Loading Captivate 3 files into Flash CS3

I've experienced and read about making sure that streaming
SWF you wish to unload in AS3 need to be stopped, otherwise the
audio that you may have playing in the continues to play even
though the SWF is no longer disaplyed. I even succussfully do this
with a file that has audio streaming on the main timeline. However,
I am working with some some SWF files created with Captivate 3
(exporting to flash version 9), and I cannot detemine how to stop
the audio from playing.
The audio in question is what Captivate adds - the mouse
clicks and keyboard clicks - to captures I create in a browser, or
any other application. You can suppress these, but I'd rather
figure out this dilemma than go to that side of things.
I'm assuming that the sound effects in the Captivate SWF file
are no on the main timeline, and so I cannot control the playback
of the timeline. Perhaps the sounds are not timeline oriented, but
instead are sound ojects, I don't know. If that were the case, I
wouldn't know what to do to target them from the parent SWF file
and stop them.
Has anybody experience this or similar issues?

Hi learning_still and welcome to our community
Unfortunately it's not possible to do this. The best you can
do would be to open each version of Captivate. In version 3, open
the project you wish to "convert" to version 1. Note the dimensions
of the project.
In version 1, create a new blank project of the same
dimensions.
Now from version 3, copy the first slide. Paste into version
1. Rinse and repeat until each slide has been copied and pasted. I
haven't tried this, but you may be able to select *all* slides and
paste. That would save some time.
Note that any items that version 1 doesn't support won't be
copied, including question slides.
Hopefully this was helpful in some way... Rick

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