Lightroom 4 Beta crash problem-Develop module
I have a problem importing a set of .cr2 photos taken in 2010. There are about 75 photos and when I import them and go to the Develop module, the controls are showing those for Lightroom 3 (recovery, fill light, etc.). Then the program encounters a problem and stops working and I have to shut down. I have checked my desktop icon and the path is looking to LR4 (I don't have LR3).
Now this problem seems to be happening only with this group of photos since I've tested others. There is nothing different from any other raw files I import.
So "Relative", in this case, is similar to Absolute/Relative? It would appear to be the case. The "Absolute" color choice is in the Photoshop print dialog, as are the other choices.
I think.
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Lightroom crash in Develop module with RAW files with sidecar files from ver 3
The issue probably has to do with the differences in settings between the two versions but I figured I would document what I am experiencing.
I am using the 64 bit version of Windows 7.
I imported a group of pictures with the XMP sidecar files generated with Lightroom v3. All the image files, a mixture of Canon Mark 5D II RAW and jpg files from my point & shoot UFO camera, imported without issue picking up all my tagging and GPS settings. When importing you are put into the Library module and from the Library module I could click on any RAW or jpg file, look at the meta data and view full screen.
I then entered the Develop module with a jpg picture selected and none of my settings made it across. The process was set to 2012. I was able to try out the new adjustments and all worked very well.
I then selected a RAW file while still in the Develop module and all hell broke loose.
I got a tip window pop up, the film strip went orange, the rest of the app screen then became greyed out and then behind tip pop up a crash window containing this information appeared:
Problem signature:
Problem Event Name: APPCRASH
Application Name: lightroom.exe
Application Version: 4.0.0.1
Application Timestamp: 4ef2621d
Fault Module Name: MSVCR100.dll
Fault Module Version: 10.0.40219.1
Fault Module Timestamp: 4d5f034a
Exception Code: c000041d
Exception Offset: 000000000003c1be
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: cc7e
Additional Information 2: cc7e9ac0f4374c9d4c9f2c948a85a235
Additional Information 3: 41e7
Additional Information 4: 41e779def86567567ae94271de75e4e9
There was no other path but to have the app close after that. Now since Lightroom has left off with the RAW file in the develop module when I restart the app it starts in the develop module with that same RAW image selected and I crash before I can change to a jpg. I am probably going to have to delete and recreated the data file to use the app again
After the all this I went back and checked to see how I had the catalog settings in LR 3 set because there were no sidecar files for the jpg images. I did not have the option to write settings to jpg and tif files but did have write settings to sidecar set. So I have a bit of a mystery why I have no sidecar files for jpg files when I should have based on the way the settings were. This probably explains why I had no issues at all with them in LR 4.
I am going to get LR 4 working again and then import the same batch of pictures without any sidecar files and see if I have any issues. I will report back soon.
When I imported the files without the sidecar files I had no issues at all but the RAW images came under older process not the 2012 process. There were no settings without the sidecar files so why would the app not start the images at the most recent process level? I updated then to 2012 and some of the setting sliders changed. I tried all the adjustment might use with both RAW and jpg files and no issues were observed.
The new develop module does seem to light darker areas without impacting other lighter areas better. The brush toll does work better and I see some additional settings were added along with presets.
As I posted elsewhere, I am disappointed content aware fill and healing were not included. This is the functionality that would save me from going to Photoshop when I have some undesirable reality in an image.
I tried out the new geo coding functionality and I really like it as it beats using Google maps on the web (painfully slow these days), dropping latitude / longitude markers, copying and pasting the data from the markers into a Lightroom plug-in and then going through a time consuming three step process.Idem for me on Mac:
No problem to developp a RAW file from a D300 never develop before in LR 3 but when I enter a RAW file develop in LR3 into the develop module of LR4, Lightroom Crash. The report on Mac:
Process: Adobe Photoshop Lightroom 4 [412]
Path: /Applications/Adobe Photoshop Lightroom 4.app/Contents/MacOS/Adobe Photoshop Lightroom 4
Identifier: com.adobe.Lightroom4
Version: Adobe Photoshop Lightroom 4.0 Beta [800002] (4.0)
Code Type: X86-64 (Native)
Parent Process: launchd [295]
Date/Time: 2012-01-13 18:46:19.729 +1100
OS Version: Mac OS X 10.6.8 (10K549)
Report Version: 6
Interval Since Last Report: 24816 sec
Crashes Since Last Report: 11
Per-App Interval Since Last Report: 3225 sec
Per-App Crashes Since Last Report: 11
Anonymous UUID: B2BF54C2-46B7-4994-A520-D74AD1B91289
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000126c5f000
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Thread 0 Crashed: Dispatch queue: com.apple.main-thread
0 com.adobe.ag.AgImageIO 0x0000000116f384f4 private_load_AgColorProfile + 386306
1 com.adobe.ag.AgImageIO 0x0000000116f2e7e7 private_load_AgColorProfile + 346101
2 com.adobe.ag.AgImageIO 0x0000000116f2ccdc private_load_AgColorProfile + 339178
3 com.adobe.ag.AgImageIO 0x0000000116f2c5e4 private_load_AgColorProfile + 337394
4 com.adobe.ag.AgImageIO 0x0000000116f2cb7c private_load_AgColorProfile + 338826
5 com.adobe.ag.AgImageIO 0x000000011702773b private_load_AgColorProfile + 1365833
6 com.adobe.ag.AgImageIO 0x0000000117029937 private_load_AgColorProfile + 1374533
7 com.adobe.ag.AgImageIO 0x0000000116f3f3eb private_load_AgColorProfile + 414713
8 com.adobe.ag.AgImageIO 0x0000000116f3f4cd private_load_AgColorProfile + 414939
9 com.adobe.ag.AgImageIO 0x0000000116fb8e70 private_load_AgColorProfile + 913022
10 com.adobe.ag.AgImageIO 0x0000000117147175 private_load_AgColorProfile + 2544003
11 com.adobe.ag.AgImageIO 0x00000001171482d6 private_load_AgColorProfile + 2548452
12 com.adobe.ag.AgImageIO 0x0000000116eb7d71 0x116eae000 + 40305
13 com.adobe.ag.AgImageIO 0x0000000116ecc4fc AgDevelopSupport_load + 27921
14 com.adobe.ag.AgImageIO 0x0000000116ecc6d5 AgDevelopSupport_load + 28394
15 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
16 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
17 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
18 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
19 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
20 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
21 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
22 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
23 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
24 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
25 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
26 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
27 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
28 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
29 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
30 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
31 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
32 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
33 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
34 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
35 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
36 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
37 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
38 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
39 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
40 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
41 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
42 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
43 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
44 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
45 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
46 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
47 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
48 com.adobe.ag.ui 0x000000010009b4a5 AgUI_fontFullNameL + 36981
49 com.apple.AppKit 0x00007fff884d5d75 -[NSView _drawRect:clip:] + 3566
50 com.apple.AppKit 0x00007fff884d354b -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 2112
51 com.apple.AppKit 0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
52 com.apple.AppKit 0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
53 com.apple.AppKit 0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
54 com.apple.AppKit 0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
55 com.apple.AppKit 0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
56 com.apple.AppKit 0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
57 com.apple.AppKit 0x00007fff885f19c4 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 276
58 com.apple.AppKit 0x00007fff884cf3de -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2683
59 com.apple.AppKit 0x00007fff88448c0e -[NSView displayIfNeeded] + 969
60 com.apple.AppKit 0x00007fff883fe5a4 -[NSNextStepFrame displayIfNeeded] + 76
61 com.apple.AppKit 0x00007fff88443aba _handleWindowNeedsDisplay + 678
62 com.apple.CoreFoundation 0x00007fff82f75b07 __CFRunLoopDoObservers + 519
63 com.apple.CoreFoundation 0x00007fff82f51434 __CFRunLoopRun + 468
64 com.apple.CoreFoundation 0x00007fff82f50d8f CFRunLoopRunSpecific + 575
65 com.apple.HIToolbox 0x00007fff896db7ee RunCurrentEventLoopInMode + 333
66 com.apple.HIToolbox 0x00007fff896db5f3 ReceiveNextEventCommon + 310
67 com.apple.HIToolbox 0x00007fff896db4ac BlockUntilNextEventMatchingListInMode + 59
68 com.apple.AppKit 0x00007fff88418eb2 _DPSNextEvent + 708
69 com.apple.AppKit 0x00007fff88418801 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
70 com.apple.AppKit 0x00007fff883de68f -[NSApplication run] + 395
71 com.apple.AppKit 0x00007fff883d73b0 NSApplicationMain + 364
72 com.adobe.Lightroom4 0x0000000100001c35 main + 1073
73 com.adobe.Lightroom4 0x00000001000017fc start + 52
Thread 1: Dispatch queue: com.apple.libdispatch-manager
0 libSystem.B.dylib 0x00007fff88de9c0a kevent + 10
1 libSystem.B.dylib 0x00007fff88debadd _dispatch_mgr_invoke + 154
2 libSystem.B.dylib 0x00007fff88deb7b4 _dispatch_queue_invoke + 185
3 libSystem.B.dylib 0x00007fff88deb2de _dispatch_worker_thread2 + 252
4 libSystem.B.dylib 0x00007fff88deac08 _pthread_wqthread + 353
5 libSystem.B.dylib 0x00007fff88deaaa5 start_wqthread + 13
Thread 2: Worker Thread Dispatcher
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
7 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
8 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
9 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
10 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
11 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
12 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
13 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
14 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
15 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
16 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
17 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
18 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
19 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 3: ace
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 ...ple.CoreServices.CarbonCore 0x00007fff8150dd87 TSWaitOnCondition + 118
3 ...ple.CoreServices.CarbonCore 0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
4 ...ple.CoreServices.CarbonCore 0x00007fff81476efb MPWaitOnQueue + 215
5 com.adobe.ag.AgImageIO 0x00000001170d944f private_load_AgColorProfile + 2094173
6 com.adobe.ag.AgImageIO 0x00000001170d9a16 private_load_AgColorProfile + 2095652
7 ...ple.CoreServices.CarbonCore 0x00007fff8144f0d1 PrivateMPEntryPoint + 63
8 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
9 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 4: ace
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 ...ple.CoreServices.CarbonCore 0x00007fff8150dd87 TSWaitOnCondition + 118
3 ...ple.CoreServices.CarbonCore 0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
4 ...ple.CoreServices.CarbonCore 0x00007fff81476efb MPWaitOnQueue + 215
5 com.adobe.ag.AgImageIO 0x00000001170d944f private_load_AgColorProfile + 2094173
6 com.adobe.ag.AgImageIO 0x00000001170d9a16 private_load_AgColorProfile + 2095652
7 ...ple.CoreServices.CarbonCore 0x00007fff8144f0d1 PrivateMPEntryPoint + 63
8 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
9 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 5: ace
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 ...ple.CoreServices.CarbonCore 0x00007fff8150dd87 TSWaitOnCondition + 118
3 ...ple.CoreServices.CarbonCore 0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
4 ...ple.CoreServices.CarbonCore 0x00007fff81476efb MPWaitOnQueue + 215
5 com.adobe.ag.AgImageIO 0x00000001170d944f private_load_AgColorProfile + 2094173
6 com.adobe.ag.AgImageIO 0x00000001170d9a16 private_load_AgColorProfile + 2095652
7 ...ple.CoreServices.CarbonCore 0x00007fff8144f0d1 PrivateMPEntryPoint + 63
8 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
9 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 6: cr_scratch
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.AgImageIO 0x0000000116fe717e private_load_AgColorProfile + 1102220
3 com.adobe.ag.AgImageIO 0x000000011718f99b private_load_AgColorProfile + 2841001
4 com.adobe.ag.AgImageIO 0x0000000116fb7fb9 private_load_AgColorProfile + 909255
5 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
6 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 7: AsyncDataServer
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x00000001000415af AgConditionLock_wait + 171
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
7 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
8 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
9 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
10 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
11 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
12 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
13 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
14 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
15 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
16 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
17 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
18 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
19 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 8: Queue Processor - AgPhotoAvailability
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
7 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
8 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
11 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
12 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
13 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
14 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
15 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
18 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
19 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
20 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
21 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
22 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
23 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
24 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
25 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
26 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
27 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
28 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
29 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 9: Preview Server
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x00000001000415af AgConditionLock_wait + 171
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
7 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
8 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
9 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
10 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
11 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
12 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
13 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
14 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
15 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
16 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
17 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
18 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
19 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 10: Queue Processor - PreviewFileStore
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
7 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
8 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
11 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
12 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
13 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
14 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
15 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
18 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
19 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
20 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
21 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
22 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
23 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
24 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
25 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
26 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
27 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
28 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
29 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 11: Worker Thread
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
7 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
8 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
9 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
10 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
11 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
12 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
13 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
14 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
15 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
18 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
19 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
20 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
21 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
22 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
23 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
24 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
25 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 12: Queue Processor - NegativeQueue
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
7 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
8 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
11 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
12 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
13 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
14 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
15 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
18 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
19 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
20 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
21 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
22 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
23 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
24 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
25 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
26 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
27 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
28 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
29 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 13: Queue Processor - HistogramQueue
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
7 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
8 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
11 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
12 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
13 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
14 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
15 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
18 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
19 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
20 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
21 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
22 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
23 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
24 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
25 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
26 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
27 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
28 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
29 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 14: Queue Processor - RenderQueue_Render
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
7 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
8 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
11 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
12 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
13 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
14 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
15 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
18 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
19 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
20 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
21 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
22 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
23 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
24 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
25 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
26 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
27 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
28 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
29 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 15: Queue Processor - RenderQueue_ReadPreview
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
7 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
8 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
11 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
12 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
13 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
14 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
15 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
18 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
19 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
20 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
21 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
22 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
23 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
24 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
25 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
26 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
27 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
28 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
29 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 16: Queue Processor - RenderQueue_Video
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
7 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
8 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
11 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
12 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
13 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
14 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
15 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
18 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
19 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
20 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
21 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
22 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
23 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
24 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
25 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
26 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
27 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
28 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
29 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 17: Worker Thread
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
7 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
8 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
9 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
10 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
11 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
12 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
13 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
14 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
15 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
18 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
19 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
20 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
21 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
22 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
23 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
24 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
25 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 18:
0 libSystem.B.dylib 0x00007fff88dd0d7a mach_msg_trap + 10
1 libSystem.B.dylib 0x00007fff88dd13ed mach_msg + 59
2 com.apple.CoreFoundation 0x00007fff82f51902 __CFRunLoopRun + 1698
3 com.apple.CoreFoundation 0x00007fff82f50d8f CFRunLoopRunSpecific + 575
4 com.apple.Foundation 0x00007fff87ebb14f +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 297
5 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
6 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
7 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 19: com.apple.CFSocket.private
0 libSystem.B.dylib 0x00007fff88e14932 select$DARWIN_EXTSN + 10
1 com.apple.CoreFoundation 0x00007fff82f73468 __CFSocketManager + 824
2 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
3 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 20: Worker Thread
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.kernel 0x000000010004152a AgConditionLock_wait + 38
3 com.adobe.ag.kernel 0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
4 com.adobe.ag.kernel 0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
5 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
6 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
7 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
8 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
9 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
10 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
11 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
12 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
13 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
14 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
15 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
16 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
17 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
18 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
19 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
20 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
21 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
22 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
23 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
24 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
25 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 21:
0 libSystem.B.dylib 0x00007fff88deaa2a __workq_kernreturn + 10
1 libSystem.B.dylib 0x00007fff88deae3c _pthread_wqthread + 917
2 libSystem.B.dylib 0x00007fff88deaaa5 start_wqthread + 13
Thread 22: Queue Processor - renderPixmapWorkerThreadQueue
0 libSystem.B.dylib 0x00007fff88e0ba6a __semwait_signal + 10
1 libSystem.B.dylib 0x00007fff88e0f881 _pthread_cond_wait + 1286
2 com.adobe.ag.AgImageIO 0x0000000116fe71de private_load_AgColorProfile + 1102316
3 com.adobe.ag.AgImageIO 0x0000000116fb8110 private_load_AgColorProfile + 909598
4 com.adobe.ag.AgImageIO 0x0000000116fb8d53 private_load_AgColorProfile + 912737
5 com.adobe.ag.AgImageIO 0x0000000117147175 private_load_AgColorProfile + 2544003
6 com.adobe.ag.AgImageIO 0x00000001171482d6 private_load_AgColorProfile + 2548452
7 com.adobe.ag.AgImageIO 0x0000000116eb7d71 0x116eae000 + 40305
8 com.adobe.ag.AgImageIO 0x0000000116ecc4fc AgDevelopSupport_load + 27921
9 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
10 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
11 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
12 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
13 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
14 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
15 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
16 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
17 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
18 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
19 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
20 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
21 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
22 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
23 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
24 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
25 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
26 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
27 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
28 com.adobe.ag.kernel 0x0000000100018af9 luaL_gsub + 1513
29 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
30 com.adobe.ag.kernel 0x000000010001f702 luaD_call + 97
31 com.adobe.ag.kernel 0x00000001000143a1 lua_call + 47
32 com.adobe.ag.substrate 0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
33 com.adobe.ag.kernel 0x000000010001f5e0 luaD_precall + 1004
34 com.adobe.ag.kernel 0x000000010002e506 luaV_execute + 3218
35 com.adobe.ag.kernel 0x000000010001f713 luaD_call + 114
36 com.adobe.ag.kernel 0x000000010001eeab luaD_rawrunprotected + 56
37 com.adobe.ag.kernel 0x000000010001ef4d luaD_pcall + 80
38 com.adobe.ag.kernel 0x00000001000150b6 lua_pcall + 277
39 com.adobe.ag.substrate 0x0000000100187231 makeTaskStatusLink_L + 619
40 com.apple.Foundation 0x00007fff87e3c114 __NSThread__main__ + 1429
41 libSystem.B.dylib 0x00007fff88e09fd6 _pthread_start + 331
42 libSystem.B.dylib 0x00007fff88e09e89 thread_start + 13
Thread 23: cr_area_task
0 com.adobe.ag.AgImageIO -
Crash in develop module RAW files with sidecar files from Lightroom 3
The issue probably has to do with the differences in settings between the two versions but I figured I would document what I am experiencing.
I am using the 64 bit version of Windows 7.
I imported a group of pictures with the XMP sidecar files generated with Lightroom v3. All the image files, a mixture of Canon Mark 5D II RAW and jpg files from my point & shoot UFO camera, imported without issue picking up all my tagging and GPS settings. When importing you are put into the Library module and from the Library module I could click on any RAW or jpg file, look at the meta data and view full screen.
I then entered the Develop module with a jpg picture selected and none of my settings made it across. The process was set to 2012. I was able to try out the new adjustments and all worked very well.
I then selected a RAW file while still in the Develop module and all hell broke loose.
I got a tip window pop up, the film strip went orange, the rest of the app screen then became greyed out and then behind tip pop up a crash window containing this information appeared:
Problem signature:
Problem Event Name: APPCRASH
Application Name: lightroom.exe
Application Version: 4.0.0.1
Application Timestamp: 4ef2621d
Fault Module Name: MSVCR100.dll
Fault Module Version: 10.0.40219.1
Fault Module Timestamp: 4d5f034a
Exception Code: c000041d
Exception Offset: 000000000003c1be
OS Version: 6.1.7600.2.0.0.256.1
Locale ID: 1033
Additional Information 1: cc7e
Additional Information 2: cc7e9ac0f4374c9d4c9f2c948a85a235
Additional Information 3: 41e7
Additional Information 4: 41e779def86567567ae94271de75e4e9
There was no other path but to have the app close after that. Now since Lightroom has left off with the RAW file in the develop module when I restart the app it starts in the develop module with that same RAW image selected and I crash before I can change to a jpg. I am probably going to have to delete and recreated the data file to use the app again
After the all this I went back and checked to see how I had the catalog settings in LR 3 set because there were no sidecar files for the jpg images. I did not have the option to write settings to jpg and tif files but did have write settings to sidecar set. So I have a bit of a mystery why I have no sidecar files for jpg files when I should have based on the way the settings were. This probably explains why I had no issues at all with them in LR 4.
I am going to get LR 4 working again and then import the same batch of pictures without any sidecar files and see if I have any issues. I will report back soon.When I imported the files without the sidecar files I had no issues at all but the RAW images came under older process not the 2012 process. There were no settings without the sidecar files so why would the app not start the images at the most recent process level? I updated then to 2012 and some of the setting sliders changed. I tried all the adjustment might use with both RAW and jpg files and no issues were observed.
The new develop module does seem to light darker areas without impacting other lighter areas better. The brush toll does work better and I see some additional settings were added along with presets.
As I posted elsewhere, I am disappointed content aware fill and healing were not included. This is the functionality that would save me from going to Photoshop when I have some undesirable reality in an image.
I tried out the new geo coding functionality and I really like it as it beats using Google maps on the web (painfully slow these days), dropping latitude / longitude markers, copying and pasting the data from the markers into a Lightroom plug-in and then going through a time consuming three step process. -
Lightroom 2.3 crashes in Development module
I am having a brand new problem with LR 2.2 & 2.3 with my Dell 730x 64bit 6GB Ram. I am running VIsta Home Premium 64 bit. I have been running LR 2 since it came out with no trouble - until a few days ago.
I also have a Sony Monitor as the #1 Monitor on the Nvidea GeForce 9800 GT using the Generic PnP Monitor driver from Microsft - 6.0.6001.1800 dated 6/21/2006.
I have a second monitor which I use for Lightroom: - Dell 2007FP Monitor with Nvidia GeForce 9800 GT Video card with all settings at defaults. The driver is NVIDIA v 7.15.11.7744 dated 7/17/2008. This was the original driver and has been performing well for months
This has worked splendidly since I bought this high end PC in Feb, 2009.
. In the last few days, however LR crashes any time I try to use the Develop module on the Dell monitor. I get "Adobe Photoshop Lightshop 64 bit has stopped working" when I try to crop or use other tools at the top of the Develop list. The lower tools like exposure changes the histrogram, but not the image. This also happens when I switch the driver on the Dell to the Generic PnP Monitor driver. This happens for NEF and JPG files.
When I run Lightroom on the smaller Sony screen, the photos don't display - only gray rectangles for photos. However, in the Develop menu, when I try to crop a gray rectangle, the image appears and the crop works OK. When I finish the crop, the image goes back to a gray rectangle. It does not, however crash the program. This makes Lightroom unusable since photos and thumbnails are not visible. I believe this may have been happening for a longer time, but since it worked fine on the larger Dell screen, I was OK.
All the rest of the LR modules seem to to work. .
Here's a list of things I've tried with no success - they all resulted in the Develop Module crashing LR.
The problem started a few days ago, so I went ahead installed the update to go from Service Pack 1 to Service Pack 2. There was no diffrence.
I have re-booted with only MS services - no others and no startup using msconfig - same problem
I have deleted the preferences file and created a new one - no luck
I have imported new files - same sympton
I have loaded other catalogs - same sympton
I have uninstalled 2.3 re- installed ver 2.2 - no luck
I have uninstalled 2.3 and installed the 32 bit version of LR - same sympton
I have run chkdsk on my drive - no problems, no difference
I have removed the Develop Presets, External Editor Presets, Modules lrplugins, Local adjustment Presents from AppData\Roaming|Adobe\Lightroom directory - no problem
I have tried to use system restore several times - to dates prior to recent windows updates, but system restore won't work???
Photoshop CS4 64 and 32 bit work fine, but it doesn't have the speed of editing NEF files that LR does when it works.
Any other ideas on what to try? I have completely changed my workflow to do 80%+ Lightroom and loved it. The thought of returning to Photoshop is devestating!FIXED!!
Thanks for the suggestions from those who replied. I spent 90 minutes last night with the Dell support team who provided me with a previously unaccessable new driver for my NVIdia GeForce 9800 CT - this one was version 7.15.11.8130 dated 12/30/2008. They also provided me with the new NVidia Display Control Panel. This program is in windows/system32/ and runs with the file name: nvsvc.exe.
Two suggestions were to turn off this program. It was not running, and typically has not been running over the past few months. I started it to see if it made a difference. It did not. Then I turned off and it still didn't change any LR problems. My guess is that there are some options that can mess stuff up, but I only had the defaults set.
Another suggestion from KDWAVES: Gray rectangles when using the Sony monitor is a sympton of a corrupt color profile. If you use color calibration, try re-calibrating the Dell. If you are using the default color profile, try changing it.
My Sony was using some default, so I loaded the Dell Monitor.icc color profile created by my color calibration hardware/software (Eye One Match v3) and appied to the Sony. It worked and the gray images were displayed properly. Also all the Develop modules worked fine. I was a little disappointed, since the Sony is a smaller moniter and I bought the larger Dell Monitor specifically to be the color calibrated large monitor for photo editing. So I moved lightroom to the Dell Monintor ..... AND IT WORKED GREAT!! Thanks much KDWAVES!
I had only calibrated the one monitor since both monitors were run by the NVidia video card and it seemed to only run one color profile at a time. I didn't bother to calibrate the Sony, but just adjusted the color controls manually to make the screen look like the Dell. Now that both monitors have the same color calibration file, everything seems fine.
I've listed all the details for the next person who gets this surprise. I still can't figure why it ran OK for the last few months, on the Dell monitor.
I can't thank you guys enough for helping. Maybe the next victim won't take the five days it took me to unravel this one.
This is my first Vista machine and I bought theVista 64bit version and the Intel Core i7: quad & hyperthread processers for the Adobe 64bit software. When I'm not chasing bugs like this one, the machine and the Adobe software run REALLY FAST. I have been able to double my photo coverage since the Lightroom RAW file import / export / render / edit and everything goes about as fast I can click the keyboard - unlike any of the Adobe stuff has behaved on my prior PC's. I have even switched my sports photos to LR exclusively since it's so fast,
P.S. CR Henderson's advice on a new Nvidia driver dated May 6th 2009 is great idea. I will be hunting for that next. I have not had any Photoshop CS4 problems in either 32bit or 64bit versions (except not many plugins run in the 64 bit version). But I didn't buy this PC until I confirmed that my NVidia GeForce 9800 CT video card was on Adobe's approved list. -
Lightroom 4 (and 5) Develop Module Preview Problem
The Develop module in Lightroom 4 (and 30 day trial of 5) is not updating/rendering the preview as I edit RAW image files. It also doesn't show the full size preview unless I zoom in on the image in the Library view first. I do have the latest RAW and the lrdata file is in the same folder as the catalog file. I have the RAW Cache set to 5gb and noticed there is nothing in the RAW Cache folder (doesn't seem to be important for editing anyway. The Navigator window and filmstrip versions do seem to update as I make changes.
Alright,
no replies so far! Anyways, here's some more information which is leading me to the conclusion that the bug causing the effect described above is a combination of Apple's SMB implementation of Mavericks and the way Lightroom is actually using SMB network access:
I did another trial by connecting a USB hard drive to the USB port of my router (Netgear). The connection is quite slow, but moving one of the folders in question (see my 1st post above) to the shared drive connected to the Router made Lightroom on my Windows machine to see the photos again, when I told Lightroom where to find the moved folder!
Everything was working as expected, on the Windows machine again! Moving the folder back again to the Mac Mini fileshare was causing Lightroom on the PC to get blind again for the pictures trying to sync or import. However, accessing and modifying a photo was possible again, like it was before the trial. So it's only the sync and import function having a problem!
I also did some trial in re-building ACLs and access rights on the file server with no luck. So there's got to be a functionality in sync and import of Lightroom which is using a certain SMB feature which is not supported by Apple's SMB implementation!
Any thoughts or hints?
Thanks! -
Lightroom installed on Mac, developer module disabled.
Hi, I have been using the trial copy of Lightroom (on my Mac) and yesterday (Tuesday) I purchased the download from Amazon and it installed perfectly. The only problem is that the Develop module and the Map modules are showing '...module is disabled. Please renew your membership to reactivate'.
I have followed the instructions on the help page referring to the SLStore and SLCache folders but those folders are not showing in my Finder. Can anyone advise please?If you have the serial number from Amazon, you could probably just uninstall the version that you have and download the trial version from Adobe and install it. Then you could activate that with your serial number.
Adobe - Lightroom : For Macintosh : Adobe Photoshop Lightroom 5.6 -
Crash 3x, Develop Module - 1:2 view
I'm working on a tif in Develop Module, my zoom is set to 1:2 and I have yet to figure out how to proceed changing the zoom-view without LR4 becoming unresponsive and Win7 64bit telling me I must close it.
I created a virtual copy and then reset the original as you suggested - and choosing 1:2 view did not crash.
I went back to Library - chose the virtual copy - "clicked Develop Module - and it crashed" (did not make it to Develop Module before I could view it)
Re-opened LR and it opened on the reset original - opened in Develop - clicked on 1:2 view - no problem.
Chose the Virtual copy in Library - opened in Develop - clicked 1:2 view - crash.
Opened a different tiff photo and tried 1:2 view - no problem
Went back to the Virtual Copy (history of develop settings is none) and chose a few more views - no problem
went back to 1:2 view - crash
opened again - tried several views - no problem
tried 1:2 view - crash. -
LR 2.1 crashes in Develop module
When I switch to the Develop module LR simply crashes (i.e. closes without warning or messages). Others having this problem? Any known fix?
My update from LR 1.4.1 to LR 2.1 is finished without problems. Nevertheless a switch from the biblio modul to the develop modul end in a hang up (or catalog lock) of LR 2.1 on my "production" PC. No problems with LR 1.4.1 on the same PC. A new installation on an old "test" PC with LR 2.1 (in upgrade mode) works without problems. So the story. My question is: Are there any problems (in LR 2.1) with grahic cards or driver known?
Thanks for help.
Juergen -
Lightroom 4.1 RC develop module slow browsing
I am running Lightroom 4.1 RC on a 2010 iMac 27" with 2.93 core i7, 16GB of RAM and a 512GB Crucial M4 SSD drive (where the Lightroom catalog resides). When I scroll through images in Library, I can move through images very fast, however, when I try to do the same in the Develop module, it becomes really, really sluggish. Probably about 5 seconds between images. I have 1:1 previews generated. Is there a workaround for this?
Thanks.Hi there,
I totally agree with you. I'm running Lr 4.1 RC2 on Win7Ent64 with i7-2700k, 16GB RAM and catalog and previews on a SSD drive ant all the Develop module is relly really slow and sluggish. I have 1:1 previews generated. Very very bad performances!!! Adobe wakes up! -
Lightroom shows no image in develop module
I just downloaded the new Lightroom and when in Develop module, I just get a blue screen. When I select before and after in develop, I get picture on L and blue screen on R.
Hi All,
This is a GPU related issue. Please update your GPU drivers from the manufacturers website.
In the mean while, disabling "Use Graphics Processor" (Preferences > Performance), should help load the Develop module.
For more details, Adobe Photoshop Lightroom Help | Lightroom GPU FAQ
Similar post, Lightroom CC - blue box in develop module
~ Arpit -
i upgraded on mac to photoshop 6 it does not show on lightroom tab more important develop module shows nothing to right of photo help
If you rented the film on your iPhone or Apple TV then you can't transfer it - when you rent on an iOS device you can only watch it on that iOS device.
The only way to be able to move rentals is if you rent them on your computer's iTunes (you can't use AirDrop nor Bluetooth) : How to rent a movie from the iTunes Store on your computer
Once the rental is downloaded, you can watch it on your computer or transfer the rental to a supported iPod, iPhone, iPad, or Apple TV (1st generation):
Connect the device and select it in iTunes.
Click the Movies button.
Select the movie, and then click Move.
After all movies have been moved, click Apply in the lower-right corner of iTunes.
You must be connected to the Internet to transfer a rented movie.
For purchases from the store, not rentals, you should be able to copy them from your phone to your computer's iTunes library via the File > Devices > Transfer Purchases menu option
For AirDrop, there is a bit of info on this page : Use AirDrop to wirelessly share content. -
Develop module options just disappeared
I'm new to Lightroom - just downloaded v.4 a few days ago and love it. Just now I installed OnOne presets (free pack recommended by Lightroom website). When I opened Lightroom after installing, my Develop module options had changed - few options, no "shadow" option (now it's called "recovery"), etc. I uninstalled OnOne but problem is the same as before. Any ideas? Thanks!
Your images are in Process Version 2010. Change them to 2012 for the new tools.
-
Lightroom 4.1 Develop Module Preview Problems
Hi All,
I have been using LR4 and now 4.1 since beta and subsequently the first release and now 4.1RC. I too have been irritated by the lack of responsivness compared to LR3.6 but in 4.1 it does seem to have improved. BUT the problem I am seeing is that the preview image in develop module chnages to a lower res and muddier looking version as I drag most of the various adjustment sliders, once the slider is realeased the image refreshed to a better resolution version. This happens in all panels from Basic to Detail and even Effects. It is almost as if Adobe are increasing the apparent speed by applying the adjustment to a low res embedded file first and then to the full RAW data in the background. On detailed images it is more irritating that the slow develop module in LR4.0 as it makes adjustments impossible to preview until the slider has been deslected. The same occurs if you select the slider setting digits and advance using the cursors. Very frustrating indeed. I will be going back to LR4.0 and fingers crossed that this is resolved when LR4.1 is reeased in full.
My PC is fairly good, Win 7 64bit with Quad Intel 9550 cpu (2.83Ghz) with 8Gb ram, GTX-260. I have the same problem at work with a dual cpu (8 cores total) Zeon 5365 (3.0Ghz) and 12Gb Ram & Quadro FX4600. The problem does not seem to manifest in the second display preview but this is laggy and obviously not any use for setting local adjustments.
Anyone else had a similar issue to this? I cant find any reference to it on the web or these forums.
BGhibbyI have exactly same symptoms as Dave Mayfield.
Except I moved images to sub-folders and renamed them, from within Lightroom.
After it locked up, it did not show sub-folders in Library and all the images have question marks on them. If I show it where the file is in Explorer, it does not show any changes.
I Imported one folder and it could see the images in the folder.
Some were without any changes.
Some were the final edited configuration, but not change history shows in Develop. It is if it kept an Exported fersion.
HELP!
Jack Lane -
This seems to be a new issue that has developed over the past few days. I have been using Lightroom for multiple years without too many issues. Within the last 90 days I have upgraded to Lightroom 5. Today, upon loading up Lightroom (either 3.6 or 5.2) they both crash upon switching over to the develop module. I have upgraded 5.2 to 5.4, uninstalled 3.6, restarted my computer; still crashes with error message: "Adobe Photoshop Lightroom 64-bit has stopped working - A problem caused the program to stop working correctly. Windows will close the program and notify you if a solution is available." Which upon clicking "Close Program" it simply closes the program. Any ideas as to why this is happening and a possible fix? This is greatly impacting workflow. Following is a copy of my System info from Lightroom.
Lightroom version: 5.4 [955652]
Operating system: Windows 8.1 Home Premium Edition
Version: 6.3 [9600]
Application architecture: x64
System architecture: x64
Logical processor count: 8
Processor speed: 2.3 GHz
Built-in memory: 7944.2 MB
Real memory available to Lightroom: 7944.2 MB
Real memory used by Lightroom: 298.6 MB (3.7%)
Virtual memory used by Lightroom: 268.0 MB
Memory cache size: 103.5 MB
Maximum thread count used by Camera Raw: 4
System DPI setting: 96 DPI
Desktop composition enabled: Yes
Displays: 1) 1920x1080
Application folder: C:\Program Files\Adobe\Adobe Photoshop Lightroom 5.4
Library Path: C:\Users\Joshuah\Pictures\Lightroom\Lightroom 5 Catalog.lrcat
Settings Folder: C:\Users\Joshuah\AppData\Roaming\Adobe\Lightroom
Installed Plugins:
1) Behance
2) Canon Tether Plugin
3) Facebook
4) Flickr
5) Leica Tether Plugin
6) Nikon Tether Plugin
Config.lua flags: None
Adapter #1: Vendor : 8086
Device : 416
Subsystem : fa721179
Revision : 6
Video Memory : 0
Adapter #2: Vendor : 1414
Device : 8c
Subsystem : 0
Revision : 0
Video Memory : 0
AudioDeviceIOBlockSize: 1024
AudioDeviceName: Speakers (Conexant SmartAudio HD)
AudioDeviceNumberOfChannels: 2
AudioDeviceSampleRate: 44100
Build: Uninitialized
CardID: 1046
Direct2DEnabled: false
GPUDevice: D3D
MaxTexture2DSize: 8192
OGLEnabled: true
Renderer: Intel(R) HD Graphics 4600
ShaderModel: 11.1
Vendor: Intel
VendorID: 32902
Version: 8086:0416:fa721179:0006I have had this same issue now. I have been away from my pc for a week or so and now i cannot use the Develop button
Lightroom version: 5.4 [955652]
Operating system: Windows 7 Business Edition
Version: 6.1 [7601]
Application architecture: x64
System architecture: x64
Logical processor count: 8
Processor speed: 3.5 GHz
Built-in memory: 32651.3 MB
Real memory available to Lightroom: 32651.3 MB
Real memory used by Lightroom: 366.3 MB (1.1%)
Virtual memory used by Lightroom: 328.1 MB
Memory cache size: 205.9 MB
Maximum thread count used by Camera Raw: 4
System DPI setting: 96 DPI
Desktop composition enabled: Yes
Displays: 1) 1920x1080, 2) 1920x1080, 3) 1920x1080
Seeming this seems to have stopped around the 21st of May and its now the 9th of June, does this mean we just do nothing about it and hope and pray that one day Adobe, who are very quick to take our money every month, can resolve this ? Has there been a fix noted for this yet ? -
Lightroom 2.2 Develop Module Lockup Problems
I have a Windows XP SP2 system with the following specs:
AMD 64 X2 4400+ processor
2GB of Ram
Nvidia 6600GT Graphics (128mB ram)
NView shut off
3D settings: performance
Norton Internet Security 2009 with Lightroom, cache and image file types excluded from scans
The problem that I am experiencing is as follows:
When I am editing an image in the develop module, the Lightroom application will randomly freeze. When the application freezes, the title bar of the Lightroom application window will revert to the blue bar that is the default for the active window within Windows and the cursor symbol will switch to the hourglass and the Lightroom will be completely unresponsive. Sometimes, the problem will clear itself in 30 60 seconds time and the program will become operational again. But, on other occasions it will remain completely locked up and will require a forced shutdown and restart of Lightroom using Control-Alt-Delete.
This problem started with Lightroom 2.0 but occurred infrequently. With Lightroom 2.1 and 2.2, the lockups occur much more often. Also, I have had one instance where the computer completely locked and I had to do a forced shutdown of the entire computer with the power button. When I attempted to restart Lightroom, it complained about not being able to read the database and shut itself down. I started the application again and it came up but appeared to have reverted to an older database backup as I lost all of the edits that I had made during this working session.
I havent been able to determine any specific task that triggers the lock up but I am using the develop module and am doing tasks like selecting another image on the filmstrip, making an adjustment or selecting another tab in the develop pane.
I have updated my nVidia driver to the latest released version as I thought that this might help but I didnt see any changes following the update.
This problem never occurred with Lightroom versions 1.x and my system is very stable otherwise. I treated the temporary lockups as an annoyance but having the database not be readable after the forced shut down of the computer is extremely concerning to me.
I love the idea of Lightroom and plan to stay with it but I need help in resolving this issues. Thanks in advance for your suggestions.
Dave MayfieldI have exactly same symptoms as Dave Mayfield.
Except I moved images to sub-folders and renamed them, from within Lightroom.
After it locked up, it did not show sub-folders in Library and all the images have question marks on them. If I show it where the file is in Explorer, it does not show any changes.
I Imported one folder and it could see the images in the folder.
Some were without any changes.
Some were the final edited configuration, but not change history shows in Develop. It is if it kept an Exported fersion.
HELP!
Jack Lane
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