Lightroom's Processing Speed

Can anyone tell me why Lightroom is so much slower processing images than Photoshop? I can remove dust spots much faster in photoshop. Everything seems to be slooow in Lightroom? Photoshop works fine. I have more than adequate RAM and hard drive space. I have been working with RAW files. Also I had the Beta of LR but have removed it since installing LR 1.0 I don't remember having problems with the Beta.

From any perspective, speed relies on many complex factors. It is abjectly relative and certainly subjective, espcially if taken as a measure of expectations.
The best comparisons are between similar apps on a given machine. Timed. Speed in the overall sense is measured by how fast the same operations can be performed on two similar apps on the same machine on real world examples.
Since LR and Bridge 2 beta 2 use virtually the same code for their develop features--although one is browser based and the other DB based--some important overall speed comparisons can be made.
Workflow speed is what counts for me. How long does it take me to open a directory of newly downloaded images, sort them, cull them, develop them, and ingest them into a DAM.
I did a test of forty NEFs yesterday, running them from a download Directory through Bridge, renaming, keywording, develop processing them, and ingesting them into Iview, then ingesting them into LR and making the same develop edits and other operations (that gives LR a slight edge because by then I knew just how I wanted each developed). Bridge + Iview was 60% faster. Why? Ingestion is very slow in LR, previews and all file operations (this required making 5 new client/subject folders in each app and sorting the files to them) much faster in Bridge, and ingestion into Iview was going on in the background through watched folders.
By the way, I ran the same test using IDimager as the DB based DAM and the results were virtually the same as with Iview.
For me, whether one app does one little step in workflow a bit faster or slower than another similar app is not critical, but the overall time to fully process a batch of images from start to finish is definitely the measure of 'speed'.
I think one can draw the conclusion that LR's speed--no matter what machine its on, is relatively 'slow' measured against the closest competition (on a PC--Macs are a different story) at this time. And it will be until Adobe rectifies the bottlenecks created by having everything dependent on I/O through Library. Nothing wrong with the concept--it just needs modifications, tuning, and optimization. We have read about the individual problems contributing to the bottlenecking, so I won't rehearse them. But, making the changes will take time. And the most important test of LR's 'speed' will be possible then.

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    Hi all,
    I run on an Intel i7 quad core, 12 GB Ram, 2 GB Graphics Card (nvidia), Raid 0, 2x512 GB Harddisk space (1 TB), Windows Vista 64bit using the latest cut of Lightroom 3.4.1 64bit.
    Using a Canon 7D with latest firmware updates, for RAW/JPG/MOV - this is the only source of all files that I currently use in Lightroom.
    First Question regarding corruption of .MOV files:
    Once I copy my files over from the camera onto my computer, I can play all .MOV files seemlessly with no flaws or hiccups (using multiple movie players), after I import the files in the directory (this includes the .JPG's, .RAW's, and .MOV's) into Lightroom, my .MOV files no longer play on my computer, the files begin to stutter and jolt, and are completely unusable. You can imagine my frustration as I've only recently added a huge chunk of my files to be cataloged by Lightroom, resulting in the last years worth of .MOV files being corrupted and ruined.
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    Second question regarding unusable processing speed:
    When DEVELOPing in Lightroom (I develop on two 24" monitors, both displaying at 1920x1200) it can take anywhere between 10-20 seconds for what I'm actually doing to take effect, ie. spot removal or changing the noise levels of a photo. My catalog currently has 10438 photos in it - is this overwhelming for Lightroom?
    I love Lightroom and its functionality - when I first started using it these problems didn't seem to exist, so I'm unaware if it's an update or if it's just the increase in photos it has catalog'd that're bogging it down. I would love to resolve these matters as Lightroom is definitely where I want to be.
    regards,
    Emilio

    Thanks for your response,
    After what you said, in having absolutely no issue with .MOV files, I decided to ensure every drive on my computer was up-to-date and all software packages were final cut versions.
    When I started playing my .MOV files (using VLC version 1.1.10 as standard), the files played fine after a graphics card update/VLC update/Windows system update/computer reboot (Lightroom NOT loaded) - So you are absolutely right, Lightroom is NOT in any way affecting my original .MOV Files, however:
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    Hey together,
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    Download EtreCheck from http://etresoft.com/etrecheck
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    I have found that LabVIEW 8.0 is often faster on pure math.
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  • Why different processing speeds...

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    In short... they are not faster than their bigger brothers. The 13" model features 2 cores, where as the bigger models are quad core.
    Message was edited by: genfourth

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    Hello Apple Community,
    I have iMac - The 2.93 GHz processor, 4 Gigs of memory version and I'm having some processing problems. About six month ago my iMac started randomly doing the "Holy-Crap-I'm-going-to-start-processing-stuff-and-I'm-not-going-to-tell-you-wh at-it-is" sounds. You know, the excessive microclicking from the processing ongoings behind the screen. Well, six months ago, these events were pretty unpredictable, didn't last verylong, and had a rather large time interval between occurrances (like a week or two). However, this is now happening most every day and since I've never had this bad of an issue before, I was hoping someone on the forums could help.
    I've run Disk Utility (probably more often than I should) and I've cleared out some HD space (under the assumption that when you have more disk space, you computer runs faster). But the problem persists. I am rather weary of any outside utility programs (Once I downloaded one from "recommended programs" pages on the apple website and it completely killed my MacBook's HD). I reallly have no idea where to go next... Should I empty out more disk space? Should I install more RAM? I bought this machine recently (within the last 2 years) and I really don't want to solution to my problem to be "you need to buy another computer." I fear the sounds that my comptuer is making are cries of pain from the CPU's dying breath and I would really appreciate any assistance in prolonging the livelihood of my poor iMac.
    Cheers,
    Chris

    About OS X Memory Management and Usage
    Reading system memory usage in Activity Monitor
    Memory Management in Mac OS X
    Performance Guidelines- Memory Management in Mac OS X
    A detailed look at memory usage in OS X
    Understanding top output in the Terminal
    The amount of available RAM for applications is the sum of Free RAM and Inactive RAM. This will change as applications are opened and closed or change from active to inactive status. The Swap figure represents an estimate of the total amount of swap space required for VM if used, but does not necessarily indicate the actual size of the existing swap file. If you are really in need of more RAM that would be indicated by how frequently the system uses VM. If you open the Terminal and run the top command at the prompt you will find information reported on Pageins () and Pageouts (). Pageouts () is the important figure. If the value in the parentheses is 0 (zero) then OS X is not making instantaneous use of VM which means you have adequate physical RAM for the system with the applications you have loaded. If the figure in parentheses is running positive and your hard drive is constantly being used (thrashing) then you need more physical RAM.
    Adding RAM only makes it possible to run more programs concurrently.  It doesn't speed up the computer nor make games run faster.  What it can do is prevent the system from having to use disk-based VM when it runs out of RAM because you are trying to run too many applications concurrently or using applications that are extremely RAM dependent.  It will improve the performance of applications that run mostly in RAM or when loading programs.
    The above information is more meaningful than relying on what is provided by Activity Monitor. The amount of Free RAM is not some set number below which you need more RAM. Total available RAM is the sum of Free and Inactive RAM, so Free RAM by itself may be misleading. When you truly need more RAM is when the system starts relying on virtual memory from the HDD.
    I don't mean to start an argument with Roger, but relying on Free RAM by itself is an oversimplification of the situation.

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