"Live Selections" 8 bit?

I am having trouble getting a full response here on the Adobe Forums.  I have emailed Jeff Schewe on the issue but have not gotten anything back as of yet.
Years ago I was getting posterization in my 16 bit enlargements and asked Jeff and others here why that might be. The question given to me was "are you using any 'live selections" in your masking? Then I was told that "live selections are always 8 bit" even in a 16 bit space.  I immediately discontinued my various "live selection" masking techniques and the posterization went away for good (I make gallery enlargements full time). I have been educating people about this for 6-7 years now. I use the Layer Style "Blend if", or I create custom 16 bit masks via Calculations now.
But some controversy has been brewing lately about the use of Kuyper Luminosity Masks.
Here is his quote:
"Last year I started to receive email questions about whether luminosity selections change the bit depth of selected pixels from 16-bit to 8-bit. The answer to this is “No.” It would take something like the Image > Mode command to do that. A little research, though, showed where this misconception was coming from. It turns out that regardless of the bit depth of the image, selections are always 8-bit. Even on a 16-bit image, selections are still 8-bit. The bit-depth of the selection, though, is only referring to the degree of selection possible within the selection (up to 256 for 8-bit). The bit-depth of the image, on the other hand, is describing the amount of color information each pixel can display (65,536 levels for each color channel in RGB). They’re not the same thing. The 8-bit degree of selection is only determining how adjustments get passed to the pixels below. It is not changing the 16-bit precision of the color data in those pixels."
It sounds to me as if he is saying that the selections in his masks are not actually 8 bit, or rendered down to 256 levels.
Please help me get to the bottom of this issue.
Thank you very much in advance.
A link to his explanation is here for those who might be interested:How to Make 16-bit Luminosity Masks | Good Light Journal

Jeff Schewe said:
"if the selection started by having a dancing ants selection before saving as a channel or a layer mask, then they are 8 bit to start and they won't magically become 16 bit. Channels & layer masks are 16 bit in 16 bit documents, selections are always 8 bit.  I just read Tony's tutorials and yes, his masks start life as a selection that is saved to a channel (or mask) so the resulting channels saved from the selection are 16 bit but the original selection is still 8 bit. BTW, Color Range also returns an 8 bit selection"...
So is this statement by Tony false?:
“Last year I started to receive email questions about whether luminosity selections change the bit depth of selected pixels from 16-bit to 8-bit. The answer to this is “No.”
Secondly, I thought I was told by someone here years ago that with PS Color Range, as long as you create the mask FIRST then the way it does its thing is different and not via live selections (and 16 bit)... Is that true?
I cant tell you how thankful I have been to be on this forum over the years. Amazing access to the details!

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