Installing JavaHelp and SDK

I installed JavaHelp and the Java 2 SDK Enterprise Edition. I have rebooted my PC. Everytime I try to run JavaHelp I get a message that I must install the lastest version of the Java 2 SDK.
Anyone have any ideas on what I did wrong?

You should install Java 2 SDK Standard Edition. Even Enterprise Edition need it!

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        MacBook Pro (13-inch, Early 2011) (Technical Specifications)
        MacBook Pro - model: MacBookPro8,1
        1 2.3 GHz Intel Core i5 CPU: 2-core
        4 GB RAM Upgradeable
            BANK 0/DIMM0
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            BANK 1/DIMM0
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        Battery Health: Normal - Cycle count 297
    Video Information: ℹ️
        Intel HD Graphics 3000 - VRAM: 384 MB
            Color LCD 1280 x 800
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        OS X 10.10.2 (14C109) - Time since boot: 0:7:0
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        Hitachi HTS545032B9A302 disk0 : (320.07 GB)
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            Recovery HD (disk0s3) <not mounted>  [Recovery]: 650 MB
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        Apple Inc. Apple Internal Keyboard / Trackpad
        Apple Inc. BRCM2070 Hub
            Apple Inc. Bluetooth USB Host Controller
        Apple Inc. FaceTime HD Camera (Built-in)
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    Thunderbolt Information: ℹ️
        Apple Inc. thunderbolt_bus
    Gatekeeper: ℹ️
        Mac App Store and identified developers
    Kernel Extensions: ℹ️
            /System/Library/Extensions
        [not loaded]    com.devguru.driver.SamsungComposite (1.1.0) [Click for support]
        [not loaded]    com.logmein.driver.LogMeInSoundDriver (1.0.3 - SDK 10.5) [Click for support]
            /System/Library/Extensions/ssuddrv.kext/Contents/PlugIns
        [not loaded]    com.devguru.driver.SamsungACMControl (1.1.0) [Click for support]
        [not loaded]    com.devguru.driver.SamsungACMData (1.1.0) [Click for support]
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        HP Trap Monitor: Path: /Library/StartupItems/HP Trap Monitor
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        [failed]    com.apple.watchdogd.plist [Click for details]
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        [not loaded]    com.hp.help.tocgenerator.plist [Click for support]
        [not loaded]    com.logmein.LMILaunchAgentFixer.plist [Click for support]
        [not loaded]    com.logmein.logmeingui.plist [Click for support]
        [not loaded]    com.logmein.logmeinguiagent.plist [Click for support]
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        LogMeInSafari64: Version: 1.0.660 [Click for support]
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  • New HD, HD cable, and re-installed OS, and several applications not cooperating: what to do?

    MacBook Pro mid/late 2009, 13", 10.6.8
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    Process:    
    iPhoto [401]
    Path:       
    /Applications/iPhoto.app/Contents/MacOS/iPhoto
    Identifier: 
    com.apple.iPhoto
    Version:    
    8.1.2 (8.1.2)
    Build Info: 
    iPhotoProject-4240000~8
    Code Type:  
    X86 (Native)
    Parent Process:  launchd [110]
    Date/Time:  
    2014-12-25 09:56:20.836 -0800
    OS Version: 
    Mac OS X 10.6.8 (10K549)
    Report Version:  6
    Interval Since Last Report:     
    -17254 sec
    Crashes Since Last Report:      
    15
    Per-App Crashes Since Last Report:   6
    Anonymous UUID:                 
    18675662-5EB2-472B-A589-66415153551B
    Exception Type:  EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000002, 0x0000000000000000
    Crashed Thread:  0
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    Click the [Support] links for help with non-Apple products.
    Click the [Details] links for more information about that line.
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        4 GB RAM
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            Color LCD 1280 x 800
            spdisplays_display_connector
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        Apple Inc. BRCM2046 Hub
            Apple Inc. Bluetooth USB Host Controller
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        Downlite [Remove]
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        FlashPlayer-10.6: Version: 15.0.0.246 - SDK 10.6 [Support]
        QuickTime Plugin: Version: 7.6.6
        AdobePDFViewerNPAPI: Version: 10.1.10 [Support]
        AdobePDFViewer: Version: 10.1.10 [Support]
        Flash Player: Version: 15.0.0.246 - SDK 10.6 Mismatch! Adobe recommends 16.0.0.235
        OfficeLiveBrowserPlugin: Version: 12.3.6 [Support]
        Google Earth Web Plug-in: Version: 7.1 [Support]
        AmazonMP3DownloaderPlugin101750: Version: AmazonMP3DownloaderPlugin 1.0.17 - SDK 10.4 [Support]
        Silverlight: Version: 5.1.10411.0 - SDK 10.6 [Support]
        iPhotoPhotocast: Version: 7.0
    Safari Extensions: ℹ️
        GoPhoto.it [Installed]
    Audio Plug-ins: ℹ️
        iSightAudio: Version: 7.6.6
    3rd Party Preference Panes: ℹ️
        Flash Player  [Support]
    Time Machine: ℹ️
        Time Machine not configured!
    Top Processes by CPU: ℹ️
             5%    WindowServer
             1%    fontd
             1%    firefox
             0%    SystemUIServer
             0%    scManagerD
    Top Processes by Memory: ℹ️
        374 MB    firefox
        60 MB    mds
        60 MB    Finder
        56 MB    WindowServer
        34 MB    SystemUIServer
    Virtual Memory Information: ℹ️
        2.42 GB    Free RAM
        807 MB    Active RAM
        452 MB    Inactive RAM
        350 MB    Wired RAM
        188 MB    Page-ins
        0 B    Page-outs
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        Dec 25, 2014, 08:20:11 PM    Self test - passed
        Dec 25, 2014, 09:56:21 AM    /Users/[redacted]/Library/Logs/DiagnosticReports/iPhoto_2014-12-25-095621_[reda cted].crash
        Dec 24, 2014, 10:25:36 PM    /Users/[redacted]/Library/Logs/DiagnosticReports/Mail_2014-12-24-222536_[redact ed].crash
        Dec 24, 2014, 10:05:49 PM    /Users/[redacted]/Library/Logs/DiagnosticReports/iPhoto_2014-12-24-220549_[reda cted].crash
        Dec 24, 2014, 09:59:27 PM    /Users/[redacted]/Library/Logs/DiagnosticReports/iPhoto_2014-12-24-215927_[reda cted].crash
        Dec 24, 2014, 09:57:37 PM    /Users/[redacted]/Library/Logs/DiagnosticReports/Mail_2014-12-24-215737_[redact ed].crash
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        Dec 24, 2014, 09:17:17 PM    /Library/Logs/CrashReporter/ScreenSaverEngine_2014-12-24-211717_[redacted].cras h
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        Dec 24, 2014, 12:49:03 PM    /Users/[redacted]/Library/Logs/DiagnosticReports/iPhoto_2014-12-24-124903_[reda cted].crash
        Dec 24, 2014, 12:26:54 PM    /Users/[redacted]/Library/Logs/DiagnosticReports/iPhoto_2014-12-24-122654_[reda cted].crash
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        Dec 23, 2014, 11:27:45 PM    /Users/[redacted]/Library/Logs/DiagnosticReports/iPhoto_2014-12-23-232745_[reda cted].crash
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    Report generated March 20, 2015 at 12:19:11 AM EDT
    Download EtreCheck from http://etresoft.com/etrecheck
    Click the [Click for support] links for help with non-Apple products.
    Click the [Click for details] links for more information about that line.
    Hardware Information: ℹ️<etrecheck://help/hardware>
       iMac (27-inch, Mid 2010) (Technical Specifications)<http://support.apple.com/kb/SP695>
       iMac - model: iMac11,3
       1 2.8 GHz Intel Core i5 CPU: 4-core
       12 GB RAM Upgradeable
           BANK 0/DIMM0
               4 GB DDR3 1333 MHz ok
           BANK 1/DIMM0
               4 GB DDR3 1333 MHz ok
           BANK 0/DIMM1
               2 GB DDR3 1333 MHz ok
           BANK 1/DIMM1
               2 GB DDR3 1333 MHz ok
       Bluetooth: Old - Handoff/Airdrop2 not supported
       Wireless:  en1: 802.11 a/b/g/n
    Video Information: ℹ️<etrecheck://help/video>
       ATI Radeon HD 5750 - VRAM: 1024 MB
           iMac 2560 x 1440
    System Software: ℹ️<etrecheck://help/systemsoftware>
       OS X 10.10.2 (14C109) - Time since boot: 1:33:15
    Disk Information: ℹ️<etrecheck://help/disk>
       WDC WD1001FALS-40Y6A0 disk0 : (1 TB)
           EFI (disk0s1) <not mounted> : 210 MB
           Macintosh HD (disk0s2) / : 999.35 GB (586.39 GB free)
           Recovery HD (disk0s3) <not mounted>  [Recovery]: 650 MB
       HL-DT-STDVDRW  GA32N
    USB Information: ℹ️<etrecheck://help/usb>
       Apple Inc. BRCM2046 Hub
           Apple Inc. Bluetooth USB Host Controller
       Apple Internal Memory Card Reader
       Apple Inc. Built-in iSight
       Apple Computer, Inc. IR Receiver
    Configuration files: ℹ️<etrecheck://help/configurationfiles>
       /etc/hosts - Count: 30
    Gatekeeper: ℹ️<etrecheck://help/gatekeeper>
       Mac App Store and identified developers
    Launch Agents: ℹ️<etrecheck://help/launchagents>
       [not loaded]    com.adobe.AAM.Updater-1.0.plist [Click for support]<http://www.google.com/search?q=com.adobe.AAM.Updater-1.0.plist+support+site:adob e.com>
       [loaded]    com.adobe.AdobeCreativeCloud.plist [Click for support]<http://www.google.com/search?q=com.adobe.AdobeCreativeCloud.plist+support+site:a dobe.com>
       [loaded]    com.adobe.CS5ServiceManager.plist [Click for support]<http://www.google.com/search?q=com.adobe.CS5ServiceManager.plist+support+site:ad obe.com>
       [loaded]    com.google.keystone.agent.plist [Click for support]<http://www.google.com/search?q=com.google.keystone.agent.plist+support+site:goog le.com>
       [loaded]    com.hp.help.tocgenerator.plist [Click for support]<http://www.google.com/search?q=com.hp.help.tocgenerator.plist+support+site:hp.co m>
       [loaded]    com.intego.backupassistant.agent.plist [Click for support]<http://www.google.com/search?q=com.intego.backupassistant.agent.plist+support+si te:intego.com>
    Launch Daemons: ℹ️<etrecheck://help/launchdaemons>
       [loaded]    com.adobe.fpsaud.plist [Click for support]<http://www.google.com/search?q=com.adobe.fpsaud.plist+support+site:adobe.com>
       [loaded]    com.adobe.SwitchBoard.plist [Click for support]<http://www.google.com/search?q=com.adobe.SwitchBoard.plist+support+site:adobe.co m>
       [loaded]    com.google.keystone.daemon.plist [Click for support]<http://www.google.com/search?q=com.google.keystone.daemon.plist+support+site:goo gle.com>
       [running]    com.intego.BackupAssistant.daemon.plist [Click for support]<http://www.google.com/search?q=com.intego.BackupAssistant.daemon.plist+support+s ite:intego.com>
       [loaded]    com.quark.quarkupdate.plist [Click for support]<http://www.google.com/search?q=com.quark.quarkupdate.plist+support+site:quark.co m>
    User Launch Agents: ℹ️<etrecheck://help/userlaunchagents>
       [loaded]    com.adobe.ARM.[...].plist [Click for support]<http://www.google.com/search?q=com.adobe.ARM.78cc0ca4390391ccbf3e6ae7434b49da845 cbb801c17ced9d324e9da.plist+support+site:adobe.com>
       [running]    com.akamai.single-user-client.plist [Click for support]<http://www.google.com/search?q=com.akamai.single-user-client.plist+support+site: akamai.com>
       [failed]    com.apple.CSConfigDotMacCert-[...]@me.com<http://me.com>-SharedServices.Agent.plist
       [running]    com.spotify.webhelper.plist [Click for support]<http://www.google.com/search?q=com.spotify.webhelper.plist+support+site:spotify. com>
    User Login Items: ℹ️<etrecheck://help/loginitems>
       Spotify    Application Hidden (/Applications/Spotify.app)
    Internet Plug-ins: ℹ️<etrecheck://help/internetplugins>
       o1dbrowserplugin: Version: 5.40.2.0 - SDK 10.8 [Click for support]<http://www.google.com/search?q=support+site:google.com>
       Google Earth Web Plug-in: Version: 7.1 [Click for support]<http://www.google.com/search?q=Google%20Earth%20Plugin.plugin+support+site:Googl e.com>
       Default Browser: Version: 600 - SDK 10.10
       CouponPrinter-FireFox: Version: Version 1.1.5
       AdobeAAMDetect: Version: AdobeAAMDetect 2.0.0.0 - SDK 10.7 [Click for support]<http://www.google.com/search?q=support+site:AdobeAAMDetectLib.com>
       FlashPlayer-10.6: Version: 17.0.0.134 - SDK 10.6 [Click for support]<http://www.google.com/search?q=FlashPlayer-10.6+support+site:macromedia.com>
       Silverlight: Version: 5.1.20125.0 - SDK 10.6 [Click for support]<http://www.google.com/search?q=support+site:microsoft.com>
       Flash Player: Version: 17.0.0.134 - SDK 10.6 [Click for support]<http://www.google.com/search?q=Flash%20Player+support+site:macromedia.com>
       QuickTime Plugin: Version: 7.7.3
       googletalkbrowserplugin: Version: 5.40.2.0 - SDK 10.8 [Click for support]<http://www.google.com/search?q=support+site:google.com>
       iPhotoPhotocast: Version: 7.0
       AdobePDFViewer: Version: 9.5.5 [Click for support]<http://www.google.com/search?q=AdobePDFViewer+support+site:adobe.com>
       JavaAppletPlugin: Version: 15.0.0 - SDK 10.10 Check version<http://www.java.com/en/download/installed.jsp>
    3rd Party Preference Panes: ℹ️<etrecheck://help/preferencepanes>
       Akamai NetSession Preferences  [Click for support]<http://www.google.com/search?q=Akamai%20NetSession%20Preferences+support+site:yo urcompany.com>
       Flash Player  [Click for support]<http://www.google.com/search?q=Flash%20Player+support+site:adobe.com>
       Growl  [Click for support]<http://www.google.com/search?q=Growl+support+site:growl.com>
       Paragon NTFS for Mac ® OS X  [Click for support]<http://www.google.com/search?q=Paragon%20NTFS%20for%20Mac%20%C2%AE%20OS%20X+supp ort+site:paragon-software.com>
       Quark Update Preferences  [Click for support]<http://www.google.com/search?q=Quark%20Update%20Preferences+support+site:quark.c om>
    Time Machine: ℹ️<etrecheck://help/timemachine>
       Skip System Files: NO
       Auto backup: NO - Auto backup turned off
       Volumes being backed up:
           Macintosh HD: Disk size: 999.35 GB Disk used: 412.95 GB
       Destinations:
           LaCie [Local]
           Total size: 2.00 TB
           Total number of backups: 18
           Oldest backup: 2014-12-10 04:43:29 +0000
           Last backup: 2015-03-07 20:22:58 +0000
           Size of backup disk: Adequate
               Backup size 2.00 TB > (Disk used 412.95 GB X 3)
    Top Processes by CPU: ℹ️<etrecheck://help/cpu>
            1%    sysmond
            0%    fontd
            0%    Activity Monitor
            0%    SystemUIServer
            0%    mds
    Top Processes by Memory: ℹ️<etrecheck://help/memory>
       206 MB    mds_stores
       103 MB    WindowServer
       77 MB    Finder
       77 MB    com.apple.WebKit.WebContent
       64 MB    Activity Monitor
    Virtual Memory Information: ℹ️<etrecheck://help/vm>
       9.44 GB    Free RAM
       1.99 GB    Active RAM
       622 MB    Inactive RAM
       827 MB    Wired RAM
       1.87 GB    Page-ins
       0 B    Page-outs
    Diagnostics Information: ℹ️<etrecheck://help/diagnostics>
       Mar 19, 2015, 11:42:51 PM    /Library/Logs/DiagnosticReports/com.apple.WebKit.WebContent_2015-03-19-234251_[ redacted].hang
       Mar 19, 2015, 10:36:03 PM    Self test - passed
       Mar 18, 2015, 09:49:31 PM    /Library/Logs/DiagnosticReports/Microsoft Word_2015-03-18-214931_[redacted].hang
       Mar 18, 2015, 06:09:50 PM    /Library/Logs/DiagnosticReports/AdobeAcrobat_2015-03-18-180950_[redacted].hang
       Mar 18, 2015, 03:13:06 PM    /Library/Logs/DiagnosticReports/System Preferences_2015-03-18-151306_[redacted].hang
       Mar 18, 2015, 03:12:39 PM    /Library/Logs/DiagnosticReports/Spotify_2015-03-18-151239_[redacted].hang
       Mar 18, 2015, 03:10:52 PM    /Library/Logs/DiagnosticReports/Safari_2015-03-18-151052_[redacted].hang
       Mar 17, 2015, 10:39:53 PM    /Library/Logs/DiagnosticReports/Microsoft Word_2015-03-17-223953_[redacted].hang
       Mar 17, 2015, 08:28:02 AM    /Library/Logs/DiagnosticReports/Safari_2015-03-17-082802_[redacted].hang

    Thanks so much for the detailed instructions...but they didn't seem to work.
    At this point I've erased the drive and reinstalled Yosemite. I haven't brought any files or applications back in yet, but things are still moving really slow. Here's my latest EntreCheck report. Any insight would be very helpful.
    Problem description:
    sytstem, even after a bringing it back to factory settings, is still running really really slow
    EtreCheck version: 2.1.8 (121)
    Report generated March 22, 2015 at 11:23:25 PM EDT
    Download EtreCheck from http://etresoft.com/etrecheck
    Click the [Click for support] links for help with non-Apple products.
    Click the [Click for details] links for more information about that line.
    Hardware Information: ℹ️
        iMac (27-inch, Mid 2010) (Technical Specifications)
        iMac - model: iMac11,3
        1 2.8 GHz Intel Core i5 CPU: 4-core
        12 GB RAM Upgradeable
            BANK 0/DIMM0
                4 GB DDR3 1333 MHz ok
            BANK 1/DIMM0
                4 GB DDR3 1333 MHz ok
            BANK 0/DIMM1
                2 GB DDR3 1333 MHz ok
            BANK 1/DIMM1
                2 GB DDR3 1333 MHz ok
        Bluetooth: Old - Handoff/Airdrop2 not supported
        Wireless:  en1: 802.11 a/b/g/n
    Video Information: ℹ️
        ATI Radeon HD 5750 - VRAM: 1024 MB
            iMac 2560 x 1440
    System Software: ℹ️
        OS X 10.10.2 (14C109) - Time since boot: 1:28:31
    Disk Information: ℹ️
        WDC WD1001FALS-40Y6A0 disk0 : (1 TB)
            EFI (disk0s1) <not mounted> : 210 MB
            Macintosh HD (disk0s2) / : 999.35 GB (989.92 GB free)
            Recovery HD (disk0s3) <not mounted>  [Recovery]: 650 MB
        HL-DT-STDVDRW  GA32N 
    USB Information: ℹ️
        Apple Inc. Built-in iSight
        Apple Computer, Inc. IR Receiver
        Apple Internal Memory Card Reader
        Apple Inc. BRCM2046 Hub
            Apple Inc. Bluetooth USB Host Controller
    Gatekeeper: ℹ️
        Mac App Store and identified developers
    User Login Items: ℹ️
        None
    Internet Plug-ins: ℹ️
        Default Browser: Version: 600 - SDK 10.10
        QuickTime Plugin: Version: 7.7.3
    3rd Party Preference Panes: ℹ️
        None
    Time Machine: ℹ️
        Time Machine not configured!
    Top Processes by CPU: ℹ️
             2%    WindowServer
             0%    launchd
             0%    dpd
    Top Processes by Memory: ℹ️
        155 MB    mds_stores
        129 MB    softwareupdated
        103 MB    Dock
        64 MB    Finder
        64 MB    com.apple.WebKit.WebContent
    Virtual Memory Information: ℹ️
        8.51 GB    Free RAM
        2.13 GB    Active RAM
        1.24 GB    Inactive RAM
        1.00 GB    Wired RAM
        2.36 GB    Page-ins
        0 B    Page-outs
    Diagnostics Information: ℹ️
        Mar 22, 2015, 09:49:57 PM    Self test - passed

  • Cannot install VS 2012 SDK on server 2008 R2 with VS 2013 installed

    I have a need for the 2012 SDK.  Running VS 2013 on Server 2008R2 645
    When I try to install, I get the following:
    Microsoft Visual Studio is required, but it is not installed on this computer. Please install it and retry.
    Log shown: 
    [1244:0D28][2015-04-23T11:24:41]: Burn v3.6.3014.0, Windows v6.1 (Build 7601: Service Pack 1), path: C:\Users\scott\Downloads\vssdk_full.exe, cmdline: ''
    [1244:0D28][2015-04-23T11:24:41]: Initializing string variable 'EditionDisplayName' to value '2012 SDK'
    [1244:0D28][2015-04-23T11:24:41]: Initializing numeric variable 'MoreLanguageFwlinkId' to value '0'
    [1244:0D28][2015-04-23T11:24:41]: Initializing numeric variable 'PrivacyAgreementFwlinkId' to value '123857'
    [1244:0D28][2015-04-23T11:24:41]: Initializing numeric variable 'VSUpdateFwlinkId' to value '248251'
    [1244:0D28][2015-04-23T11:24:41]: Initializing numeric variable 'SolutionFwlinkId' to value '242624'
    [1244:0D28][2015-04-23T11:24:41]: Initializing numeric variable 'HelpFwlinkId' to value '235127'
    [1244:0D28][2015-04-23T11:24:41]: Initializing string variable 'NetfxProductVersion' to value '4.5.50709'
    [1244:0D28][2015-04-23T11:24:41]: Initializing string variable 'ProductKey' to value 'YQ7PRQTHDMHCBCV9GKGGTB2TM'
    [1244:0D28][2015-04-23T11:24:41]: Setting string variable 'WixBundleLog' to value 'C:\Users\scott\AppData\Local\Temp\dd_vssdk_full_20150423112441.log'
    [1244:0D28][2015-04-23T11:24:41]: Setting string variable 'WixBundleOriginalSource' to value 'C:\Users\scott\Downloads\vssdk_full.exe'
    [1244:0D28][2015-04-23T11:24:41]: Condition '(VersionNT >= v6.1)' evaluates to true.
    [1244:0D28][2015-04-23T11:24:41]: Setting string variable 'WixBundleName' to value 'Microsoft Visual Studio 2012 SDK - ENU'
    [1244:0D28][2015-04-23T11:24:42]: Loading managed bootstrapper application.
    [1244:0D28][2015-04-23T11:24:42]: Creating BA thread to run asynchronously.
    [1244:1250][2015-04-23T11:24:42]: Ux Started
    [1244:1250][2015-04-23T11:24:42]: MUX:  Loading LocalizableStrings.xml string from LocalizableStrings.xml
    [1244:1250][2015-04-23T11:24:42]: MUX:  Reset Result
    [1244:1250][2015-04-23T11:24:42]: MUX:  Current action: Install
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'CurrentOperation' to value 'Install'
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'IsLanguagePack' to value ''
    [1244:1250][2015-04-23T11:24:42]: MUX:  Current action: Install
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'CurrentOperation' to value 'Install'
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'CurrentRepairPackage' to value ''
    [1244:1250][2015-04-23T11:24:42]: MUX:  Resume = None
    [1244:1250][2015-04-23T11:24:42]: MUX:  Restart = Prompt
    [1244:1250][2015-04-23T11:24:42]: MUX:  Relation = None
    [1244:1250][2015-04-23T11:24:42]: MUX:  Action = Install
    [1244:1250][2015-04-23T11:24:42]: MUX:  Display = Full
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'CustomInstallPath' to value 'C:\Program Files (x86)'
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'CustomInstallPath' to value 'C:\Program Files (x86)\Microsoft Visual Studio 11.0'
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'RelationType' to value 'None'
    [1244:1250][2015-04-23T11:24:42]: Setting string variable 'DisplayMode' to value 'Full'
    [1244:1250][2015-04-23T11:24:42]: MUX:  SetupAction: Install
    [1244:1250][2015-04-23T11:24:42]: MUX:  ProductVersion: 11.0.50727.01
    [1244:1250][2015-04-23T11:24:42]: MUX:  ProductLanguage: 1033
    [1244:1250][2015-04-23T11:24:42]: MUX:  Branch: RTMRel
    [1244:1250][2015-04-23T11:24:42]: MUX:  OS: Windows Server 2008 R2 Standard
    [1244:1250][2015-04-23T11:24:42]: MUX:  OSVersion: 6.1.7601.65536
    [1244:1250][2015-04-23T11:24:42]: MUX:  OSLanguage: 1033
    [1244:1250][2015-04-23T11:24:42]: MUX:  OSArchitecture: AMD64
    [1244:1250][2015-04-23T11:24:44]: MUX:  Ux Initialized
    [1244:0D28][2015-04-23T11:24:44]: Detect 3 packages
    [1244:1250][2015-04-23T11:24:44]: MUX:  Wait for Detect to complete
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Detection Phase
    [1244:0D28][2015-04-23T11:24:44]: MUX:  ---------------
    [1244:0D28][2015-04-23T11:24:44]: Registry key not found. Key = 'SOFTWARE\Microsoft\DevDiv\vs\Servicing\11.0\professional'
    [1244:0D28][2015-04-23T11:24:44]: Registry key not found. Key = 'SOFTWARE\Microsoft\DevDiv\vs\Servicing\11.0\vscore'
    [1244:0D28][2015-04-23T11:24:44]: Setting string variable 'VSComponentPathVariable' to value 'C:\Program Files (x86)\Microsoft Visual Studio 11.0\'
    [1244:0D28][2015-04-23T11:24:44]: Registry key not found. Key = 'SOFTWARE\Microsoft\DevDiv\vssdk\Servicing\11.0\core'
    [1244:0D28][2015-04-23T11:24:44]: Setting numeric variable 'vssdk_DetectKeyExists' to value 0
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Adding package: vssdk_core to package detect list
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Reset Result
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Reset Result
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Adding package: vssdk_coreres to package detect list
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Reset Result
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Reset Result
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Adding package: vssdk_finalizer to package detect list
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Reset Result
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Reset Result
    [1244:0D28][2015-04-23T11:24:44]: Detected package: vssdk_core, state: Absent, cached: None
    [1244:0D28][2015-04-23T11:24:44]: Detected package: vssdk_coreres, state: Absent, cached: None
    [1244:0D28][2015-04-23T11:24:44]: Detected package: vssdk_finalizer, state: Absent, cached: None
    [1244:0D28][2015-04-23T11:24:44]: Condition 'CompatibilityMode = 0' evaluates to false.
    [1244:0D28][2015-04-23T11:24:44]: Condition '(VersionNT < v6.1)' evaluates to false.
    [1244:0D28][2015-04-23T11:24:44]: Condition '( NOT (ProCheck_ProfessionalCore_DetectKey = 1 OR ProCheck_VSCore_DetectKey = 1) ) AND (CurrentOperation = "Install") ' evaluates to true.
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Stop Block: ProfressionalBlock : Microsoft Visual Studio is required, but it is not installed on this computer. Please install it and retry.
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Detect Completed
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Wait for View to be loaded
    [1244:1250][2015-04-23T11:24:44]: MUX:  Detect Completed, now create view
    [1244:1250][2015-04-23T11:24:44]: MUX:  Default Selectable Items state:
    [1244:1250][2015-04-23T11:24:44]: MUX:  Initial Selectable Items state:
    [1244:1250][2015-04-23T11:24:44]: MUX:  Non-applicable packages grouped by Selectable Items:
    [1244:1250][2015-04-23T11:24:44]: MUX:  User feedback control is Enable because opt-in value is NotDefined
    [1244:0D28][2015-04-23T11:24:44]: MUX:  View loaded
    [1244:0D28][2015-04-23T11:24:44]: MUX:  Go to Blocker page.
    [1244:0D28][2015-04-23T11:24:44]: Detect complete, result: 0x0

    Hello Scott,
    The Visual Studio 2012 SDK need Visual Studio 2012 but not Visual Studio 2013. Please make sure you will use Visual Studio 2012 on your OS.
    Here are the system requirement of that:
    Supported Operating System
                        Windows 7 Service Pack 1; Windows 8; Windows Server 2008 R2 SP1; Windows Server 2012                
    Windows 7 SP1 (x86 and x64)
    Windows 8 (x86 and x64)
    Windows Server 2008 R2 SP1 (x64)
    Windows Server 2012 (x64)
    Hardware Requirements:
    1.6 GHz or faster processor
    1 GB of RAM (1.5 GB if running on a virtual machine)
    300 MB of available hard disk space
    5400 RPM hard drive
    DirectX 9-capable video card running at 1024 x 768 or higher display resolution
    Prerequisites:
    Visual Studio Professional 2012 or higher
    Here higher means Visual Studio 2012 higher version, for example, Visual Studio 2012 Ultimate.
    If you want Visual Studio 2013 to work, I think you need to install the Visual Studio 2013 SDK.
    Best regards,
    Barry
    We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
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  • How to install latest AIR SDK (13 or 14) in Flash Pro CS6?

    Hi, I'm using Adobe Flash Pro CS6 on Windows 7 64-bit and I wanted to add latest Adobe AIR SDK, either 13 or 14, but non of them is seen as a valid SDK by Flash.
    I've tried downloading two possible SDKs (SDK & compiler and SDK without compiler) from here: Download Adobe AIR SDK (version 13) and here http://labs.adobe.com/downloads/air.html (version 14). Each time I copied the extracted SDK folder to my Flash CS6 folder where default 3.2 and 3.4 SDKs are located. After that I open Flash, then Help > Manage Air SDK, click on " + ", browse for the new folder, and all I get is "The selected folder does not contain a valid AIR SDK" warning message. It all looks the same with all four SDKs I downloaded!
    Not long ago I added AIR 4.0 without any problems. What am I doing wrong? Is new SDK Flash CC only or what?

    What are you naming the folder?
    Just as a general tip, since many applications (Flash CS4, 5, 5.5, 6, CC) you can save some space by only putting the AIR SDK in one place. Since CS6 and CC have "Manage AIR SDK" in their settings you no longer need to locate that folder like 5.5 which requires you to overlay the AIR 2.6 folder. So save some space and put it anywhere out of the way, out of the Flash folder. I have multiple drives and I have lots of SDKs installed at root on my E:\ (E:\SDK\AIR, E:\SDK\JDK, E:\SDK\Android, etc). I then just go in the help panel like you do and point CS6 and CC to E:\SDK\AIR and they work perfectly fine with the latest SDK released recently.
    Are you updating Flash Player to 13 as well?
    Last, do not download the Flex version for Flash. Flex is for Flash Builder if you intend on using Flex (it is different than Flash).
    Do not get this:
    You want the SDK from the big orange buttons above this warning.

  • 6/10/14 - Release - AIR 14 Runtime and SDK

    Today we're pleased to announce that the next version of AIR is available for immediate download.
    This update includes the following fixes and security updates:
    Security update details can be found here: Security Bulletin (APSB14-14)
    New Features:
    Anisotropic Filtering
    This new texture sampling filter can enhance the image quality of textures on surfaces that are at oblique viewing angles.  There are two ways to enable this feature:
    In AGAL, set one of the values – "anisotropic2x", "anisotropic4x", "anisotropic8x", or "anisotropic16x" to the filter option in the sampling instructions.
    Call Context3D::setSamplerStateAt with the 3rd parameter "filter" being one of the values defined in Context3DTextureFilter - "ANISOTROPIC2X", "ANISOTROPIC4X", "ANISOTROPIC8X", or "ANISOTROPIC16X"
    New Stage3D "Standard" Profile
    Developers can now request this high level profile when creating Context3D.  Three new features are available in this profile:
    Multiple render target allows to you to draw geometry to multiple outputs (up to 4) during one drawing
    Floating point texture allows you to create Texture, RectangleTexture and CubeTuxture with the RGBA16F folder.
    AGAL v2 contains these improvements:
    Increased register size
    Partial derivative instructions
    Fragment depth output
    Conditional forward jump
    Intel x86 Android Support
    As announced in our Flash Runtime blog, we're adding support for Intel x86 Android to AIR.  An ADT command line option (-arch) has been added to allow packaging apps with Android x86 support.  Please note that currently only captive runtime packaging is allowed for x86 architecture.  This means all APK targets (apk, apk-debug and apk-captive-runtime) will forcibly be packaged with captive runtime.  Feedback on this approach is encouraged.
    Sample APK packaging command for x86 devices:
    adt -package -target ( apk | apk-captive-runtime ) -arch x86 -storetype pkcs12 -keystore abc.p12 HelloWorld.apk HelloWorld-app.xml HelloWorld.swf
    adt -package -target apk-debug -arch x86 -storetype pkcs12 -keystore abc.p12 HelloWorld.apk HelloWorld-app.xml HelloWorld.swf
    Note that -arch is optional. If not specified, armv7 is assumed.
    Packaging for x86 architecture in Flash Builder:
    Open the debug/run configurations of the project in Flash Builder and click on "Customize launch.." button. Add a new parameter "-arch" with value "x86" and place it before "-storetype". Click "OK" to apply changes.
    Except for RTMPE and DRM, all other features and capabilities are completely functional and supported. Native extensions written for x86 platforms can also be packaged and used by an app for x86 devices. To support this, a new ANE platform 'Android-x86' is now available.
    The following example highlights the usage of the same -
    <extension xmlns="http://ns.adobe.com/air/extension/14.0>
    <id>com.adobe.sample.ane</id>
    <versionNumber>1.0</versionNumber>
    <platforms>
    <platform name="Android-ARM">
    <applicationDeployment>
    <nativeLibrary>sample.jar</nativeLibrary>
    <initializer>com.example.ane.Extension</initializer>
    <finalizer>com.example.ane.Extension</finalizer>
    </applicationDeployment>
    </platform>
    <platform name="Android-x86">
    <applicationDeployment>
    <nativeLibrary>sample.jar</nativeLibrary>
    <initializer>com.example.ane.Extension</initializer>
    <finalizer>com.example.ane.Extension</finalizer>
    </applicationDeployment>
    </platform>
    </platforms>
    </extension>
    New packaging command for ANE:
    adt -package -target ane Sample.ane extension.xml -swc Sample.swc -platform Android-ARM -C Android-ARM/ . -platform Android-x86 -C Android-x86/ .
    Improved Packaging Engine - iOS
    Based on the feedback received from the developer community, tons of improvements and bug fixes have been made in the new packaging engine for iOS.  We encourage developers to report issues to http://bugbase.adobe.com, to ensure that we are able to continue to improve the packager in future releases.
    To enable this feature, please use "-useLegacyAOT no" in the ADT command, before the signing options.  As of now, this feature is not available within Flash Pro but it can still be used with Flash builder by adding the parameter -useLegacyAOT under the "Customize launch" option.
    Here is an example ADT command for compiling an applications using “-useLegacyAOT no":
    adt -package -target ( ipa-test | ipa-debug | ipa-app-store | ipa-ad-hoc) -useLegacyAOT no -provisioning-profile -keystore -storetype pkcs12 -storepass xxxx HelloWorld.ipa Helloworld-app.xml HelloWorld.swf
    For more information, please visit Faster compiling with AIR for iOS
    AIR Gamepad
    AIR Gamepad feature enables the app developers to provide a second screen on Android mobile devices for the Flash based browser games. AIR Gamepad API enables Flash based browser apps to connect to a paired Android device running the AIR Runtime app and therefore allowing the Android devices to be used as game controllers or second-screen interfaces.
    Key functionality of this feature:
    Gesture eventsTouch events
    Accelerometer events
    Vibration
    Customize the AIR gamepad screen by applying your own skins
    To learn more about the AIR Gamepad APIs, please refer to the documentation found here.
    To try out the Wand.swc which can be downloaded from here.
    Live samples of AIR Gamepad can be tested using the following links:
    ModelViewer
    HungryHero
    For more information, please visit Android devices with AIR as gamepads
    Fixed Issues:
    [IOS] Resolves an issue introduced in AIR 4.0.0.1390 where DatagramSocket was not receiving packets (3747382)
    [IOS] Values are now set correctly when assigning Vector3D.Y_AXIS to a Vector3D object with -useLegacyAOT=no[Android] Browse file dialog called by FileReference.browse() is correctly displayed on the Nexus 7 and Xoom 4.1.2 (3721032)
    [Android] is ignored for all but one extension when multiple extensions are used (3761458)
    [x86][Android] Workers get terminated even without calling terminate function (3755006)
    [Android] Setting the restrict property on a StageText instance and adding or removing text incorrectly add extra characters. (3749699)
    [iOS] Values are now set correctly when assigning Vector3D.Y_AXIS to a Vector3D object with useLegacyAOT=no (3744595)
    [iOS] ANE doesn't include libraries through platform.xml and throws error on packaging the IPA (3743946)
    [iOS] DatagramSocket not receiving packets on iOS (3742982)
    [iOS] Not able to debug/launch iPad iOS Simulator from Flash Builder. Note: One needs to set a environment variable using the command: launchctl setenv AIR_IOS_SIMULATOR_DEVICE "iPad Retina” Then restart the process and run the application on simulator device of his/her choice. By default iPhone is launched. (3728052)
    [iOS] Not able to debug AIR app in iOS Simulator from Flash Builder when Xcode below 5.x is installed (3727760)
    [iOS7] StageText fontWeight/fontPosture API does not work (3724627)
    [Android] R$Styleable.class goes missing from the final AIR app APK though is included in ANE. (3723876)
    [Android] Starling throws Buffer creation failed. Internal error while createVertexBuffer (3756123)
    [Win] Ctrl+A, Ctrl+C and Ctrl+V now work correctly in StageText fields (3708480)
    Multiple security and stability fixes
    Known Issues:
    [Android] Missing support for XXXHDPI icon on Android 4.4 (3730948)
    [x86][Android] Export Release Build from Flash Builder fails to run app on Android device when -arch parameter is used. (3759405)
    [Android]Captive packaging fails for APK using multiple ANEs, throws OutOfMemoryError. (Workaround: run export _JAVA_OPTIONS='-Xms4096m -Xmx4096m' and then run the packaging command). (3766280)
    [iOS8] A notification dialog is coming after launching any AIR applications. (3771162)
    [Android] ADT Does not pass required heap space to dx.jar (3771118)
    [Android] StageText restrict = "A-Z" not blocked lowercase letters input. (3769801)
    [iOS] Package IPA file with ipa-app-store or ipa-ad-hoc type will case logic judgment with incorrect (3768506)
    [Android] StageText displayAsPassword displays text without mask in landscape on Android (3768443)
    Download Locations:
    AIR 14 runtime for Windows: 14.0.0.110 Runtime Download
    AIR 14 runtime for Macintosh: 14.0.0.110 Runtime Download
    AIR 14 SDK & Compiler for Windows: 14.0.0.110 SDK & Compiler Download
    AIR 14 SDK & Compiler for Macintosh: 14.0.0.110 SDK & Compiler Download
    Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 13 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 13 SDK & Compiler”.
    AIR SDK 14 (Compatible with Flex) for Windows: 14.0.0.110 SDK Windows Download
    AIR SDK 14 (Compatible with Flex) for Macintosh: 14.0.0.110 SDK Macintosh Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page

    OK! Let's take 7 steps ... an easy answer to a focus problem not a machine problem. (MAC!)
    1.1. Download the Adobe Flash Player file version 14 at Adobe - Install Adobe Flash Player
    1.2 or dowonload the above link: http://download.macromedia.com/pub/flashplayer/current/support/install_flash_player_osx.dm g
    2.1 Double-click the AdobeFlashPlayerInstaller_14_ltrosxd_aaa_aih.dmg in your download folder
    4. Do not double-click the red face (png file) - Installer "Install Adobe Flash Player".
    5. Right click the face to perform a precise selection: Show Package Contents.
    6.1 Select - Contents and double click; Select - Resources and double click; Select - Adobe Flash Player.pkg and double click.
    6.2 Warning!! Select - Contents and double click; Select - Resources and double click; Select - app.bundle and copy it to your internet plugin folder (more work!!)
    7. Select: Continue and complete your installation.
    R. Alexander

  • Instal Adobe Portfolio SDK

    Hello,
    I would like to create some portfolios for Acrobat XI, however I don't understand the following:
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    Before you can begin developing your Navigator, install the Acrobat Portfolios SDK, install the acroFlashDebug.api plugin into Acrobat, and install the Navigator plug-ins for Flash Builder. The Acrobat Portfolio SDK was developed based on Flash Builder 4.01 and the Flex 4.1 SDK. All instructions in the Acrobat Portfolio SDK are based on Flash Builder 4.01. I am using Flash Builder 4.5 and other than a  few very minor issues, everything works as expected but because the directory structure of Flash Builder 4.5 is slightly different from Flash Builder 4.01, installation is slightly different.'
    A more detailed installation guide would be appreciated. I've already downloaded the sdk zip file. As to the other components I have no idea.  Anyway, I don't know how to instal anything. Shame on me. Much obliged if you can help.
    Best regards,
    Rodrigo.

    PDF Portfolios have an essential failing. In order to display the fancy preview that makes them appealing, the require Flash Player. If you have Acrobat 9 or X, or Reader 9 or X for Macintosh or Windows, the Flash Player is embedded, and they usually view the way expected.
    However, there are many situations where the PDF Portfolio will not display correctly: (1) You have an older version of Acrobat or Reader; (2) You have Acrobat X or Reader X installed and Flash Player is not installed on your computer (no longer is there an built-in Flash player); or (3) you're viewing the PDF Portfolio on an iPad or iPhone because iOS devices have never supported Flash Player.
    In some of these situations, you may see a message that you saw: "For the best experience, open this PDF portfolio in Acrobat X or Adobe Reader X, or later." But that is a very misleading message.
    In Adobe Reader for iOS just displays the PDFs that included in the PDF Portfolio.
    I believe that in the future PDF Portfolios will probably fade away for those reasons.

  • 11/11/2014 - Release - AIR 15 Runtime and SDK

    Today we're pleased to announce that the next version of AIR is available for immediate download.  This release includes bug and security fixes.  In addition, the AIR SDK has been updated with important iOS 8 compatibility updates.
    Below are some of the key features and benefits of AIR 15.  Please see our release notes for full details.
    New Features:
    Stage3D “Standard” profile support for iOS and Android
    In the Flash Runtime 14 release we introduced the Stage3D “Standard” profile which provided many advanced 3D features.  At that time, the “Standard” profile was only available on desktop platforms.  In the AIR 15 release we are extending this coverage to mobile platforms.  If a device supports OpenGL ES3, it can successfully request the “Standard” profile and use the same advanced features as the desktop platform.
    For additional information, please see our Stage3D Standard Profile article.
    Relaxing Stage3D Render Target Clear
    In previous versions of Stage3D, after switching the render texture through Context3D::setRenderToTexture, you were required to clear it before drawing. In this release, we're removing this limitation and optimizing the use of render textures. This change will allow you to further optimize and reuse depth and stencil buffers between different render textures.  
    For additional information, please see Relaxing Render Target Clear Operation in Stage 3D.
    StageText.drawViewPortToBitmapData now supports Retina displays
    Currently, AIR will allow a bitmap with the same width/height of the StageText object to be passed into drawViewPortToBitmapData.  While fine for standard resolution displays, this is not sufficient for Apple's Retina HiDPI displays.  Based on customer feedback, we've altered the drawViewPortToBitmapData method to accept a doubled size BitmapData with StageText's view port on a Mac Retina display, and then draw a HiDPI image from the view port.
    Improved Packaging Engine is now default - iOS
    Starting AIR 15, new improved IPA packaging engine is now the default packaging mode when packaging for AOT targets ipa-app-store, ipa-test, ipa-ad-hoc and ipa-debug. If you encounter any packaging or runtime issues, please report at http://bugbase.adobe.com. To use older packaging mode, use "-useLegacyAOT yes" in the ADT command, before the signing options. To learn more about the feature, please read Faster Compiling with AIR for iOS
    AIR Gamepad Enhancements
    AIR Gamepad feature enables the app developers to provide a second screen on Android mobile devices for the Flash based browser games. AIR Gamepad API enables Flash based browser apps to connect to a paired Android device running the AIR Runtime app and therefore allowing the Android devices to be used as game controllers or second-screen interfaces. Following enhancements are available starting AIR 15.
    Multiplayer Support
    Gyroscope Events
    Magnetometer Events
    Applying skin as AIR gamepad screen
    To learn more about the feature and usage guidelines, please see Android Devices with AIR as Gamepads
    AIR Cross Promotion
    Adobe AIR 15 now supports cross promotion of AIR games for mobile devices. Cross promotions can be effective in saving some amount of advertising cost. With the right partnership, you gain access to a wider customer base with a demographic similar to that of your application. This cross promotion is free and works on a credit system. All you need is to earn enough credit points by promoting other AIR games to begin your own promotion campaign. The AIR SDK offers the new AdViewer API for promotion campaigns as a SWC, it provides functions to load and show in-game advertisements. You earn credit points for promoting AIR games by other developers based on ad impressions and clicks.
    To learn more about the feature and usage guidelines, please see Cross Promotion of AIR Games for Mobile.
    Fixed Issues:
    [iOS] Launch image [email protected] is not appearing in iPhone 6 Plus in standard display mode (Bug 3837220)
    [iOS] "Unknown or unsupported SDK version" error appears on installing application on iOS simulator, when -platformsdk version is given as .../Developer/SDK/iPhoneSimulator.sdk. (Bug 3837285)
    [iOS] [New fast packager]Hurlant Base64 encode doesn't work in new fast compiled packaging mode. (Bug 3832978)
    [iOS] Adobe Air Runtime initiates the wrong launch image ([email protected]), when [email protected] and [email protected] images are packaged. (Bug 3832184)
    [iOS] Blank frame appears instead of launch image [email protected] when [email protected], [email protected] and [email protected] are packaged with the application. (Bug 3829428)
    [iOS] [New fast packager] Some performance fixes are done for increasing fps values. (Bug 3815079).
    [Android 5.0] Stage3D fails to create context on Android 5.0. (Bug 3841657)
    Multiple security and stability fixes
    Known Issues:
    [Android] StageText not visible after screen rotation. (Bug 3821523).
    [iPhone 6 Plus][RADAR] Wrong screen size and dpi is returned through the runtime APIs. (Bug 3829474)
    [iPhone 6 Plus]
    [iOS] iPad Launch image is displayed on iPhone 6 Plus in standard display mode. (Bug 3836781)
    [iOS]Unable to install the application on iOS Simulator after updating iOS SDK and iPhone simulator with 7.1. (Bug 3833912)
    [iOS] [New fast packager] Some applications compiled with older ActionScript compiler won’t work with new fast packaging engine but when rebuild again with latest ActionScript compiler apps work fine. (Bug 3837665)
    Download Locations:
    AIR 15 runtime for Windows: 15.0.0.356 Runtime Download
    AIR 15 runtime for Macintosh: 15.0.0.356 Runtime Download
    AIR 15 SDK & Compiler for Windows: 15.0.0.356 SDK & Compiler Download
    AIR 15 SDK & Compiler for Macintosh: 15.0.0.356 SDK & Compiler Download
    Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 15 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 15 SDK & Compiler”.
    AIR SDK 15 (Compatible with Flex) for Windows: 15.0.0.356 SDK Windows Download
    AIR SDK 15 (Compatible with Flex) for Macintosh: 15.0.0.356 SDK Macintosh Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page

    Hi Colin,
    Thanks for the response!
    I started pointing to SDKs back when ANE support first came out and it was required to point to the OS5.1 sdk in order to get ANEs to work.
    I had been specifying the sdk ever since, since it had been working for me, even though it was no longer needed.
    I just tried removing that and letting AIR take care of using the right SDK and it seems to have solved my screen rotation issue!
    Thank you so much for that!
    I do have a lot of splash screens. Again I think this was left over from when I started using AIR back in 2011. At that point in order to get the splash screens working correctly I ended up having to add all the different versions. However, I'd love to get rid of most of them as they bloat my app size. I'll try removing most of them and do some testing to ensure everything works fine now without them. Although I suspect I should still also need the Default@2x~ipad.png
    Thanks again for your help!
    Craig.

  • 1/13/2015 - Release - AIR 16 Runtime and SDK

    Today we're pleased to announce that the next version of AIR is available for immediate download.  In addition to important bug and security fixes AIR 16 now contains support for iOS 64-bit applications along with significant Stage3D improvements!
    Below are some of the key features and benefits of AIR 16.  Please see our release notes for full details.
    New Features:
    iOS 64-bit Support
    As many of you are aware, Apple has recently changed their iOS requirements to enforce 64-bit compatibility.  We’re pleased to announce that the AIR 16 SDK can now be used to generate universal IPA binaries, which will run on both 32bit and 64bit iOS devices.  Going forward, every IPA generated using AIR SDK 16 and above will be a universal binary and there is no change required in the packaging commands for this support.
    Please note that support for creating universal IPA binaries will only be available in the new compiler.  The legacy compiler is not (and will not be) compatible with iOS 64-bit.  Because of this, it will be removed with version 16 of the AIR SDK.  To ensure that Adobe as well as third party tools are able to work with this AIR SDK, the -useLegacyAOT option will continue to exist, but will be internally mapped to the new compiler.
    With this change, any ANE that gets packaged in the application should contain the universal native libraries. Failing to do so will result in “Apple App Store allows only universal applications. <binary name> is not a universal binary. Please change build settings in Xcode project to "Standard Architecture" to create universal library/framework” error while packaging the ipa.
    To learn more about the improved packaging engine, please read Faster Compiling with AIR for iOS.
    If you encounter packaging or runtime issues, please report them to us over at http://bugbase.adobe.com. Please provide detailed steps to reproduce along with sample projects. If you'd like to keep your code private, please feel free to email attachments along with your bug number to [email protected].
    Stage3D Wireframe Mode Support
    To help designers and developers create robust and efficient 3D content, we've added Wireframe support into AIR desktop. This option can be changed by setting Context3D's setFillMode() to "wireframe" or "solid".
    Stage3D - Standard Constrained Profile
    In version 14 of the Runtime we added the new Standard profile to desktop systems.  In Version 15 we expanded that to mobile devices in AIR.  In Flash Player 16 we've added a new Standard Constrained profile.  Like Baseline Constrained, Standard Constrained targets older and lower powered GPUs on both desktop and mobile devices.  While Standard profile reached ~21% of iOS devices, Standard Constrained can now reach more than 85%.  Developers can access this by using the new STANDARD_CONSTRAINED constant in Context3DProfile.  The chart below breaks down the differences between the different profiles that are available.
    Fixed Issues:
    [iPhone 6 Plus] Wrong screen size and dpi is returned through the runtime APIs. (3829474)
    [iOS] [New fast packager] Some applications compiled with older ActionScript compiler won’t work with new fast packaging engine but when rebuild again with latest ActionScript compiler apps work fine. (3837665)
    Geolocation services are not working (3916071)
    [iOS8, iPhone] Application hangs on returning back to stage after importing an image from gallery. (3912961)
    An error is thrown with D.eval library (3857582)
    [AIR Desktop]AIR Runtime crashes when using worker feature in a complex application.(3841682)
    Multiple security and stability fixes
    Known Issues:
    [iOS]Unable to install the application on iOS Simulator after updating iOS SDK and iPhone simulator with 7.1. (3833912)
    [iOS8, iPad] Application hangs on returning back to stage after importing an image from gallery on iPad. (3916940)
    [iOS] App Screen does not render properly when device is rotated to upside down position. (3916521)
    [iOS] Landscape launch image twitches to portrait when aspectRatio is set to landscape mode in application.xml (3916056)
    [Android] StageText not visible after screen rotation. (3821523)
    [iOS iPhone 6 Plus] iPad Launch image is displayed on iPhone 6 Plus in standard display mode. (3836781)
    Download Locations:
    AIR 16 runtime for Windows: 16.0.0.245 Runtime Download
    AIR 16 runtime for Macintosh: 16.0.0.245 Runtime Download
    AIR 16 SDK & Compiler for Windows: 16.0.0.272 SDK & Compiler Download
    AIR 16 SDK & Compiler for Macintosh: 16.0.0.272 SDK & Compiler Download
    Note: To provide all the all the necessary tools for our developers in one place and avoid having to download multiple components, we are packaging Adobe AIR 16 SDK and ActionScript Compiler 2.0 in a single SDK called “Adobe AIR 16 SDK & Compiler”.
    AIR SDK 16 (Compatible with Flex) for Windows: 16.0.0.272 SDK Windows Download
    AIR SDK 16 (Compatible with Flex) for Macintosh: 16.0.0.272 SDK Macintosh Download
    Previous versions of the AIR runtime and SDK can be found on the Archived AIR SDK and Runtimes page

    Sometimes the release version has a later build number than the last beta we received, which in a way can be even worse than if the build is the same. The thing that has caused some confusion is that a few posts here have been answered with "we've fixed that and it will be in the next build", and the next build turned out to be the same as the previous build.
    So, I think the truth is that those things are fixed in the next build that appears on labs, and the release one doesn't count as a new beta build. I don't know when the next labs build will be.

  • HELP Installing the Flex SDK?????Step #4

    I am using windows vista (32) and I just downloaded and
    installed the newest jdk to program files.
    Now, I have no clue how to define java_home/bin directory in
    the system path. *Install the Flex SDK - Step #4
    Can someone give me step by step details how to this? I've
    never used Java or Flex.

    Right now (automatically, without tampering with anything),
    the system variable I have is:
    Variable: Path
    Value:
    %SystemRoot%\system32;%SystemRoot%;%SystemRoot%\System32\Wbem;C:\Program
    Files\Common Files\Adobe\AGL;C:\Program Files\QuickTime\QTSystem\
    The instructions I am using are at:
    http://www.adobe.com/support/documentation/en/flex/3/releasenotes_flex3_sdk.html#installat ion
    I need to get this right, fast, without screwing up my
    system. I am nervous about that.
    Please continue to support me on Step #4

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