Is using Media Encoder faster than Transcoding with Encore?

I'm fairly new to the Adobe video side of things, I just switched over from Apple but I am really liking what I'm working with. I've been using the Adobe Dynamic link to edit and auther DVDs. It's nice to not have to overload my computer with exported movies, but it seems to take a very long time to transcode within Encore. What seems to be much quicker is exporting the file out of Premiere and then using Media Encoder to transcode it using the highest quality DVD preset (and switched it to CBR 9 Mbps since my video is only 10 minutes long). I guess I'm curious if this is the method that others use or if most people use Dynamic link to author DVDs.
Thanks,
Joel

The problems some users experience tend to involve Bluray and dynamic link.
For DVDs, I use dynamic link and like it. I do set the preference (available with CS5 and above when using Transcode Now ) for Encore to transcode movie assets using AME, and I transcode with transcode now prior to doing a build.
I do not have a CUDA card, but my understanding is that AME is using 64 bit.

Similar Messages

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    Barry Cohen
    Online Editor
    [email protected]
    o: 310.481.2282
    c: 818.807.8308
    Young Hollywood
    1627 Pontius Ave.
    First Floor
    Los Angeles, CA 90025
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    I'm running into flash frames with Media Encoder exports of Premiere sequences using the live text templates.
    Unfortunately, AME doesn't flag it as an error, so the render completes without any issues in the render log and the only way to find it is to watch the rendered file.
    I have tried different combinations of having After Effects open or closed, with the live text template comp open or closed; I can't consistently reproduce the problem with any certainty and so am having trouble pinpointing the source.
    My only hypotheses so far are that:
    The glitches seem to be happening in the dynamic link between AME and PP, not AE and PP. The live text will pop back to the duplicated comp's text for one frame. Video playing simultaneously doesn't pop.
    In other words, the AE text template said: "name here". In PP it was edited to say "John Doe", then that comp was duplicated and edited to say "Bob Smith". Everything looks fine in PP. There are no keys on the source text in AE (I have noticed that if there are keys on the source text in AE, the text will pop back to the original AE text at that key in PP).
    When rendered out of AME, halfway through Bob Smith's title, it will read "John Doe" for a single frame, then pop back to being Bob.
    I've only had this happen so far with AME renders. The renders out of PP haven't given me any issues so far.
    It might happen more frequently on longer segments? If a title is up for 45 sec instead of 10 sec, it may be more likely to pop.
    The issue seems to occur more often in batch renders out of AME (happened to 3 of 5 files rendered in a batch, AME 2014.1) and/or with unrelated AE comps open (on a single render from AME 2014.2)
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    Would be nice to get to the bottom of what's happening so I can recommend something to the editors when I hand off these live text templates to them.
    I realize that the live text is a new feature as of 2014.1, but haven't found anyone else talking about this. Would love if this was a very simple fix that I'm missing.
    I was able to reproduce the error on 2 different machines, with similar specs:
    Premiere CC 2014.1 and 2014.2
    Media Encoder CC 2014.1 and 2014.2
    Mac tower 2010
    2x 6-core Intel Xeon
    RAM: 64 GB
    Graphics: ATI Radeon HD 5770 and NVidia Quadro K5000 (or K4000)
    OS: 10.8.5 Mountain Lion

  • Can't export .MOV in AE cc render queue, But I can Export .MOV using Media Encoder cc

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  • Premeire Pro 7.1 crashes when using Media Encoder queue.

    After I updated to the latest version of Premiere Pro (October Release 7.1), every time I export a project from premiere pro timeline and use Aodobe media encoder it crashes every time. This happens on both my MacPro and MacBookPro with two different projects, so I know its not anything on my system. I was on the phone with a Adobe tech support rep and he did a remote screen access to see first hand that it was crashing. He confirmed that there is a bug with the new update. He even installed the earlier version of PP CC and Media Encoder and it did not crash once. He told me he was going to send the issue up the chain and hopefully get a patch update soon. Has anyone else experienced this with the PP CC 7.1 update?

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    Process: Adobe Premiere Pro CC [597]
    Path: /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro
    CC.app/Contents/MacOS/Adobe Premiere Pro CC
    Identifier: com.adobe.AdobePremierePro
    Version: 7.2.0 (7.2.0)
    Code Type: X86-64 (Native)
    Parent Process: launchd [144]
    Responsible: Adobe Premiere Pro CC [597]
    User ID: 501
    Date/Time: 2013-12-16 19:30:46.616 -0500
    OS Version: Mac OS X 10.9.1 (13B42)
    Report Version: 11
    Anonymous UUID: A8549166-9EEE-D2C9-2FE1-5270831659F1
    Crashed Thread: 5 Dispatch queue: com.apple.root.low-priority
    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000000
    VM Regions Near 0:
    -->
      __TEXT 0000000100000000-0000000100003000 [ 12K] r-x/rwx SM=COW
    /Applications/Adobe Premiere Pro CC/Adobe Premiere Pro
    CC.app/Contents/MacOS/Adobe Premiere Pro CC
    Thread 5 Crashed:: Dispatch queue: com.apple.root.low-priority
    0 com.adobe.Mezzanine.framework 0x0000000105d5a46e
    MZ::EncoderManager::RenderMedia(dvacore::filesupport::File, dvacore::utility::Guid,
    dvacore::filesupport::File, std::basic_string<unsigned short,
    std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool,
    bool, ASL::InterfaceRef<BE::ISequence, BE::ISequence> const&,
    std::basic_string<unsigned short, std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&,
    std::basic_string<unsigned short, std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&,
    ASL::InterfaceRef<BE::IProject, BE::IProject> const&, MZ::ExportMediaEncodeType,
    MZ::EncodeSettings const&, EncoderHost::AMEWorkAreaType, dvamediatypes::TickTime,
    dvamediatypes::TickTime, unsigned int) + 878
    1 com.adobe.Mezzanine.framework 0x0000000105d5c469
    MZ::EncoderManager::StartSequenceRender(std::basic_string<unsigned short,
    std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&,
    std::basic_string<unsigned short, std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&,
    ASL::InterfaceRef<BE::IProject, BE::IProject> const&,
    ASL::InterfaceRef<BE::ISequence, BE::ISequence> const&, MZ::EncodeSettings const&,
    EncoderHost::AMEWorkAreaType, dvamediatypes::TickTime, dvamediatypes::TickTime,
    std::basic_string<unsigned short, std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&,
    std::basic_string<unsigned short, std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&,
    std::basic_string<unsigned short, std::char_traits<unsigned short>,
    dvacore::utility::SmallBlockAllocator::STLAllocator<unsigned short> > const&, bool,
    bool, MZ::ExportMediaEncodeType, unsigned int) + 393
    2 com.adobe.Mezzanine.framework 0x0000000105d5fa39 MZ::(anonymous
    namespace)::SequenceRenderRequest::ProcessSelf() + 169
    3 com.adobe.Mezzanine.framework 0x0000000105d5ef60 MZ::(anonymous
    namespace)::EncoderManagerThreadedQueueRequest::Process() + 64
    4 com.adobe.dvacore.framework 0x0000000100370682 dvacore::threads::(anonymous
    namespace)::SubExecutorImpl::CallFunctionWithExceptionHandler(boost::function<void
    ()> const&) + 34
    5 com.adobe.dvacore.framework 0x000000010036f578 dvacore::threads::(anonymous
    namespace)::SubExecutorImpl::OnThreadExecute(boost::shared_ptr<dvacore::threads::(anonymou s
    namespace)::SubExecutorImpl> const&) + 184
    6 com.adobe.dvacore.framework 0x0000000100385d9f
    dvacore::threads::ExecuteTopLevelFunction(dvacore::threads::AllocatedFunctionT<boost::func tion<void
    ()> > const&) + 31
    7 com.adobe.dvacore.framework 0x0000000100385a9f
    dvacore::threads::WrapExecuteTopLevelFunction(void*) + 15
    8 libdispatch.dylib 0x00007fff8edc02ad _dispatch_client_callout + 8
    9 libdispatch.dylib 0x00007fff8edc209e _dispatch_root_queue_drain + 326
    10 libdispatch.dylib 0x00007fff8edc3193 _dispatch_worker_thread2 + 40
    11 libsystem_pthread.dylib 0x00007fff8974aef8 _pthread_wqthread + 314
    12 libsystem_pthread.dylib 0x00007fff8974dfb9 start_wqthread + 13
    Thread 5 crashed with X86 Thread State (64-bit):
      rax: 0x000000003f3f3f3f rbx: 0x000000004d6f6f56 rcx: 0xffffffff00000000 rdx:
    0x0000000000002265
      rdi: 0x0000608000174e88 rsi: 0x0000600000170820 rbp: 0x0000000119388a70 rsp:
    0x0000000119388250
      r8: 0xd749167f92392da6 r9: 0x0000000119387c00 r10: 0x000000000397423e r11:
    0x000000000134ccf9
      r12: 0x000000003f3f3f3f r13: 0x0000000000000000 r14: 0x000000011233e270 r15:
    0x00000001282e3660
      rip: 0x0000000105d5a46e rfl: 0x0000000000010206 cr2: 0x0000000000000000
    Logical CPU: 1
    Error Code: 0x00000004
    Trap Number: 14
    External Modification Summary:
      Calls made by other processes targeting this process:
      task_for_pid: 1
      thread_create: 0
      thread_set_state: 0
      Calls made by this process:
      task_for_pid: 0
      thread_create: 0
      thread_set_state: 0
      Calls made by all processes on this machine:
      task_for_pid: 861
      thread_create: 1
      thread_set_state: 0
    VM Region Summary:
    ReadOnly portion of Libraries: Total=509.1M resident=245.1M(48%)
    swapped_out_or_unallocated=264.0M(52%)
    Writable regions: Total=1.7G written=1.2G(68%) resident=1.2G(71%) swapped_out=0K(0%)
    unallocated=494.2M(29%)
    REGION TYPE VIRTUAL
    =========== =======
    ATS (font support) 31.9M
    ATS (font support) (reserved) 8K reserved VM address space (unallocated)
    CG backing stores 10.7M
    CG image 40K
    CG raster data 48K
    CG shared images 180K
    CoreGraphics 8K
    CoreImage 4K
    IOKit 5680K
    IOKit (reserved) 128K reserved VM address space (unallocated)
    Image IO 408K
    Kernel Alloc Once 8K
    MALLOC 299.3M
    MALLOC (admin) 48K
    MALLOC_LARGE (reserved) 8100K reserved VM address space (unallocated)
    Memory Tag 242 12K
    Memory Tag 249 156K
    Memory Tag 251 8K
    OpenCL 8K
    OpenGL GLSL 1664K
    STACK GUARD 56.1M
    Stack 22.8M
    VM_ALLOCATE 1.3G
    VM_ALLOCATE (reserved) 47.1M reserved VM address space (unallocated)
    __DATA 37.8M
    __IMAGE 528K
    __LINKEDIT 209.9M
    __TEXT 299.2M
    __UNICODE 544K
    mapped file 68.2M
    shared memory 4K
    =========== =======
    TOTAL 2.3G
    TOTAL, minus reserved VM space 2.3G
    Message was edited by Mark Mapes to remove extraneous crash report content.

  • Use Media Encoder CS5 in Premiere Pro CS4?

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