Keyboard? Multiple Midi Inputs? CAD U1 Mic?

Hello (and, HangTime, if you're there, will really appreciate your answer)
Three questions:
1. MBPro with Yamaha E403keyboard -- GB11 records notes played with piano function but does not record background drumbeat from keyboard. Suggestions to get the background also? (Have already installed latest midi driver from Yamaha.)
2. If I acquire an external Mic can GB accept input from it at the same time as the keyboard? (Have multiple USB inputs available on MBPro.)
3. Any feedback on the CAD U1 Mic? Amazon has it at attractive price for a total novice.
Thanks.
(Note -- erroneously posted in GB3 originally.)

BPWMorro wrote:
2. If I acquire an external Mic can GB accept input from it at the same time as the keyboard?
yes:
http://www.bulletsandbones.com/GB/GBFAQ.html#maxnumrecordabletracks
(Let the page FULLY load. The link to your answer is at the top of your screen)
3. Any feedback on the CAD U1 Mic? Amazon has it at attractive price for a total novice.
i don't think i've seen anyone post about using that, but it'll probably work good enough if you're not looking for pro quality.
and to the question in your subjectline:
Multiple Midi Inputs?
you can plug in multiple MIDI devices, but you can only record to a single track as noted in the link above.

Similar Messages

  • Multiple MIDI Inputs Yet???

    Can anyone tell me if LP8 offers multiple MIDI inputs? I use the step sequencer from my Elektron Monomachine for pattern creation and would like to be able to assign the external tracks from it to instrument tracks hosting either native or 3rd party plug-ins. Untill I can assign MIDI to Logic Instruments and third party AU Instruments from multiple channels, I am forced to use another app (Ableton Live at present) for song creation and only use logic for post production of said track. Would much rather keep it all in one app from creation to stage performance!!!

    I have found an answer to my problem. In the following link I found this post that allowed me to play multiple instruments from an external step sequencer. I have been trying to figure this one out for ever and just kept giving up with the environment. Now I can finally use logic the way I always wanted to!!!
    http://discussions.apple.com/thread.jspa?threadID=1078171&tstart=30
    Here is the post...replace "MIDI Keyboard" with "Sequencer Track" and you can see how this worked for me...
    This method assumes that One MIDI Keyboard is sending on MIDI channel 1 and the other is sending on MIDI channel 2.
    In the Environment, go to the "Clicks and Ports" Layer. My MIDI "signal" path is:
    Physical Input-->Input Note (a keyboard)-->Input View (Monitor Object)-->
    "to Recording and Thru"
    (See p. 207 of the LPReference for more on the "The MIDI Signal Path")
    What I would suggest is this:
    Create a "Channel Splitter" object from the "New" menu. Then cable the MIDI output of the Input Note (the Keyboard object) to the Channel Splitter. This is a second MIDI output cable from the Keyboard, make sure the keyboard object remains connected to the Input View (monitor object).
    Now create two "Alias" objects. In the Alias' Parameters box, set the "Reference" box to the Audio Instrument you want to hear when you play the MIDI channel 1 keyboard. (There are other ways to do this without alias objects as well.)
    Now cable the MIDI channel 1 output of the Channel Splitter (second from the top) to the Alias of Audio Instrument (the one to be heard when playing the Keyboard on MIDI channel 1).
    Create a second Alias, set its Reference to the second Audio Instrument and cable the Channel Splitter's MIDI channel 2 output to the Alias.
    Now go the Arrange. Create a new track and Assign its output (click-hold on the name of the track) and select the "Input Notes" object (mine was under the "Clicks and Ports" submenu). Now when you've got the Input Notes track selected in the Arrange, the MIDI notes will be sent to the Audio Instruments based on MIDI Channel. You can record the notes on the Input Notes track. Later, you can "Demix" the notes and put the Demixed regions onto the tracks of the appropriate Audio Instrument.
    End Post
    For now I am using only one port on my AMT8 for input, the next step will be to try multiple port / multiple sequencer input scheme and see how that setup works...
    Hope this is helpful to someone

  • How do I set up multiple midi-input devices:WX5 wind & keyboard controllers

    Hello,
    I'm trying to setup my system to utilize two midi input devices.
    1. Novation Controller Keyboard connected through USB
    2. WX5 wind controller connected via VL-70 tone module with midi out cable to channel 1 of my Motu midi interface.
    As it is currently setup I am able to play both my Wind Controller and MIDI Keyboards fine, but for some reason whenever I finish playing the Wind Controller, the MIDI Keyboard no longer plays sound (it plays midi fine according to the transport, but no sound is created until I load another patch of the EXS).
    What am I doing wrong? Should I be switching between inputs in Logic somehow? How can I setup my system to be able to jump back and forth between my midi keyboard and wind controllers? I have done no setup besides cabling the devices in the AudioMidi setup (outside of Logic).
    Thank you in advance for any help you can provide!

    This is just a guess, but if the last thing your wind controller puts out is a volume message of zero (as I think it would do as you stop playing the last note) then you would need to send a volume message to the sound module to reset it to the desired volume.

  • I just upgraded to GB'11, running OSX 10.6.8.  Have an eKeys 49.  OSX confirms keyboard as midi input, volume slider registers in GB but no key strikes show, thus no functionality of program for me.  Please advise.

    Volume slider is recognized by GB and nothing else.  I have software instrument selected, not muted nor any other track solo.  Midi input is recognised, but no keystrokes are heard as notes, nor are they noted as being played while recording.  The keyboard and garageband used to work just fine.  Please advise.

    Also when I run garage band it thinks my USB wifi device is midi AND everytime I plug in my iPhone, it kills the USB internet connection.

  • Selecting one of multiple midi inputs in Garageband

    Hi,
    I've connected an M-Audio Midisport 4X4 to my powerbook G4 and am trying to control the synths in Reason Adapted at the same time as a synth in Garageband, in order to play them together.
    Does anyone know how to select the midi input in Garageband? At the moment it only acknowledges that there are 4 inputs and all controllers set off the synths...Reason is fine, you can select which midi input you want...I have Garageband 2...does version 3 have this option or have I overlooked something in 2?
    Thanks for your help,
    Alex Taylor

    shippo_uk wrote:
    Is this possible and if so how do I acheive this please?
    yes, you can build an instrument:
    http://www.bulletsandbones.com/GB/Tutorials.html#buildaninstrument
    (Let the page FULLY load. The link to your answer is at the top of your screen)

  • Using MainStage with multiple MIDI inputs (two keyboards!)

    Hi Guys,
    I use two keyboards for my live gigs, and am thinking about moving all my sounds over to MainStage. Most of my recording uses Native Instruments and Logic's standard AU instruments, and then I have to find similar sounds on my Korg and Kurzweil for live...
    My question is... can you use MainStage with two MIDI controllers? I'd obviously want to set up the presets in MainStage so that there are different instruments being controlled by each synth.
    Would love any advice on whether this can be done, and a quick pointer as to how...
    Thanks heaps in advance,
    Mike

    Easily done (I'm using two USB controllers on a gig now). Just set them up in Layout mode, then be sure to select the input of choice for your specific channel strip(s) in each patch. Or of course you can set things up at the set or concert level as well.

  • How to get multiple midi inputs to stick to tracks and not translate

    Hi.. i'm trying to get the following to work:
    I have two midi devices.. One on channel 1 and one on channel 13. They are coming in via different ports.
    I want to make it so Channel 1 only goes to the track for channel 1, and outputs on channel 1.. and channel 13 only goes to the track for channel 13 and outputs on channel 13..
    instead, what i am getting is: if channel 1 track is selected, all input from channel 13 is translated to channel 1. i need channel 13 to stay on channel 13.
    i'm new to logic and don't fully understand Environment, but havent been able to figure this out, and its critical for my use that the second keyboard always send through on its correct channel, even if i'm recording on another track. ideally i'd be able to arm both tracks and record with the inputs correctly separated and no translation..
    can someone please help?

    I ended up making a really complex MIDI patching mixer in the environment to solve this problem, but a simple solution exists:
    1) Create a Multi-Intrument (Turn the Port: Off, make sure the box is Checked next to Icon and activate all Channels) in the environment layer that houses your Physical Input.
    2) Wire the SUM of the Physical Input to the new Multi-Intrument
    3a) Wire the Multi-Instrument to the Sequencer Input
    3b) Wire the next node of the Multi Instrument to a Splitter
    4) Wire corresponding channels to your object of choice (either a MIDI Instrument or Audio Instrument)
    5) Goto you arrange and create tracks for the Multi-Instrument you made (just as you would for an outboard synth)
    6) Goto your Recording Prefs (option + R, I think) and check 'Auto Demix by channel....'
    7) Arm the Multi Instrument, and press record...
    8) Play both keyboards and they multitrack record (FYI!!! When recording, make sure you have one of the MIDI tracks selected---during the recording, it will come in as one region, but once the recording is stopped it will demix them to the appropriate tracks)
    You can download the environment layer I made to do this here to help you out if you get lost. (It just has a lot of stuff you may not need.)
    Good Luck!

  • Multiple MIDI Inputs

    Ok - this might sound odd
    I have two EDIROL USB interfaces hooked up to my mac using 10.4/GarageBand 2. Each interface has its own dedicated music keyboard. When i started garageband, it announced that it now had 2 inuts avilable. When i play on either keyboard, the sound is the same. Is there a way to have one interface controllying say track 1, a piano, and the other interface controlling another track, say track 2 flute?
    Atm both interfaces will control the one track only

    GB only supports a single MIDI track at a time.

  • Can I use a MIDI keyboard as an input device for a software instrument?

    I have a Casio CTK-2100 that I am currently playing around with in Logic Pro 9. It can record and playback the different instruments fine using MIDI tracks. But I was wondering if it is possible to use the keyboard as an input device for a software instrument instead of the "Step Input Keyboard".
    Is it? If so, how do I set it up?

    Yes, the terminology can be a bear, many, many years ago when I started using Logic the manuals were written completely by the programmers, while they were quite humorous in places the were also really hard to understand so I learned/realized.. you can't really do anything so wrong it's going to destroy your computer so why not go ahead and experiment. I learned the basics of Logic without a manual, months later when I went back to find some some details I could figure out the manual made a lot more sense.
    Logic has been somewhat Appleized but it's not really an Apple program, it was purchased almost as developed as it is now... a lot of the additions a fluff to make it easier to understand for new users while at the same time there are some real improvements.
    This is personal opinion: With all of the forums/online tutorials...etc...etc. It seems users are learning (but not understanding) the same things, plus everyone wants to use it right away so nobody takes a deep breath and investigates on their own. Logic is a deep, deep program, while learning don't be afraid to go off on a tangent and explore the program without any other input, it can actually be inspirational. One other thing good about the manual or "Online Help", in looking up a function you will invariably come across a related concept that will provide further insight.
    And..... have fun.

  • I have to step-input an existing score and tried it with the step-input-window in combination with midi-input from an usb-keyboard.

    I have to step-input an existing score and tried it with the step-input-window in combination with midi-input from an usb-keyboard.

    Tsk tsk, Nigel, don't you see: this is a story - with a cliffhanger... he said he tried... but he never clarifies if he succeeded or not... but still, he has to do it. It's stronger than him, bigger than him, there's no escaping the step-input and midi-input via usb-keyboard scoring... it's fate I tell you! Fate!

  • Why is my MIDI keyboard not showing up in 'MIDI inputs detected'?

    Neither of my MIDI keyboards show up in 'MIDI inputs detected' in Garageband for my iMac. They both work in my older macbook, and the USB inputs in my iMac work fine for external hard drives and keyboards. The iMac even powers them, lighting the screen on the keyboard, but fails to recognise it in Garageband.Please help.

    Yamaha driver:
    http://download.yamaha.com/usb_midi/index.html
    M-Audio driver:
    http://www.m-audio.com/index.php?do=support&tab=driver

  • How do I create multiple midi tracks each with separate external synthesizer sound

    Mac Pro OS 10.10.2, Logic Pro 10.1.1, FireFace 800 (updated), Roland XP-30 synthesizer/keyboard, Mackie mixer.
    XP-30 analog output to Mackie, FireFace monitor to FireFace main inputs and FireFace out to Mackie.
    What I can't get to work: Sound output for monitoring as I record on each of several midi tracks, each with access to my banks/programs.
    Logic automatically set up the multi-instrument and created 16 tracks, visible in the mixer window. I have entered custom banks for the XP-30 and they are working.
    Mt problem is two parts. First, my last experience was with Logic Pro 7 way back.
    Problem two is that when I create midi tracks (except for the first one I created on channel 1) by control-clicking on one of the tracks in the mixer window I get no sound for monitoring. I can see the green monitor indicator for the track shows midi data incoming. I just can't hear it. It's as if there is no designated output. I have checked audio preferences and see the FireFace as input and output device. If i change the channel to channel 1, I get the sound, but then I have two tracks on channel 1 which doesn't work for designating unique sounds to each track.
    I can select "All" for channel and get monitored sound on several tracks; however, they then all play the same sound, of course.
    i can create midi tracks (either instrument or external) using the plus icon, but no matter how i set them up that way, they do not allow me access to my banks/programs.
    In logic Pro 7 it was no problem creating multiple midi tracks, each with a different sound assigned to it. In Logic Pro 10, I am baffled regarding how to accomplish this and get it all to work as simply and nicely as I was able to with #7.
    Make sense? Can anyone help?
    Thanks

    I have it set to Performance mode which according to the owners manual: "This mode makes the XP-30 function as a multitimbral sound
    source, and Performance settings can be modified. If you’re
    using an external MIDI device to control the XP-30 in this
    mode, it will function as a multitimbral sound source."

  • Using multiple MIDI-in sources - can you now select the incoming MIDI port?

    Exciting to see that Logic Pro X has launched at last!
    I'm hoping someone who has already had a chance to download it can report back on a specific feature.
    In previous versions of Logic, the only way to record multiple MIDI sources (for example a V-Drums kit and a keyboard) at the same time has been to make sure they are on different MIDI channels, and then choose the "auto demix MIDI channels" option in preferences.
    In this way, the MIDI data is separated by channel and recorded to separate tracks.
    However, it only separates the channels when two or more tracks are armed for recording, and does not offer any option for selecting the specific MIDI port for incoming MIDI signals.
    DAWs such as Cubase and ProTools have always had a drop-down menu for MIDI channels, where the MIDI port can be chosen. This way, you can easily separate your MIDI controllers for either jamming or recording, and they will only play virtual instruments on tracks which are selected to their specific channel. This applies for recording as well as just jamming or trying parts prior to recording.
    I have several hardware synths in my studio and often record MIDI jams with multiple players, and on that basis moved back to Cubase last year. I have been hoping Logic would update this feature for a long, long time!
    Can anyone who is using Logic Pro X already confirm whether MIDI tracks now have a port select option, or whether the old channel-based system and the clumsy "auto demix MIDI channels" method remains...?
    Cheers,
    Mike

    Guys, this is really quite simple to accomplish in the midi environment, susprised you've been hunting for so long for the answers, here's a quick step by step:
    1. Go into Midi Environment
    2. Change the view in the Environment window to show Click & Ports
    3. To make things easier, click the 'Input Notes' label, and delete the object.  And also click the 'Input View' label, and delete that also, so you're left with a blank canvas.  (These are handy tools when testing, just deleting them to make things clearer).
    You should now be left with just the Sequencer Input  (And midi click, but ignore that) - Basically anything that connects into this input goes through as an input into logic... So, all we have to do now is to split each device into seperate channels.  This is simply done through the 'transform' objects.
    4. Add 2x Transformer objects via the 'new' menu (Or however many external inputs you need).
    5. Drag the connection from each device listed on the left, to it's own transformer as shown:
    6. Then plug each transformer into the Sequencer input
    7. Double click each Transformer object and simply FIX the midi channel to be whatever you desire, in this example i've picked channel 2 and channel 3
    8. Now, just make sure the 'Auto demix by channel if multitrack record' option is selected in project settings, and you're good to go!
    Now just simply select the channel number that corresponds to the devices you transformed, and when more than one track is armed for recording it will be split to how you would like.  *Please take note, that the demix only kicks in when multitracking, i.e. more than one track is armed*
    Now, this seems really long winded on a forum with screenshots etc. - But it's truly not, takes about 30 seconds, and once you've done it a few times makes sense.  Plus going through an environment like this opens up possibilites such as splitting one midi keyboard into different zones which can transmit to different channels, so you can have bass on your left hand, and lead on the right for example.  But the midi data will split to each track when recording.
    Reply back if you get stuck, more than happy to help!

  • Why are drum pads not a valid MIDI input the screen controls pallet?

    I'm slowly getting around to creating a Concert that represents my controller setup and realized that the drum pads have a different behavior.
    When setting up my Korg nanoPAD as a drum sample controller, I have to map it to a keyboard and not a 2x6 drum pad group. If I do not assign it to a keyboard, I cannot associate it with a channel strip playing back an EXS drum kit. They keyboard drop down in the MIDI input properties for a channel strip will not list the nanoPAD as an input even though I have already associated the pads with their virtual counterparts in the Layout tab.
    I can manually assign each pad to a MIDI note, but that sends the note event to all channel strips and I have no control over that.
    What gives??
    It looks really lame to have another keyboard widget in my concert layout when all want is a representation of the 12 pads on the nanoPAD.

    In edit mode, you should be able to create mappings that effectively transform your incoming drum pad note into another note on a specific channel strip. You can create multiple mappings per drum pad in order to trigger different sounds on different notes per channel strip.
    If you don't want a keyboard you can also use the "MIDI activity" object, it acts like a keyboard but takes up less space and doesn't display layers. It also glows to let you know that MIDI activity is coming in. Since all of the routing happens through screen objects, you need some sort of object there to do the routing -- either the MIDI activity object or the keyboard. The drum pads let you have additional flexibility since they allow you to make mappings (including changing patches, etc.), but the routing still needs to happen through one of the two routing objects unless you want to make each drum pad directly as I explained above.

  • Multiple gamepads/input devices

    I am wondering if multiple input devices can be used simultaneously... i.e. as in a 2 person NES emulator. I guess thats its... simple question. My guess is no, but I thought I'd ask
    Joe Mac

    Read the manual or search this forum...
    A channel strip listens to exactly ONE keyboard object. Not to a MIDI keyboard, but an object in the workspace.
    In the layout mode you can configure a keyboard object to only listen to certain MIDI events. Usually only they events that come from a specific MIDI keyboard (MIDI port and MIDI channel match). You can however e.g. ignore the channel or port for a keyboard object. Then this object might listen to multiple MIDI keyboards.
    This is the trick used for the EVB3: one keyboard object that receives MIDI events from several MIDI keyboards.
    Your EXS24 is listen to several keyboards, because you selected the EVB3 keyboard object as its input.
    I hope this clarifies the "magic" behind the difference of a MIDI keyboard and a keyboard object.
    BTW: There is one exception: if you have no keyboard in the workspace at all, the channel strip will still work: they listen to everything. Its like having a keyboard object with MIDI port and channel set to all/all.

Maybe you are looking for