Issues with Render Preview (Translating to Export)

I've had this reoccuring issue with various media I have captured using Dxtory with the x264 codec. The time at which the video decides to contort/mix never varies even with different settings in Adobe Premiere. The original footage does not have this error.
NOTE: The raw footage does not have this issue as shown in the "Original Video". This is a straight upload to You-Tube rather than putting it through Adobe Premiere CS5.5
PROBLEM OCCURS AT 00:24
Straight Upload (No Adobe Premiere): http://www.youtube.com/watch?v=0BOS0bSkpVE
Exported Uploaded (With Adobe Premiere): http://www.youtube.com/watch?v=s2CJpM1CHl8&feature=youtu.be
--Recording
What is Recorded: World of Warcraft (Client 1.12.1)
Day Recorded: July 1st, 2012
Program Used to Record: Dxtory with x264(x86) codec
Framerate Recorded: 30 FPS (Very small variations while recording)
Resolution: 1600x900
Length: 1:16
File Size: (Prior)129MBs --> 145MBs(After Export)
File Format: AVI
Download (AVI): http://www.mediafire.com/?qjzxicunb77bcri
--Adobe Premiere
Capture Format: HDV
Sequence: AVCHD 1080p30 (Original)
Imported "raw" .avi footage, with original audio.
Preferences: Scaled to frame size (1600x900 --> 1920x1080); Problem occurs even if not scaled.
Rendered the Entire Work Area
Exported Using H.264; with a target bitrate of 16, Maximum 20
Rendering took approximately 3-4 minutes.
Exporting took approximately 5 minutes.
--Computer Specifications
Operating System: Windows 7 Enterprise SP1, x64
Processor: AMD Phenom 8450e Triple Core Processor, 3 Cores
Motherboard: A740GM-M
Installed Physical Memory (RAM): 4GB
Total Virtual Memory: 7.97 GB
Storage: 1 Terabyte (RAID), two 500GB Hard Disks
Graphics Card: N460GTX MSI Cyclone 768D5
Any assistance would be greatly appreciated.

Same problem...
http://www.youtube.com/watch?v=A4T_fVs2iwI
This premiere is giving us problems all the time I don't know why I'm still using it, I thing that is time to make a change if this people don't open their doors a little bit more. I think that we not gonna fix this. But if you do let me know.

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