IPhone+Twitter+LinkedIn+Facebook Error : gcc-4.2 failed with exit code 1

HI All
I am using MGTwitterEngine oAuth and LinkedIn iOS sdk in my Iphone application with facebook-ios-sdk
TwitterEngine : https://github.com/bengottlieb/Twitter-OAuth-iPhone
LinkedInIphone : https://github.com/ResultsDirect/LinkedIn-iPhone
Both integrated well separately, But when I have used both in application then error coming
FB + Twitter = working well
FB + LinkedIn = Working Well
FB + Twitter + LinkedIn = Not Working
and giving error
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1
Please help me where I am wrong.
_+*Error Transcript Text File*+_
Build butterfli of project butterfli with configuration Debug
Ld build/Debug-iphonesimulator/butterfli.app/butterfli normal i386
cd /Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli
setenv MACOSXDEPLOYMENTTARGET 10.6
setenv PATH "/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Developer/usr /bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 -arch i386 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator4.1 .sdk -L/Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/build/Debug-iphonesimulator "-L/Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/Twitter+OAuth/Libraries & Headers" -F/Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/build/Debug-iphonesimulator -filelist /Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/build/butterfli.build/Debug-iphonesimulator/butterfli.build/Objects-no rmal/i386/butterfli.LinkFileList -mmacosx-version-min=10.6 -all_load -Xlinker -objcabiversion -Xlinker 2 -framework Foundation -framework UIKit -framework CoreGraphics -lOAuth -lxml2 /Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/LinkedInClientLibrary/build/Debug-iphonesimulator/libLinkedInClientLib rary.a -o /Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/build/Debug-iphonesimulator/butterfli.app/butterfli
ld: duplicate symbol _EstimateBas64EncodedDataSize in /Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/LinkedInClientLibrary/build/Debug-iphonesimulator/libLinkedInClientLib rary.a(Base64Transcoder.o) and /Users/pratgupta/Desktop/Settinglinkedin/10marbutterfli/Twitter+OAuth/Libraries & Headers/libOAuth.a(Base64Transcoder.o)
collect2: ld returned 1 exit status
Command /Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.2 failed with exit code 1
Some discussion on the Issue here http://stackoverflow.com/questions/5259747
Amit Battan
Message was edited by: amitbattan
Message was edited by: amitbattan

I done one thing that is ...
I remove the library files of linkedin sdk.. and add the source files of it with oAuth files from twiiter sdk... then it works ok for linkedin
i.imgur.com/cXLXU.png
i.imgur.com/ntV9G.png
then I integrate all twitter code then project run ok without error but for twitter login interface it shows "PAGE NOT FOUND" ..
i.imgur.com/8a1ua.png

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