Is there a way to run Motion and Final Cut Pro on Separate Machines?
Is there a way to run Motion and Final Cut Pro from the same Final Cut Studio license on separate machines? We hadn't realised when we bought Final Cut Studio that it wouldn't allow this. Our editor doesn't use motion, and while I mainly use After Effects on our motion graphics machine, I was wanting to try using motion for some particle effects. Unfortunately, it won't let me open it while Final Cut is running on our editor's machine. I can understand not letting two copies of same application run under the same serial number at the same time, but it would be nice to be able to use both programs that we own concurrently. At very least it would be good to warn you that this isn't possible in the product description, not in some fine print license agreement once you have already bought the software.
-Matt
I do not know of any software, in any platform that can operate from the same license over a network simultaneously.This is the exact reason for the existence of Volume Licensing. If for example a project ran in each one of the included applications from different sources that were not an active network, I doubt you would have a problem.Like, doing a project at work and geting the outcome with the Powerbook at home...Sorta!
Similar Messages
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Motion and Final Cut Pro Problem
I recently updated my computer and went with the new Quad-Core Mac. I had to reload the Final Cut Pro Studio software, and I've got a problem that is vexing me to no end.
I can import a Motion template (one that I've designed and even the Apple produced templates), but I try to view it in Viewer or when I place the Motion template on the timeline it won't work. Nothing visible on either the Viewer or the Canvas when I try to playback. I can right click and open the template in Motion and have the elements appear and work properly, but nada once it comes back into Final Cut.
What gives?
JohnI find the roundtrip to Motion to be less than useful when there are a lot of layers involved. What works better for me is to export a movie using the same settings you're using in FCP and then import that. If the settings in Motion match the FCP settings, no rendering should be required. Unfortunately, you can't then use the "open in editor" function to fix anything... but must reopen the Motion project and export again.
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How can I create transparent animated text with Motion and Final Cut Pro?
Hi all,
I am trying to replicate an effect that a previous video editor did in a project, but I can't contact them.
They made animated text in Live Type, and saved it as a QT movie. When this text is placed over existing video in the FCP project, the text is "transparent", basically it acts like text created in FCP (You can see the background image behind the text, like through the middle of the letter "o").
I have made some animated text in Motion, but when I save it as a QT movie, and bring it into FCP, the whole 1280x720 screen is covered by this movie, and I have to crop it so it does not cover the background image. It is all black except for the text. And of course the text is not on a transparent layer. Any ideas how I can create this effect with animated text? I've tried messing with transparency and overlay settings, nothing seems to work.
Running latest version of Final Cut Studio...
Thanks
DaveJust bring the Motion (.motn) project into FCP and lay it over your clip.
The QT you're exporting has to carry the alpha channel (animation codec, million+ colors), but don't waste your time/disk space with that. Just bring the motion project into FCP.
Patrick -
Mac Pro Dual Core (pre 2009) - Leopard to Snow Leopard and Final Cut Pro 7
I have a pre 2009 Mac Pro running Leopard and Final Cut Pro 6. My question is should I upgrade to Snow Leopard, and Final Cut Pro 7? Both, neither, just one of them... and in what order?
I am afraid of some of the issues people have been discussing (one website even said with a non intel based system neither updates can be done, but I have Intel Xeon processor)
Any help is highly appreciated. Thanks kindlyYour macpro will run Snow Leopard and FCut 7 just fine. There are plenty of "whats new in Final Cut Pro" tutorials out there to research and learn whether the new things are useful to you. Snow Leopard...plenty have had issues with it. As always, it's best to have a full mirror backup before you update to Snow Leopard so if you do have problems you can go back easily. I'd definitely move to 10.5.8 if not SLeopard. I have a PCIe card that won't work with SL so I'm holding off till I install a new card. There are still some incompatibilties known so you may want to check Apple's list.
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Is there an easier way to work with adobe after effects and final cut pro x
I use adobe after effects and I am thinking about deleting motion and compressor ( I can always install again). If you have a good reason to keep those apps let me know because I don't want to be hasty. If I delete them and stick with after effects and final cut pro... Is there a secret to easy working between FCPX and adobe after effects?
ThanksYou'll go from FCP X to and from Motion a lot easier than AE. Motion does pretty much anything AE does, most of the time faster and easier. Without Motion, you can't do custom templates. You can't customize the encoding of files without Compressor. Why would you want to remove them from your system? Leave them, use AE if you want along side of them. But I'd learn Motion first. Cause AE doesn't read FCPXML, so going back and forth between them is a PITA.
And until Apple releases the round trip between FCP X and Motion fully, we have this gem:
http://www.alexnking.com/2012/02/20/fcpx-send-to-motion-app/ -
Quicktime 7.5 and Final Cut Pro is there a problem?
Quicktime 7.5 and Final Cut Pro is there a problem with this version of Quicktime?
i cant capture at all now! I can control my camera but no capture or footage in the window?
I can capture using IMovie fine!Alister, there's no problem with it on my Mac, nor none that I know of ... I think you must have an install specific issue.
Check your camera setting matches your currently chosen Easy Setup ... in fact, close the Log and Capture window, then go ahead and re-choose the appropriate Easy Setup for your camera and I/O hardware, then choose View menu > Refresh A/V Devices, and then reopen Log and Capture ...
... still no go? if not then post pack with complete details of your hardware and software, your camera, the recording format, any I/O equipment that is in the mix etc. -
Hello,
A while back I posted a thread asking about using the font manager "Suitecase" and Final Cut Pro. It was clear that Suitecase should not be used with Final Cut. I work at an ad agency and we have a database of 4000 fonts. Does anyone know of a good font managing program that plays well with Final Cut? Using the standard font manager that comes with an Apple computer is not an option. Also, using Borris 3D is also not the answer because of the time it takes to create and make changes to a slate. Help me!
Thanks in advance.
-AmberAny font management program should make fonts available to your system and all the apps in the same way, right? What's so bad about Font Book anyway? I was so relieved not to have to deal with Suitcase and /or Font Reserve once I got on OS X. I can see all my fonts, turn them on and off, it's easy to look for special characters, arrange the fonts in different collections, etc.
I agree that it makes me miserable to have to open the Boris Generators' type controls every time I want to make a change, and then not be able to preview my changes while I am working. Also, there is no way to duplicate a Boris generator and edit it and have it show up in the same position on the screen. If only they could simply give you an anchor/origin point for the text that acutally related to the alignment of the text object, as any normal, thinking person would expect. Also, try this one, copy and paste several copies of a Boris Generator in a sequence, put different text in each one, and try changing the alignment of just one of them, now notice that evey other generator in your entire sequence will automatically change its alignment as well. You could try to solve this by making the clips independent, but, oh wait, that's right, YOU CAN'T! Ha! jokes on you. Now please start over by recreating each of your Boris type objects from scratch. WHEE! (acutally, the method here is to format one and then drag it to your browser and reuse it from there, but don't copy and paste a Boris generator, ever.)
Add to this the way that these objects will randomly disappear or use vestigal render files when you export or encode mpeg-2, but never when previewing the timeline, and the way that Boris will render any project that uses a Boris generator unopenable if you replace your system Helvetica with the Adobe version, and you'll wind up with a lot less hair at the end of your day.
All that said, I use it all the time, and grit my teeth in frustration the whole way as I re-create, replace, re-format, troubleshoot, and double and triple check evey second of my work every step of the way, and re-encode, and reformat again, and troubleshoot some more.
If I have lots of lower 3rds or IDs to do, where I want them to come up in the same position on the screen, I find FCP's generic type generator works ok, as long as you never move the generator clip from 0,0 in the motion tab. The generator only converts the font to pixels once, and moving the resulting clip resample the video image of the type instead of regenerating the type from the font in te new position, which means that if you drag the clip to a new position in the canvas in wireframe mode, it will look blurry, always. Use the origin crosshairs in the type controls instead. Of course, the only generator that allows you to do this is the one that does not allow you to have multiple fonts, sizes, or style in a single object. The one thing I use type generators for most often is to make a lower 3rd template for use throughout a long program that will always occupy the same position on the screen each time I use it, and I wish I could use two different sizes in one object. I can't believe that this is the one thing that is impossible in FCP.
Another thing about the FCP type generators is that they do not support font families at all. Try Univers, for instance, and you'll notice that instead of 45 Light, 55 regular, and 65 Bold, you have Plain, Italic, Bold, and Bold/Italic. Notice also that if you choose Plain, you get italic. Fun! The way this appears to work is that, within a certain family of fonts, FCP will take the first four that it sees and assign them to Plain, Bold, etc., in the alphebetical order that the source files would appear in the finder (acutally I think there is an even more arcane, less logical method it uses to pick these styles, but I have never been able to figure it out).
These three issues, no character-specific formatting, quality loss if the clip is repositioned, and the inability to support font families, have never been resolved since FCP 1.0 - the tool remains essentially unchanged. Perhaps they figure that anyone who really cares enough about their project never uses it anyway, so why bother fixing it? But I acutally do use it with fairly good results, just never move the clip from 0,0, and if I need to use Univers 65 Bold, I just turn off all the other Univers families to force FCP to recognize 65 bold as "Plain".
ok, font rant over, we now return you to our regularly scheduled programming. -
Playing Russian Roulette with Firewire 400 drives and Final Cut Pro
oh boy! this has been a fun week!
I would love to ask the advice of the group about checking the firwire
ports on my computer, and also on the separate external drives.
Here is what has been going on.
Final Cut Pro 5 starts up and then starts to pinwheel.
but in short here is the result, I have recently lost 2 external
FIREWIRE 400 drives, one by LaCie that is my newest drive of the
group, it is 160gb 2 port FW400, and another by ProMax which also has
2 FW400 ports. the lacie was the first to go and is just not mounting
and does not show up using any of my Disk Utility software (even the
heavy duty stuff like DATA RESCUE II or Disk Warrior), I am thinking
that both ports are bad(maybe fried by another bad port on my tower?)I
can hear it when i boot it up and it sounds normal with the same
routine sounds, but it just doesn't mount, nor show up, so is this the
ports?fried?
Now, on my tower I have the following setup - 2 FW400 ports that are
STOCK that came with the TOWER G4 when I bought it. There is also a
FIREWIRE 400 card which has 3 ports. In the past I have used all the
ports for drives, and for a printer and a scanner in my studio.
Everything mounted and worked properly. Then,recently I moved the
drives and the tower to another location(in the room and no I didn't
drop or shake anything) and replugged everything in again, probably in
different slots but upon boot the external firewire drives didn't mount.
I had to UN PLUG them and then RE INSERT them by trial and error(which
I thought normal as I have done this when using these drives with my
laptop, until I got them to mount. they all did mount. However, once
up an running I started Final Cut Pro 5, and it started to get a
PINWHEEL for more than reasonable and if forced me to RESTART the
computer.
The next time, one of the HARDDRIVES (the LaCie 160gb) was no longer
mounting, and I tried to change firewire ports and on the stock and
also on the card for fear that the 3rd party card might be faulty.
I even ran APPLEs HARDWARE Utility and it gave no results as to
anything faulty on the firewire ports. It just said they were there.
Both stock and the PCI firewire card.
Next, I tried to mount this LaCie 160gb onto another computer, with no
results.....it now acts as if both ports are faulty, again, I hear the
drive spinning and going through its initial startup, which sounds
exactly like the other drive, but it never mounts. which is odd...what
is your idea about this drive? and how to save it?
is there a way to take the drive out of the casing and test it in my
other LaCie160gb that is currently working?
2nd, this is where it gets funky, then upon starting Final Cut Pro,
the pinwheel reappeared now with another firewire drive a PROMAX 160gb
that was plugged into the STOCK FW 400 port (on the tower) starting to
show a RED light(not good), however, after restart, I didn't see the
PROMAX drive mount, but I was able to load it up with DATA RESCUE II,
and it is doing a QUICK SCAN to save the DATA on that disk......
now I have backed up most of this data, but the problem now is not the
data, it is whether or not to even plug any of my other drives into
any of these FW ports until I can test them for faultiness.
A friend told me of another friend having a problem where a firewire
port was frying drives as soon as they plugged them into the certain
port. How can you figure this out without re-acting like 'Deerhunter?'
This feels like playing Russian Roulette......if you get my drift?
How do you check any ports for such foul play?
Thanks in advance for your support....
makinwell, now I am finding out that the culprit is I think the POWER MAC g4 itself.
For it has been blowing the firewire ports over time by frying them with power.
Has anyone had this happen?
My Power Mac g4 will not shut down.
It powers itself back up.
I end up having to press the POWER button and holding it, but this sends power to the firewire ports and I can hear them turning on.
so all this time I had just dealt with the issue
Apple had seemed to blame it on a 3rd party MATROX card in the PCI slot.
But, now that has long been taken out of the equation.
The only thing left is that the 17inch MONITOR is plugged into the POWER MAC and for some reason it is keeping a charge?
Can anyone help me in this matter?
As this has haunted me for 5 years with this machine, and I have probably fried more drives than I care to mention.
I just want my computer to SHUT DOWN when I tell it to.
is that too much to ask?
Might the POWER SUPPLY be at fault?
What in God's name could keep this ******* of a computer from shutting down?
I have no USB hubs or keyboards hookedup
the only thing is the MONITOR itself....that you can press its button to shut down etc.
I would be honored to know what this is as APPLE CARE never could figure it out
I didn't want to go through the hassle of taking out the RT MAC card, and just either left the machine on, or Unplugged the thing....
that is a nasty way to shut down a computer is it not?
much thanks to any one who can help me to figure this out?
thanks
singleton -
Is it possible to take a dvd and capture the files to Final cut pro??
If so how do you do it?? I have a family dvd that I want to convert to a avi file the only way I know is through final cut pro. However, when I put the DVD in DVD player pops up and I don't know how to capture it into final cut.What's that?
You've been provided the name of a software (freeware) title designed to convert a DVD's VOB files into an editable format ... as well as the URL of where you can download the software. If the URL doesn't work, you can always use a search engine such as Google to look for the provided software name.
YouTube accepts several formats. Here's a link to YouTube's Help Center: http://youtube.com/t/ythandbookproduce# Once there, click on the link named "Best Formats for Uploading."
By the way, AVI isn't a format or codec in and of itself; it's merely a container for AV files that could be made using any number of formats.
-DH -
Compatibility issues with Final Cut Express and Final Cut Pro
I'm getting ready to edit a project and I was wondering if there are any compatibility issues with Final Cut Express and Final Cut Pro. I've never used Express put I assume I would be able to make cuts, simple effects and titles. Is this correct.
If I transfer project files from one platform to the other will i run into any issues?
Thanks for all and any help.{quote:title=cuttingedge wrote:}
If I transfer project files from one platform to the other will i run into any issues?
{quote}
Although they operate in a similar fashion that are not fully compatible. You can open a FCE project in FCP, but once you've edited it in FCP you can't go back to FCE. -
Best way to adjust audio on Final Cut Pro 5 Quicktime Export?? Render files
What is the best way to adjust audio on Final Cut Pro, Quicktime self-contained export? Please note all render files and orginals master clip are gone. So adjustments will need somehow be made to the exported Quicktime file.
As always thanks in advance for your reading and replying to my post,
SebastianExport the aiff file out of QT Pro, and import it into SoundTrack. Sweeten there
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IMovie and Final Cut Pro unexpectedly when importing 720p MPEG files
I'm running iMovie/FinalCutPro on Yosemite. Every time I try and import a 720p MP4 with 60FPS both programs quit unexpectedly while generating the thumbnails. The files I am using have run/imported without any problems into Quicktime, VLC, Adobe Premiere and my brother's iMovie on his Macbook Pro machine.
What I have done in no particular order:
1. Cache/preferences cleaning
2. Re-install iMovie
3. Delete all codecs except AIC and AppleMPEG2
4. Install codecs (Perian, divx, xvid)
5. Delete Flash Player
6. Repair permissions
7. Repair hard drive in safe mode
8. Delete iPhoto database, tinker with GarageBand
9. I logged in as a guest user and the problem persists
10. 540p MP4 with 30FPS and that had no problem importing into iMovie
I believe I have isolated the issue to a quicktime engine that is either corrupted or defective that is causing both iMovie and Final Cut Pro to crash. I could use Adobe Premiere or another machine, but I prefer iMovie and would like it to work on my machine. The only solution I can think of is reinstalling the OS, but I really am against that.
Let me know if you have any other ideas. Please see the Problem Report below:
Process: iMovie [3550]
Path: /Applications/iMovie.app/Contents/MacOS/iMovie
Identifier: com.apple.iMovieApp
Version: 10.0.6 (252905)
Build Info: iMovieX-25290005040000000~1
App Item ID: 408981434
App External ID: 715442672
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: iMovie [3550]
User ID: 501
Date/Time: 2015-01-26 17:56:15.282 -0800
OS Version: Mac OS X 10.10.1 (14B25)
Report Version: 11
Anonymous UUID: B90C458B-6335-3BEA-C019-BC68810D9A4B
Time Awake Since Boot: 2400 seconds
Crashed Thread: 48 Dispatch queue: com.apple.flexo.cmmr
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000100
VM Regions Near 0x100:
-->
__TEXT 000000010538d000-00000001054f6000 [ 1444K] r-x/rwx SM=COW /Applications/iMovie.app/Contents/MacOS/iMovie
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff8e84f52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e84e69f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff83ba5b14 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff83ba4fdb __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff83ba4838 CFRunLoopRunSpecific + 296
5 com.apple.HIToolbox 0x00007fff91e5243f RunCurrentEventLoopInMode + 235
6 com.apple.HIToolbox 0x00007fff91e521ba ReceiveNextEventCommon + 431
7 com.apple.HIToolbox 0x00007fff91e51ffb _BlockUntilNextEventMatchingListInModeWithFilter + 71
8 com.apple.AppKit 0x00007fff8f9ec6d1 _DPSNextEvent + 964
9 com.apple.AppKit 0x00007fff8f9ebe80 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 194
10 com.apple.AppKit 0x00007fff8f9dfe23 -[NSApplication run] + 594
11 com.apple.prokit 0x000000010582b555 NSProApplicationMain + 333
12 com.apple.iMovieApp 0x000000010539652e main + 2062
13 libdyld.dylib 0x00007fff834715c9 start + 1
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8e85522e kevent64 + 10
1 libdispatch.dylib 0x00007fff9050ea6a _dispatch_mgr_thread + 52
Thread 2:: com.apple.ProGL.object-deletion
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.progl.framework 0x0000000107b7bad3 (anonymous namespace)::threadFunc(void*) + 71
2 com.apple.procore.framework 0x000000010564dcef PCThread::startup(void*) + 29
3 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
4 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
5 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff8e84f52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e84e69f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff83ba5b14 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff83ba4fdb __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff83ba4838 CFRunLoopRunSpecific + 296
5 com.apple.CoreFoundation 0x00007fff83c5aed1 CFRunLoopRun + 97
6 com.apple.AOSKit 0x00007fff851633a0 -[AOSConfig listenForSystemEvents:] + 335
7 com.apple.Foundation 0x00007fff87763b7a __NSThread__main__ + 1345
8 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
9 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
10 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 4:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x00007fff8e84f52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e84e69f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff83ba5b14 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff83ba4fdb __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff83ba4838 CFRunLoopRunSpecific + 296
5 com.apple.CFNetwork 0x00007fff8a43dd20 +[NSURLConnection(Loader) _resourceLoadLoop:] + 434
6 com.apple.Foundation 0x00007fff87763b7a __NSThread__main__ + 1345
7 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
8 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
9 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 5:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x00007fff8e8543f6 __select + 10
1 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
2 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
3 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 6:: CVDisplayLink
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.CoreVideo 0x00007fff8e80cff8 CVDisplayLink::waitUntil(unsigned long long) + 240
2 com.apple.CoreVideo 0x00007fff8e80c4b3 CVDisplayLink::runIOThread() + 511
3 com.apple.CoreVideo 0x00007fff8e80c29b startIOThread(void*) + 147
4 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 7:: CVDisplayLink
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.CoreVideo 0x00007fff8e80cff8 CVDisplayLink::waitUntil(unsigned long long) + 240
2 com.apple.CoreVideo 0x00007fff8e80c4b3 CVDisplayLink::runIOThread() + 511
3 com.apple.CoreVideo 0x00007fff8e80c29b startIOThread(void*) + 147
4 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
5 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
6 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 8:: MIO Mounting Thread
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Foundation 0x00007fff87735400 -[NSCondition waitUntilDate:] + 343
2 com.apple.Foundation 0x00007fff8772b2b8 -[NSConditionLock lockWhenCondition:beforeDate:] + 232
3 com.apple.proapps.MIO 0x0000000107640644 -[PluginLockPair scanPaths] + 180
4 com.apple.Foundation 0x00007fff87763b7a __NSThread__main__ + 1345
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 9:: MIO Mounting Thread
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Foundation 0x00007fff87735400 -[NSCondition waitUntilDate:] + 343
2 com.apple.Foundation 0x00007fff8772b2b8 -[NSConditionLock lockWhenCondition:beforeDate:] + 232
3 com.apple.proapps.MIO 0x0000000107640644 -[PluginLockPair scanPaths] + 180
4 com.apple.Foundation 0x00007fff87763b7a __NSThread__main__ + 1345
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 10:: MIO Mounting Thread
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Foundation 0x00007fff87735400 -[NSCondition waitUntilDate:] + 343
2 com.apple.Foundation 0x00007fff8772b2b8 -[NSConditionLock lockWhenCondition:beforeDate:] + 232
3 com.apple.proapps.MIO 0x0000000107640644 -[PluginLockPair scanPaths] + 180
4 com.apple.Foundation 0x00007fff87763b7a __NSThread__main__ + 1345
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 11:: com.apple.dvdplayback-DDPTask
0 libsystem_kernel.dylib 0x00007fff8e84f56a semaphore_wait_trap + 10
1 com.apple.AVCHDPlugin 0x0000000145e6a937 semaphore_wait(viona_semaphore_t*) + 39
2 com.apple.AVCHDPlugin 0x0000000145e7616a WinPortServer::ProcessMessages() + 90
3 com.apple.AVCHDPlugin 0x0000000145e26588 0x145dc4000 + 402824
4 com.apple.AVCHDPlugin 0x0000000145e6af02 ST20Thread::Run(PThreadRunParams*) + 34
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
Thread 12:: com.apple.helium-texture-finish
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094a72ba TextureDeleteQueue::threadLoop() + 202
2 com.apple.Helium.HeliumRender 0x00000001094a70ed textureFinishThread(void*) + 29
3 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
4 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
5 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 13:: com.apple.helium.rq.gpu-ru0.vs0
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094f55b3 HGSynchronizable::Wait() + 51
2 com.apple.Helium.HeliumRender 0x000000010944ff03 HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 339
3 com.apple.Helium.HeliumRender 0x00000001094466cb HGRenderExecUnit::RunLoop() + 795
4 com.apple.Helium.HeliumRender 0x000000010944639e StartRenderExecUnitFunc(void*) + 14
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 14:: com.apple.helium.rq.gpu-ru1.vs0
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094f55b3 HGSynchronizable::Wait() + 51
2 com.apple.Helium.HeliumRender 0x000000010944ff03 HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 339
3 com.apple.Helium.HeliumRender 0x00000001094466cb HGRenderExecUnit::RunLoop() + 795
4 com.apple.Helium.HeliumRender 0x000000010944639e StartRenderExecUnitFunc(void*) + 14
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 15:: com.apple.helium.rq.gpu-cu2.vs0
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094f55b3 HGSynchronizable::Wait() + 51
2 com.apple.Helium.HeliumRender 0x000000010944ff03 HGRenderQueue::GetRenderJob(HGRenderExecUnit*, HGRenderJob**) + 339
3 com.apple.Helium.HeliumRender 0x00000001094466cb HGRenderExecUnit::RunLoop() + 795
4 com.apple.Helium.HeliumRender 0x000000010944639e StartRenderExecUnitFunc(void*) + 14
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 16:: com.apple.helium.rq.pbo-rbu0.vs0
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094f55b3 HGSynchronizable::Wait() + 51
2 com.apple.Helium.HeliumRender 0x0000000109452b90 HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) + 80
3 com.apple.Helium.HeliumRender 0x000000010944584a HGPBOReadbackExecUnit::RunLoop() + 170
4 com.apple.Helium.HeliumRender 0x000000010944578e StartPBOExecUnitFunc(void*) + 14
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 17:: com.apple.helium.rq.pbo-rbu1.vs0
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094f55b3 HGSynchronizable::Wait() + 51
2 com.apple.Helium.HeliumRender 0x0000000109452b90 HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) + 80
3 com.apple.Helium.HeliumRender 0x000000010944584a HGPBOReadbackExecUnit::RunLoop() + 170
4 com.apple.Helium.HeliumRender 0x000000010944578e StartPBOExecUnitFunc(void*) + 14
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 18:: com.apple.helium.rq.pbo-rbu2.vs0
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094f55b3 HGSynchronizable::Wait() + 51
2 com.apple.Helium.HeliumRender 0x0000000109452b90 HGRenderQueue::GetPBOReadbackJob(HGPBOReadbackExecUnit*, HGPBOReadbackJob**) + 80
3 com.apple.Helium.HeliumRender 0x000000010944584a HGPBOReadbackExecUnit::RunLoop() + 170
4 com.apple.Helium.HeliumRender 0x000000010944578e StartPBOExecUnitFunc(void*) + 14
5 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
6 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
7 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 19:: com.apple.helium-unit
0 libsystem_kernel.dylib 0x00007fff8e854162 __psynch_mutexwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094bc641 hg_pthread_loop(void*) + 113
2 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
3 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
4 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 20:: com.apple.helium-unit
0 libsystem_kernel.dylib 0x00007fff8e854162 __psynch_mutexwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094bc641 hg_pthread_loop(void*) + 113
2 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
3 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
4 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 21:: com.apple.helium-unit
0 libsystem_kernel.dylib 0x00007fff8e854162 __psynch_mutexwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094bc641 hg_pthread_loop(void*) + 113
2 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
3 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
4 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 22:: com.apple.helium-unit
0 libsystem_kernel.dylib 0x00007fff8e854162 __psynch_mutexwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094bc641 hg_pthread_loop(void*) + 113
2 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
3 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
4 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 23:: com.apple.helium-unit
0 libsystem_kernel.dylib 0x00007fff8e854162 __psynch_mutexwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094bc641 hg_pthread_loop(void*) + 113
2 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
3 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
4 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 24:: com.apple.helium-unit
0 libsystem_kernel.dylib 0x00007fff8e854162 __psynch_mutexwait + 10
1 com.apple.Helium.HeliumRender 0x00000001094bc641 hg_pthread_loop(void*) + 113
2 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
3 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
4 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 25:: com.apple.CoreAnimation.CAOpenGLLayer
0 libsystem_kernel.dylib 0x00007fff8e84f52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e84e69f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff83ba5b14 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff83ba4fdb __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff83ba4838 CFRunLoopRunSpecific + 296
5 com.apple.CoreFoundation 0x00007fff83c5aed1 CFRunLoopRun + 97
6 com.apple.QuartzCore 0x00007fff890f3280 CAOpenGLLayer_render_thread(void*) + 162
7 com.apple.QuartzCore 0x00007fff88fadc96 thread_fun + 25
8 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
9 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
10 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 26:
0 libsystem_kernel.dylib 0x00007fff8e84f52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e84e69f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff83ba5b14 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff83ba4fdb __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff83ba4838 CFRunLoopRunSpecific + 296
5 com.apple.AppKit 0x00007fff8fb4f7a7 _NSEventThread + 137
6 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 27:: NetworkLoad
0 libsystem_kernel.dylib 0x00007fff8e84f52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e84e69f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff83ba5b14 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff83ba4fdb __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff83ba4838 CFRunLoopRunSpecific + 296
5 com.apple.GeoServices 0x00007fff8f875c3b _runNetworkThread + 445
6 libsystem_pthread.dylib 0x00007fff87fad2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff87fad279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff87fab4b1 thread_start + 13
Thread 28:: BGTask: FFThumbnailRequestManager Dispatch queue: NSOperationQueue 0x618000a26ec0 :: NSOperation 0x6180001390a0 (QOS: USER_INITIATED)
0 libsystem_kernel.dylib 0x00007fff8e84f56a semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff90515b9c _dispatch_group_wait_slow + 218
2 com.apple.Flexo 0x0000000106233e58 -[FFThumbnailRequestManager _backgroundTask:onTask:] + 3528
3 com.apple.Flexo 0x00000001065b91fc FFApplicationHandleExceptionThatShouldNotBeIgnoredInBlock + 12
4 com.apple.Flexo 0x0000000105d6f46d -[FFBackgroundTask main] + 333
5 com.apple.Foundation 0x00007fff8770359c -[__NSOperationInternal _start:] + 653
6 com.apple.Foundation 0x00007fff877031a3 __NSOQSchedule_f + 184
7 libdispatch.dylib 0x00007fff9050bc13 _dispatch_client_callout + 8
8 libdispatch.dylib 0x00007fff9050f365 _dispatch_queue_drain + 1100
9 libdispatch.dylib 0x00007fff90510ecc _dispatch_queue_invoke + 202
10 libdispatch.dylib 0x00007fff9050e6b7 _dispatch_root_queue_drain + 463
11 libdispatch.dylib 0x00007fff9051cfe4 _dispatch_worker_thread3 + 91
12 libsystem_pthread.dylib 0x00007fff87fad6cb _pthread_wqthread + 729
13 libsystem_pthread.dylib 0x00007fff87fab4a1 start_wqthread + 13
Thread 29:: BGTask: FFThumbnailRequestManager Dispatch queue: NSOperationQueue 0x608000638e00 :: NSOperation 0x618000139280 (QOS: USER_INITIATED)
0 libsystem_kernel.dylib 0x00007fff8e84f56a semaphore_wait_trap + 10
1 libdispatch.dylib 0x00007fff90512c55 _dispatch_semaphore_wait_slow + 213
2 com.apple.Flexo 0x0000000106233c37 -[FFThumbnailRequestManager _backgroundTask:onTask:] + 2983
3 com.apple.Flexo 0x00000001065b91fc FFApplicationHandleExceptionThatShouldNotBeIgnoredInBlock + 12
4 com.apple.Flexo 0x0000000105d6f46d -[FFBackgroundTask main] + 333
5 com.apple.Foundation 0x00007fff8770359c -[__NSOperationInternal _start:] + 653
6 com.apple.Foundation 0x00007fff877031a3 __NSOQSchedule_f + 184
7 libdispatch.dylib 0x00007fff9050bc13 _dispatch_client_callout + 8
8 libdispatch.dylib 0x00007fff9050f365 _dispatch_queue_drain + 1100
9 libdispatch.dylib 0x00007fff90510ecc _dispatch_queue_invoke + 202
10 libdispatch.dylib 0x00007fff9050e6b7 _dispatch_root_queue_drain + 463
11 libdispatch.dylib 0x00007fff9051cfe4 _dispatch_worker_thread3 + 91
12 libsystem_pthread.dylib 0x00007fff87fad6cb _pthread_wqthread + 729
13 libsystem_pthread.dylib 0x00007fff87fab4a1 start_wqthread + 13
Thread 30:: BGTask: FFThumbnailGenerator Dispatch queue: NSOperationQueue 0x618000a26cc0 :: NSOperation 0x61800035eb90 (QOS: USER_INITIATED)
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Foundation 0x00007fff87761889 -[NSCondition wait] + 237
2 com.apple.Flexo 0x00000001062270c2 __47-[FFThumbnailGenerator _backgroundTask:onTask:]_block_invoke + 194
3 com.apple.Flexo 0x0000000106226a7a -[FFThumbnailGenerator _backgroundTask:onTask:] + 1642
4 com.apple.Flexo 0x00000001065b91fc FFApplicationHandleExceptionThatShouldNotBeIgnoredInBlock + 12
5 com.apple.Flexo 0x0000000105d6f46d -[FFBackgroundTask main] + 333
6 com.apple.Foundation 0x00007fff8770359c -[__NSOperationInternal _start:] + 653
7 com.apple.Foundation 0x00007fff877031a3 __NSOQSchedule_f + 184
8 libdispatch.dylib 0x00007fff9050bc13 _dispatch_client_callout + 8
9 libdispatch.dylib 0x00007fff9050f365 _dispatch_queue_drain + 1100
10 libdispatch.dylib 0x00007fff90510ecc _dispatch_queue_invoke + 202
11 libdispatch.dylib 0x00007fff9050e6b7 _dispatch_root_queue_drain + 463
12 libdispatch.dylib 0x00007fff9051cfe4 _dispatch_worker_thread3 + 91
13 libsystem_pthread.dylib 0x00007fff87fad6cb _pthread_wqthread + 729
14 libsystem_pthread.dylib 0x00007fff87fab4a1 start_wqthread + 13
Thread 31:: Dispatch queue: com.apple.root.default-qos
0 libsystem_kernel.dylib 0x00007fff8e854132 __psynch_cvwait + 10
1 com.apple.Foundation 0x00007fff87735400 -[NSCondition waitUntilDate:] + 343
2 com.apple.Foundation 0x00007fff8772b2b8 -[NSConditionLock lockWhenCondition:beforeDate:] + 232
3 com.apple.Flexo 0x0000000105c5ef2d -[FFPrerollSync wait] + 45
4 com.apple.Flexo 0x00000001065c8ef2 FFScheduledReadAudioFile::pullScheduledReadFrames(long long, long long, AudioBufferList*, bool*) + 882
5 com.apple.Audio.provider 0x000000010e91857d FFStreamAudioScheduledReadFile_RenderCallback(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 61
6 com.apple.Flexo 0x0000000105c02f8e FFAudioInputAdapter::RenderHelper(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 174
7 com.apple.audio.units.Components 0x0000000139220522 AUMultiChannelMixerInputElement::PullMixerInput(unsigned int, unsigned int&, AudioTimeStamp const&, unsigned int, AudioBufferList*) + 198
8 com.apple.audio.units.Components 0x000000013921fcb4 AUMultiChannelMixer::MixerCore::RenderInput(unsigned int, AudioTimeStamp const&, unsigned int) + 182
9 com.apple.audio.units.Components 0x00000001392212d1 AUMultiChannelMixer::MixerCore::Mix(InputRenderOrderInfo const*, int, AudioTimeStamp const&, unsigned int) + 261
10 com.apple.audio.units.Components 0x00000001392211a4 AUMultiChannelMixer::MixerCore::MasterMix(AudioTimeStamp const&, unsigned int) + 1462
11 com.apple.audio.units.Components 0x00000001392209ff AUMultiChannelMixer::Render(unsigned int&, AudioTimeStamp const&, unsigned int) + 415
12 com.apple.audio.units.Components 0x000000013907376e AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 166
13 com.apple.audio.units.Components 0x0000000139071e5d AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 505
14 com.apple.audio.units.Components 0x0000000139126b2f AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
15 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
16 com.apple.audio.units.Components 0x0000000139075d68 AUConverterBase::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 668
17 com.apple.audio.units.Components 0x000000013907376e AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 166
18 com.apple.audio.units.Components 0x0000000139071e5d AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 505
19 com.apple.audio.units.Components 0x0000000139126b2f AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
20 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
21 com.apple.Flexo 0x0000000105c02f8e FFAudioInputAdapter::RenderHelper(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 174
22 com.apple.Flexo 0x0000000105ce7c75 AUInputElement::PullInput(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 181
23 com.apple.Flexo 0x0000000105ccf7d7 AUPassThrough::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 167
24 com.apple.Flexo 0x0000000105ce6620 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 224
25 com.apple.Flexo 0x0000000105ce4414 AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 500
26 com.apple.Flexo 0x000000010660de6e AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
27 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
28 com.apple.Flexo 0x0000000105ce7c95 AUInputElement::PullInput(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 213
29 com.apple.Flexo 0x00000001068147b8 AUCallbackGainStage::Render(unsigned int&, AudioTimeStamp const&, unsigned int) + 168
30 com.apple.Flexo 0x0000000105ce6620 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 224
31 com.apple.Flexo 0x0000000105ce4414 AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 500
32 com.apple.Flexo 0x000000010660de6e AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
33 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
34 com.apple.Flexo 0x0000000105ce7c95 AUInputElement::PullInput(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 213
35 com.apple.Flexo 0x0000000105ccf7d7 AUPassThrough::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 167
36 com.apple.Flexo 0x0000000105ce6620 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 224
37 com.apple.Flexo 0x0000000105ce4414 AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 500
38 com.apple.Flexo 0x000000010660de6e AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
39 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
40 com.apple.Flexo 0x0000000105ce7c95 AUInputElement::PullInput(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 213
41 com.apple.Flexo 0x0000000105ccf7d7 AUPassThrough::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 167
42 com.apple.Flexo 0x0000000105ccfdeb AUSequenceTime::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 331
43 com.apple.Flexo 0x0000000105ce6620 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 224
44 com.apple.Flexo 0x0000000105ce4414 AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 500
45 com.apple.Flexo 0x000000010660de6e AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
46 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
47 com.apple.audio.units.Components 0x0000000139075d68 AUConverterBase::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 668
48 com.apple.audio.units.Components 0x000000013907376e AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 166
49 com.apple.audio.units.Components 0x0000000139071e5d AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 505
50 com.apple.audio.units.Components 0x0000000139126b2f AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
51 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
52 com.apple.Flexo 0x0000000105c02f8e FFAudioInputAdapter::RenderHelper(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 174
53 com.apple.Flexo 0x0000000105ce7c75 AUInputElement::PullInput(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 181
54 com.apple.Flexo 0x0000000105ce016d AUEffectBase::Render(unsigned int&, AudioTimeStamp const&, unsigned int) + 125
55 com.apple.Flexo 0x0000000105ce6620 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 224
56 com.apple.Flexo 0x0000000105ce4414 AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 500
57 com.apple.Flexo 0x000000010660de6e AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
58 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
59 com.apple.Flexo 0x0000000105ce7c95 AUInputElement::PullInput(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 213
60 com.apple.Flexo 0x0000000105cdb690 AUSampleRateConverterWithTimeStamps::ConverterInput(unsigned int&, AudioBufferList*) + 272
61 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2189a5 AudioConverterChain::CallInputProc(unsigned int) + 373
62 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e218729 AudioConverterChain::FillBufferFromInputProc(unsigned int*, CABufferList*) + 125
63 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e1f5133 BufferedAudioConverter::GetInputBytes(unsigned int, unsigned int&, CABufferList const*&) + 179
64 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e223915 Resampler2Wrapper::RenderOutput(CABufferList*, unsigned int, unsigned int&) + 239
65 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e1f4fd1 BufferedAudioConverter::FillBuffer(unsigned int&, AudioBufferList&, AudioStreamPacketDescription*) + 283
66 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e218547 AudioConverterChain::RenderOutput(CABufferList*, unsigned int, unsigned int&, AudioStreamPacketDescription*) + 99
67 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e1f4fd1 BufferedAudioConverter::FillBuffer(unsigned int&, AudioBufferList&, AudioStreamPacketDescription*) + 283
68 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e1d079f AudioConverterFillComplexBuffer + 287
69 com.apple.Flexo 0x0000000105cdb8d1 AUSampleRateConverterWithTimeStamps::Render(unsigned int&, AudioTimeStamp const&, unsigned int) + 417
70 com.apple.Flexo 0x0000000105ce6620 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 224
71 com.apple.Flexo 0x0000000105ce4414 AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 500
72 com.apple.Flexo 0x000000010660de6e AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
73 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
74 com.apple.Flexo 0x0000000105ce7c95 AUInputElement::PullInput(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 213
75 com.apple.Flexo 0x0000000105cd44e8 AUSimpleScoper::Render(unsigned int&, AudioTimeStamp const&, unsigned int) + 952
76 com.apple.Flexo 0x0000000105cd14d2 AUSimpleScoper::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 146
77 com.apple.Flexo 0x0000000105ce6620 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 224
78 com.apple.Flexo 0x0000000105ce4414 AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 500
79 com.apple.Flexo 0x000000010660de6e AUMethodRender(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 46
80 com.apple.audio.toolbox.AudioToolbox 0x00007fff8e2cd204 _AT_AudioUnitRender + 148
81 com.apple.Flexo 0x0000000105c02f8e FFAudioInputAdapter::RenderHelper(void*, unsigned int*, AudioI'm sorry my thread title is so bad. What I meant is "iMovie and Final Cut Pro quit unexpectedly when importing 720p MP4 files"
Cheers -
Final Cut Express HD 3.5 and Final Cut Pro Studio 5.1.1
Hi,
I have a client with both of these installed on the same machine (running 10.4.6).
When they try and launch either application, the splash screen comes up, loading various filters, etc. then they get an error message:
"File Error: A file of this name already exists" "OK"
Clicking "OK" closes the app.
Any idea:
1. What the file in question is?
2. Can it be deleted to let the app run?
3. Can Final Cut Express HD 3.5 and Final Cut Pro Studio 5.1.1 be used on the same machine?
I'll post this on the Final Cut Pro thread too (but with the order reversed).1. No idea.
2. Depends what the file is.
3. Yes. Though I've never tried to run them at the same time. -
Lion and Final Cut Pro X.
Anybody got it working? Final Cut Pro X crashes and system looks so slow, like it wold be 10 years old. All started after update to Lion.
Hey Apple, what's up?
I do a lot of video edits, but now it impossible to work with Final Cut Pro X at all. Too many crashes.
Every day I think more and more about return to Premiere Pro.
Lots of people waiting for updates.Same problem, Lion totally stuffed everything up. (even though the problem first surfaced with Snow Leo - at least that time we could switch of automatic graphic switching as a work around)
Apple have replaced two logic boards so far along with memory and something else I don't know I am so fed up.
I Have not been able to use my computer for over a month now because of Apples incompetance with this issue.
I've wiped and reinstalled Lion three times now. Ran the computer with a clean new Lion install and only FCP installed. BSOD.
Two logic boards later as mentioned and three visits to Apple having to leave it with Apple for them to come up with "it's software related" as there finding - so this is my problem apparently. The joke of this being that before I left it with them this last time they ran a diagnostic with the specific purpose of rulling out software as a cause.
Apples new OS Lion makes Apple software not work on a Apple computer - and this is the consumers problem and not Apples?.
Come on Apple, Really?
You can do better than that.
Admit theres a problem, and replace our useless aluminium bricks if you cant work it out? -
Sony DCR-HC42 and Final Cut Pro??
Can anyone verify that the Sony DCR HC42 digital video camera works with an G4 12" iBook and Final Cut Pro 5??
I want to buy this camera but want to make sure I can edit the footage with FCP.
Any help would be appreciated.Have you checked at Apple's Final Cut Studio web
site:
http://www.apple.com/finalcutstudio/finalcutpro/qualif
ication.html
It doesn't appear on the certified list.
However, googling the cam reveals:
http://www.camcorderinfo.com/content/Sony-DCR-HC42-Cam
corder-Review.htm
Glad to help, but it's always good to be resourceful
first.
The real issue is a G4 iBook with no second firewire
bus, the need for a firewire capture disk and FCP5.
You are not going to be very productive with this set
up and there will be issues of DF and throughput.
That iBook can't use much RAM
best wishes
Thanks, I appreciate the help.
I had already checked the FCP offical list - sorry did not mention in the post.
I had also checked a lot of other sites and found nothing clearly stating that the DCR-HC42 works with the G4 iBook and FCP - but I had seen a review from a customer (on some site) saying it did not work with thier iMac (where other cameras like Canon had) and they thought that it might be due to a video card issue??
As for the set up - not doing any major editing jobs so I think that I am OK.
Any more info would be appreciated.
Thanks.
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