Is there any iPad app using adobe AIR ?
Hi there,
Do you know some good apps for iPad using AIR ?
I could only find the famous game "Machinarium" and the Wired app...
Thank you all very much.
Regards,
Hugo
My game Magnolia is both for iPad and iPhone
App store: http://itunes.apple.com/us/app/magnolia/id470511737?mt=8
And also available on Android
Brian
Similar Messages
-
Commercial App using Adobe Air S
Hello,
I have completed building an entire commercial app using
adobe air using html+ajax. Now when I decided to make the .air file
and install it on various computers, I realised that the entire
code (html+ajax+images) is available in plainsight to the users in
their program files directory.
Can someone please tell me a solution? Should I obfuscate the
code? What options do I really have? Please help.
Thank you.While this might not bee too comfortable, you could try to
create a browser Flex app, which you use a a container for HTML/JS
data container.
Your app calls the Flex app for various parts. Within the
Flex container you need to store and somehow encrypt all resources.
For sure, the actual code in the browser will be visible -
but probably not for each and any user.
Not an ideal solution, but at least an option.
Additionally google for 'JavaScript obfuscator':
http://www.google.com/search?client=safari&rls=de-de&q=javascript+obfuscator&ie=UTF-8&oe=U TF-8
Additionally, have a look at my
previous
post regarding Flex/AIR obfuscators -
To create a simulation tutorial of an iPad App using Adobe Captivate 08.
To create a simulation tutorial of an iPad App using Adobe Captivate 08.
The solution I got is to use Reflector App to mirror the iPad on to the PC and then record the screen. And to show user taps (essential for creating a simulation) through the reflector, NRTouchPoints, a UIWindow subclass that simulates user touches on the screen, has to be included in the application. Has anyone tried this out? Is this suggestion feasible?After developing the .swf, I'm creating a .apk (Android application
package) file which includes the finished .swf file (at 720x1280), 3 icon
files (one of which is used as the button on the Android screen to start
the app), the required .xml file (which holds the necessary info on how
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The finished .apk file is then uploaded to the Android device using the adb
(Android Debug Bridge) commands in a command prompt.
Gary Giurbino*
eLearning Developer
*Enterprise *Product Docs & Communication
W: 650.214.2462
[email protected]
<http://www.google.com/>*
1600 Amphitheatre Pkwy
Mountain View, CA 94043 -
Are there any differences between using Adobe Illustrator on a MAC and on a PC?
Hello,
I'm about go enroll in a class specialized for teaching Adobe Illustrator in order to be able to use the program at work. The company that I work at uses Macintosh computers to deal with clerical work and everything, so I would like to know if there are any differences between using Adobe Ilustrator on a MAC and on a PC. The school that offers training teaches two types of classes, where one uses Illustrator on a MAC, and the other one on a PC. The PC class is able to have an earlier start date, which is why I'm sort of leaning towards choosing that class as I need to be able to use the software as soon as possible, but if there are main differences between the interface that will affect my knowledge of using Illustrator on a MAC after I take the class with Windows systems, then I will most likely be waiting for the class teaching in MAC systems.
Thanks in advance for the help!
Oh and another suggestion- should I take the Illustrator class in CS6 or CS5?Reading through the CS5 vs CS6 performance thread, the Mac version seems to have worse performance than Windows version. From a starter's perspective the differences would most likely never be realized. It will take some time to see differences between even CS5 and CS6 other than the visual aspect of course.
Definitely take the CS6 versionso you can say you have it. CS5 is my preferred version, CS6 is garbage with the bugs it has for the type of work I use it for. -
Can't run any program that uses Adobe Air
I have updated Adobe air to the latest. Now when I run a program that uses Air the Adobe Air Updater launches and that is as far as I get. I then have to force quit the Updater and the program I ran (ie SVBuilder Pro).
Here is the log.
Process: Adobe AIR Application Installer [1235]
Path: /Applications/Utilities/Adobe AIR Application Installer.app/Contents/MacOS/Adobe AIR Application Installer
Identifier: com.adobe.air.ApplicationInstaller
Version: 3.2 (3.2.0.2070)
Code Type: X86 (Native)
Parent Process: launchd [119]
Date/Time: 2012-05-17 08:51:09.582 -0700
OS Version: Mac OS X 10.7.4 (11E53)
Report Version: 9
Interval Since Last Report: 64 sec
Crashes Since Last Report: 1
Per-App Interval Since Last Report: 43 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: D6C68B2A-1467-4C5E-B5C2-1D4CF4AB8A0A
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000
VM Regions Near 0:
--> __PAGEZERO 0000000000000000-0000000000001000 [ 4K] ---/--- SM=NUL /Applications/Utilities/Adobe AIR Application Installer.app/Contents/MacOS/Adobe AIR Application Installer
__TEXT 0000000000001000-0000000000007000 [ 24K] r-x/rwx SM=COW /Applications/Utilities/Adobe AIR Application Installer.app/Contents/MacOS/Adobe AIR Application Installer
Application Specific Information:
objc[1235]: garbage collection is OFF
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 WebKit.dylib 0x0aad1c4b WebKitGetAPI + 639261
1 WebKit.dylib 0x0aabf63f WebKitGetAPI + 563985
2 WebKit.dylib 0x0aabf01c WebKitGetAPI + 562414
3 WebKit.dylib 0x0aadbe19 WebKitGetAPI + 680683
4 WebKit.dylib 0x0aadd219 WebKitGetAPI + 685803
5 WebKit.dylib 0x0ae25cf6 WebKitGetAPI + 4129224
6 WebKit.dylib 0x0ae239b5 WebKitGetAPI + 4120199
7 WebKit.dylib 0x0aa35aed 0xaa30000 + 23277
8 com.adobe.AIR 0x02f81440 FREGetObjectAsBool + 17964
9 com.adobe.AIR 0x02f8153a FREGetObjectAsBool + 18214
10 com.adobe.AIR 0x028cc5c2 0x27a5000 + 1209794
11 com.adobe.AIR 0x028bda7b 0x27a5000 + 1149563
12 com.adobe.AIR 0x028be2a9 0x27a5000 + 1151657
13 com.adobe.AIR 0x028ad5ea 0x27a5000 + 1082858
14 com.apple.Foundation 0x926e7df1 __-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke_1 + 49
15 com.apple.CoreFoundation 0x97747903 ___CFXNotificationPost_block_invoke_1 + 275
16 com.apple.CoreFoundation 0x97712688 _CFXNotificationPost + 2776
17 com.apple.Foundation 0x926d2fde -[NSNotificationCenter postNotificationName:object:userInfo:] + 92
18 com.apple.Foundation 0x926e8272 -[NSNotificationCenter postNotificationName:object:] + 55
19 com.apple.AppKit 0x92b9b02e -[NSApplication terminate:] + 2311
20 com.apple.Foundation 0x926dc792 __NSFireDelayedPerform + 615
21 com.apple.CoreFoundation 0x9771f2a6 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 22
22 com.apple.CoreFoundation 0x9771ec37 __CFRunLoopDoTimer + 743
23 com.apple.CoreFoundation 0x976fdcd0 __CFRunLoopRun + 1888
24 com.apple.CoreFoundation 0x976fd1dc CFRunLoopRunSpecific + 332
25 com.apple.CoreFoundation 0x976fd088 CFRunLoopRunInMode + 120
26 com.apple.HIToolbox 0x9ae20723 RunCurrentEventLoopInMode + 318
27 com.apple.HIToolbox 0x9ae27a8b ReceiveNextEventCommon + 381
28 com.apple.HIToolbox 0x9ae278fa BlockUntilNextEventMatchingListInMode + 88
29 com.apple.AppKit 0x92b940d8 _DPSNextEvent + 678
30 com.apple.AppKit 0x92b93942 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 113
31 com.apple.AppKit 0x92b8fcb1 -[NSApplication run] + 911
32 com.adobe.AIR 0x027add0a 0x27a5000 + 36106
33 com.adobe.AIR 0x027adef7 0x27a5000 + 36599
34 com.apple.CoreFoundation 0x9775cd11 -[NSObject performSelector:withObject:] + 65
35 com.adobe.air.ApplicationInstaller 0x00002f93 start + 2567
36 com.adobe.air.ApplicationInstaller 0x000025c1 start + 53
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x9a21490a kevent + 10
1 libdispatch.dylib 0x978e9e10 _dispatch_mgr_invoke + 969
2 libdispatch.dylib 0x978e885f _dispatch_mgr_thread + 53
Thread 2:
0 libsystem_kernel.dylib 0x9a21383e __psynch_cvwait + 10
1 libsystem_c.dylib 0x97e3ae21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x97deb42c pthread_cond_wait$UNIX2003 + 71
3 com.adobe.AIR 0x02d43e65 0x27a5000 + 5893733
4 com.adobe.AIR 0x02b7ffbd 0x27a5000 + 4042685
5 com.adobe.AIR 0x02d43f7f 0x27a5000 + 5894015
6 com.adobe.AIR 0x02d43ff9 0x27a5000 + 5894137
7 com.adobe.AIR 0x02d44094 0x27a5000 + 5894292
8 libsystem_c.dylib 0x97e36ed9 _pthread_start + 335
9 libsystem_c.dylib 0x97e3a6de thread_start + 34
Thread 3:
0 libsystem_kernel.dylib 0x9a21383e __psynch_cvwait + 10
1 libsystem_c.dylib 0x97e3ae21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x97deb42c pthread_cond_wait$UNIX2003 + 71
3 com.adobe.AIR 0x02d43e65 0x27a5000 + 5893733
4 com.adobe.AIR 0x02b7ffbd 0x27a5000 + 4042685
5 com.adobe.AIR 0x02d43f7f 0x27a5000 + 5894015
6 com.adobe.AIR 0x02d43ff9 0x27a5000 + 5894137
7 com.adobe.AIR 0x02d44094 0x27a5000 + 5894292
8 libsystem_c.dylib 0x97e36ed9 _pthread_start + 335
9 libsystem_c.dylib 0x97e3a6de thread_start + 34
Thread 4:
0 libsystem_kernel.dylib 0x9a211c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9a2111f6 mach_msg + 70
2 com.apple.CoreFoundation 0x976f49da __CFRunLoopServiceMachPort + 170
3 com.apple.CoreFoundation 0x976fdb04 __CFRunLoopRun + 1428
4 com.apple.CoreFoundation 0x976fd1dc CFRunLoopRunSpecific + 332
5 com.apple.CoreFoundation 0x976fd088 CFRunLoopRunInMode + 120
6 com.apple.CoreMediaIO 0x9ca78ba2 CMIO::DAL::RunLoop::OwnThread(void*) + 160
7 com.apple.CoreMediaIO 0x9ca6e70d CAPThread::Entry(CAPThread*) + 123
8 libsystem_c.dylib 0x97e36ed9 _pthread_start + 335
9 libsystem_c.dylib 0x97e3a6de thread_start + 34
Thread 5:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x9a211c22 mach_msg_trap + 10
1 libsystem_kernel.dylib 0x9a2111f6 mach_msg + 70
2 com.apple.CoreFoundation 0x976f49da __CFRunLoopServiceMachPort + 170
3 com.apple.CoreFoundation 0x976fdb04 __CFRunLoopRun + 1428
4 com.apple.CoreFoundation 0x976fd1dc CFRunLoopRunSpecific + 332
5 com.apple.CoreFoundation 0x976fd088 CFRunLoopRunInMode + 120
6 com.apple.Foundation 0x9273c0c4 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 378
7 com.apple.Foundation 0x9272fe25 -[NSThread main] + 45
8 com.apple.Foundation 0x9272fdd5 __NSThread__main__ + 1582
9 libsystem_c.dylib 0x97e36ed9 _pthread_start + 335
10 libsystem_c.dylib 0x97e3a6de thread_start + 34
Thread 6:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x9a213b42 __select + 10
1 com.apple.CoreFoundation 0x9774be15 __CFSocketManager + 1557
2 libsystem_c.dylib 0x97e36ed9 _pthread_start + 335
3 libsystem_c.dylib 0x97e3a6de thread_start + 34
Thread 7:: JavaScriptCore: FastMalloc scavenger
0 libsystem_kernel.dylib 0x9a21383e __psynch_cvwait + 10
1 libsystem_c.dylib 0x97e3ae21 _pthread_cond_wait + 827
2 libsystem_c.dylib 0x97deb42c pthread_cond_wait$UNIX2003 + 71
3 WebKit.dylib 0x0ab8bda3 WebKitGetAPI + 1401461
4 WebKit.dylib 0x0ab8be11 WebKitGetAPI + 1401571
5 libsystem_c.dylib 0x97e36ed9 _pthread_start + 335
6 libsystem_c.dylib 0x97e3a6de thread_start + 34
Thread 8:
0 libsystem_kernel.dylib 0x9a21402e __workq_kernreturn + 10
1 libsystem_c.dylib 0x97e38ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x97e3a6fe start_wqthread + 30
Thread 9:
0 libsystem_kernel.dylib 0x9a21402e __workq_kernreturn + 10
1 libsystem_c.dylib 0x97e38ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x97e3a6fe start_wqthread + 30
Thread 10:
0 libsystem_kernel.dylib 0x9a21402e __workq_kernreturn + 10
1 libsystem_c.dylib 0x97e38ccf _pthread_wqthread + 773
2 libsystem_c.dylib 0x97e3a6fe start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x0aad1b51 ecx: 0x087722f8 edx: 0xbfffde6c
edi: 0x0b0b1000 esi: 0x0b0b4f00 ebp: 0xbfffde48 esp: 0xbfffddd0
ss: 0x00000023 efl: 0x00010246 eip: 0x0aad1c4b cs: 0x0000001b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x00000000
Logical CPU: 0
Binary Images:
0x1000 - 0x6ff7 +com.adobe.air.ApplicationInstaller (3.2 - 3.2.0.2070) <8C7B28C9-BC04-C150-3F97-A6D89200D6B1> /Applications/Utilities/Adobe AIR Application Installer.app/Contents/MacOS/Adobe AIR Application Installer
0xc2000 - 0xc6ffb com.apple.audio.AudioIPCPlugIn (1.2.2 - 1.2.2) <E6982BB2-BEC8-3232-989D-B3D5B26AE0DF> /System/Library/Extensions/AudioIPCDriver.kext/Contents/Resources/AudioIPCPlugIn.bundle/C ontents/MacOS/AudioIPCPlugIn
0xcb000 - 0xd0fff com.apple.audio.AppleHDAHALPlugIn (2.2.0 - 2.2.0f3) <BAD1E0E6-10E6-342C-BEB8-B1706F0CE2CF> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bundle/Conten ts/MacOS/AppleHDAHALPlugIn
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0x5662000 - 0x56b1fff com.apple.QuickTimeUSBVDCDigitizer (2.7.5 - 2.7.5) <FB8955F5-FB96-3D3E-9BD4-5A5952C902A8> /System/Library/QuickTime/QuickTimeUSBVDCDigitizer.component/Contents/MacOS/QuickTimeUSBV DCDigitizer
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0x906ff000 - 0x90704ffd libGFXShared.dylib (??? - ???) <1CA9B41B-2C61-38F8-ABAC-1D5511478F5C> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib
0x90705000 - 0x9072effe com.apple.opencl (1.50.69 - 1.50.69) <2601993F-F3B3-3737-91AE-4A5795C52CD5> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL
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0x91397000 - 0x9139affb com.apple.help (1.3.2 - 42) <DDCEBA10-5CDE-3ED2-A52F-5CD5A0632CA2> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions /A/Help
0x9139b000 - 0x913a5ff2 com.apple.audio.SoundManager (3.9.4.1 - 3.9.4.1) <2A089CE8-9760-3F0F-B77D-29A78940EA17> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/V ersions/A/CarbonSound
0x913a6000 - 0x9155aff3 libicucore.A.dylib (46.1.0 - compatibility 1.0.0) <6AD14A51-AEA8-3732-B07B-DEA37577E13A> /usr/lib/libicucore.A.dylib
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0x996bf000 - 0x99a05fff com.apple.MediaToolbox (1.0 - 705.78) <E6990E4A-B562-3051-86A6-B39E040BF766> /System/Library/PrivateFrameworks/MediaToolbox.framework/Versions/A/MediaToolbox
0x99a06000 - 0x99b15fff com.apple.DesktopServices (1.6.3 - 1.6.3) <18CAAA9E-7065-3FF7-ACFE-CDB60E5426A2> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopService sPriv
0x99b1e000 - 0x99b54ff7 com.apple.AE (527.7 - 527.7) <7BAFBF18-3997-3656-9823-FD3B455056A4> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Vers ions/A/AE
0x9a1f9000 - 0x9a1faff0 libunc.dylib (24.0.0 - compatibility 1.0.0) <BCD277D0-4271-3E96-A4A2-85669DBEE2E2> /usr/lib/system/libunc.dylib
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0x9a452000 - 0x9a472ff7 com.apple.RemoteViewServices (1.4 - 44.1) <1F831750-1E77-3013-B1A6-0DF528623790> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/RemoteViewServi ces
0x9a478000 - 0x9a73bfff com.apple.security (7.0 - 55148.1) <77754898-4FCD-3CA3-9339-F1058C852806> /System/Library/Frameworks/Security.framework/Versions/A/Security
0x9a73c000 - 0x9a73dfff libDiagnosticMessagesClient.dylib (??? - ???) <DB3889C2-2FC2-3087-A2A2-4C319455E35C> /usr/lib/libDiagnosticMessagesClient.dylib
0x9a73e000 - 0x9a816ff6 com.apple.QuickLookUIFramework (3.2 - 500.16) <1598FDEB-8F90-3D42-AAA1-CD227F3C16BF> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuickLookUI.framework/V ersions/A/QuickLookUI
0x9a817000 - 0x9a81fff3 liblaunch.dylib (392.38.0 - compatibility 1.0.0) <D7F6E875-263A-37B5-B403-53F76710538C> /usr/lib/system/liblaunch.dylib
0x9a820000 - 0x9a829fff libc++abi.dylib (14.0.0 - compatibility 1.0.0) <FEB5330E-AD5D-37A0-8AB2-0820F311A2C8> /usr/lib/libc++abi.dylib
0x9a82a000 - 0x9a82bff7 libquarantine.dylib (36.6.0 - compatibility 1.0.0) <600909D9-BD75-386E-8D3E-7CBD29079DF3> /usr/lib/system/libquarantine.dylib
0x9ad0c000 - 0x9ad17ffe libbz2.1.0.dylib (1.0.5 - compatibility 1.0.0) <4A7FCD28-9C09-3120-980A-BDF6EDFAAC62> /usr/lib/libbz2.1.0.dylib
0x9ad18000 - 0x9ad25fff libGL.dylib (??? - ???) <30E6DED6-0213-3A3B-B2B3-310E33301CCB> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x9ad39000 - 0x9adb4ffb com.apple.ApplicationServices.ATS (317.11.0 - ???) <42238C8B-C93F-3369-A500-EC0F10EB2C80> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framew ork/Versions/A/ATS
0x9adb5000 - 0x9ae1dff7 libc++.1.dylib (28.1.0 - compatibility 1.0.0) <FE3304C5-C000-3DA0-9E53-0E4CA074B73B> /usr/lib/libc++.1.dylib
0x9ae1e000 - 0x9b164ff3 com.apple.HIToolbox (1.9 - ???) <409E6397-0DCB-3431-9CCC-368317C62545> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Ver sions/A/HIToolbox
0x9b16c000 - 0x9b177fff libkxld.dylib (??? - ???) <D8ED88D0-7153-3514-9927-AF15A12261A5> /usr/lib/system/libkxld.dylib
0x9b178000 - 0x9b180ff5 libcopyfile.dylib (85.1.0 - compatibility 1.0.0) <A1BFC320-616A-30AA-A41E-29D7904FC4C7> /usr/lib/system/libcopyfile.dylib
0x9b181000 - 0x9b1e3ff3 libstdc++.6.dylib (52.0.0 - compatibility 7.0.0) <266CE9B3-526A-3C41-BA58-7AE66A3B15FD> /usr/lib/libstdc++.6.dylib
0x9b1e4000 - 0x9b1e7ff7 libmathCommon.A.dylib (2026.0.0 - compatibility 1.0.0) <69357047-7BE0-3360-A36D-000F55E39336> /usr/lib/system/libmathCommon.A.dylib
0x9b1e8000 - 0x9b20effb com.apple.quartzfilters (1.7.0 - 1.7.0) <9C8F1F3D-D570-3F5C-9B31-5B5B82161CDE> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzFilters.framework /Versions/A/QuartzFilters
0x9b33e000 - 0x9b33eff2 com.apple.CoreServices (53 - 53) <7CB7AA95-D5A7-366A-BB8A-035AA9E582F8> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices
0x9b33f000 - 0x9b36eff7 libsystem_info.dylib (??? - ???) <37640811-445B-3BB7-9934-A7C99848250D> /usr/lib/system/libsystem_info.dylib
0x9b467000 - 0x9b477fff com.apple.LangAnalysis (1.7.0 - 1.7.0) <6D6F0C9D-2EEA-3578-AF3D-E2A09BCECAF3> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalys is.framework/Versions/A/LangAnalysis
0x9b478000 - 0x9b4a2ff0 libpcre.0.dylib (1.1.0 - compatibility 1.0.0) <5CAA1478-97E0-31EA-8F50-BF09D665DD84> /usr/lib/libpcre.0.dylib
0x9b600000 - 0x9b640ff7 com.apple.NavigationServices (3.7 - 193) <16A8BCC8-7343-3A90-88B3-AAA334DF615F> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.fram ework/Versions/A/NavigationServices
0x9b641000 - 0x9b7a3ffb com.apple.QuartzCore (1.7 - 270.4) <6BC84C60-1003-3008-ABE4-779EF7B4F524> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore
0x9bc80000 - 0x9bcaeff7 com.apple.DictionaryServices (1.2.1 - 158.2) <DA16A8B2-F359-345A-BAF7-8E6A5A0741A1> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryService s.framework/Versions/A/DictionaryServices
0x9bcb3000 - 0x9bd57fff com.apple.QD (3.40 - ???) <3881BEC6-0908-3073-BA44-346356E1CDF9> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framewo rk/Versions/A/QD
0x9bd5a000 - 0x9beacfff com.apple.audio.toolbox.AudioToolbox (1.7.2 - 1.7.2) <E369AC9E-F548-3DF6-B320-9D09E486070E> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x9bef2000 - 0x9bf08ffe libxpc.dylib (77.19.0 - compatibility 1.0.0) <0585AA94-F4FD-32C1-B586-22E7184B781A> /usr/lib/system/libxpc.dylib
0x9bf09000 - 0x9bf0dfff libGIF.dylib (??? - ???) <A6F1ACAE-7B9B-3B3F-A54A-ED4004EA1D85> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.fr amework/Versions/A/Resources/libGIF.dylib
0x9bf0e000 - 0x9bf10ff7 libdyld.dylib (195.5.0 - compatibility 1.0.0) <637660EA-8D12-3B79-B644-041FEADC9C33> /usr/lib/system/libdyld.dylib
0x9bf11000 - 0x9c073fff com.apple.QTKit (7.7.1 - 2330) <DD58823D-D3E7-31CB-9DF9-ACB981F5A744> /System/Library/Frameworks/QTKit.framework/Versions/A/QTKit
0x9c074000 - 0x9c07affb com.apple.print.framework.Print (7.4 - 247.3) <CB075EEE-FA1F-345C-A1B5-1AB266FC73A1> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Version s/A/Print
0x9c07b000 - 0x9c098fff libresolv.9.dylib (46.1.0 - compatibility 1.0.0) <2870320A-28DA-3B44-9D82-D56E0036F6BB> /usr/lib/libresolv.9.dylib
0x9c099000 - 0x9c0aefff com.apple.speech.synthesis.framework (4.0.74 - 4.0.74) <92AADDB0-BADF-3B00-8941-B8390EDC931B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynt hesis.framework/Versions/A/SpeechSynthesis
0x9c0af000 - 0x9c0dcff9 com.apple.securityinterface (5.0 - 55022.4) <B59D9B2A-7FB8-32EC-B8D9-6D4DE76508F7> /System/Library/Frameworks/SecurityInterface.framework/Versions/A/SecurityInterface
0x9c0dd000 - 0x9c0e1ffa libcache.dylib (47.0.0 - compatibility 1.0.0) <98A82BC5-0DD9-3212-9CAE-35A77278EEB6> /usr/lib/system/libcache.dylib
0x9c0e2000 - 0x9c0f0ff7 libxar-nossl.dylib (??? - ???) <5BF4DA8E-C319-354A-967E-A0C725DC8BA3> /usr/lib/libxar-nossl.dylib
0x9c0f1000 - 0x9c0f2ff4 libremovefile.dylib (21.1.0 - compatibility 1.0.0) <6DE3FDC7-0BE0-3791-B6F5-C15422A8AFB8> /usr/lib/system/libremovefile.dylib
0x9c0f3000 - 0x9c1b3ffb com.apple.ColorSync (4.7.4 - 4.7.4) <0A68AF35-15DF-3A0A-9B17-70CE2A106A6C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync. framework/Versions/A/ColorSync
0x9c1b4000 - 0x9c56effb com.apple.SceneKit (125.3 - 125.4) <48806882-FE04-36A5-83A1-A0D2F2FA03F9> /System/Library/PrivateFrameworks/SceneKit.framework/Versions/A/SceneKit
0x9c580000 - 0x9c580fff com.apple.vecLib (3.7 - vecLib 3.7) <8CCF99BF-A4B7-3C01-9219-B83D2AE5F82A> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
0x9c581000 - 0x9c598ff8 com.apple.CoreMediaAuthoring (2.0 - 891) <69D569FD-670C-3BD0-94BF-7A8954AA2953> /System/Library/PrivateFrameworks/CoreMediaAuthoring.framework/Versions/A/CoreMediaAuthor ing
0x9c656000 - 0x9c6ceff8 com.apple.CorePDF (3.1 - 3.1) <0074267B-F74A-30FC-8508-A14C821F0771> /System/Library/PrivateFrameworks/CorePDF.framework/Versions/A/CorePDF
0x9c6cf000 - 0x9c6d6ff9 libsystem_dnssd.dylib (??? - ???) <D3A766FC-C409-3A57-ADE4-94B7688E1C7E> /usr/lib/system/libsystem_dnssd.dylib
0x9c738000 - 0x9c73bffc libpam.2.dylib (3.0.0 - compatibility 3.0.0) <6FFDBD60-5EC6-3EFA-996B-EE030443C16C> /usr/lib/libpam.2.dylib
0x9ca6c000 - 0x9cabeffb com.apple.CoreMediaIO (212.0 - 3199.1.1) <BBC14F4C-2748-3583-85E3-EF3A1F249370> /System/Library/Frameworks/CoreMediaIO.framework/Versions/A/CoreMediaIO
0x9cabf000 - 0x9cce8ffb com.apple.QuartzComposer (5.0 - 236.7) <1504F5A4-FF1A-365E-9E01-30410C561C2C> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzComposer.framewor k/Versions/A/QuartzComposer
0x9ccf3000 - 0x9cd07ff7 com.apple.CFOpenDirectory (10.7 - 144) <665CDF77-F0C9-3AFF-8CF8-64257268B7DD> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory. framework/Versions/A/CFOpenDirectory
0x9cd0b000 - 0x9cde1aab libobjc.A.dylib (228.0.0 - compatibility 1.0.0) <2E272DCA-38A0-3530-BBF4-47AE678D20D4> /usr/lib/libobjc.A.dylib
0x9ce62000 - 0x9ced6fff com.apple.CoreSymbolication (2.2 - 73.2) <FA9305CA-FB9B-3646-8C41-FF8DF15AB2C1> /System/Library/PrivateFrameworks/CoreSymbolication.framework/Versions/A/CoreSymbolicatio n
0x9ced7000 - 0x9cf38ffb com.apple.audio.CoreAudio (4.0.2 - 4.0.2) <E617857C-D870-3E2D-BA13-3732DD1BC15E> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio
External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 2
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 3190
thread_create: 1
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=207.1M resident=172.0M(83%) swapped_out_or_unallocated=35.1M(17%)
Writable regions: Total=96.6M written=13.8M(14%) resident=33.8M(35%) swapped_out=0K(0%) unallocated=62.8M(65%)
REGION TYPE VIRTUAL
=========== =======
ATS (font support) 32.0M
ATS (font support) (reserved) 4K reserved VM address space (unallocated)
CG backing stores 224K
CG image 4K
CG raster data 64K
CG shared images 3448K
CoreGraphics 8K
CoreServices 4948K
IOKit 168K
MALLOC 27.5M
MALLOC guard page 32K
Memory tag=240 5652K
Memory tag=242 12K
Memory tag=249 156K
SQLite page cache 192K
Stack 68.6M
VM_ALLOCATE 28.7M
__CI_BITMAP 80K
__DATA 12.2M
__DATA/__OBJC 144K
__IMAGE 528K
__IMPORT 4K
__LINKEDIT 42.8M
__OBJC 2452K
__OBJC/__DATA 176K
__PAGEZERO 4K
__TEXT 164.3M
__UNICODE 732K
mapped file 113.6M
shared memory 312K
shared pmap 7120K
=========== =======
TOTAL 515.5M
TOTAL, minus reserved VM space 515.5M
System Profile:
Model: iMac10,1, BootROM IM101.00CC.B00, 2 processors, Intel Core 2 Duo, 3.33 GHz, 8 GB, SMC 1.52f9
Graphics: ATI Radeon HD 4670, ATI Radeon HD 4670, PCIe, 256 MB
Memory Module: BANK 0/DIMM0, 2 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54313235533642465238432D47372020
Memory Module: BANK 1/DIMM0, 2 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54313235533642465238432D47372020
Memory Module: BANK 0/DIMM1, 2 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54313235533642465238432D47372020
Memory Module: BANK 1/DIMM1, 2 GB, DDR3, 1067 MHz, 0x80AD, 0x484D54313235533642465238432D47372020
AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x8F), Atheros 9280: 4.0.64.8-P2P
Bluetooth: Version 4.0.5f11, 2 service, 18 devices, 1 incoming serial ports
Network Service: Ethernet, Ethernet, en0
Network Service: Wi-Fi, AirPort, en1
Serial ATA Device: Hitachi HDS5C1010CLA382, 1 TB
Serial ATA Device: PIONEER DVD-RW DVRTS09
USB Device: hub_device, 0x050d (Belkin Corporation), 0x0234, 0x24300000 / 3
USB Device: exernal hd, 0x059b (Iomega Corporation), 0x0370, 0x24340000 / 4
USB Device: Built-in iSight, apple_vendor_id, 0x8502, 0x24400000 / 2
USB Device: Internal Memory Card Reader, apple_vendor_id, 0x8403, 0x26500000 / 2
USB Device: IR Receiver, apple_vendor_id, 0x8242, 0x04500000 / 2
USB Device: BRCM2046 Hub, 0x0a5c (Broadcom Corp.), 0x4500, 0x06100000 / 2
USB Device: Bluetooth USB Host Controller, apple_vendor_id, 0x8215, 0x06110000 / 5Thanks for the crash log It looks like you have AIR 3.2 installed. Could you try updating to 3.3 and generate another log?
http://get.adobe.com/air -
Is there any way to use Adobe Extension Builder with After Effects?
I have been using Script UI and Javascript within the ExtendScript Toolkit to build panels for After Effects CC, but I like the way the Adobe Extension Builder works with Eclipse, and the power of including external libraries like JQuery. Is there any route to build extensions for After Effects with this or some similar solution?
Hi Hallgrimur,
I was checking the documentation for CC14 Extension SDK and found that the HTML5 extension development is available now for After Effects too. I could not find any update of Extension Builder though which would support the After Effects extension development. While searching I came across this thread, so was wondering if you might have any update on how to go about with the HTML5 extension development for After Effects. Thanks a lot in advance. -
Jacquie Lawson Advent Calendar app using Adobe Air
In December I bought the Jacquie Lawson Advent Calendar and downloaded it to my laptop. It worked perfectly. When you booted up it would open up and put a snow globe on the lower right corner of your desktop. When you clicked on it choices showed and you could go to the village. Then a full screen would open up with a beautiful English town in the snow. Each day of Dec you could click on a numbered ornament and an animated flash movie would play. It was tied to the computer's calendar, so you would have to wait to open up the places.
It stopped working after day 9.
I tried all the usual things, rebooting, clearing caches and plists, uninstalling, redownloading and reinstalling. No luck. I've written the Jacquie Lawson more than half a dozen times but have yet to receive any suggestions on what to do.
Is there anyone else out there who has had this same problem? Is there anyone who can offer other suggestions? When the program worked it was amazingly beautiful.
When I boot up the program load but no snow globe and the menu on the top of the pages offeres nothing useful.Hi Chino3,
Please try downloading Air from the direct download: http://helpx.adobe.com/muse/kb/installer-file-damaged.html.
Refer the kb:
http://forums.adobe.com/message/4018250
http://forums.adobe.com/message/5542887
Regards,
Romit Sinha -
How do I develop for multiple screen resolutions using Adobe Air
Hi,
I'm looking at developing mobile apps using Adobe Air but there's something I'm not quite sure. Sorry if this is a newbie question or has been repeated but I have looked at tutorials, etc but just want to get a general idea on how to prepare the assets. Here are some of my questions:-
1) If I want to develop for the iPhone non-retina and retina resolution, do I actually need to only write the code and layout the graphics in retina(960 x 640) stage size and it will automatically scale down for non-retina resolution?
2) How do I cater for iPhone 5 resolution? Do I actually need to swap say the background images through code by detecting the resolution size it was in? or do I actually just leave the background image longer it exceeds the stage height so when it's iPhone 5 it will show everything?
thanks for the help!If you are talking about regular Flash work, and not your own code-layout application, then what happens depends on the scale mode of the stage. Typically, when doing code layout the stage is set to no_scale, and you have to do all the hard work yourself, calculating the size of things, and laying them out with ActionScript.
If it's more of a typical Flash graphical scene there are two other scale modes that make life easier for you.
The default scale mode is show_all. With that you will be certain to see all of the content of your original Flash stage, and if the screen is a wider ratio than your stage, the content that is off the sides of the stage will be revealed. See this app I made, that uses that technique:
https://itunes.apple.com/us/app/meet-heckerty-funny-interactive/id514220257?mt=8
It works well enough, I have enough extra background graphics to go out to a 16:9 screen, including iPhone 5. That particular stage is 1024x768, and it will scale all the way from iPad 3 Retina down to iPhone 3gs.
The other scale mode that is useful is no_border. In that mode you are certain to not have any black borders around the stage. It achieves that by cropping into either the left and right, or the top and bottom, of the stage. See these apps I made, that work that way:
https://itunes.apple.com/us/app/milkshake-mayhem/id556962979?mt=8
https://itunes.apple.com/us/app/p.s.-snowflake-yourself/id571384475?mt=8
In both of those cases I have content that is correct for half way between the ratio limits of 16:9 and 4:3 (or 9:16 and 3:4 for the portrait case). When the app runs on your device, some amount of the left and right, or the top and bottom, of the stage is cropped. I have enough background content for that to be ok, and all of the important content is within the middle 14:9 or 9:14 area of the screen. The stage size for the landscape app is 1680xx1080, exactly 14:9. This approach is better than the show_all one, in that the user doesn't feel like they are seeing a lot of blank space, as can be the case when viewing a 4:3 stage on a 16:9 screen.
One last thing, even with either of those techniques the app won't fill the iPhone 5 screen. To get that to work you have to include a splash screen that is 640x1136, and name [email protected]. With that in place iOS knows to make your app use the full width or height of the iPhone 5. -
How would I create an USB Barcode Scanner Listener using Adobe AIR?
I want to create a USB barcode scanner listener that would read in the scanned barcode, and place the barcode in a field in my AIR App even if the program wasn't focused on that particular field in the App. If the client was using the application at the time for something else the scan would be buffered in AIR till requested or the AIR App has been idle for x period of time where upon the field would be brought into focus.
How would I go about this (I'm developing on windows) Was hoping for a USB solution within AIR but not fussy at all if I have to go outside AIR to solve this problem. Java, Flex, ActionScript, Flash, C, C++, C#, VB (currently I've developed the rest of the App using Adobe AIR and JavaScript)
I thought after some research that I could make a Java App (if all else fails) that listens and buffers the input and passes it along using a socket but JUSB doesn't work on Windows properly.
I'm not stuck on any one particular implementation or idea just want to get development underway so... Any ideas? or suggestions would be awesome. I've googled a lot but haven't found any examples or solid suggestions, so any URL pointing to that information would be great too, if you know of a good one, then I'd be able to read up on any suggestion.
Thanks,
MartyThanks Joe,
Just for anyone else. I bought a Metologic Scanner - VoyagerCG. I was trying to get it to work using Java USB for a bit with no luck. But if you get this scanner or one like it, it can be configured as a Virtual COM Port. Which is very very easy in Java to set up as a listener and use sockets to transfer the data and listen within AIR.
This PDF has links to drivers and instructions if this is useful to anyone.
http://taltechnologies.com/products/Eclipse-Voyager%20Interface%20Options.pdf
All the best,
Marty -
When I stream videos from my laptop onto my Apple TV via my iPad 2 using the Air Video app/server the video plays great however when I pause the video the Apple TV reverts back to the home screen within a few seconds and then when I want to restart watching the video I have to re-buffer the video. Is there any way I can stop the Apple TV from reverting back to the home screen when I pause the video I’m watching?
Welcome to the Apple Community.
Contact the developer of the Air Video app. -
Flash built app with in-app purchases using Adobe AIR
I am working on building an app using flash which will run on desktop/ios/android, using adobe air to publish the final content. I am pretty proficient using flash, but not so much in actionscript.
The idea for the app is one of a library where a user can read a free book (short story really) and then have the option to purchase other stories via in-app purchases.
Does anyone know how this would work best? Should those short stories be located in separate movie clips within the app and are just locked and invisible until the user makes payment? Then when paid they are made visible for the user to read? Or should be be held somewhere externally? Maybe in PDF form, so when the user purchases then they can view the pdf within the app?
Or what would people recommend?
Thank you in advance for any help/advice!they can be within your app.
that's easiest and i don't think anyone would bother de-compiling your app to access the paid content. -
Is there any way to install adobe flash player for my ipad?
Is there any way to get adobe flash player on my ipad?
No, flash is not supported on the iPad - and as Adobe have announced that they are stopping development on all mobile versions of it, it probably never will be.
Browser apps such as Skyfire, iSwifter, Puffin and Photon 'work' on some sites, but judging by their reviews not all sites. Also some websites have their own apps in the App Store. -
Is there an ipad app that lets you use a stylus (or your finger) to write on Pages documents
Whether this work with Pages, I don't know but this might what you're looking for. http://itunes.apple.com/us/app/easysign-sign-fill-documents./id381786507?mt=8
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Is there any free app available for iPad 2 so can do the work in MSWord, Excel, PowerPoint.
I'm not aware of free apps that will let you work with Word, Excel, etc. There are however, paid apps, such as Pages and Numbers you can buy that will work for you.
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App that uses Adobe Air will not work
I recently tried to install a widget from a greeting card company that uses Adobe Air. The app will not load. I get a window for the license agreement for Adobe Air and when I click I agreee nothing happens.
I use Windows 7. I have tried all the compatibility settings in the app properties with the same result. I left it set on Windows 7 compatiblility. I tried downloading the app and then Adobe Air, uninstalled both and tried downloading Adobe Air first then the app. I contacted the app vendor (Jacquie Lawson) and Andrew with their support sent me to the Adobe support site. Once the downloads completed and try to open the app this is what I see:
I click on the I Agree button and it closes.....nothing else. I appreciate your help. Doing things is how I have learned so hopefully this will be a learning experience.
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