Is it the correct way to  use setrolloverenabled  in JButton()  ??

i am unable to create rollover icons for the Jbuttons. The program isnt showing any errors but its not displaying rollover icons. Should i add anything extra for the code below ?? pls check the code below
public void createGUI()
setLayout(new FlowLayout());
b1=new JButton("Submit");
b1.setRolloverEnabled(true);
b1.setRolloverIcon(new ImageIcon("warning.gif"));
add(b1);
this method is written in class extending JApplet
Thanks for all replying

May be it has something to do with the image path.
Did you check other possible options, say making use of the absolute path and all that? [http://www.leepoint.net/notes-java/GUI-lowlevel/graphics/45imageicon.html]

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      ui.radiusSlider.addEventListener( Event.CHANGE, onSliderChange );
      ui.minAlphaSlider.addEventListener( Event.CHANGE, onSliderChange );
      ui.minScaleSlider.addEventListener( Event.CHANGE, onSliderChange );
      ui.scaleSlider.addEventListener( Event.CHANGE, onSliderChange );
      ui.itemsSlider.addEventListener( Event.CHANGE, onSliderChange );
      ui.spacingSlider.dispatchEvent( new Event( Event.CHANGE) );
      ui.radiusSlider.dispatchEvent( new Event( Event.CHANGE) );
      ui.minAlphaSlider.dispatchEvent( new Event( Event.CHANGE) );
      ui.minScaleSlider.dispatchEvent( new Event( Event.CHANGE) );
      ui.scaleSlider.dispatchEvent( new Event( Event.CHANGE) );
      ui.itemsSlider.dispatchEvent( new Event( Event.CHANGE) );
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        var holder:Sprite = new Sprite();
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      img.x = -(img.width/2);
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