Is there a way to change the thumbnails for movies/videos?

This may be more of a Leopard question, but I'm wondering if there's a way to change the thumbnail that OSX and Front Row display of movie files. I think this feature is awesome but would love to have more control over it so I can pick a frame from the video that relevant to me. Imagine Front Row's menu for movies with a bunch of thumbnails that are title screens or your favorite scenes from your movie collection (rather than a random thumbnail that may or may not even be identifiable to that movie).
I've already included this request to Apple in a suggestion I sent along including a few other Front Row requests/suggestions I had including movie/video playlists, album art support over streaming/shared libraries, and music that doesn't stop playing when you return to the main menu.

It appears that "saving" doesn't impact the quality, but wraps the file up in the .mov format (size and quality appear to stay the same). It worked ("saving" instead of using the save as a reference movie seems to fix the starting playback from the poster-frame issue). However, now a new issue has come up... I like to save the files to DVD as the original .avi so they will play on our Philips DVD players. However, being wrapped up in .mov means I have to have two versions of the file, and if my HDD ever dies or fills up I'll have to always correct the poster frame, and save another copy from the .avi original. Kind of frustrating... I wish Front Row/Quick Time would let you easily change the thumbnail and not have to change the format, etc.
Thanks everyone for your help. Hopefully some of this feedback has helped others with similar questions.

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      if ( w > sGridMax)
      inputErr = true;
      drop.selection = drop.items[ GridPointsToQualityMenuIndex(sGridMax) ];
      win.gp.qual.g2.et.text = sGridMax;
      win.gp.qual.sl.value = sGridMax;
      return false;
      if (inputErr == false)
      win.close(true);
      return;
      win.center(); // move to center the dialog
      var ret = win.show();  // dialog display
      if (2 == ret)
      return false; // user cancelled
      // user hit OK, copy values from dialog
      gDescription = win.gp.description.et.text;
      gCopyright = win.gp.copyright.et.text;
      gGridPoints = win.gp.qual.sl.value;
      gDoSave3DL = win.gp.options.ck3DL.value;
      gDoSaveCUBE = win.gp.options.ckCUBE.value;
      gDoSaveCSP = win.gp.options.ckCSP.value;
      gDoSaveICCProfile = win.gp.options.ckICC.value;
      // if no files are going to be saved, then we have zero work to do
      if ((false == gDoSaveICCProfile) && (false == gDoSave3DL) &&
      (false == gDoSaveCUBE) && (false == gDoSaveCSP) )
      // tell the user that no formats were selected
      alert( strNoExportsSelected );
      gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return false;
      // prompt user for directory and output base filename
      // default to directory and filename of current document
      var currentDocumentPath
      try
      // if the file has no path (not saved), then this throws
      var documentPath = app.activeDocument.fullName.fsName; // Get the OS friendly file path and name
      documentPath = documentPath.replace(/\....$/,''); // remove extension, if there is one
      documentPath = documentPath + ".lut"; // add dummy extension
      currentDocumentPath = File ( documentPath );
      catch (e)
      // if there was no document path, default to user's home directory
      var defaultName = "~/" + strUntitledLUT;
      currentDocumentPath = File(defaultName);
      var fname = currentDocumentPath.saveDlg(strExportPrompt);
      if (fname == null)
      return false;
      gSaveFilePath = fname.fsName;
      return true;
    function doExportLUTs( path )
      const keyUsing     = charIDToTypeID( 'Usng' );
      const eventExport = charIDToTypeID( 'Expr' );
      var desc = new ActionDescriptor();
      var desc2 = new ActionDescriptor();
      desc2.putString( keyFilePath, path );
      desc2.putString( keyDescription, gDescription );
      desc2.putInteger( keyDataPoints, gGridPoints );
      // assemble the full copyright string, if needed
      var copyrightAssembled = gCopyright;
      if (gCopyright != "")
      var theDate = new Date();
      // the year is from 1900 ????
      var theYear = (theDate.getYear() + 1900).toString();
      // Localization team says to just use the year
      var dateString = theYear;
      copyrightAssembled = localize("$$$/JavaScripts/Export3DLUT/Copyright=(C) Copyright ") + dateString + " " + gCopyright;
      desc2.putString( keyCopyright, copyrightAssembled );
      // select output format
      desc2.putBoolean( keyWriteICC, gDoSaveICCProfile );
      desc2.putBoolean( keyWrite3DL, gDoSave3DL );
      desc2.putBoolean( keyWriteCUBE, gDoSaveCUBE );
      desc2.putBoolean( keyWriteCSP, gDoSaveCSP );
        desc.putObject( keyUsing, keyExportLUT, desc2 );
      try
      var resultDesc = executeAction( eventExport, desc, DialogModes.NO );
      catch (e)
      if ( e.number != 8007 ) { // don't report error on user cancel
      var str = localize("$$$/JavaScripts/Export3DLUT/ExportLUTFailed=Unable to run the Export Color Lookup plugin because ");
      alert( str + e + " : " + e.line );
      gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return false;
      return true;
    function doRenderGrid( points )
      // call the grid rendering plugin to do the work
        const keyRenderGrid = charIDToTypeID( "3grd" );
      const keyDataPoints2 = charIDToTypeID( 'grdP' );
      var args = new ActionDescriptor();
        args.putInteger( keyDataPoints2, points);
      try
      var result = executeAction( keyRenderGrid, args, DialogModes.NO );
      catch (e)
      if ( e.number != 8007 ) { // don't report error on user cancel
      var str = localize("$$$/JavaScripts/Export3DLUT/RenderGridFailed=Unable to render color grid because ");
      alert( str + e + " : " + e.line );
      gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return false;
      return true;
    function resizeDocumentInPixels( width, height )
      var myDocument = app.activeDocument;
      var originalRulerUnits = app.preferences.rulerUnits;
      app.preferences.rulerUnits = Units.PIXELS;
      myDocument.resizeCanvas( width, height, AnchorPosition.MIDDLECENTER)
      app.preferences.rulerUnits = originalRulerUnits;
    function GetColorSettings()
      var desc1 = new ActionDescriptor();
      var ref1 = new ActionReference();
      ref1.putProperty( classProperty, kcolorSettingsStr );
      ref1.putEnumerated( classApplication, typeOrdinal, enumTarget );
      desc1.putReference( typeNULL, ref1 );
      var result = executeAction( eventGet, desc1, DialogModes.NO );
      var desc2 = result.getObjectValue( kcolorSettingsStr );
      return desc2;
    function GetColorConversionDitherState()
      var settings = GetColorSettings();
      if (settings.hasKey(kDither))
      return settings.getBoolean( kDither );
      else
      return null;
    function ConvertTo16Bit()
      const eventConvertMode = charIDToTypeID( 'CnvM' );
      const keyDepth = charIDToTypeID( 'Dpth' );
      var modeDesc16Bit = new ActionDescriptor();
      modeDesc16Bit.putInteger( keyDepth, 16 );
      var result = executeAction( eventConvertMode, modeDesc16Bit, DialogModes.NO );
    // state = true or false
    function SetColorConversionDither( state )
      var desc1 = new ActionDescriptor();
      var ref1 = new ActionReference();
      ref1.putProperty( classProperty, kcolorSettingsStr );
      ref1.putEnumerated( classApplication, typeOrdinal, enumTarget );
      desc1.putReference( typeNULL, ref1 );
      var desc2 = new ActionDescriptor();
      desc2.putBoolean( kDither, state );
      desc1.putObject( keyTo, kcolorSettingsStr, desc2 );
      executeAction( eventSet, desc1, DialogModes.NO );
    function PurgeClipboard()
      var desc1 = new ActionDescriptor();
      desc1.putEnumerated( typeNULL, typePurgeItem, enumClipboard );
      var result = executeAction( eventPurge, desc1, DialogModes.NO );
    // This helps us avoid resizing existing document views in tabbed document mode.
    // This is new functionality, and will not work in older Photoshop versions.
    function MoveDocumentToNewWindow()
      var desc1 = new ActionDescriptor();
      var result = executeAction( kFloatWindowStr, desc1, DialogModes.NO );
    function main()
      try
      var tempDoc = null;
      var tempDoc2 = null;
      // do basic troubleshooting first
      // make sure there is a document
      if (!app.activeDocument)
        gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return;
      // check the document mode
      var mode = app.activeDocument.mode;
      if (mode != DocumentMode.RGB
      && mode != DocumentMode.LAB
      && mode != DocumentMode.CMYK)
      var str = localize("$$$/JavaScripts/Export3DLUT/UnsupportedColorMode=Could not export Color Lookup Tables because only RGB, LAB, and CMYK color modes are supported.");
      alert(str);
        gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return;
      // check the document depth, for safety
      var depth = app.activeDocument.bitsPerChannel; // an object, not a number - why? I have no idea...
      var bitsPerChannel = 1;
      if (depth == BitsPerChannelType.EIGHT)
      bitsPerChannel = 8;
      else if (depth == BitsPerChannelType.SIXTEEN)
      bitsPerChannel = 16;
      else if (depth == BitsPerChannelType.THIRTYTWO)
      bitsPerChannel = 32;
      else
      var str = localize("$$$/JavaScripts/Export3DLUT/UnsupportedImageDepth=Could not export Color Lookup Tables because only 8, 16, and 32 bits/channel are supported.");
      alert(str);
        gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return;
      // Check layer types: background plus adjustments only
      // For now, don't check each layer - a multiply solid layer still works as a color adjustment, as does selective blending
      // Users will get odd results from other layer types (layer masks, pixel layers, etc.)
      try
      app.activeDocument.backgroundLayer.visible = true;
      catch (e)
      if (activeDocument.layers.length == 1)
      alert( localize("$$$/JavaScripts/Export3DLUT/NoAdjustmentLayers=Could not export Color Lookup Tables because this document has no adjustment layers.") );
      else
      alert( localize("$$$/JavaScripts/Export3DLUT/NoBackground=Could not export Color Lookup Tables because this document has no background.") );
        gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return;
      // look for last used params via Photoshop registry, getCustomOptions will throw if none exist
      try
      var desc = app.getCustomOptions(kScriptOptionsKey);
      readOptionsFromDescriptor( desc );
      catch(e)
      // it's ok if we don't have any existing options, continue with defaults
      // set some values from the document
      gDescription = app.activeDocument.name;
      // ask the user for options, bail if they cancel at any point
      if ( doExportUI() == false)
        gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      return;
      // we're good to go, so save our parameters for next time
      app.putCustomOptions(kScriptOptionsKey, createDescriptorFromOptions() );
      // remove file extension from filePath, if there is one
      gSaveFilePath = gSaveFilePath.replace(/\....$/,'');
      // calculate the size of image we need
      var width = gGridPoints * gGridPoints;
      var height = gGridPoints;
      if (mode == DocumentMode.CMYK)
      height = gGridPoints*gGridPoints;
      // duplicate the user document so we don't mess it up in any way
      tempDoc = app.activeDocument.duplicate("temporary");
      // make the temporary document active
      app.activeDocument.name = tempDoc;
      // to avoid resizing existing document views in tabbed mode
      MoveDocumentToNewWindow();
      // convert 8 bit documents to 16 bit/channel for improved quality of merged adjustments
      if (bitsPerChannel == 8)
      ConvertTo16Bit();
      depth = BitsPerChannelType.SIXTEEN;
      // resize the temporary canvas to our target size
      resizeDocumentInPixels( width, height )
      // select background layer
      tempDoc.activeLayer = tempDoc.backgroundLayer;
      // render lookup base grid
      var worked = doRenderGrid( gGridPoints );
      if (worked != true)
      tempDoc.close( SaveOptions.DONOTSAVECHANGES );
      return; // error should have already been shown, and there is not much we can do
      // do not flatten here -- the export automatically gets flattened data
      // and we may need layers for LAB->RGB conversion below
      // export the chosen formats
      worked = doExportLUTs( gSaveFilePath );
      if (worked != true)
      tempDoc.close( SaveOptions.DONOTSAVECHANGES );
      return; // error should have already been shown, and there is not much we can do
      // for LAB documents to export 3DLUT (which are inherently RGB), we have to do additional work
      // As a bonus, this works for CMYK as well!
      if ( mode != DocumentMode.RGB )
      var filePath = gSaveFilePath + "RGB";
      var oldDitherState = GetColorConversionDitherState();
      try
      SetColorConversionDither(false);
      const targetProfileName = "sRGB IEC61966-2.1";
      // new document temp2 in sRGB, matching depth of original
      var originalRulerUnits = app.preferences.rulerUnits;
      app.preferences.rulerUnits = Units.PIXELS;
      tempDoc2 = app.documents.add( width, gGridPoints, 72, "temp2",
      NewDocumentMode.RGB, DocumentFill.WHITE,
      1.0, depth, targetProfileName );
      app.preferences.rulerUnits = originalRulerUnits;
      // make the new doc active
      app.activeDocument.name = tempDoc2;
      // to avoid resizing existing document views in tabbed mode
      MoveDocumentToNewWindow();
      // insert grid
      worked = doRenderGrid( gGridPoints );
      if (worked == true)
      tempDoc2.selection.selectAll();
      tempDoc2.activeLayer = tempDoc2.backgroundLayer;
      tempDoc2.selection.copy();
      tempDoc2.close( SaveOptions.DONOTSAVECHANGES );
      tempDoc2 = null;
      // make sure temp1 is active
      app.activeDocument.name = tempDoc;
      // resize for RGB grid
      resizeDocumentInPixels( width, gGridPoints );
      tempDoc.selection.selectAll();
      tempDoc.paste(true);
      PurgeClipboard(); // so we don't leave an odd, large item on the clipboard
      tempDoc.selection.deselect();
      tempDoc.flatten();
      // convert temp1 to sRGB
      tempDoc.convertProfile( targetProfileName, Intent.RELATIVECOLORIMETRIC, true, false );
      // export the chosen formats
      worked = doExportLUTs( filePath );
      // at this point we still have to clean up, even if the call failed, so fall through
      else
      tempDoc2.close( SaveOptions.DONOTSAVECHANGES );
      catch (e)
      if ( e.number != 8007 ) { // don't report error on user cancel
      var str = localize("$$$/JavaScripts/Export3DLUT/UnableToConvertRGB=Unable to convert image to RGB because ");
      alert( str + e + " : " + e.line );
      if (tempDoc2 != null) tempDoc2.close( SaveOptions.DONOTSAVECHANGES );
      gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script
      // always reset the dither state
      SetColorConversionDither( oldDitherState );
      PurgeClipboard(); // so we don't leave an odd, large item on the clipboard
      } // if not RGB
      // always close temp document without saving
      tempDoc.close( SaveOptions.DONOTSAVECHANGES );
      catch (e)
      if ( e.number != 8007 ) { // don't report error on user cancel
      var str = localize("$$$/JavaScripts/Export3DLUT/UnableToExport=Unable to export LUT because ");
      alert( str + e + " : " + e.line );
      // always close temp document without saving
      if (tempDoc != null) tempDoc.close( SaveOptions.DONOTSAVECHANGES );
      gScriptResult = 'cancel'; // quit, returning 'cancel' (dont localize) makes the actions palette not record our script

    Hi blabla12345,
    (untested and without warranty)
    replace this line:
    const sSaveCUBE = "CUBE";
    with this:
    const sSaveCUBE = "cube";
    Have fun

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