JOGL jar file confusion

Some of the jogl.jar file contain following packages
Packages
net.java.games.cg
net.java.games.gluegen.runtime
net.java.games.jogl
net.java.games.jogl.util
another one contain following packages
Packages
com.sun.opengl.cg
com.sun.opengl.util
com.sun.opengl.util.j2d
com.sun.opengl.util.texture
com.sun.opengl.util.texture.spi
javax.media.opengl
javax.media.opengl.glu
Which one is best and latest?

Packages
com.sun.opengl.cg
com.sun.opengl.util
com.sun.opengl.util.j2d
com.sun.opengl.util.texture
com.sun.opengl.util.texture.spi
javax.media.opengl
javax.media.opengl.glu
This is the latest.......

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    I'm currently using Eclipse on Windows as my IDE and I've gotten [JOGL |https://jogl.dev.java.net/] to work on it, however if I try to export the project (I've just got a simple example that runs perfectly through eclipse) to an jar file (either the JAR or Runnable JAR option) the jar file doesn't do anything. If I go to the command line and type "java -jar <the jar file> -Djava.library.path=<where the library files are>" it gives this error:
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    Ok, sounds like it would work, although I've never done much with loading libraries like you describe, so I could use some extra notes on it.
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    * Copyright (c) 2000, 2005 IBM Corporation and others. All rights reserved.
    * This program and the accompanying materials are made available under the
    * terms of the Eclipse Public License v1.0 which accompanies this distribution,
    * and is available at http://www.eclipse.org/legal/epl-v10.html Contributors:
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    * SWT OpenGL snippet: use JOGL to draw to an SWT GLCanvas For a list of all SWT
    * example snippets see http://www.eclipse.org/swt/snippets/
    * @since 3.2
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    import java.io.FileNotFoundException;
    import java.io.FileOutputStream;
    import java.io.IOException;
    import java.io.InputStream;
    import java.io.OutputStream;
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    import javax.media.opengl.GLContext;
    import javax.media.opengl.GLDrawableFactory;
    import javax.media.opengl.glu.GLU;
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    import org.eclipse.swt.graphics.Rectangle;
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    import org.eclipse.swt.opengl.GLCanvas;
    import org.eclipse.swt.opengl.GLData;
    import org.eclipse.swt.widgets.Composite;
    import org.eclipse.swt.widgets.Display;
    import org.eclipse.swt.widgets.Event;
    import org.eclipse.swt.widgets.Listener;
    import org.eclipse.swt.widgets.Shell;
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              shell.open();
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                   public void run()
                        if (!canvas.isDisposed())
                             canvas.setCurrent();
                             context.makeCurrent();
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                             gl.glColor3f(0.9f, 0.9f, 0.9f);
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                   if (!display.readAndDispatch())
                        display.sleep();
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