Is it muse still developed by sadistic people?

Before you start bashing me, let me get to my point.
About 2 years ago me and other users were asking for an obvious missing feature in Muse: Package.
InDesign have it (makes sense), AfterEffects have it (you know why, right?), illustrator have it (not at all necessary, but there it is).
So, 2 years ago, and just recently Adobe Released Muse 2014... where is this function?
You may say: It's not THAT important since muse embed "the files" inside the .muse file. And it makes sense, since even if you delete the linked file muse still loads it.
BUT, if it WEREN'T THAT IMPORTANT, why the hell Muse believe is important to keep reminding us us that such files are missing?
It even suggest to find it or relink it.
Adobe Flash NEVER have done such recommendation (not since 9 years ago that I can remember). And Flash use > similar < storage configuration.
But again, if it weren't THAT important, why Muse still insisting on finding the missing files?
And you know how can this be fixed? WITH A PACKAGE FUNTION.
Muse depends on external linked files, why Adobe since day one thought that a package function is not necessary, but yet they included constant notifications about missing files?

The Cloud forum is not about using individual programs
The Cloud forum is about the Cloud as a delivery & install process
If you will start at the Forums Index https://forums.adobe.com/welcome
You will be able to select a forum for the specific Adobe product(s) you use
Click the "down arrow" symbol on the right (where it says All communities) to open the drop down list and scroll

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    The Cloud forum is not about using individual programs
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    If you will start at the Forums Index https://forums.adobe.com/welcome
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    @Matt
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    Wow, thanks for your response. This is great.<br /><br />I now understand that I had a combination of prejudice and ignorance  <br />when regarding Adobe Open Source. Perhaps my ignorance on these  <br />particulars is something that other devs encounter ( that whole  <br />perception thing ).   I have chatted with people who consider the Flex  <br />SDK and Flex Builder... not the same... but fused together so much  <br />that it'd be just crazy to try and use one with out the other   When I  <br />mention using Flex without Flex Builder.... people get that glazed  <br />over look in their eyes....( FYI I'm a FDT man, but am keeping a close  <br />eye on the new Flex Builder )<br /><br />I'll use Zend as an example ( it's the best that I can come up with )  <br />but I feel like there is a difference between the open source  <br />framework and Zend Studio ( commercial software ). Anyway, I'm really  <br />excited about how you've responded to all this.  I have more ideas,  <br />but Ill sit on them and think it through and get ready for next weeks  <br />meeting.<br /><br />Thanks,<br /><br />Alan<br /><br /><br />On Jan 23, 2009, at 1:31 AM, Matt Chotin wrote:<br /><br />> A new message was posted by Matt Chotin in<br />><br />> General Discussion --<br />>  How Open source Flex looks to a mid level developer<br />><br />> I've delayed responding to this because frankly I'm not sure what to  <br />> say for much of it.  The first thing I have to point out is that  <br />> many of the things you mention are related to Flex Builder and not  <br />> the Flex SDK, which is the part that is open source. So things like  <br />> the FB features, and NDA as part of its prerelease program, etc are  <br />> part of the commercial offerings from Adobe, not the Flex SDK.   <br />> Every build of the SDK has been available from the open source site,  <br />> the MAX issues were for commercial products.<br />><br />> The roadmap for Flex 4 has been posted on the Gumbo page now for a  <br />> while, we don't put up specific dates because we don't know specific  <br />> dates, and as we get closer to feeling certain on a date we've put  <br />> it up.  I think that having dates up that constantly change is  <br />> counter-productive.<br />><br />> We use a code name because you never know if another version is  <br />> going to jump into the middle or what could happen, locking in on a  <br />> version number is often just setting yourself up for confusion  <br />> later.  Plenty of other projects use code names too, the idea that a  <br />> code name denotes secrecy is frankly ludicrous.<br />><br />> Regarding your question about 1000 developers and 80% wanting to go  <br />> in a different direction: if 80% of our customers think we should  <br />> move one way, don't you think it'd be pretty silly as a company to  <br />> go against them?  Adobe as a company, and the Flex team as a product  <br />> team, are very focused on delivering our customers value.  If we  <br />> fail to deliver value, not only is our free open source product not  <br />> used, but our paid products aren't used as well.  The things that  <br />> you sometimes run into are long-term vision vs. short-term pains,  <br />> and that may be where some aspects of open source vs. closed  <br />> differ.  The Adobe team has a long-term vision of Flex, which we  <br />> have tried to share and get feedback on, and we make decisions based  <br />> on that vision while taking into account the short-term needs of  <br />> developers.  I think this is a pretty reasonable approach overall,  <br />> and you as a Flex/Flash developer have probably benefited from it.<br />><br />> I'm sorry you feel like Adobe is getting the only benefit of open  <br />> source and you aren't, we certainly believe that we've put pieces in  <br />> place to allow for everyone to benefit, and will continue to take  <br />> suggestions on how we can improve.<br />><br />> Matt<br />><br />><br />> On 1/21/09 7:54 AM, "Alan Klement" <[email protected]> wrote:<br />><br />> A new message was posted by Alan Klement in<br />><br />> General Discussion --<br />>  How Open source Flex looks to a mid level developer<br />><br />> Matt, your right.  The Adobe Open Source site does have sufficient   <br />> resources, but the perception I had , as a developer interested in  <br />> getting invloved,  was that the information was either not there,  <br />> incomplete, or difficult to find.  The perception to me is that  <br />> Adobe is not serious about 'Open Source" - even if it is, the  <br />> perception I have is that it isn't.<br />><br />> I don't mean disrespect, but I don't take "Adobe Open Source"  <br />> seriously.   To illustrate my point I'll use this ( albeit a bit  <br />> extreme ) example:<br />><br />> Suppose the Flex community consists of 1000 devoted developers.    <br />> 80% of these developers decide to take the sdk into a direction they  <br />> feel it needs to go.  This decision, regardless if it's 'good' or  <br />> not, renders it incompatible with other Adobe products, namely Adobe  <br />> Catalyst. 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Had I *paid* to go to MAX, I'd have Flex 4...<br />> - You mentioned that there wasn't a 'budget' to make it easier for  <br />> devs to submit feature suggestions? Set up a google mailing list,  <br />> that'll cost you 0 dollars.<br />> - What is the term 'budget' doing in open source.  If Adobe won't do  <br />> something, ask the community to chip in.<br />> -Who are the other Adobe Flex devs? I can go to other open source  <br />> projects and see the names and contact info of other devs. Why  <br />> aren't THEY posting their opinions on this message board?<br />> _Why all the 'codename' garbage.  'Codename' denotes secrecy.<br />> - and on and on....<br />><br />> To me, Adobe looks like they want all the benefits of an open source  <br />> project, but none of the consequences.   Being open source means  <br />> releasing a degree of control over the software.  Hell, Richard  <br />> Stallman is still trying to convince people to change 'Linux' to  <br />> 'Linux-GNU'.<br />><br />> I would like to help, but I just don't think my efforts would be  <br />> seriously considered.  I work all day developing Flex applications  <br />> and front end Flash web sites. I don't want to then spend my free  <br />> time to be engrossed with a project's red tape ( Adobe policies ) -  <br />> only to have my efforts to be blown off.<br />><br />> Sorry guys, it just looks like a win-win for Adobe and a lose-lose  <br />> for me.<br />><br />> ________________________________<br />> View/reply at How Open source Flex looks to a mid level developer <a href=http://www.adobeforums.com/webx?13@@.59b790da/2 <br />> ><br />> Replies by email are OK.<br />> Use the unsubscribe <a href=http://www.adobeforums.com/webx?280@@.59b790da!folder=.3c060fa1 <br />> >  form to cancel your email subscription.<br />><br />><br />><br />><br />> ------------------------------------------------------<br />> View/reply at <a href=http://www.adobeforums.com/webx?13@@.59b790da/5><br />> Replies by email are OK.<br />> Use the unsubscribe form at <a href=http://www.adobeforums.com/webx?280@@.59b790da!folder=.3c060fa1 <br />> > to cancel your email subscription.

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    To address your question, here's what I recommend that you do in the future:
    Search the forums first.  (I'm sure you did that.)
    Ask your question in the forum, and attach a link to  your project.  Generally, you'll find someone else who has tried to do what you've done, failed, and then found a solution, or you'll find someone who has troubleshooted a lot of projects who can devote a couple of minutes to taking a look at your project.  Joe and I also check the forums regularly and can help at times.
    Finally, if you're really stuck, you can try escalating through support.  However, consider this before going to support:
    In the forums, you have a short circuit to the dev team
    In the forums, you have professional web developers who live, breathe, and eat HTML
    With support, you often have people who are trained to troubleshoot problems with multiple Adobe products.  While they're great at working on things within a product, they probably don't have the experience with the product that other users have.
    Hope that helps clarify some of our statements to you.
    Thanks,
    -Elaine

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