects in step-by-step how-tos:
http://Muvipix.com/CoolTricks
Have a look at some of the examples and tutorials and the sample chapter.

Similar Messages

  • How to directly insert pictures inside a wiki page without the need to enter the picture's properties

    I am working on a publishing site collection using the enterprise wiki template. Add when I want to add a new Picture from my Pc to the wiki page, I will be prompted with the following dialog:-
    So can anyone advice how i can bypass this dialog and directly add the imag to the wiki page?
    i tried modifying the "Images" content type by hiding the above fields, but still i will be prompted to enter the following :-

    Hi,
    According to your post, my understanding is that you want to directly insert pictures inside a wiki page without the need to enter the picture's properties.
    Per my knowledge, you can use javascript to bypass Edit Properties Page while uploading pictures.
    Here are some similar articles for your reference:
    How to bypass Edit Properties
    Page while uploading documents in a document library
    How to bypass Edit Properties Page while uploading documents in a
    SharePoint and .NET: How to bypass Edit Properties Page or Skip EditForm.aspx Page while uploading documents in a document library
    Best Regards,
    Linda Li
    Linda Li
    TechNet Community Support

  • How do I get a photo inside a custom shape in CS6

    How do I get a photo inside a custom shape in CS6...

    Also, in Sharon's method - "simply press delete" on a regular jpg picture will bring up the Fill Dialog in CS6, with Content Aware being default. Not what you you want here.
    If the OP wants to use a selection as a "custom shape", then creating a mask by clicking on the Add a Mask icon at the bottom of Layer panel (third in from left) is preferable to inverting the selection and deleting pixels.

  • Is-it possible to insert a copyright inside a photo with adobe photoshop elements 10?

    Is-it possible to insert a copyright inside a photo with adobe photoshop elements 10 to protect my rihts?

    Thank for this precious information.
    Date: Sun, 15 Jan 2012 11:22:31 -0700
    From: [email protected]
    To: [email protected]
    Subject: is-it possible to insert a copyright inside a photo with adobe photoshop elements 10?
    Re: is-it possible to insert a copyright inside a photo with adobe photoshop elements 10? created by hatstead in Photoshop Elements - View the full discussion
    Yes, it is.
    The easiest way for me is access the custom shape tool,  and within that the Symbols library. You will find the copy right sign. Just drag it out. It will be on its own layer. Enter the rest of the info with the Type tool.
    The symbol can also be found in the character map on a Windows system.
    If you have multiple photos that you wish to mark, it is very efficient to make a copyright brush and apply  with a  click of the mouse.
    Replies to this message go to everyone subscribed to this thread, not directly to the person who posted the message. To post a reply, either reply to this email or visit the message page: http://forums.adobe.com/message/4141819#4141819
    To unsubscribe from this thread, please visit the message page at http://forums.adobe.com/message/4141819#4141819. In the Actions box on the right, click the Stop Email Notifications link.
    Start a new discussion in Photoshop Elements by email or at Adobe Forums
    For more information about maintaining your forum email notifications please go to http://forums.adobe.com/message/2936746#2936746.

  • Insert  a  Picture Into a Panel....

    How can i insert a picture into a JPanel.
    Actually I want to show the picture only to the left hand side of the
    JFrame.
    Kindly help me.
    Thanx

    I would suggest to use a JLabel instead of JPanel.
    And then go ahead like described in the other tips.
    The JLabel can then be placed whereever you want inside your frame.
    Btw. if you just need something like a dialog - with a label to the left side, few buttons and some objects inside - I recommend to read the tutorials for JOptionPane - it is much easier to use this class instead of doing all the code on your own.

  • Preview does not open when I insert a picture CD

    In the CD & DVDs preference pane, I've set Preview instead of iPhoto to open when I insert a picture CD. After setting this, nothing happens and I can open the picture CD fine in Preview.
    Is there anything I can do to make Preview open my picture CD when I insert it into my Mac?

    I just tried adding a picture to the memory card without putting it in any folder(s) to see if Preview could open it, it still does nothing
    Strange thing is that Preview can display my pictures if I clicked on the memory card in the open dialogue window without me having to point it to the CASIO100 folder inside the DCIM folder. If it can do this, surely it should be able to display the contents of the memory card when I insert it using the memory card adaptor in my MBP?

  • How can I change  oval shape applet to (plot)

    Hi this is not my code so, the orignal code is freeware to www.neuralsemantics.com and is Copyright 1989 by Rich Gopstein and Harris Corporation.
    The site allows permission to play with the code or ammend it.
    how could I modify the applet to display (plot) several cycles of the audio signal instead of the elliptical shape. The amplitude and period of the waveform should change in accordance with the moving sliders
    Here is the code from www.neuralsemantics.com /applets/jazz.html
    import java.applet.*;
    import java.awt.*;
    import java.awt.event.*;
    public class JazzMachine extends Applet
                 implements Runnable, AdjustmentListener, MouseListener {
      // program name
      final static String TITLE = "The jazz machine";
      // Line separator char
      final static String LSEP = System.getProperty("line.separator");
      // Value range
      final static int MIN_FREQ = 1;   // min value for barFreq
      final static int MAX_FREQ = 200; // max value for barFreq
      final static int MIN_AMPL = 0;   // min value for barVolume
      final static int MAX_AMPL = 100; // max value for barVolume
      // Sun's mu-law audio rate = 8KHz
      private double rate = 8000d;      
      private boolean audioOn = false;     // state of audio switch (on/off)
      private boolean changed = true;      // change flag
      private int freqValue = 1;           // def value of frequency scrollbar
      private int amplValue = 70;          // def value of volume scrollbar
      private int amplMultiplier = 100;    // volume multiplier coeff
      private int frequency, amplitude;    // the requested values
      private int soundFrequency;          // the actual output frequency
      // the mu-law encoded sound samples
      private byte[] mu;
      // the audio stream
      private java.io.InputStream soundStream;
      // graphic components
      private Scrollbar barVolume, barFreq;
      private Label labelValueFreq;
      private Canvas canvas;   
      // flag for frequency value display
      private boolean showFreq = true;
      // width and height of canvas area
      private int cw, ch;
      // offscreen Image and Graphics objects
      private Image img;
      private Graphics graph;
      // dimensions of the graphic ball
      private int ovalX, ovalY, ovalW, ovalH;
      // color of the graphic ball
      private Color ovalColor;
      // default font size
      private int fontSize = 12;
      // hyperlink objects
      private Panel linkPanel;
      private Label labelNS;
      private Color inactiveLinkColor = Color.yellow;
      private Color activeLinkColor = Color.white;
      private Font inactiveLinkFont = new Font("Dialog", Font.PLAIN, fontSize);
      private Font activeLinkFont = new Font("Dialog", Font.ITALIC, fontSize);
      // standard font for the labels
      private Font ctrlFont;
      // standard foreground color for the labels
      private Color fgColor = Color.white;
      // standard background color for the control area
      private Color ctrlColor = Color.darkGray;
      // standard background color for the graphic ball area
      private Color bgColor = Color.black;
      // start value for the time counter
      private long startTime;
      // maximum life time for an unchanged sound (10 seconds)
      private long fixedTime = 10000;
      // animation thread
      Thread runner;
    //                             Constructors
      public JazzMachine() {
    //                                Methods
      public void init() {
        // read applet <PARAM> tags
        setAppletParams();
        // font for the labels
        ctrlFont = new Font("Dialog", Font.PLAIN, fontSize);
        // convert scrollbar values to real values (see below for details)
        amplitude = (MAX_AMPL - amplValue) * amplMultiplier;
        frequency = (int)Math.pow(1.2d, (double)(freqValue + 250) / 10.0);
        setLayout(new BorderLayout());
        setBackground(ctrlColor);
        setForeground(fgColor);
        Label labelVolume = new Label(" Volume ");
        labelVolume.setForeground(fgColor);
        labelVolume.setAlignment(Label.CENTER);
        labelVolume.setFont(ctrlFont);
        barVolume = new Scrollbar(Scrollbar.VERTICAL, amplValue, 1,
                         MIN_AMPL, MAX_AMPL + 1);
        barVolume.addAdjustmentListener(this);
        // assign fixed size to the scrollbar
        Panel pVolume = new Panel();
        pVolume.setLayout(null);
        pVolume.add(barVolume);
        barVolume.setSize(16, 90);
        pVolume.setSize(16, 90);
        Label labelFreq = new Label("Frequency");
        labelFreq.setForeground(fgColor);
        labelFreq.setAlignment(Label.RIGHT);
        labelFreq.setFont(ctrlFont);
        barFreq = new Scrollbar(Scrollbar.HORIZONTAL, freqValue, 1,
                      MIN_FREQ, MAX_FREQ);
        barFreq.addAdjustmentListener(this);
        // assign fixed size to the scrollbar
        Panel pFreq = new Panel();
        pFreq.setLayout(null);
        pFreq.add(barFreq);
        barFreq.setSize(140, 18);
        pFreq.setSize(140, 18);
        // show initial frequency value
        labelValueFreq = new Label();
        if (showFreq) {
          labelValueFreq.setText("0000000 Hz");
          labelValueFreq.setForeground(fgColor);
          labelValueFreq.setAlignment(Label.LEFT);
          labelValueFreq.setFont(ctrlFont);
        Panel east = new Panel();
        east.setLayout(new BorderLayout(10, 10));
        east.add("North", labelVolume);
        Panel pEast = new Panel();
        pEast.add(pVolume);
        east.add("Center", pEast);
        Panel south = new Panel();
        Panel pSouth = new Panel();
        pSouth.setLayout(new FlowLayout(FlowLayout.CENTER));
        pSouth.add(labelFreq);
        pSouth.add(pFreq);
        pSouth.add(labelValueFreq);
        south.add("South", pSouth);
        linkPanel = new Panel();
        this.composeLink();
        Panel west = new Panel();
        // dummy label to enlarge the panel
        west.add(new Label("      "));
        add("North", linkPanel);
        add("South", south);
        add("East", east);
        add("West", west);
        add("Center", canvas = new Canvas());
      private void composeLink() {
        linkPanel.setLayout(new FlowLayout(FlowLayout.CENTER, 0, 5));
        linkPanel.setFont(inactiveLinkFont);
        linkPanel.setForeground(Color.yellow);
        Label labelName = new Label(TITLE + " \u00a9");
          labelName.setForeground(inactiveLinkColor);
          labelName.setAlignment(Label.RIGHT);
        labelNS = new Label(" Neural Semantics   ");
          labelNS.setForeground(inactiveLinkColor);
          labelNS.setFont(inactiveLinkFont);
          labelNS.setAlignment(Label.LEFT);
        linkPanel.add(labelName);
        linkPanel.add(labelNS);
        // link to Neural Semantics website
        String h = getDocumentBase().getHost();
        if ((h.length() > 4) && (h.substring(0, 4).equals("www.")))
          h = h.substring(4);
        if ((h != null) && (! h.startsWith("neuralsemantics.com"))) {
          // create a hand cursor for the hyperlink area
          Cursor linkCursor = new Cursor(Cursor.HAND_CURSOR);
          linkPanel.setCursor(linkCursor);
          labelName.addMouseListener(this);
          labelNS.addMouseListener(this);
      private void switchAudio(boolean b) {
        // switch audio to ON if b=true and audio is OFF
        if ((b) && (! audioOn)) {
          try {
            sun.audio.AudioPlayer.player.start(soundStream);
          catch(Exception e) { }
          audioOn = true;
        // switch audio to OFF if b=false and audio is ON
        if ((! b) && (audioOn)) {
          try {
            sun.audio.AudioPlayer.player.stop(soundStream);
          catch(Exception e) { }
          audioOn = false;
      private void getChanges() {
        // create new sound wave
        mu = getWave(frequency, amplitude);
        // show new frequency value
        if (showFreq)
          labelValueFreq.setText((new Integer(soundFrequency)).toString() + " Hz");
        // shut up !
        switchAudio(false);
        // switch audio stream to new sound sample
        try {
          soundStream = new sun.audio.ContinuousAudioDataStream(new
                            sun.audio.AudioData(mu));
        catch(Exception e) { }
        // listen
        switchAudio(true);
        // Adapt animation settings
        double prop = (double)freqValue / (double)MAX_FREQ;
        ovalW = (int)(prop * cw);
        ovalH = (int)(prop * ch);
        ovalX = (int)((cw - ovalW) / 2);
        ovalY = (int)((ch - ovalH) / 2);
        int r = (int)(255 * prop);
        int b = (int)(255 * (1.0 - prop));
        int g = (int)(511 * (.5d - Math.abs(.5d - prop)));
        ovalColor = new Color(r, g, b);
        // start the timer
        startTime = System.currentTimeMillis();
        // things are fixed
        changed = false;
    //                               Thread
      public void start() {
        // create thread
        if (runner == null) {
          runner = new Thread(this);
          runner.start();
      public void run() {
        // infinite loop
        while (true) {
          // Volume or Frequency has changed ?
          if (changed)
            this.getChanges();
          // a touch of hallucination
          repaint();
          // let the children sleep. Shut up if inactive during more
          // than the fixed time.
          if (System.currentTimeMillis() - startTime > fixedTime)
            switchAudio(false);
          // let the computer breath
          try { Thread.sleep(100); }
          catch (InterruptedException e) { }
      public void stop() {
        this.cleanup();
      public void destroy() {
        this.cleanup();
      private synchronized void cleanup() {
        // shut up !
        switchAudio(false);
        // kill the runner thread
        if (runner != null) {
          try {
            runner.stop();
            runner.join();
            runner = null;
          catch(Exception e) { }
    //                     AdjustmentListener Interface
      public void adjustmentValueChanged(AdjustmentEvent e) {
        Object source = e.getSource();
        // Volume range : 0 - 10000
        // ! Scrollbar value range is inverted.
        // ! 100 = multiplier coefficient.
        if (source == barVolume) {
          amplitude = (MAX_AMPL - barVolume.getValue()) * amplMultiplier;
          changed = true;
        // Frequency range : 97 - 3591 Hz
        // ! Scrollbar value range represents a logarithmic function.
        //   The purpose is to assign more room for low frequency values.
        else if (source == barFreq) {
          freqValue = barFreq.getValue();
          frequency = (int)Math.pow(1.2d, (double)(freqValue + 250) / 10.0);
          changed = true;
    //                     MouseListener Interface
      public void mouseClicked(MouseEvent e) {
      public void mouseEntered(MouseEvent e) {
        // text color rollover
        labelNS.setForeground(activeLinkColor);
        labelNS.setFont(activeLinkFont);
        showStatus("Visit Neural Semantics");
      public void mouseExited(MouseEvent e) {
        // text color rollover
        labelNS.setForeground(inactiveLinkColor);
        labelNS.setFont(inactiveLinkFont);
        showStatus("");
      public void mousePressed(MouseEvent e) {
        try {
          java.net.URL url = new java.net.URL("http://www.neuralsemantics.com/");
          AppletContext ac = getAppletContext();
          if (ac != null)
            ac.showDocument(url);
        catch(Exception ex){ }
      public void mouseReleased(MouseEvent e) {
    //                              Painting
      public void update(Graphics g) {
        Graphics canvasGraph = canvas.getGraphics();
        if (img == null) {
          // get canvas dimensions
          cw = canvas.getSize().width;
          ch = canvas.getSize().height;
          // initialize offscreen image
          img = createImage(cw, ch);
          graph = img.getGraphics();
        // offscreen painting
        graph.setColor(bgColor);
        graph.fillRect(0, 0, cw, ch);
        graph.setColor(ovalColor);
        graph.fillOval(ovalX, ovalY, ovalW, ovalH);
        // canvas painting
        if (canvasGraph != null) {
          canvasGraph.drawImage(img, 0, 0, canvas);
          canvasGraph.dispose();
    //                          Sound processing
      // Creates a sound wave from scratch, using predefined frequency
      // and amplitude.
      private byte[] getWave(int freq, int ampl) {
        int lin;
        // calculate the number of samples in one sinewave period
        // !! change this to multiple periods if you need more precision !!
        int nSample = (int)(rate / freq);
        // calculate output wave frequency
        soundFrequency = (int)(rate / nSample);
        // create array of samples
        byte[] wave = new byte[nSample];
        // pre-calculate time interval & constant stuff
        double timebase = 2.0 * Math.PI * freq / rate;
        // Calculate samples for a single period of the sinewave.
        // Using a single period is no big precision, but enough
        // for this applet anyway !
        for (int i=0; i<nSample; i++) {
          // calculate PCM sample value
          lin = (int)(Math.sin(timebase * i) * ampl);
          // convert it to mu-law
          wave[i] = linToMu(lin);
        return wave;
      private static byte linToMu(int lin) {
        int mask;
        if (lin < 0) {
          lin = -lin;
          mask = 0x7F;
        else  {
          mask = 0xFF;
        if (lin < 32)
          lin = 0xF0 | 15 - (lin / 2);
        else if (lin < 96)
          lin = 0xE0 | 15 - (lin-32) / 4;
        else if (lin < 224)
          lin = 0xD0 | 15 - (lin-96) / 8;
        else if (lin < 480)
          lin = 0xC0 | 15 - (lin-224) / 16;
        else if (lin < 992)
          lin = 0xB0 | 15 - (lin-480) / 32;
        else if (lin < 2016)
          lin = 0xA0 | 15 - (lin-992) / 64;
        else if (lin < 4064)
          lin = 0x90 | 15 - (lin-2016) / 128;
        else if (lin < 8160)
          lin = 0x80 | 15 - (lin-4064) / 256;
        else
          lin = 0x80;
        return (byte)(mask & lin);
    //                             Applet info
      public String getAppletInfo() {
        String s = "The jazz machine" + LSEP + LSEP +
                   "A music synthetizer applet" + LSEP +
                   "Copyright (c) Neural Semantics, 2000-2002" + LSEP + LSEP +
                   "Home page : http://www.neuralsemantics.com/";
        return s;
      private void setAppletParams() {
        // read the HTML showfreq parameter
        String param = getParameter("showfreq");
        if (param != null)
          if (param.toUpperCase().equals("OFF"))
            showFreq = false;
        // read the HTML backcolor parameter
        bgColor = changeColor(bgColor, getParameter("backcolor"));
        // read the HTML controlcolor parameter
        ctrlColor = changeColor(ctrlColor, getParameter("controlcolor"));
        // read the HTML textcolor parameter
        fgColor = changeColor(fgColor, getParameter("textcolor"));
        // read the HTML fontsize parameter
        param = getParameter("fontsize");
        if (param != null) {
          try {
            fontSize = Integer.valueOf(param).intValue();
          catch (NumberFormatException e) { }
      private Color changeColor(Color c, String s) {
        if (s != null) {
          try {
            if (s.charAt(0) == '#')
              c = new Color(Integer.valueOf(s.substring(1), 16).intValue());
            else
              c = new Color(Integer.valueOf(s).intValue());
          catch (NumberFormatException e) { e.printStackTrace(); }
        return c;
    }thanks LIZ
    PS If you can help how do I Give the Duke dollers to you

    http://www.google.ca/search?q=java+oval+shape+to+plot&hl=en&lr=&ie=UTF-8&oe=UTF-8&start=10&sa=N
    Ask the guy who made it for more help

  • How to make a oval shape in java

    how to make an oval shape in java

    here's a simple example:
    import java.applet.Applet;
    import java.awt.Graphics;
    import java.awt.Color;
    /* <applet code="OvalTest" width=83 height=43></applet> */
    public class OvalTest extends Applet {
         public void init() {
              setBackground(Color.white);
         public void paint(Graphics g) {
              g.setColor(Color.blue);
              g.fillOval(1,1,80,40);
    }

  • How do I insert a picture into iMovie regardless of aspect ratio

    When I insert a picture, i either have the choice of cropping the picture or having black bars on the sides. How can I insert a picture into imovie and not be dictated based on the aspect ratio. thanks

    Klaus1 wrote:
    Must be one of the wonderful improvements introduced in iMovie 11.
    nope, never.
    look:
    example #1: a 1:1 pic in a 16:9 screen
    option A bars l/r
    option B cat-off
    example #2: a wiiiide screen pic in a 16:9 screen
    option A bars t/b
    option B catcut off
    and you don't want kitty look like that:
    (1:1 aspect ratio distorted to make fit onto a 16:9 screen)

  • Acrobat form field that allows Reader user to browse and insert a picture into a predefined area

    Is there a way to do insert a form field into an AcroForm that allow Reader users to browse and insert a picture into that form field?
    I know that LiveCycle can do this, but I need to do this using an AcroForm. Or maybe there's a third-party plug-in that can be used in an AcroForm to do this?

    Jay,
    The new version of Reader, which was announced today (see AcrobatUsers.com), will now allow you to use the field.buttonImportIcon method: http://livedocs.adobe.com/acrobat_sdk/9.1/Acrobat9_1_HTMLHelp/JS_API_AcroJS.88.737.html
    For a bit more information, see: http://forums.adobe.com/thread/743823
    Here's the minimum code that can be used in the Mouse Up event of a button that's configured with a layout that's something other than "Label only":
    // Mouse Up script for a button
    event.target.buttonImportIcon();
    Since this isn't backwards compatible with Reader, you'll probably want to add additional code to test what version is being used and alert the user if it's pre-11. You should also check the return value to see if anything went wrong. The hard part is getting everyone to upgrade, but this and a number of other features should make it worth it.

  • In using Adobe Acrobat 8 Professional I have added oval shapes to a form, but they do not print.  How do I get all shapes to print?

    In using Adobe Acrobat 8 Professional I have added oval shapes to a form, but they do not print.  How do I get all shapes to print?
    I am using a Dell PC with Windows 7 Professional as the Operating System.

    File > Page Setup = Scale
    The Scale control is what controls the size of what is printed to paper. 100% is usually the best setting.

  • How can I insert a picture into a AbsoluteLayout ?

    Hi everybody.
    I am using a null layout and I don't know how to insert a picture.
    public static void addComponentsToPane(Container pane) {
            pane.setLayout(null);
           JButton b1 = new JButton("one");
           /* ... the rest of the elements...*/
          pane.add(b1);
         Insets insets = pane.getInsets();
         Dimension size;
         size = b1.getPreferredSize();
            b1.setBounds(250 + insets.left, 40 + insets.top,
                         size.width , size.height);
       /* and the rest of the program with createandshowgui and main */Can I do with a picture the same thing that I did with this button (setBounds etc?)
    If yes, how can I do that?

    blackblack13 wrote:
    Thanks for the answer but why you say no to use null layout?what is the disadvantage?The disadvantages are having an app that is completely inflexible and does not adapt well to different operating systems and desktops. Please read the Sun tutorial on using layout managers.
    And I tried using a JLabel and then make a new ImageIcon(the target of the picture) but I have an error when I add it to the pane with pane.add(picture); where the picture is the JFrame of the photo and pane is the name of the container.because you're doing this all wrong. You shouldn't add a JFrame to a container. Have you looked at the JLabel tutorial in the Sun tutorials as was suggested above?
    Can you write me the exact commands that I should use?No, but we all can guide you to do what you want to do, but first we need to know exactly what this is. So, what exactly are you trying to do here? Details are very important.
    Thank you very much.You're welcome.
    edit: the tutorials can be found here:
    [Really Big Index|http://java.sun.com/docs/books/tutorial/reallybigindex.html]
    [How To Use Labels|http://java.sun.com/docs/books/tutorial/uiswing/components/label.html]
    [Laying Out Components Within A Container|http://java.sun.com/docs/books/tutorial/uiswing/layout/index.html]
    Edited by: Encephalopathic on Jul 11, 2009 11:47 AM

  • How or can I insert a picture to an exsisting photo album in between other pictures?

    How or can I insert a picture to an exsisting photo album in between other pictures?

    The easiest is to use 3rd party apps like Photo Manager Pro; you can drag pictures to any position.
    Before
    http://i1224.photobucket.com/albums/ee374/Diavonex/5cd4653fb07b9aa0ef10642dc01c3 26a.jpg
    After
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