J2ME - palette corruption

I used J2ME 3.0 EA. Graphics file (tried gif and png) contain pixels with 0xFF060606 (almost black) color. I load image using createImage(resource Name). Then I generate getRGB for the image, and black becomes 0xFF000400. Why?

The explanation of issue is in the java documentation:
"The returned values are not guaranteed to be identical to values from the original source, such as from createRGBImage or from a PNG image. Color values may be resampled to reflect the display capabilities of the device (for example, red, green or blue pixels may all be represented by the same gray value on a grayscale device)".
Initial problem was that I had to change color of specific pixels in the image. As colors are "not guaranteed to be indentical", just taking predefined AARRGGBB did not work.
I solved this issue by picking specific pixels from the image as sample color to look within the image.
Good luck.

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    I've had a problem before with this. It didn't said it was corrupt but some other error. Anyway that problem was caused because I ran it with a 64bit JDK. However it doesn't works with a 64bit JDK, you need to install a 32bit JDK next to it. Then in the installer folder, you have a 'java' file without any extension. Open it in notepad and you'll see it contains the path to your 64bit JDK installation. Edit it to the path of your 32bit JDK, save and reinstall.
    Source:
    http://stackoverflow.com/questions/1463162/java-me-sdk-3-fails-to-start
    This might be your problem.
    Edited by: user8973897 on 23-feb-2011 5:05

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