Is Socket threads safe?

I use InputStream in a Thread and OutputStream in another Thread,the InputStream and the OutputStream is get from same Socket Object.Has any problem?
thanks.

Yes, this usage is not only safe but, prior to java 1.4's java.nio facilities, was damned near required.
Chuck

Similar Messages

  • Is read socket  thread safe ?

    2 threads using 2 different sockets, calls read function to read data from their local sockets. Look like read function is not thread safe, because after some time process dies with SIGALRM, I use semaphore to control read function, problem fixed. Now we would like to know if read function is thread safe on 5.8 ?
    Same code ( with out semaphore control ) works great on 5.9 & 5.10 servers, we see this problem only with 5.8 servers.

    If the API documentation says it's thread-safe, then it is. Otherwise you must assume it is not.

  • How can I use a Selector in a thread safe way?

    Hello,
    I'm using a server socket with a java.nio.channels.Selector contemporarily by 3 different threads (this number may change in the future).
    From the javadoc: Selectors are themselves safe for use by multiple concurrent threads; their key sets, however, are not.
    Following this advise, I wrote code in this way:
             List keys = new LinkedList(); //private key list for each thread
             while (true) {
              keys.clear();
              synchronized(selector) {
                  int num = selector.select();
                  if (num == 0)
                   continue;
                  Set selectedKeys = selector.selectedKeys();
                  //I expected this code to produce disjoint key sets on each thread...
                  keys.addAll(selectedKeys);
                  selectedKeys.clear();
              Iterator it = keys.iterator();
              while (it.hasNext()) {
                  SelectionKey key = (SelectionKey) it.next();
                  if ((key.readyOps() & SelectionKey.OP_ACCEPT) == SelectionKey.OP_ACCEPT) {
                   Socket s = serverSocket.accept();
                   SocketChannel sc = s.getChannel();
                   sc.configureBlocking( false );
                   sc.register( selector, SelectionKey.OP_READ );
                  } else if ((key.readyOps() & SelectionKey.OP_READ) == SelectionKey.OP_READ) {
    //.....Unfortunately synchronizing on the selector didn't have the effect I expected. When another thread select()s, it sees the same key list as the other thread that select()ed previously. When control arrives to serverSocket.accept(), one thread goes ahead and the other two catch an IllegalBlockingModeException.
    I'm not willing to handle this exception, the right thing to do is giving disjoint key sets to each thread. How can I achieve this goal?
    Thanks in advance

    A single thread won't be enough cause after reading data from the socket I do some processing on it that may take long.So despatch that processing to a separate thread.
    Most of this processing is I/O boundI/O bound on the socket? or something else? If it's I/O bound on the socket that's even more of a reason to use a single thread.
    Anyway I think I'll use a single thread with the selector, put incoming data in a queue and let other 2 or 3 threads read from it.Precisely. Ditto outbound data.
    Thanks for your replies. But I'm still curious: why is a selector thread safe if it can't be used with multiple threads because of it's semantics?It can, but there are synchronization issues to overcome (with Selector.wakeup()), and generally the cost of solving these is much higher than the cost of a single-threaded selector solution with worker threads for the application processing.

  • Thread safe logging class, using final and static

    Hi,
    I'm looking through a logging class (which writes entries to a text file and so on) written by someone else, and I'm trying to determine whether it's thread-safe...
    Essentially the class looks like this:
    public final class Logger {
    private static FileOutputStream fout;
    private static PrinterWriter pout;
    private static final long MaxLength = 100000;
    static {
    /* basically checks size of logfile, if bigger than 100k, then copy it as bak, and start again */
    public void write(String msg) {
    /* write entry into log file */
    public void writeWithTimeStamp(string msg) {
    /* write entry with time stamp into log file */
    Now, I could be wrong, but I don't think that the class is thread-safe is it? in order to be thread-safe, I would have to use synchronized before write() and writeWithTimeStamp(), right?
    My confusion arises from the use of the keyword "final" at the top of the class. This class isn't being inherited (or rather, there's no reason for the class not to be inheritable)... so what is it's purpose, if there is one?!
    And my other question concerns the static block. But I need to describe the current setup first: The Logger class is being use by a file server. File server basically sits there, accepts socket connections from the outside, and takes text files and output them into a local directory. When a new socket connection is created, a new thread is created. As it stands right now, each thread instantiates its own Logger object which seems weird! Bringing me to my question which was, if each thread instantiates its own Logger object, the static block is only ran ONCE, regardless of how many threads (and therefore Logger objects) are created, right??
    And wouldn't it be a better idea to simply create only ONE Logger object and pass it by reference to all newly created threads as they are needed so that all threads access the same and only Logger object? (and therefore utilize sychronization)
    Thanks!

    In JDK 1.4, there are already classes written that do all of that work. Check out the docs for the java.util.logging package. Specifically, check out FileHandler (which can rotate log files if they are greater than a specified size) and LogRecord (which is a standardized way to store logging entries). I believe the class is threadsafe, it doesn't say it isn't. Try it and see. If not, you can easily make a threadsafe wrapper for it (or any class for that matter).
    The online documentation is at:
    http://java.sun.com/j2se/1.4/docs/api/index.html
    If you are curious, the simplest way to make any class threadsafe, if you don't want to or are not able to modify the class code itself is to define another class that calls methods of the original class, but that is synchronized.
    Example:
        // NonThreadSafe.java
        public class NonThreadSafe {
            public NonThreadSafe (String s) {
                // Constructor
            public void SomeMethod (int param) {
                // Do some important stuff here...
            public int AnotherMethod (boolean param) {
                // Do some more important stuff here...
        // ThreadSafeWrapper.java
        public class ThreadSafeWrapper {
            protected NonThreadSafe nts;
            public ThreadSafeWrapper (String s) {
                nts = new NonThreadSafe(s);
            public synchronized void SomeMethod (int param) {
                nts.SomeMethod(param);
            public synchronized int AnotherMethod (boolean param) {
                return nts.AnotherMethod(param);
            public NonThreadSafe GetNonThreadSafe () {
                return nts;
        };Unfortunately, ThreadSafeWrapper isn't derived from NonThreadSafe, so you are somewhat limited in what you can do with it compared to what you could do with NonThreadSafe. AFAIK, you can't override unsynchronized methods with synchronized ones.
    Another thing you could do is just write a method that writes to your logging class, and synchronize just that method. For example:
        // ThreadSafeLogger.java
        public class ThreadSafeLogger {
            public static synchronized void LogMessage (MyLogger log, String msg) {
                log.writeString(msg);
        // In another thread, far, far away:
            ThreadSafeLogger.LogMessage(theLog, "Blah");
            ...Hope that helps.
    Jason Cipriani
    [email protected]
    [email protected]

  • Are SocketFactory implementations thread-safe?

    Hi!
    I'm using a SSLSocketFactory-singleton (SSLSocketFactoryImpl it is I guess) for creating SSLSocket-instances in my application.
    I just wondered whether or not I need synchronization especially for using the createSocket(...)-methods in my multi-threaded application, since I can't look in the code due to restrictions. Another question is whether the answer applies to other SocketFactory implementations.
    Greetings

    georgemc wrote:
    JAVAnetic wrote:
    georgemc wrote:
    Why would you need SocketFactory to be thread-safe anyway?Because, in my multi-threaded application I want to use only one SocketFactory-instance to reduce the overhead of creating one per thread that needs Sockets. So this instance as a shared object used by many threads will need to be synchronized if it is not already thread-safe per se. But all you do with a SocketFactory is ask it for sockets. What issues do you think you'll face with multi-threaded requests for new instances of something? Just because you've got multi-threaded code, doesn't mean everything you use has to be synchronized.I know, but since I don't know what the factory-implementation actually does creating those instances I think it is always worth asking, if I have to synchronize even if it may be true that the design of (the) factory-implementation(s) is in fact thread-safe, which no one until now could tell me for sure.

  • SSRS - Is there a multi thread safe way of displaying information from a DataSet in a Report Header?

     In order to dynamically display data in the Report Header based in the current record of the Dataset, we started using Shared Variables, we initially used ReportItems!SomeTextbox.Value, but we noticed that when SomeTextbox was not rendered in the body
    (usually because a comment section grow to occupy most of the page if not more than one page), then the ReportItem printed a blank/null value.
    So, a method was defined in the Code section of the report that would set the value to the shared variable:
    public shared Params as String
    public shared Function SetValues(Param as String ) as String
    Params = Param
    Return Params 
    End Function
    Which would be called in the detail section of the tablix, then in the header a textbox would hold the following expression:
    =Code.Params
    This worked beautifully since, it now didn't mattered that the body section didn't had the SetValues call, the variable persited and the Header displayed the correct value. Our problem now is that when the report is being called in different threads with
    different data, the variable being shared/static gets modified by all the reports being run at the same time. 
    So far I've tried several things:
    - The variables need to be shared, otherwise the value set in the Body can't be seen by the header.
    - Using Hashtables behaves exactly like the ReportItem option.
    - Using a C# DLL with non static variables to take care of this, didn't work because apparently when the DLL is being called by the Body generates a different instance of the DLL than when it's called from the header.
    So is there a way to deal with this issue in a multi thread safe way?
    Thanks in advance!
     

    Hi Angel,
    Per my understanding that you want to dynamic display the group data in the report header, you have set page break based on the group, so when click to the next page, the report hearder will change according to the value in the group, when you are using
    the shared variables you got the multiple thread safe problem, right?
    I have tested on my local environment and can reproduce the issue, according to the multiple safe problem the better way is to use the harshtable behaves in the custom code,  you have mentioned that you have tryied touse the harshtable but finally got
    the same result as using the ReportItem!TextBox.Value, the problem can be cuased by the logic of the code that not works fine.
    Please reference to the custom code below which works fine and can get all the expect value display on every page:
    Shared ht As System.Collections.Hashtable = New System.Collections.Hashtable
    Public Function SetGroupHeader( ByVal group As Object _
    ,ByRef groupName As String _
    ,ByRef userID As String) As String
    Dim key As String = groupName & userID
    If Not group Is Nothing Then
    Dim g As String = CType(group, String)
    If Not (ht.ContainsKey(key)) Then
    ' must be the first pass so set the current group to group
    ht.Add(key, g)
    Else
    If Not (ht(key).Equals(g)) Then
    ht(key) = g
    End If
    End If
    End If
    Return ht(key)
    End Function
    Using this exprssion in the textbox of the reportheader:
    =Code.SetGroupHeader(ReportItems!Language.Value,"GroupName", User!UserID)
    Links belowe about the hashtable and the mutiple threads safe problem for your reference:
    http://stackoverflow.com/questions/2067537/ssrs-code-shared-variables-and-simultaneous-report-execution
    http://sqlserverbiblog.wordpress.com/2011/10/10/using-custom-code-functions-in-reporting-services-reports/
    If you still have any problem, please feel free to ask.
    Regards
    Vicky Liu

  • Socket threads problem after SOA installation

    Hi all,
    I am getting below error after sending request to the server(after weblogic and SOA servers started properly.
    <Warning><Socket>'There are: '5' active sockets, but the maximum number of
    socket readers allowed by the configuration is: '4', you may want to alter
    your configuration.>'
    I am not able to deploy the application into the SOA Server(I am getting http response 502 error in my Jdeveloper's log).
    I have seen forums about this ,they told to change the socket threads in weblogic console(mine is weblogic 10.3.5 server) ,but I am not able to change in the console.It has already some value as 33 and when I change and save ,it is telling value can not be changed dynamically.
    I was told to change like below.But Where do I need to change like below and how
    java -Dweblogic.ThreadPoolSize=10 -Dweblogic.ThreadPoolPercentSocketReaders=60 ... your.client ...
    I am stuck(I am not able to deploy the applications into SOA server)
    Thanks in advance

    Hi
    1. What you are seeing is <Warning> and mostly you can ignore this. This may not be the root cause for your error.
    2. Can you access your soa server url from browser like http://soahost:soaport/bpm/workspace url should work. Try soahost with direct ip address or dns name of that machine.
    3. In Jdeveloper, when you configure this, I hope you Tested the connection and does it show success.
    4. One way to quickly test is, deploy the SOA Workflow JAR directly from EM Console. The .jar file should be under your soaproject/deploy folder. If you have EAR for TaskForms, deploy EAR also from Console or EM Console. If all this works, this means, JDeveloper is not able to connect to soa server. Search for Proxy settings forJDeveloper in this forum. I remember seeing some posts to enable/disable Proxy for Jdeveloper like that.
    5. Look in the log files for any errors while deployment. But if server itself is NOT accessible, you may not see any deployment errors at all.
    Thanks
    Ravi Jegga

  • Is the Illustrator SDK thread-safe?

    After searching this forum and the Illustrator SDK documentation, I can't find any references to a discussion about threading issues using the Illustrator C++ SDK. There is only a reference in some header files as to whether menu text is threaded, without any explanation.
    I take this to mean that probably the Illustrator SDK is not "thread-safe" (i.e., it is not safe to make API calls from arbitrary threads; you should only call the API from the thread that calls into your plug-in). Does anyone know this to be the case, or not?
    If it is the case, the normal way I'd write a plug-in to respond to requests from other applications for drawing services would be through a mutex-protected queue. In other words, when Illustrator calls the plug-in at application startup time, the plug-in could set up a mutually exclusive lock (a mutex), start a thread that could respond to requests from other applications, and request periodic idle processing time from the application. When such a request arrived from another application at an arbitrary time, the thread could respond by locking the queue, adding a request to the queue for drawing services in some format that the plug-in would define, and unlocking the queue. The next time the application called the plugin with an idle event, the queue could be locked, pulled from, and unlocked. Whatever request had been pulled could then be serviced with Illustrator API calls. Does anyone know whether that is a workable strategy for Illustrator?
    I assume it probably is, because that seems to be the way the ScriptingSupport.aip plug-in works. I did a simple test with three instances of a Visual Basic generated EXE file. All three were able to make overlapping requests to Illustrator, and each request was worked upon in turn, with intermediate results from each request arriving in turn. This was a simple test to add some "Hello, World" text and export some jpegs,
    repeatedly.
    Any advice would be greatly appreciated!
    Glenn Picher
    Dirigo Multimedia, Inc.
    [email protected]

    Zac Lam wrote:
    The Memory Suite does pull from a specific memory pool that is set based on the user-specified Memory settings in the Preferences.  If you use standard OS calls, then you could end up allocating memory beyond the user-specified settings, whereas using the Memory Suite will help you stick to the Memory settings in the Preferences.
    When you get back NULL when allocating memory, are you hitting the upper boundaries of your memory usage?  Are you getting any error code returned from the function calls themselves?
    I am not hitting the upper memory bounds - I have several customers that have 10's of Gb free.
    There is no error return code from the ->NewPtr() call.
         PrMemoryPtr (*NewPtr)(csSDK_uint32 byteCount);
    A NULL pointer is how you detect a problem.
    Note that changing the size of the ->ReserveMemory() doesn't seem to make any difference as to whether you'll get a memory ptr or NULL back.
    btw my NewPtr size is either
         W x H x sizeof(PrPixelFormat_YUVA4444_32f)
         W x H x sizeof(PrPixelFormat_YUVA4444_8u)
    and happens concurrently on #cpu's threads (eg 16 to 32 instances at once is pretty common).
    The more processing power that the nVidia card has seems to make it fall over faster.
    eg I don't see it at all on a GTS 250 but do on a GTX 480, Quadro 4000 & 5000 and GTX 660
    I think there is a threading issue and an issue with the Memory Suite's pool and how it interacts with the CUDA memory pool. - note that CUDA sets RESERVED (aka locked) memory which can easily cause a fragmenting problem if you're not using the OS memory handler.

  • Is the Memory Suite thread safe?

    Hi all,
    Is the memory suite thread safe (at least when used from the Exporter context)?
    I ask because I have many threads getting and freeing memory and I've found that I get back null sometimes. This, I suspect, is the problem that's all the talk in the user forum with CS6 crashing with CUDA enabled. I'm starting to suspect that there is a memory management problem when there is also a lot of memory allocation and freeing going on by the CUDA driver. It seems that the faster the nVidia card the more likely it is to crash. That would suggest the CUDA driver (ie the code that manages the scheduling of the CUDA kernels) is in some way coupled to the memory use by Adobe or by Windows alloc|free too.
    I replaced the memory functions with _aligned_malloc|free and it seems far more reliable. Maybe it's because the OS malloc|free are thread safe or maybe it's because it's pulling from a different pool of memory (vs the Memory Suite's pool or the CUDA pool)
    comments?
    Edward

    Zac Lam wrote:
    The Memory Suite does pull from a specific memory pool that is set based on the user-specified Memory settings in the Preferences.  If you use standard OS calls, then you could end up allocating memory beyond the user-specified settings, whereas using the Memory Suite will help you stick to the Memory settings in the Preferences.
    When you get back NULL when allocating memory, are you hitting the upper boundaries of your memory usage?  Are you getting any error code returned from the function calls themselves?
    I am not hitting the upper memory bounds - I have several customers that have 10's of Gb free.
    There is no error return code from the ->NewPtr() call.
         PrMemoryPtr (*NewPtr)(csSDK_uint32 byteCount);
    A NULL pointer is how you detect a problem.
    Note that changing the size of the ->ReserveMemory() doesn't seem to make any difference as to whether you'll get a memory ptr or NULL back.
    btw my NewPtr size is either
         W x H x sizeof(PrPixelFormat_YUVA4444_32f)
         W x H x sizeof(PrPixelFormat_YUVA4444_8u)
    and happens concurrently on #cpu's threads (eg 16 to 32 instances at once is pretty common).
    The more processing power that the nVidia card has seems to make it fall over faster.
    eg I don't see it at all on a GTS 250 but do on a GTX 480, Quadro 4000 & 5000 and GTX 660
    I think there is a threading issue and an issue with the Memory Suite's pool and how it interacts with the CUDA memory pool. - note that CUDA sets RESERVED (aka locked) memory which can easily cause a fragmenting problem if you're not using the OS memory handler.

  • Can use the same thread safe variable in the different processes?

    Hello,
    Can  use the same thread safe variable in the different processes?  my application has a log file used to record some event, the log file will be accessed by the different process, is there any synchronous method to access the log file with CVI ?
    David

    Limiting concurrent access to shared resources can be better obtained by using locks: once created, the lock can be get by one requester at a time by calling CmtGetLock, the other being blocked in the same call until the lock is free. If you do not want to lock a process you can use CmtTryToGtLock instead.
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    Proud to use LW/CVI from 3.1 on.
    My contributions to the Developer Zone Community
    If I have helped you, why not giving me a kudos?

  • Native library NOT thread safe - how to use it via JNI?

    Hello,
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    Now we discussed to load the library several times - separately for each client (for each thread).
    Is this possible at all? How can we do that?
    And do you think we can solve the problem in this way?
    Are there other ways to use the library, though it is not thread safe?
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    Thanks for any contributions to the discussion, Ina

    (1)
    has anybody ever tried to use a native library from
    JNI, when the library (Windows DLL) is not thread safe?
    Now we want many Java clients.
    That would mean each client makes its calls
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    Now the details of how you have to do that depends: (a) does the DLL contain state information other than TLS? (b) do you know which methods are not thread-safe?
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    One extreme would be to get an instance of the interface to the DLL from a factory method you'll have to write, where the factory method will block until it can give you "the DLL". Every client thread would obtain "the DLL", then use it, then release it. That would make the whole thing a "client-driven" "dedicated" server. If a client forgets to release the DLL, everybody else is going to be locked out. :-(
    The other extreme would be just to mirror the DLL methods, and mark the relevant ones as synchronized. That should be doable if (a) is false, and (b) is true.
    (2)
    Now we discussed to load the library several times -
    separately for each client (for each thread).
    Is this possible at all? How can we do that?
    And do you think we can solve the problem in this
    way?The DLL is going to be mapped into the process address space on first usage. More Java threads just means adding more references to the same DLL instance.
    That would not result in thread-safe behavior.

  • Is Persistence context thread safe?  nop

    In my code, i have a servlet , 2 stateless session beans:
    in the servlet, i use jndi to find a stateless bean (A) and invoke a method methodA in A:
    (Stateless bean A):
    @EJB
    StatelessBeanB beanB;
    methodA(obj) {
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    (Stateless bean B, where container inject a persistence context):
    @PersistenceContext private EntityManager em;
    save(obj) {
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    since i think B is a stateless session bean, so each request will share the instance variable of B class which is not a thread safe way.
    So , could you please give me any guide on this problem? make me clear.
    any is appreciated. thank you
    and what if i change stateless bean B to
    (Stateless bean B, where container inject a persistence context):
    @PersistenceUnit private EntityManagerFactory emf;
    save(obj) {
    em = emf.creatEntityManager()
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    em.persist(obj);
    // commit tran
    //close em
    the problem is i have several stateless beans like B, if each one has a emf injected, is there any problem ?

    Hi Jacky,
    An EntityManager object is not thread-safe. However, that's not a problem when accessing an EntityManager from EJB bean instance state. The EJB container guarantees that no more than one thread has access to a particular bean instance at any given time. In the case of stateless session beans, the container uses as many distinct bean instances as there are concurrent requests.
    Storing an EntityManager object in servlet instance state would be a problem, since in the servlet programming model any number of concurrent threads share the same servlet instance.
    --ken                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               

  • Web service client proxy thread safe?

    Is the jax-ws web service client proxy and port objects thread safe in Weblogic 10.3.4?
    Been searching through the docs but can't find any info on this.

    I have searched and it seems that with cxf it's safe to do something like this.
    Nobody knows if this is safe using metro?

  • Thread-safe design pattern for encapsulating Collections?

    Hi,
    This must be a common problem, but I just can't get my head around it.
    Bascially I'm reading in data from a process, and creating/updating data structuers from this data. I've got a whloe bunch of APTProperty objects (each with a name/value) stored in a sychronized HashMap encapsulated by a class called APTProperties. It has methods such as:
    addProperty(APTProperty) // puts to hashmap
    getProperty(String name) // retreives from hashmap
    I also want clients to be able to iterate through all the APTProperties, in a thread safe manner . ie. they aren't responsible for sychronizing on the Map before getting the iterator. (See Collections.synchronizedMap() API docs).
    Is there any way of doing this?
    Or should I just have a method called
    Iterator propertyIterator() which returns the corresponding iterator of the HashMap (but then I can't really make it thread safe).
    I'd rather not make the internal HashMap visible to calling clients, if possible, 'cause I don't want people tinkering with it, if you know what I mean.
    Hope this makes sense.
    Keith

    In that case, I think you need to provide your own locking mechanism.
    public class APTProperties {
    the add, get and remove methods call lock(), executes its own logic, then call unlock()
    //your locking mechanism
    private Thread owner; //dont need to be volatile due to synchronized access
    public synchronized void lock() {
    while(owner != null) {
    wait();
    th = Thread.currentThread();
    public synzhronized void unlock() {
    if(owner == currentThread()){
    owner = null;
    notifyAll();
    }else {
    throw new IllegalMonitorStateException("Thread: "+ Thread.currentThread() + "does not own the lock");
    Now you dont gain a lot from this code, since a client has to use it as
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    ... do whatever needed
    objAPTProperties.unlock();
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    public class APTProperties {
    public Iterator getThreadSafePropertyIterator() {
    private class ThreadSafeIterator implements Iterator {
    private iterator itr;
    private boolean locked;
    private boolean doneIterating;
    public ThreadSafeIterator(Iterator itr){
    this.itr = itr;
    public boolean hasNext() {
    return doneIterating ? false : itr.hasNext();
    public Object next() {
    lockAsNecessary();
    Object obj = itr.next();
    unlockAsNecessary();
    return obj;
    public void remove() {
    lockAsNecessary();
    itr.remove();
    unlockAsNecessary();
    private void lockAsNecessary() {
    if(!locked) {
    lock();
    locked = true;
    private void unlcokAsNecessary() {
    if(!hasNext()) {
    unlock();
    doneIterating = true;
    }//APTProperties ends
    The code is right out of my head, so it may have some logic problem, but the basic idea should work.

  • Thread safe ?

    Hi
    This code is currently running on my companys server in a java class implementing the singleton pattern:
    public static ShoppingAssistant getInstance() {
        if (instance == null) {
            synchronized (ShoppingAssistant.class) {
                instance = new ShoppingAssistant();
        return instance;
    }1 Is there really a need for synchronizing the method?
    2 If you choose to synchronize it. Why not just synchronize the whole method?
    3 Is this method really thread safe? Is I see it a thread A could be preempted after checking the instance and seing that it is null. Thereafter another thread B could get to run, also see that instance is null and go on and create the instance. Thereafter B modifies some of the instance�s instance variables. After that B is preempted and A gets to run. A, thinking instance is null, goes on and create a new instance of the class and assigns it to instance, thus owerwriting the old instance and creating a faulty state.
    By altering the code like this I think that problem is solved although the code will probably run slower. Is that correct?
    public static ShoppingAssistant getInstance() {
        synchronized (ShoppingAssistant.class) {
            if (instance == null) {
                instance = new ShoppingAssistant();
    }Regards, Mattias

    public class Singleton {
    private static final instance = newSingleton();
    public static Singleton getInstance() {
    return instance;
    }This seems like it's so obviously the standard
    solution, why do
    people keep trying to give lazy solutions? Do they
    expect it to be
    more efficient that this?I can see one possible performance gains with a lazy solution:
    If you use something else in that class (besides getInstance()), but don't use getInstance, then you don't take the performance hit of instantiating the thing.
    Of course, this is dubious at best because how often do you have other static methods in your singleton class? And not use the instance? And have construction be so expensive that a single unnecessary one has a noticeably detrimental impact on your app's performance?

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