Issue with debugging Flash Pro CS6

I have a project I am working on that was created in CS5.5 targeting iOS. The SWF has a lot of content, but no code and the .AS file has all the code except for a few utility functions. I just updated to CS6 and now debugging no longer works as expected. When I run the app in Debug - whether using the mobile or desktop Air debugger environments, it fails to recognize the .AS file as having executable code in it. In CS5.5, when I did this, the AS file would open and I could set and clear breakpoints. Now, if I go to the file and try to toggle a breakpoint, it shows "No exectuable code..." no matter where I set the breakpoint. The app is running fine, but it acts like there is no link between the source file and the app.
The app builds and runs fine - I just can't debug it. Help!
I am sure this is some stupid little thing I haven't done, but since I changed nothing between CS5.5 and CS6, I have no idea where to look.
Scott

You might get better results if you post in the Flash General forum.  Sometimes when new versions are presenting problems some Adobe folks will visit there to see if they can help....
http://forums.adobe.com/community/flash/flash_general?view=discussions

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